All mods
[V60+] Add multiple purchasable usefull remotes controlled cars
Last updated: 2 hours ago
Asteroid-14 is buzzing with joy
Last updated: 15 hours ago
Mod for Lethal Company, that allow adjusting item loss after mission
Last updated: 21 hours ago
Adds a configurable pocket flashlight
Last updated: 21 hours ago
New Outside Objects and a system to add your own
Last updated: a day ago
Improves performance of Lethal Company AI to increase frame rates. This is the beta branch and may cause bugs.
Last updated: 2 days ago
An Unreal Tournament Interior modeled after AS-Guardia, CTF-Command, and DM-Cybrosis.
Last updated: 3 days ago
A moon designed for v55's company cruiser!
Last updated: 5 days ago
My first project and enemy for Lethal Company! This is an attempt to create an enemy that roams the map taunting you.
Last updated: a week ago
[v40/v69+] Display real-time game stats on your stream using browser sources. Shows the player count, current moon, weather, day count, quota, and ship loot. Works with OBS, Streamlabs OBS, and similar software for Twitch, YouTube, TikTok, Kick, and more.
Last updated: a week ago
Rewamps the ecosystem to feel more alive and immersive.
Last updated: 2 weeks ago
(Seasonal Update) An improved and configurable yippee bug - Powered by SoundAPI
Last updated: 3 weeks ago
Adds 12 new vanilla-esque fashion themed cosmetics via MoreCompany
Last updated: 2 months ago
Be the smart one!
Last updated: 2 months ago
[1.4.2] A fresh and new mod of my vanilla scraps.
Last updated: 2 months ago
Adds Smallfry from Splatoon 3 as an enemy for Lethal Company.
Last updated: 2 months ago
Adds Baldi from Baldi's Basics as an enemy for Lethal Company.
Last updated: 2 months ago
This mod lets you configure the CoilHead enemy. Power Level, Movement Speed, Attack Damage, Attack Speed, Probability Curve, and per moon Spawn Weight and Max Spawn Count. (StarlancerAIFix compatibility to configure spawning inside and outside)
Last updated: 2 months ago
Fixes EnemyAI's that fail to locate NavMesh by killing them.
Last updated: 2 months ago
Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.
Last updated: 2 months ago