All mods
Make you run faster as long as you want
Last updated: 2 months ago
Makes the sound of someone being possessed much more horrifying
Last updated: 2 months ago
Replaces turret SFX with various isrhaul need more boulets lines.
Last updated: 2 months ago
Yoshi as a suit using ModelReplacementAPI and MoreSuits.
Last updated: a month ago
Adds an audio clip when the bracken kidnaps someone
Last updated: 3 months ago
Adds Interior Dungeons from Minecraft
Last updated: 2 weeks ago
Makes the jesters cranking music just before the solo and its scream the Free Bird totem remix guitar solo with a seamless transition. The volume can be changed.
Last updated: 2 months ago
Adds This Soundbit to Flashbangs https://www.youtube.com/watch?v=QOhmcbfwxnA
Last updated: 3 months ago
Albedo from overload model. Equip suit to use her
Last updated: 2 months ago
Set a few variables relating to the quota.
Last updated: 2 months ago
Makes players show up on the steam "recently played with" list.
Last updated: 2 months ago
Replaces Hoarder Bug audio with an Angry German bug, and other sounds.
Last updated: 2 months ago
Skins for the goobers in our silly server: https://discord.gg/mY6GUQ5w
Last updated: 3 months ago
Remove 'Nearby Activity Detected' when enemy near door is deadzo
Last updated: 2 months ago
Add a button in the upper left corner of the monitor that allows you to zoom in three levels.
Last updated: a month ago
Removes the Ghost Girl from the game, this will work in other peoples lobbies so please do not ruin other peoples experiences.
Last updated: 3 months ago
Changes the Dropship sound effect to Spongebob Jelly Fish Jam
Last updated: 3 months ago
Better Brutal Event
Last updated: 4 months ago
Copyright Free Boombox removes the copyrighted track from the possible boombox tracks
Last updated: 2 months ago
Golden Feddy :3
Last updated: 3 months ago
Adds chase music to the dress girl!
Last updated: 3 months ago
Lethal Company 致命公司简体中文本地汉化(SweetFox)扩展:霞鹜文楷字体
Last updated: 2 months ago
Scales the penalties recieved for not retrieving bodies by a factor of 1/(total players in lobby). So in a 10 player lobby, you would only lose 10% per player not recovered.
Last updated: 3 months ago