All mods
A simple mod used to show how many ammo left in your current shotgun.
Last updated: 2 years ago
Play the YEET sound effect when the driftwood yeets a player.
Last updated: 2 years ago
Nightmare Freddy as a brand new Enemy! Beware the Freddles!
Last updated: 2 years ago
Prepare to smile Kupo
Last updated: 2 years ago
Twice? I heckin' LOVE Twice!
Last updated: 2 years ago
Custom menu for SCP theme
Last updated: 2 years ago
Adds the ability to merge scrap while in orbit.
Last updated: 2 years ago
Now you can serve the company as everyones favourite peepo!
Last updated: 2 years ago
Two custom logs to tie together the story of my modpack, Confined Contract. Locations: 31-Arcadia, (Soon) 5-Embrion, 48-Desolation.
Last updated: 2 years ago
Allows mod creators to see how their mods are used, easily catch errors, and learn about their audience. Supports Google Analytics!
Last updated: 2 years ago
wheelchairs not included (yet (this mod isn't actively maintained anymore so they'll never come))
Last updated: 2 years ago
Adds some cartoon's intro's and meme video's to the television.
Last updated: 2 years ago
Best music for running through dark corridors
Last updated: 2 years ago
A mod that swap the position of each player every certain ammount of time! Modify the configs and take on the challenge!
Last updated: 2 years ago
Add the door button panel to the main monitor in the front of the ship to open/close the door while monitoring.
Last updated: 2 years ago
Just a regular Lethal Company posters mod, nothing to see here
Last updated: 2 years ago
Silly ahh poster mod for me and my friends
Last updated: 2 years ago
Blue Archive PV and MAD Videos I found for Lethal Company TV.
Last updated: 2 years ago
Bodies in close proximity of a haunted mask have a chance of being possessed. Fully configurable.
Last updated: 2 years ago
Prevents the ship from leaving the moon until midnight.
Last updated: 2 years ago
Makes organic life on Embrion not spawn like the logs suggest.
Last updated: 2 years ago
v0.5.30 Tranquillity - Eternal sunlight and aggressive fauna. 16 hours before leaving. A+ moon crowded with enemies. Custom enemies and interiors (Manor+Facility). 2 'adapted' monsters. Turrets in, Mines out. Bring a shovel.
Last updated: 2 years ago