All mods
A simple and easy to use mod manager for many games using Thunderstore
Last updated: a month ago
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Last updated: 2 years ago
[v69] Adds new moon 7510 Zeranos with an infinity Elevator similar to the Alpha version of Lethal Company and 4 new weathers!
Last updated: 33 seconds ago
A Vanilla-Themed 600 cost muddy industrial moon, filled with a variety of enemies.
Last updated: 17 minutes ago
Inhances the tooltips of the shotgun such as safety and ammo loaded.
Last updated: 17 minutes ago
Plays much better music during the escape
Last updated: 2 hours ago
Chaotic gambling mod (uses darmuh's TerminalStuff as base)
Last updated: 2 hours ago
Not meant to be used outside of a modpack with specific configurations
Last updated: 3 hours ago
Changes some ambience, and adds more boombox music.
Last updated: 5 hours ago
Spawn Monsters and Monster Plushies using Hotkeys or from Twitch Subs, Cheers, and Raids. Supports Modded Monsters. Highly Configurable. (Twitch and CrowdControl Integration)
Last updated: 5 hours ago
Adds Base, Perfect, and Chaos Nazo from Sonic Nazo:Unleashed and The Wrath of Nazo, originally made by ChakraX
Last updated: 5 hours ago
Oh, have you not heard? It was my understanding that everyone had heard. Changes the audio of the Jester to Peter Griffin and Surfin Bird by The Trashmen
Last updated: 5 hours ago
Adds a customizable Jaydee Cube scrap item.
Last updated: 7 hours ago
A configurable mod to disable mineshafts, Barbers, Maneaters, and Artifice facilities. It also allows you to adjust weather, increase Artifice scrap spawns, fix players being marked 'missing' when magnet-linked cruisers depart, among other things.
Last updated: 7 hours ago
Noob_Gaming_Player_Models
Last updated: 8 hours ago
Adds more suits from Circus Crew private jokes
Last updated: 9 hours ago
Adds a Ready Check system during the ship phase to let players make sure everyone is ready.
Last updated: 11 hours ago
[V69][EXPERIMENTAL]Improved AI in Lethal Company, Currently only improved AI for the masked, but other vanilla entities will get new features once masked is in a stable place.
Last updated: 11 hours ago