All mods
Lethal Company mod to replace the vanilla EXP system with a more advanced system. Includes custom Performance Report notes too.
Last updated: a week ago
A mod with some common methods I use in my mods
Last updated: a week ago
Sometimes forces you to use specific doors to enter and/or leave the facility
Last updated: a week ago
Custom menu in Siris Artistic style for my modpack
Last updated: a week ago
A ExitPointer to point the exit and fire exit(client-side)
Last updated: a week ago
Adds a lot of new lore-friendly scraps for your game. Assets have been cleaned and optimized for zero performance issue.
Last updated: a week ago
Always drop items on death
Last updated: a week ago
change color of quicksand
Last updated: a week ago
Improves how items on the ship save, helping against ID changes and properly keeping positions/rotations
Last updated: a week ago
A Lethal Company mod for anything size-related! Includes a shrink ray, potions, enemy behaviours, events and more.
Last updated: a week ago
Makes popped Jesters slam open doors, provided they've built up enough speed.
Last updated: 2 weeks ago
Allows you to spectate enemies when dead.
Last updated: 2 weeks ago
v62 | A mod that fixes Baboon Hawk nest spawn positions
Last updated: 2 weeks ago
Fixxed major network bug. Content mod for Lethal Company, made for my friends. Adds 7 scrap and 2 store items
Last updated: 2 weeks ago
Fixes for a bunch of common issues.
Last updated: 2 weeks ago
A tweaks mod to enhance small group or solo play
Last updated: 2 weeks ago
Archipelago integration for Lethal Company.
Last updated: 2 weeks ago
A scrap mod which adds new custom made items!
Last updated: 2 weeks ago
Patches the games variant system to add support for SkinnedMeshRenderers
Last updated: 2 weeks ago
sick as hell tunes for the boys
Last updated: 2 weeks ago
Better lightning, anyone?
Last updated: 2 weeks ago
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Last updated: 2 weeks ago
Fork of FixPluginTypesSerialization to make it compatible with development builds. Fix custom Serializable structs and such not properly getting deserialized by Unity
Last updated: 2 weeks ago
Fall damage is calculated smoothly from 30 to 100+ instead of pre-set stages of damage.
Recommended to be used with LethalWeight.
Last updated: 2 weeks ago