All mods
Adds the Hazmat suit from Rust to the game as a wearable suit. Requires the More Suits mod to appear. Skin created by Travp333 on the LC Modding Discord and uploaded at their request.
Last updated: a year ago
The Dark World from Deltarune Chapter 1, as a Lethal Company Interior!
Last updated: a day ago
Open doors with style
Last updated: 5 days ago
Multipurpose modding API for Lethal Company V69
Last updated: 5 days ago
An Unreal Tournament Interior modeled after City Intro, AS-HiSpeed, and DOM-CIDOM.
Last updated: a week ago
A mod with some common methods I use in my mods
Last updated: a week ago
Adds More Anime Related Skins to More Suits Mod.
Last updated: 2 weeks ago
My first project and enemy for Lethal Company! This is an attempt to create an enemy that roams the map taunting you.
Last updated: 2 weeks ago
Adds vanilla-themed backgrounds to the main menu.
Last updated: 3 weeks ago
Adds scrap that are remnant's of vanilla monsters. Great for vanilla-themed modpacks.
Last updated: 3 weeks ago
Dynamically change your moons list depending on which constellation your current moon is located in. Constellations are highly configurable.
Last updated: 3 weeks ago
Everything go boom. Mod to make things equal... in death! Configuration for health and everything else included!
Last updated: 3 weeks ago
Library mod that gives moon people some nice tools!
Last updated: a month ago
Changes the layout of Dine's exterior.
Last updated: a month ago
Your clock, but on steroids!
Last updated: 2 months ago
Makes Vain Shrouds a bluish white on snowy moons.
Last updated: 2 months ago
[v68] Adds a new canyon moon to Lethal Company. Custom scrap & Story log included.
Last updated: 2 months ago
V68+ Gloomy forest planet for a cruiser
Last updated: 2 months ago
Nail Furniture into place
Last updated: 2 months ago
Introduces Stanley into the world of Lethal Company.
Last updated: 2 months ago
(LLL) Extra scraps to spice up your Slaughterhouse experience! Pre-configured and balanced out of the box.
Last updated: 2 months ago
Extends the insanity system uwu
Last updated: 3 months ago
Choose how many two-handed items you can hold at a time.
Last updated: 3 months ago
Mod focused on patching the scrap generation code to consider the selected level's minimum and maximum total scrap value fields stored in it. This is meant for people who wish to use these values and are able to configure them to their desire.
Last updated: 3 months ago