All mods
Skips the online/lan menu selection and head straight into the main menu (automatically goes into online mode), No stamina drain while at the Company Building.
Last updated: a year ago
Replaces posters inside the ship with goofy cats and other random animal posters.
Last updated: a year ago
Replaces turret sfx with voice lines from Portal 2 turrets.
Last updated: a year ago
Adds a few dance emotes and support for custom dances.
Last updated: a year ago
Immersive SoundOverhaul, for extra anxiety gameplay.
Last updated: a year ago
This Mod let you alter store prices. This is a Client-Side mod that works on all the servers.
Last updated: a year ago
A configurable hardcore mod for me and my friends.
Last updated: a year ago
Automatically plays the next song in the boombox playlist when the current song ends.
Last updated: a year ago
Changes all doors sounds to Minecraft sound equivalents.
Last updated: a year ago
[BETA] Adds Tartarus from Persona 3 configured for Lethal Company as an interior.
Last updated: 2 hours ago
Lethal Company with Korean!
Last updated: 6 hours ago
A Haunted moon in an archipelego, teeming with the Supernatural.
Last updated: a day ago
Open-source development library for LethalCompany, initially created for use with darmuh's Mods
Last updated: 2 days ago
Rebalances/reworks some of the vanilla moons.
Last updated: 2 days ago
On player death, revive the player as a Masked. Configurable spawn chance.
Last updated: 4 days ago
Adds Luigi's Mansion as a custom moon
Last updated: 5 days ago
V68+ The company has found its abandoned base and will generously reward for scrap from there
Last updated: 5 days ago
bleh xu you need to fill thissss
Last updated: 5 days ago
[1.4.2] A fresh and new mod of my vanilla scraps.
Last updated: a week ago
Adds the Clay Surgeon, my personal take on the Barber.
Last updated: a week ago
Adds a moai enemy with variants, a new moon, an item, and hidden secrets.
Last updated: a week ago
Nail Furniture into place
Last updated: 2 weeks ago
Fixes for the spider desync between agent and mesh container and the offset idle animation
Last updated: 2 weeks ago