All mods
The Default Ratpack modlist for Lethal Company which includes MoreCompany. NOT FULLY TESTED YET.
Last updated: 2 years ago
Lethal Company requires more explosives. Don't you agree?
Last updated: 2 years ago
Making the Company more ethical. A mod that has the Company deliver free supplies to increase survivability and effectivity.
Last updated: 2 years ago
Enabled dev mode for Lethal Company
Last updated: 2 years ago
Changes Ejection from missing Qouta to Evils Morty's theme from Rick and Morty
Last updated: 2 years ago
To celebrate your outstanding contributions to the company, the store is holding a huge giveaway!!!
Last updated: 2 years ago
A small mod for Lethal Company allowing the player to bring items trough the inverse teleporter.
Last updated: 2 years ago
Hoarder bugs now can use items they hold!
Last updated: 2 years ago
Deadline scales with quotas
Last updated: 2 years ago
Scales the penalties recieved for not retrieving bodies by a factor of 1/(total players in lobby). So in a 10 player lobby, you would only lose 10% per player not recovered.
Last updated: 2 years ago
Adds a suit for use by berrycatblue.
Last updated: 2 years ago
This is a mod that removes masked enemies from Lethal Company
Last updated: 2 years ago
Fixes a bug that could cause the door on Experimentation to close all the way.
Last updated: 2 years ago
When buying a paid moon, the price will be 0 but after the first quota it resets. (Configurable)
Last updated: 2 years ago
Reverts v45 changes of crawler and spider hitboxes.
Last updated: 2 years ago
This mod enhances the functionality of walkie-talkies in Lethal Company by enabling the use of multiple frequencies.
Last updated: 2 years ago
The Coomfy Dungeon Generation
Last updated: 2 years ago
This boombox pack is for use with the YourOwnPersonalBoombox.
Last updated: 2 years ago
Music box songs for friends no comercial use
Last updated: 2 years ago
Adds a buyable radio furniture/ship upgrade that can play thousands of real radio stations.
Last updated: 2 years ago
A mod which removes all monsters. Note that turrets, landmines and circuit bees still remain.
Last updated: 2 years ago
Configure which items from the store, spawn at what rates inside the factory.
Last updated: 2 years ago