All mods
Prevent griefing in a public lobby! Restricts connected clients from doing many configurable actions.
Last updated: 2 years ago
New configuration options. Default is at least 2 people voting to leave early.
Last updated: 2 years ago
Allows you to emote during certain movements.
Last updated: 2 years ago
A small library for audible distance determination.
Last updated: 2 years ago
Notifies you whenever a new enemy is spawned outside the ship
Last updated: 2 years ago
Makes the game day pass very quickly, which can be useful for testing.
Last updated: 2 years ago
Boombox mod made by Chytis the GOAT.
Last updated: 2 years ago
WHAT'S GOING ON(less loud)!?
Last updated: 2 years ago
Replaces all scrap spawns with the plastic fish.
Last updated: 2 years ago
Syncs the ambient music between the host and all clients. Chance to play upon ship exit.
Last updated: 2 years ago
so uhhhhh yeah i dont know what im doing anymore
Last updated: 2 years ago
Allows you to change in-game names.
Last updated: 2 years ago
Got some sounds, so uh, have fun.
Last updated: 2 years ago
This mod lets your credits rollover to the next round after you get ejected
Last updated: 2 years ago
Custom command library for Lethal Company.
Last updated: 2 years ago
A dependency mod for developers to easily add commands.
Last updated: 2 years ago
MonstersPlus made by Zero!
Last updated: 2 years ago
Increases (or decreases) the item cap on the ship.
Last updated: 2 years ago
Adding twitch integration to the game! By its own doesn't do much, but now you can add this to your own mod to handle the twitch!
Last updated: 2 years ago
This mod only lets gold bars spawn inside.
Last updated: 2 years ago
An in-game terminal library, which allows you to easily create menus, categories, and programmable modules. Allows for a clean and easy way to implement your mods.
Last updated: 2 years ago
You can lock doors!
Last updated: 2 years ago
This mod only lets eyeles dogs spawn outside.
Last updated: 2 years ago
This mod only lets bracken spawn inside.
Last updated: 2 years ago