All mods
The monsters have learned how to mimic the voices of your friends.
Last updated: a week ago
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Last updated: a month ago
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Last updated: 2 months ago
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Last updated: a month ago
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Last updated: 2 weeks ago
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Last updated: 2 weeks ago
Play as the monsters found in Lethal Company and scare your friends!
Last updated: 2 days ago
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Last updated: 2 months ago
Adds new office-themed interior, and new enemies!
Last updated: 2 hours ago
Adds the Rolling Giant as a new enemy type. Sounds are included.
Last updated: 3 weeks ago
A mod that aims to allow almost every inside creature to escape to the outside so that nowhere is safe!
Last updated: 2 months ago
[V47/V48/V49] Fixes a bug where the red screen overlay / vomit animation is not removed until you die. [V45] Fixes mimic / masked bug where you can't look around after the kill is interrupted.
Last updated: 2 months ago
Mod To Make Entities Less Racist. Everyone that can die will die by stepping on land mines, boombas, turrets, and config support. Now with more config options including checking for players nearby before anything can happen in the mod!
Last updated: 2 weeks ago
Adds a new non-lethal monster to the game with unique mechanics and interactions.
Last updated: a month ago
Synced voice mimicking for any enemy (all players hear the same voice). This is a standalone mod and does not require Skinwalkers to work.
Last updated: 2 weeks ago
Adds Herobrine from Minecraft as an entity that will haunt you.
Last updated: a day ago
Adds a new entity to the game, from Lobotomy Corporation. Can you and your friends survive the temptation?
Last updated: 2 months ago
(unstable) Improves Masked's AI to be more complex.
Last updated: a week ago
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Last updated: 2 months ago
Adds a new enemy - The Haunted Harpist - to the game
Last updated: 3 days ago
A new and unique enemy that acts as a situational threat, praying on player's perception
Last updated: 3 days ago
The ships hangar doors become deadly If you're too close while closing. You & enemies end up terminated or severely injured if caught in the door. The hanger doors in the Ship should be just as Lethal as everything else...
Last updated: 2 months ago
This Entity is form game called Rinse And Repeat
Last updated: a month ago
Invisible monster called the Dark Mist. It won't attack you, but that doesn't make it any less deadly
Last updated: 2 months ago