All mods

 11005973
410 
Skinwalkers
The monsters have learned how to mimic the voices of your friends.
Last updated: a week ago
 7627364
256 
Mimics
By x753
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Last updated: a month ago
 4012623
188 
LethalThings
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Last updated: 2 months ago
 3935942
138 
MaskedEnemyOverhaul
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Last updated: a month ago
 2671504
115 
CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Last updated: 2 weeks ago
 1222372
106 
Diversity
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Last updated: 2 weeks ago
 1715532
90 
ControlCompany
Play as the monsters found in Lethal Company and scare your friends!
Last updated: 2 days ago
 820079
80 
Scopophobia
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Last updated: 2 months ago
 1360240
74 
LC Office
Adds new office-themed interior, and new enemies!
Last updated: 2 hours ago
 1352437
63 
RollingGiant
Adds the Rolling Giant as a new enemy type. Sounds are included.
Last updated: 3 weeks ago
 1251768
53 
LethalEscape
A mod that aims to allow almost every inside creature to escape to the outside so that nowhere is safe!
Last updated: 2 months ago
 788693
51 
LC Masked Fix
[V47/V48/V49] Fixes a bug where the red screen overlay / vomit animation is not removed until you die. [V45] Fixes mimic / masked bug where you can't look around after the kill is interrupted.
Last updated: 2 months ago
 941371
50 
FairAI
Mod To Make Entities Less Racist. Everyone that can die will die by stepping on land mines, boombas, turrets, and config support. Now with more config options including checking for players nearby before anything can happen in the mod!
Last updated: 2 weeks ago
 300855
48 
Peepers
By x753
Adds a new non-lethal monster to the game with unique mechanics and interactions.
Last updated: a month ago
 305143
46 
Mirage
Synced voice mimicking for any enemy (all players hear the same voice). This is a standalone mod and does not require Skinwalkers to work.
Last updated: 2 weeks ago
 511434
45 
Herobrine
Adds Herobrine from Minecraft as an entity that will haunt you.
Last updated: a day ago
 504494
42 
Dont Touch Me
Adds a new entity to the game, from Lobotomy Corporation. Can you and your friends survive the temptation?
Last updated: 2 months ago
 111308
33 
MaskedAIRevamp
(unstable) Improves Masked's AI to be more complex.
Last updated: a week ago
 1024742
32 
LethalPresents
By Azim
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Last updated: 2 months ago
 153095
31 
Haunted Harpist
Adds a new enemy - The Haunted Harpist - to the game
Last updated: 3 days ago
 115394
30 
Locker
A new and unique enemy that acts as a situational threat, praying on player's perception
Last updated: 3 days ago
 171989
30 
Lethal Doors
The ships hangar doors become deadly If you're too close while closing. You & enemies end up terminated or severely injured if caught in the door. The hanger doors in the Ship should be just as Lethal as everything else...
Last updated: 2 months ago
 310140
29 
The Fiend
This Entity is form game called Rinse And Repeat
Last updated: a month ago
 224357
29 
DarkMist
Invisible monster called the Dark Mist. It won't attack you, but that doesn't make it any less deadly
Last updated: 2 months ago