All mods

 9969751
398 
Skinwalkers
The monsters have learned how to mimic the voices of your friends.
Last updated: 2 months ago
 7315213
246 
Mimics
By x753
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Last updated: 2 weeks ago
 3867689
182 
LethalThings
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Last updated: 2 months ago
 3772198
133 
MaskedEnemyOverhaul
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Last updated: a month ago
 2407676
105 
CoilHeadStare
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Last updated: 3 days ago
 1082018
102 
Diversity
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Last updated: a day ago
 1543689
86 
ControlCompany
Play as the monsters found in Lethal Company and scare your friends!
Last updated: 3 days ago
 677981
71 
Scopophobia
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Last updated: a month ago
 871954
65 
LC Office
Adds new office-themed interior, and new enemy!
Last updated: 18 hours ago
 1223840
60 
RollingGiant
Adds the Rolling Giant as a new enemy type. Sounds are included.
Last updated: 2 weeks ago
 1193562
50 
LethalEscape
A mod that aims to allow almost every inside creature to escape to the outside so that nowhere is safe!
Last updated: 2 months ago
 728920
48 
LC Masked Fix
[V47/V48/V49] Fixes a bug where the red screen overlay / vomit animation is not removed until you die. [V45] Fixes mimic / masked bug where you can't look around after the kill is interrupted.
Last updated: 2 months ago
 834324
46 
FairAI
Mod To Make Entities Less Racist. Everyone that can die will die by stepping on land mines, boombas, turrets, and config support. Now with more config options including checking for players nearby before anything can happen in the mod!
Last updated: 3 days ago
 227159
43 
Peepers
By x753
Adds a new non-lethal monster to the game with unique mechanics and interactions.
Last updated: 2 weeks ago
 389623
42 
Herobrine
Adds Herobrine as an entity that will haunt you.
Last updated: 2 weeks ago
 457732
38 
Dont Touch Me
Adds a new entity to the game, from Lobotomy Corporation. Can you and your friends survive the temptation?
Last updated: 2 months ago
 187437
34 
Mirage
Synced voice mimicking for any enemy (all players hear the same voice). This is a standalone mod and does not require Skinwalkers to work.
Last updated: a week ago
 78593
32 
MaskedAIRevamp
(BETA) Improves Masked's AI to be more complex.
Last updated: a month ago
 970364
31 
LethalPresents
By Azim
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Last updated: 2 months ago
 229344
27 
The Fiend
This Entity is form game called Rinse And Repeat
Last updated: 2 weeks ago
 115314
27 
CompanyCreatures
Adds Mushrooms that can infect players with a deafening disease
Last updated: 2 months ago
 145852
26 
Lethal Doors
The ships hangar doors become deadly If you're too close while closing. You & enemies end up terminated or severely injured if caught in the door. The hanger doors in the Ship should be just as Lethal as everything else...
Last updated: a month ago
 297020
24 
Huntdown
Each day a mission is given to hunt down a specific monster, which drops a scrap reward when hunted. Missions are configurable and toggleable.
Last updated: 2 months ago
 196028
24 
DarkMist
Invisible monster called the Dark Mist. It won't attack you, but that doesn't make it any less deadly
Last updated: 2 months ago