All mods
Doggo from fortnite is now in lethal company!
Last updated: 9 months ago
Activates Noise Suppression, so no more funny sounds from mates
Last updated: a year ago
Adds a Nuclear Lab suit with glow-in-the-dark radiation.
Last updated: 7 months ago
Replaces turret's charging up sound with the Lord have mercy im bout to bust audio.
Last updated: 11 months ago
Changes turret firing and player detection sounds to Papich's quotes
Last updated: a year ago
This is my first moon and my first official Unity project ever! It's still a heavy WIP, but I will continue to do updates based on feedback and add stuff of my choice.
Last updated: 12 months ago
Luffy's strawhat made by windfave for more company!
Last updated: a year ago
A mod that lets you play as Charlie from Smiling Friends, head on over to the suit rack and you should be able to select him.
Last updated: 10 months ago
Forces the Hoarding Bugs to say FIRE IN THE HOLE
Last updated: a year ago
Adds death animations to immortal creatures!
Last updated: 6 months ago
Lowers the cooldown of teleporters to be more reasonable.
Last updated: 10 months ago
sans.mp3 in .wav format playing at the menu screen
Last updated: a year ago
Late night memeing with the boys. Changed sound files for Forest Giant, Jester, start game lever, loud horn and a few others. Check readme for specific files replaced. (: Now with even more memery and twice the fiber!
Last updated: a year ago
Cosmetics made by Pup, Inacraft, and DA. Currently has 38 cosmetics.
Last updated: a year ago
Adds the iconic Dark Souls meme boss music to the jester.
Last updated: a year ago
The holidays are approaching. It seems like the company has acknowledged the lack of festivities and spruced up the ship and its store offerings a bit. Wait, is it just me or do those monsters sound a little different?
Last updated: a year ago
Changes the Nutcracker's sounds to that of an enemy from Zelda OoT
Last updated: a year ago
Simple mod for Lethal Company that randomizes selling prices each day
Last updated: 12 months ago
Please refer to README
Last updated: 4 months ago