All mods

 98489
13 
Vacuity Moon
[v68] Adds new moon 35 Vacuity with an Elevator, 6 Cutscenes, and changing Seasons
Last updated: a month ago
 124326
13 
RollerEnemy
New spiky enemy, which rolls towards targets!
Last updated: 2 months ago
 182837
13 
SCP956
Adds a pinata and some sweets to the game
Last updated: 2 months ago
 114923
13 
TeraSpace
adds new interior a game. by tolian!
Last updated: 2 months ago
 229572
13 
Xen Interior
[V64] Mod includes a custom Interior from Black Mesa (Half-Life Remake).
Last updated: 3 months ago
 91069
13 
StoreRotationConfig
Configure the number of items in each store rotation, show them all, remove purchases, sort them, and/or enable sales for them. Also includes a fix for the terminal scrolling too far and skipping lines.
Last updated: 3 months ago
 40483
13 
XL Scrap
Adds example scrap too heavy for an employee to manage alone!
Last updated: 4 months ago
 319909
13 
CountryRoadCreature
[V60] Add a new monster to the game, he's looking at you... Also add 2 scraps items related to him
Last updated: 4 months ago
 108954
13 
RandomSlimeColor
Give your slimes some new colors!
Last updated: 5 months ago
 260704
13 
WeedKillerFixes
Fixes several gamebreaking issues with weed killer, including a softlock with the Company Cruiser.
Last updated: 5 months ago
 65686
13 
NilsHUD
Better Vanilla-like Health HUD
Last updated: 6 months ago
 89322
13 
SmoreCosmetics
Adds 20 new cosmetics via MoreCompany
Last updated: 6 months ago
 91823
13 
PigeonsCosmeticsAddon
Cosmetics add-on for morecompany i made for my pals
Last updated: 6 months ago
 103127
13 
ShipMaid
On keypress or terminal command, within the ship, items in the ship or closet will be organized.
Last updated: 7 months ago
 122685
13 
HazardsOutside
[v49/v50+] This mod allows hazards such as landmines, turrets, spike traps and even modded ones to also spawn outside! Spawn rates and strategies can be configured for each hazard.
Last updated: 8 months ago
 1397
13 
CreativeContentConverter
A fork of HolographicWings's LethalSDK to follow developers to convert content created with LethalSDK to content built for Lethal Company and/or LethalLevelLoader.
Last updated: 9 months ago
 108006
13 
Sentinel Mod
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Last updated: 9 months ago
 193463
13 
abandonedcompanyassets
[TZP FIXED] Over time many Company 'Assets' go missing, this mod will give you the opportunity to find some of them in the facility! (Spawns UNIQUE versions of shop items and new tools in the dungeon which can be sold or used!)
Last updated: 9 months ago
 91801
13 
CustomDeathPenalty
Adds a config for fines, quota increase on player death, and contains settings for dynamic scrap value and interior size.
Last updated: 9 months ago
 239292
13 
SkullEnemy
Adds a new custom enemy, the floating skull.
Last updated: 10 months ago
 65539
13 
Furry Tails
Adds tail cosmetics via MoreCompany (With physics!)
Last updated: 10 months ago
 48608
13 
QualityCompany
QualityCompany adds many features: inventory scrap values & shotgun ammo counter, terminal commands for various auto-sell operations, calculating overtime (which integrate into the auto-sell commands) and fully network sync capable.
Last updated: 10 months ago
 100955
13 
FlashlightExtendedRange
The mod that increases the radius and range of the flashlights (works on the yellow and green flashlits), extends helmet light too.
Last updated: 10 months ago
 69508
13 
DoorlessStorage
Removes the doors of the Storage Locker in the ship.
Last updated: 11 months ago