All mods
Adds loot spawners to the bracken room.
Last updated: 2 weeks ago
A Lethal Company Mod that adds bot players to the game. Based off of the code of the mod Lethal Internship.
Last updated: 2 weeks ago
Gives players a configurable safety period after entering or leaving the facility.
Last updated: 2 weeks ago
Quality of Life mod to improve HUD elements with config options and additional features, fixes, custom UIs
Last updated: 2 weeks ago
Last ray of hope in a hopeless situation?
Last updated: 3 weeks ago
Adds a Garry's Mod-Style 'who can hear you' display.
Last updated: 3 weeks ago
Automatically recovers stuck seed generation loads without kicking players to menu.
Last updated: 3 weeks ago
Changes scrap and store item weights to be closer to their real-life counterparts.
Last updated: 3 weeks ago
Masked enemies transmit Mirage voice over walkie-talkies when far from players. Supports Mirage, NightOfTheLivingMimic, ReservedWalkieSlot, and requires Universal Radar.
Last updated: 3 weeks ago
A new interface for quickly selecting an item from the BeltBag
Last updated: 3 weeks ago
Terminal QoL improvements
Last updated: 3 weeks ago
Difficulty tweaks to the weather system in Lethal Company.
Last updated: a month ago
Enables configuring the scale of the Mineshaft interior. Default configuration scales it down a bunch already.
Last updated: a month ago
Forces the Giant Sapsucker (GiantKiwi) to be the dominant outdoor spawn (effectively 100% spawn odds).
Last updated: a month ago
An Apparatus Timer for Lethal Company, best used with FacilityMeltdown
Last updated: a month ago
Teleports player back to the play area when entering an out of bounds trigger.
Last updated: a month ago
Adds a simple death counter to the quick menu.
Last updated: a month ago
Prevents items dropped on ship interior and exterior, porch and railings from despawning when players die and orbit.
Last updated: a month ago
Fixed version of KarmaForBeingAnnoying. The original mod calls a removed Landmine.SpawnExplosion overload causing MissingMethodException on every karma trigger. Recompiled against current Assembly-CSharp. Drop-in replacement — existing config preserved.
Last updated: a month ago
Forces 1-4 to always select item slots instantly. Moves emotes to arrow keys (Up/Down) and disables emotes on 1/2.
Last updated: a month ago
Addon for WeatherRegistry to overwrite what vanilla weathers are registered on moons
Last updated: a month ago
Mod To Make Entities Less Racist. Everyone that can die will die by most if not all traps.
Last updated: a month ago
[v73] Tool for handling moon prices, weather affecting moon risk level, Company buying/selling rate, and a custom Ironman system!
Last updated: a month ago