All mods
A simple and easy to use mod manager for many games using Thunderstore
Last updated: 3 weeks ago
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Last updated: 2 years ago
This mod plays Universal Collapse by DM DOKURO when you retrieve the Apparatus.
Last updated: an hour ago
Adds a new interior based on the game Hotel Insanity by DVloper
Last updated: 4 hours ago
A fork of DevelopmentStartup that improves some things with some added features.
Last updated: 6 hours ago
Very cool MelanieMelicious mod that makes the ship 2-stories tall. Compatible with Wider Ship Mod, Ship Windows (reset config), AND Celestial Tint. You can contact me in Lethal Company Modding Discord, I'll add more options later.
Last updated: 6 hours ago
Sound replacements and additions for personal use
Last updated: 7 hours ago
A Lethal Company modding API for easy addition of boombox music
Last updated: 7 hours ago
Adds pocket room doors that you (and enemies) can enter! Perfect for when wider 3-story ship with extended catwalk is still too small. You can find me in the Lethal Company Modding Discord.
Last updated: 7 hours ago
A collection of useful modding utilities
Last updated: 8 hours ago
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Last updated: 17 hours ago
Just a bunch of suits that me and my friends made for our modpack. Original mod: https://thunderstore.io/c/lethal-company/p/AlexCodesGames/AdditionalSuits
Last updated: 17 hours ago
Lethal Company mod that hides the identity of all players in a lobby
Last updated: 21 hours ago
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Last updated: a day ago
Provides functionality for mod authors to run pathfinding off of the main thread.
Last updated: a day ago
Patches the masked to allow them to use custom elevators via PathfindingLib's smart pathfinding API.
Last updated: a day ago
Works As a ReplaceMent For A More Modern Menu Using Emblem
Last updated: a day ago
This mod stop the crew from leaving before 8pm or a certain amout of scraps, if only one person is alive he can escape
Last updated: a day ago
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Last updated: a day ago
Adds a prowling car enemy that drives around the hallways.
Last updated: a day ago