All mods
Add the cursed tarot card from Phasmophobia into Lethal Company
Last updated: 2 weeks ago
A familiar celestial body
Last updated: 2 weeks ago
303-Acheron is a small early-game obsidian moon, covered in rivers of scorching lava.
Last updated: 3 weeks ago
Lethal Company with Korean!
Last updated: a month ago
Listen to YouTube audio on your boombox and cruiser with your friends! All players must have this installed!
Last updated: a month ago
An Unreal Tournament Interior modeled after CTF-Dreary, CTF-Hydro, and DM-Fetid.
Last updated: a month ago
My first project and enemy for Lethal Company! This is an attempt to create an enemy that roams the map taunting you.
Last updated: a month ago
A moon pack that adds 8 Vanilla Plus themed moons!
Last updated: a month ago
Updated version of Lethal Doors that works with V50 of the game
Last updated: a month ago
Fixes some zeekerss mistakes
Last updated: a month ago
Makes fall damage make more sense, as well as highly customizable.
Last updated: 2 months ago
The Dark World from Deltarune Chapter 2, as a Lethal Company Interior!
Last updated: 2 months ago
adds new interior a game. The interior is still in the WIP
Last updated: 3 months ago
A tier 3.5 desert moon.
Last updated: 3 months ago
JPOGStegosaurus for Lethal Company.
Last updated: 3 months ago
New quota system that scales based on player count, and gives you control over the consequences of death.
Last updated: 3 months ago
Allows for more controlled quota rollover. For if Quota Rollover starts feeling too easy.
Last updated: 3 months ago
Have you always wanted to sell juice to the company ? Strange, but anyway - now it's possible !
Last updated: 4 months ago
Adds the unused Mapper item to the store.
Last updated: 4 months ago
Motra is a buyer of Mortor's Mortars.
Last updated: 4 months ago
Bring back some of the legacy features from the Version 9 release of Lethal Company, like hour-based quota, different times on different moons, and more. Changes gameplay a lot for a somewhat fresh experience.
Last updated: 5 months ago
Adjust fire exit spawns to make them more likely to spawn deep in the dungeon
Last updated: 5 months ago