All mods
The monsters have learned how to mimic the voices of your friends.
Last updated: 2 months ago
Adds more suits to choose from, and can be used as a library to load your own suits!
Last updated: 3 months ago
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Last updated: 2 weeks ago
Multipurpose modding API for Lethal Company
Last updated: a month ago
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Last updated: 2 months ago
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Last updated: a month ago
Personal modding tools for Lethal Company
Last updated: a month ago
Makes the Coil Head slowly turn and face you even while you are looking directly at it. Reminding you that it only needs you to falter for a single moment. Extra feature: Coil Head spring bounces when hit with a shovel.
Last updated: 3 days ago
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Last updated: a day ago
Large game expansion with SDK support and a plenty of features.
Last updated: 4 days ago
Play as the monsters found in Lethal Company and scare your friends!
Last updated: 3 days ago
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Last updated: a month ago
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Last updated: 3 weeks ago
Adds new office-themed interior, and new enemy!
Last updated: 17 hours ago
A Terminal Api
Last updated: 2 weeks ago
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Last updated: 4 months ago
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Last updated: 2 weeks ago
Adds the Rolling Giant as a new enemy type. Sounds are included.
Last updated: 2 weeks ago
Allows players to add custom videos to the Television.
Last updated: 3 months ago
A mod that aims to allow almost every inside creature to escape to the outside so that nowhere is safe!
Last updated: 2 months ago
[V47/V48/V49] Fixes a bug where the red screen overlay / vomit animation is not removed until you die. [V45] Fixes mimic / masked bug where you can't look around after the kill is interrupted.
Last updated: 2 months ago
Mod To Make Entities Less Racist. Everyone that can die will die by stepping on land mines, boombas, turrets, and config support. Now with more config options including checking for players nearby before anything can happen in the mod!
Last updated: 3 days ago
Replaces the Bracken (Flowerman) with Freddy Fazbear. Works in v45!
Last updated: 3 months ago