All mods
Adds a lil plushie to the game (more coming soon) also adds a secret plush
Last updated: 4 months ago
Replaces Thumper roars with Subnautica's Reaper Leviathan roars.
Last updated: 2 months ago
Removes head bob animation, FOV change, and helmet visor HUD overlay while walking and sprinting. Provides config settings for motion intensity, visor, and FOV.
Last updated: 3 weeks ago
Bring cannabis to your game with weed-themed scrap items.
Last updated: 3 months ago
A Mod to replace the normal Quota Sound to the Mr.Crabs 'money money money' voiceline when you reach a new Target Quota
Last updated: 4 months ago
Enables noise suppression on microphones in Lethal Company
Last updated: 4 months ago
Protects you against shotgun friendly fire. Client-side, works in public lobbies. Best used along the NoShovelGriefing mod.
Last updated: 2 months ago
Original skin pack made by armablign. Fix by Diversion
Last updated: 4 months ago
Adds 6 games to the terminal. No longer in development.
Last updated: 2 months ago
A library some of my mods depend on.
Last updated: 4 months ago
A pack of various anime openings (and such) for your crew's viewing pleasure // Uses TVLoader // Optimized to match the aesthetic of the game environment // Suggest new OPs @Variade on Discord!
Last updated: 3 months ago
Cursed Meme and Analog horror suits
Last updated: 4 months ago
Adds the skibidi bop song to the boombox item.
Last updated: 5 months ago
ADDS the Bikini Bottom from Spongebob Squarepants as a MOON!
Last updated: 3 weeks ago
Replace player models with custom VRMs
Last updated: 3 months ago
Configure which items from the store, spawn at what rates inside the factory.
Last updated: 4 months ago
Lethal Company plugin that allows you to spawn items/enemies/god/setcredits and more using an in-game console!
Last updated: 2 months ago
Adds additional credits per person after starting the game on day 0
Last updated: 3 months ago
A hat I made for a friend that puts a beehive on your head!
Last updated: 4 months ago
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Last updated: a week ago