using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using JPOGRaptor.Configuration;
using JPOGRaptor.NetcodePatcher;
using JPOGRaptor.src;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("JPOGRaptor")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.4.0")]
[assembly: AssemblyInformationalVersion("1.0.4+af76621c8e1d804ed31bb81ddd42fed3c3124051")]
[assembly: AssemblyProduct("JPOGRaptor")]
[assembly: AssemblyTitle("JPOGRaptor")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.4.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>();
NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>();
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace JPOGRaptor
{
internal class JPOGRaptorAI : EnemyAI
{
public enum State
{
SearchingForPlayer,
StalkingPlayer,
ChasingPlayer,
RespondingToCall,
AttackingPlayer
}
[CompilerGenerated]
private sealed class <PlayBark>d__60 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public bool shortBark;
public JPOGRaptorAI <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <PlayBark>d__60(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Expected O, but got Unknown
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Expected O, but got Unknown
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Expected O, but got Unknown
int num = <>1__state;
JPOGRaptorAI jPOGRaptorAI = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
if (shortBark)
{
if (jPOGRaptorAI.respondingToHelpCall)
{
<>2__current = (object)new WaitForSeconds(0.5f);
<>1__state = 1;
return true;
}
goto IL_005d;
}
jPOGRaptorAI.DoAnimationClientRpc("shortBark");
<>2__current = (object)new WaitForSeconds(1.3f);
<>1__state = 3;
return true;
case 1:
<>1__state = -1;
goto IL_005d;
case 2:
<>1__state = -1;
jPOGRaptorAI.inCallAnimation = false;
break;
case 3:
{
<>1__state = -1;
break;
}
IL_005d:
jPOGRaptorAI.DoAnimationClientRpc("barkCall");
<>2__current = (object)new WaitForSeconds(3f);
<>1__state = 2;
return true;
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <ReachtToHelp>d__68 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public JPOGRaptorAI <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <ReachtToHelp>d__68(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
int num = <>1__state;
JPOGRaptorAI jPOGRaptorAI = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = (object)new WaitForSeconds(1.5f);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
((EnemyAI)jPOGRaptorAI).SwitchToBehaviourServerRpc(3);
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public static List<JPOGRaptorAI> AllRaptors = new List<JPOGRaptorAI>();
public Transform turnCompass;
public Transform attackArea;
public AudioSource RaptorcallVoice;
public AudioSource RaptorStepsSFX;
public Transform MouthBone;
private State? previousState;
private float timeSinceHittingLocalPlayer;
private float timeSinceHittingOtherEnemy;
private bool isDeadAnimationDone;
private bool inCallAnimation;
private bool isClimbing;
public NetworkVariable<float> CurrentSpeed = new NetworkVariable<float>(0f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)1);
private RaptorPounceHelper raptorPounceHelper;
private RaptorTargetingHelper raptorTargetingHelper;
public readonly float pouncePredictionTime = 1.5f;
private bool respondingToHelpCall;
private float lastHeardCallDistanceWhenHeard;
private Vector3 noisePositionGuess;
private float noiseApproximation = 14f;
private bool wasOnOffMeshLink;
public DeadBodyInfo? CarryingKilledPlayerBody { get; private set; }
public int raptorId { get; private set; }
public RoundManager roundManager { get; private set; }
public Vector3 pounceDirection { get; private set; }
public Vector3 TargetPlayerlastPosition { get; private set; }
public Vector3 TargetPlayerVelocity { get; private set; }
public string itemNameToDrop { get; private set; } = "Fancy lamp";
public int numberOfItemsToDrop { get; private set; } = 1;
[Conditional("DEBUG")]
private void LogIfDebugBuild(string text)
{
Plugin.Logger.LogInfo((object)text);
}
public override void Start()
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Start();
assignImportantValues();
timeSinceHittingLocalPlayer = 0f;
timeSinceHittingOtherEnemy = 0f;
base.currentBehaviourStateIndex = 0;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
}
private void assignImportantValues()
{
AllRaptors.Add(this);
raptorId = AllRaptors.Count - 1;
roundManager = Object.FindObjectOfType<RoundManager>() ?? throw new Exception("JPOGRaptor: RoundManager not found!");
raptorPounceHelper = new RaptorPounceHelper(this);
raptorTargetingHelper = new RaptorTargetingHelper(this);
}
public override void Update()
{
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Update();
if (base.isEnemyDead)
{
if (!isDeadAnimationDone)
{
isDeadAnimationDone = true;
base.creatureVoice.Stop();
base.creatureVoice.PlayOneShot(base.dieSFX);
DoAnimationClientRpc("stopBreath");
}
return;
}
int currentBehaviourStateIndex = base.currentBehaviourStateIndex;
CheckIfClimbing();
if (((NetworkBehaviour)this).IsOwner && !raptorPounceHelper.IsPouncing && !isClimbing)
{
NetworkVariable<float> currentSpeed = CurrentSpeed;
Vector3 velocity = base.agent.velocity;
currentSpeed.Value = ((Vector3)(ref velocity)).magnitude;
}
base.creatureAnimator.SetFloat("moveSpeed", CurrentSpeed.Value);
if ((Object)(object)base.targetPlayer != (Object)null && currentBehaviourStateIndex != 0)
{
turnCompass.LookAt(((Component)base.targetPlayer.gameplayCamera).transform.position);
((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, turnCompass.eulerAngles.y, 0f)), 4f * Time.deltaTime);
}
raptorPounceHelper.MoveRaptorDuringPounce(base.targetPlayer);
if (base.stunNormalizedTimer > 0f)
{
base.agent.speed = 0f;
}
timeSinceHittingLocalPlayer += Time.deltaTime;
timeSinceHittingOtherEnemy += Time.deltaTime;
raptorPounceHelper.UpdateTimeSincePounceAttack();
if (base.agent.speed < 0.1f && (Object)(object)base.targetPlayer != (Object)null)
{
_ = base.currentBehaviourStateIndex;
_ = 4;
}
}
private void DropLoot()
{
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
Item val = null;
foreach (Item items in StartOfRound.Instance.allItemsList.itemsList)
{
if (items.itemName == itemNameToDrop)
{
val = items;
break;
}
}
if ((Object)(object)val == (Object)null)
{
Plugin.Logger.LogError((object)$"JPOGRaptor[{raptorId}]: Item to drop '{itemNameToDrop}' not found in allItemsList!");
return;
}
GrabbableObject val4 = default(GrabbableObject);
for (int i = 0; i < numberOfItemsToDrop; i++)
{
Vector3 val2 = ((Component)this).transform.position + Random.insideUnitSphere * 1f;
val2.y = ((Component)this).transform.position.y + 0.5f;
GameObject val3 = Object.Instantiate<GameObject>(val.spawnPrefab, val2, Quaternion.identity);
if (val3.TryGetComponent<GrabbableObject>(ref val4))
{
val4.fallTime = 0.5f;
((NetworkBehaviour)val4).NetworkObject.Spawn(true);
int scrapValue = Random.Range(20, 100);
val4.scrapValue = scrapValue;
Plugin.Logger.LogInfo((object)$"JPOGRaptor[{raptorId}]: Dropped '{((Object)val).name}' with NetworkObjectId: {((NetworkBehaviour)val4).NetworkObjectId}");
Plugin.Logger.LogInfo((object)$"JPOGRaptor[{raptorId}]: Set scrapValue to: {val4.scrapValue}");
continue;
}
Plugin.Logger.LogWarning((object)$"JPOGRaptor[{raptorId}]: Spawned item '{((Object)val).name}' does not have a GrabbableObject component!");
break;
}
}
public override void DoAIInterval()
{
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_0154: Unknown result type (might be due to invalid IL or missing references)
//IL_0200: Unknown result type (might be due to invalid IL or missing references)
//IL_0212: Unknown result type (might be due to invalid IL or missing references)
//IL_0222: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).DoAIInterval();
if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
{
return;
}
raptorTargetingHelper.HandleTargetUnreachability();
switch (base.currentBehaviourStateIndex)
{
case 0:
if (base.previousBehaviourStateIndex != 0)
{
StateSwitchHelper(State.SearchingForPlayer);
respondingToHelpCall = false;
base.targetPlayer = null;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
}
if (raptorTargetingHelper.FoundClosestPlayerInRange(25f, 5f))
{
((EnemyAI)this).StopSearch(base.currentSearch, true);
((EnemyAI)this).SwitchToBehaviourClientRpc(1);
}
break;
case 1:
if (base.previousBehaviourStateIndex != 1)
{
CallForHelp();
StateSwitchHelper(State.StalkingPlayer);
if ((Object)(object)base.targetPlayer != (Object)null)
{
((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false);
}
if (!inCallAnimation)
{
inCallAnimation = true;
((MonoBehaviour)this).StartCoroutine(PlayBark(shortBark: true));
}
}
else if (!inCallAnimation)
{
((EnemyAI)this).SwitchToBehaviourClientRpc(2);
}
break;
case 2:
if (base.previousBehaviourStateIndex != 2)
{
((EnemyAI)this).StopSearch(base.currentSearch, true);
StateSwitchHelper(State.ChasingPlayer);
}
if (!raptorTargetingHelper.EnsureTarget())
{
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
break;
}
((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false);
raptorTargetingHelper.UpdatePathTimeout(base.targetPlayer);
if (!raptorTargetingHelper.CheckIfTargetPlayerIsReachable(base.targetPlayer))
{
base.targetPlayer = null;
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
break;
}
CheckIfPlayersAreInPounceAreaServerRPC();
if (raptorPounceHelper.InRangeForPounceAttack)
{
((EnemyAI)this).SwitchToBehaviourServerRpc(4);
}
else if (raptorTargetingHelper.IsTargetTooFar())
{
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
}
break;
case 3:
if (base.previousBehaviourStateIndex != 3)
{
StateSwitchHelper(State.RespondingToCall);
}
if ((Object)(object)base.targetPlayer != (Object)null && ((EnemyAI)this).PlayerIsTargetable(base.targetPlayer, false, false))
{
((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false);
if (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < 15f)
{
respondingToHelpCall = false;
((EnemyAI)this).SwitchToBehaviourServerRpc(2);
}
}
else
{
respondingToHelpCall = false;
((EnemyAI)this).SwitchToBehaviourServerRpc(0);
}
break;
case 4:
if (base.previousBehaviourStateIndex != 4)
{
StateSwitchHelper(State.AttackingPlayer);
if (!raptorPounceHelper.IsPouncing)
{
raptorPounceHelper.StartPounce();
}
}
else if (raptorPounceHelper.PounceAttackComplete)
{
if ((Object)(object)base.targetPlayer != (Object)null)
{
base.agent.speed = 8f;
((EnemyAI)this).SwitchToBehaviourClientRpc(2);
}
else
{
base.agent.speed = 5f;
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
}
}
break;
}
}
[IteratorStateMachine(typeof(<PlayBark>d__60))]
private IEnumerator PlayBark(bool shortBark)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <PlayBark>d__60(0)
{
<>4__this = this,
shortBark = shortBark
};
}
private void StateSwitchHelper(State state)
{
if (previousState != state || !previousState.HasValue)
{
base.previousBehaviourStateIndex = (int)state;
}
SeMovementSpeedPerSate(state);
}
private void SeMovementSpeedPerSate(State state)
{
switch (state)
{
case State.SearchingForPlayer:
base.agent.speed = 5f;
break;
case State.StalkingPlayer:
base.agent.speed = 3f;
break;
case State.ChasingPlayer:
base.agent.speed = 8f;
break;
case State.RespondingToCall:
base.agent.speed = 10f;
break;
case State.AttackingPlayer:
base.agent.speed = 0f;
break;
}
}
public override void OnCollideWithPlayer(Collider other)
{
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
if (!(timeSinceHittingLocalPlayer < 1.5f) && !inCallAnimation && !raptorPounceHelper.IsPouncing)
{
PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, false, false);
if ((Object)(object)val != (Object)null)
{
DoAnimationClientRpc("biteAttack");
timeSinceHittingLocalPlayer = 0f;
val.DamagePlayer(30, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
SpawnPlayerBloodOnClientRpc(((NetworkBehaviour)val).NetworkObjectId, Vector3.zero);
}
}
}
public override void OnCollideWithEnemy(Collider other, EnemyAI? collidedEnemy = null)
{
if (!(timeSinceHittingOtherEnemy < 5f) && !((Object)(object)collidedEnemy == (Object)null) && !(collidedEnemy is JPOGRaptorAI) && !base.isEnemyDead && !collidedEnemy.isEnemyDead && collidedEnemy.enemyType.canDie)
{
((EnemyAI)this).OnCollideWithEnemy(other, collidedEnemy);
DoAnimationClientRpc("biteAttack");
collidedEnemy.HitEnemy(3, (PlayerControllerB)null, true, -1);
timeSinceHittingOtherEnemy = 0f;
}
}
public override void HitEnemy(int force = 1, PlayerControllerB? playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
{
if (!base.isEnemyDead)
{
((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
base.enemyHP -= force;
if (((NetworkBehaviour)this).IsOwner && base.enemyHP <= 0 && !base.isEnemyDead)
{
raptorPounceHelper.CancelPounce();
((MonoBehaviour)this).StopCoroutine(base.searchCoroutine);
((EnemyAI)this).KillEnemyOnOwnerClient(false);
}
else if ((Object)(object)playerWhoHit != (Object)null)
{
raptorTargetingHelper.TargetPlayerWhoHit(playerWhoHit);
}
}
}
public void CallForHelp()
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
JPOGRaptorAI[] array = Object.FindObjectsOfType<JPOGRaptorAI>();
for (int i = 0; i < array.Length; i++)
{
if ((Object)(object)array[i] != (Object)(object)this && (Object)(object)base.targetPlayer != (Object)null)
{
array[i].ReactToHelpCall(base.targetPlayer, ((Component)this).transform.position, urgent: true);
}
}
}
public void ReactToHelpCall(PlayerControllerB playerToTarget, Vector3 needsHelpRaptorPosition, bool urgent)
{
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
if (!respondingToHelpCall && base.currentBehaviourStateIndex == 0)
{
respondingToHelpCall = true;
inCallAnimation = true;
if (urgent && (Object)(object)base.targetPlayer != (Object)null)
{
((MonoBehaviour)this).StartCoroutine(PlayBark(shortBark: false));
base.targetPlayer = playerToTarget;
((MonoBehaviour)this).StartCoroutine(ReachtToHelp());
}
else
{
((MonoBehaviour)this).StartCoroutine(PlayBark(shortBark: true));
lastHeardCallDistanceWhenHeard = Vector3.Distance(((Component)this).transform.position, needsHelpRaptorPosition);
noisePositionGuess = roundManager.GetRandomNavMeshPositionInRadius(needsHelpRaptorPosition, lastHeardCallDistanceWhenHeard / noiseApproximation, default(NavMeshHit));
((EnemyAI)this).SetDestinationToPosition(noisePositionGuess, false);
}
}
}
[IteratorStateMachine(typeof(<ReachtToHelp>d__68))]
private IEnumerator ReachtToHelp()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <ReachtToHelp>d__68(0)
{
<>4__this = this
};
}
public void CheckIfClimbing()
{
if (base.agent.isOnOffMeshLink && !wasOnOffMeshLink)
{
wasOnOffMeshLink = true;
isClimbing = true;
SetAnimationBoolClientRPC("isClimbing", isClimbing);
}
else if (!base.agent.isOnOffMeshLink && wasOnOffMeshLink)
{
wasOnOffMeshLink = false;
isClimbing = false;
SetAnimationBoolClientRPC("isClimbing", isClimbing);
}
}
[ClientRpc]
public void DoAnimationClientRpc(string animationName)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3138070205u, val, (RpcDelivery)0);
bool flag = animationName != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
}
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3138070205u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
base.creatureAnimator.SetTrigger(animationName);
}
}
[ClientRpc]
public void SetAnimationWalkingSpeedClientRPC()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3608829678u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3608829678u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
Vector3 velocity = base.agent.velocity;
float magnitude = ((Vector3)(ref velocity)).magnitude;
base.creatureAnimator.SetFloat("moveSpeed", magnitude, 0.1f, Time.deltaTime);
}
}
}
[ClientRpc]
public void SetAnimationBoolClientRPC(string trigger, bool value)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ef: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1219365971u, val, (RpcDelivery)0);
bool flag = trigger != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(trigger, false);
}
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref value, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1219365971u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
base.creatureAnimator.SetBool(trigger, value);
}
}
[ServerRpc]
public void CheckIfPlayersAreInPounceAreaServerRPC()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(489900578u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 489900578u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
CheckIfPlayersAreInPounceAreaClientRPC();
}
}
[ClientRpc]
public void CheckIfPlayersAreInPounceAreaClientRPC()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3018007498u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3018007498u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
raptorPounceHelper.CheckIfPlayersAreInRangeForPounceAttack();
}
}
}
public void PlayBarkClip(AudioClip audioClip)
{
RaptorcallVoice.PlayOneShot(audioClip);
WalkieTalkie.TransmitOneShotAudio(RaptorcallVoice, audioClip, 1f);
}
public void PlayStepClip(AudioClip audioClip)
{
RaptorStepsSFX.PlayOneShot(audioClip);
}
public void PlayVoiceClip(AudioClip audioClip)
{
base.creatureVoice.PlayOneShot(audioClip);
WalkieTalkie.TransmitOneShotAudio(base.creatureVoice, audioClip, 1f);
}
[ServerRpc(RequireOwnership = false)]
public void TakeBodyInMouthServerRpc(int killPlayerId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3217027902u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, killPlayerId);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3217027902u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
TakeBodyInMouthClientRpc(killPlayerId);
}
}
}
[ClientRpc]
public void TakeBodyInMouthClientRpc(int killPlayerId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2831086148u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, killPlayerId);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2831086148u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
TakeBodyInMouth(killPlayerId);
}
}
}
private void TakeBodyInMouth(int playerId)
{
DeadBodyInfo deadBody = StartOfRound.Instance.allPlayerScripts[playerId].deadBody;
if ((Object)(object)deadBody != (Object)null)
{
CarryingKilledPlayerBody = deadBody;
deadBody.canBeGrabbedBackByPlayers = false;
deadBody.attachedTo = MouthBone;
deadBody.attachedLimb = deadBody.bodyParts[5];
deadBody.matchPositionExactly = true;
deadBody.MakeCorpseBloody();
}
}
[ServerRpc(RequireOwnership = false)]
public void DropBodyInMouthServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1709379253u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1709379253u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
DropBodyInMouthClientRpc();
}
}
}
[ClientRpc]
public void DropBodyInMouthClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1690123830u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1690123830u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
DropBodyInMouth();
}
}
}
private void DropBodyInMouth()
{
if ((Object)(object)CarryingKilledPlayerBody != (Object)null)
{
CarryingKilledPlayerBody.speedMultiplier = 3f;
CarryingKilledPlayerBody.canBeGrabbedBackByPlayers = true;
CarryingKilledPlayerBody.attachedTo = null;
CarryingKilledPlayerBody.attachedLimb = null;
CarryingKilledPlayerBody.matchPositionExactly = false;
CarryingKilledPlayerBody = null;
}
}
[ClientRpc]
public void CheckRaptorPounceHitBoxesClientRPC()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3223072178u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3223072178u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
raptorPounceHelper.CheckRaptorPounceHitBoxes();
}
}
}
[ClientRpc]
public void SpawnPlayerBloodOnClientRpc(ulong playerNetworkObjectId, Vector3 bloodDirection)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2632068254u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerNetworkObjectId);
((FastBufferWriter)(ref val2)).WriteValueSafe(ref bloodDirection);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2632068254u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
PlayerControllerB val3 = default(PlayerControllerB);
if ((Object)(object)NetworkManager.Singleton == (Object)null || !NetworkManager.Singleton.SpawnManager.SpawnedObjects.TryGetValue(playerNetworkObjectId, out var value))
{
Plugin.Logger.LogWarning((object)$"JPOGRaptor[{raptorId}]: Could not find networked player object with ID {playerNetworkObjectId} to spawn blood.");
}
else if (((Component)value).TryGetComponent<PlayerControllerB>(ref val3))
{
val3.DropBlood(bloodDirection, true, false);
}
else
{
Plugin.Logger.LogWarning((object)$"JPOGRaptor[{raptorId}]: Found NetworkObject with ID {playerNetworkObjectId} but no PlayerControllerB component for blood.");
}
}
}
protected override void __initializeVariables()
{
if (CurrentSpeed == null)
{
throw new Exception("JPOGRaptorAI.CurrentSpeed cannot be null. All NetworkVariableBase instances must be initialized.");
}
((NetworkVariableBase)CurrentSpeed).Initialize((NetworkBehaviour)(object)this);
((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)CurrentSpeed, "CurrentSpeed");
((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)CurrentSpeed);
((EnemyAI)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_JPOGRaptorAI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Expected O, but got Unknown
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00f3: Expected O, but got Unknown
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Expected O, but got Unknown
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(3138070205u, new RpcReceiveHandler(__rpc_handler_3138070205));
NetworkManager.__rpc_func_table.Add(3608829678u, new RpcReceiveHandler(__rpc_handler_3608829678));
NetworkManager.__rpc_func_table.Add(1219365971u, new RpcReceiveHandler(__rpc_handler_1219365971));
NetworkManager.__rpc_func_table.Add(489900578u, new RpcReceiveHandler(__rpc_handler_489900578));
NetworkManager.__rpc_func_table.Add(3018007498u, new RpcReceiveHandler(__rpc_handler_3018007498));
NetworkManager.__rpc_func_table.Add(3217027902u, new RpcReceiveHandler(__rpc_handler_3217027902));
NetworkManager.__rpc_func_table.Add(2831086148u, new RpcReceiveHandler(__rpc_handler_2831086148));
NetworkManager.__rpc_func_table.Add(1709379253u, new RpcReceiveHandler(__rpc_handler_1709379253));
NetworkManager.__rpc_func_table.Add(1690123830u, new RpcReceiveHandler(__rpc_handler_1690123830));
NetworkManager.__rpc_func_table.Add(3223072178u, new RpcReceiveHandler(__rpc_handler_3223072178));
NetworkManager.__rpc_func_table.Add(2632068254u, new RpcReceiveHandler(__rpc_handler_2632068254));
}
private static void __rpc_handler_3138070205(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string animationName = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref animationName, false);
}
target.__rpc_exec_stage = (__RpcExecStage)2;
((JPOGRaptorAI)(object)target).DoAnimationClientRpc(animationName);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3608829678(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((JPOGRaptorAI)(object)target).SetAnimationWalkingSpeedClientRPC();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1219365971(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string trigger = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref trigger, false);
}
bool value = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref value, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((JPOGRaptorAI)(object)target).SetAnimationBoolClientRPC(trigger, value);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_489900578(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((JPOGRaptorAI)(object)target).CheckIfPlayersAreInPounceAreaServerRPC();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3018007498(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((JPOGRaptorAI)(object)target).CheckIfPlayersAreInPounceAreaClientRPC();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3217027902(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int killPlayerId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref killPlayerId);
target.__rpc_exec_stage = (__RpcExecStage)1;
((JPOGRaptorAI)(object)target).TakeBodyInMouthServerRpc(killPlayerId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2831086148(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int killPlayerId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref killPlayerId);
target.__rpc_exec_stage = (__RpcExecStage)2;
((JPOGRaptorAI)(object)target).TakeBodyInMouthClientRpc(killPlayerId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1709379253(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((JPOGRaptorAI)(object)target).DropBodyInMouthServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1690123830(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((JPOGRaptorAI)(object)target).DropBodyInMouthClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3223072178(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((JPOGRaptorAI)(object)target).CheckRaptorPounceHitBoxesClientRPC();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2632068254(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
ulong playerNetworkObjectId = default(ulong);
ByteUnpacker.ReadValueBitPacked(reader, ref playerNetworkObjectId);
Vector3 bloodDirection = default(Vector3);
((FastBufferReader)(ref reader)).ReadValueSafe(ref bloodDirection);
target.__rpc_exec_stage = (__RpcExecStage)2;
((JPOGRaptorAI)(object)target).SpawnPlayerBloodOnClientRpc(playerNetworkObjectId, bloodDirection);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "JPOGRaptorAI";
}
}
[BepInPlugin("JPOGRaptor", "JPOGRaptor", "1.0.4")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
public static AssetBundle? ModAssets;
internal static PluginConfig BoundConfig { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
BoundConfig = new PluginConfig(((BaseUnityPlugin)this).Config);
InitializeNetworkBehaviours();
string path = "jpograptorassets";
ModAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), path));
if ((Object)(object)ModAssets == (Object)null)
{
Logger.LogError((object)"Failed to load custom assets.");
return;
}
EnemyType val = ModAssets.LoadAsset<EnemyType>("JPOGRaptor");
TerminalNode val2 = ModAssets.LoadAsset<TerminalNode>("JPOGRaptorTN");
TerminalKeyword val3 = ModAssets.LoadAsset<TerminalKeyword>("JPOGRaptorTK");
NetworkPrefabs.RegisterNetworkPrefab(val.enemyPrefab);
Enemies.RegisterEnemy(val, BoundConfig.SpawnWeight.Value, (LevelTypes)(-1), val2, val3);
Logger.LogInfo((object)"Plugin JPOGRaptor is loaded!");
}
private static void InitializeNetworkBehaviours()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "JPOGRaptor";
public const string PLUGIN_NAME = "JPOGRaptor";
public const string PLUGIN_VERSION = "1.0.4";
}
}
namespace JPOGRaptor.src
{
internal class RaptorPounceHelper
{
[CompilerGenerated]
private sealed class <pounceRoutine>d__44 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public RaptorPounceHelper <>4__this;
private float <timer>5__2;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <pounceRoutine>d__44(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Expected O, but got Unknown
int num = <>1__state;
RaptorPounceHelper raptorPounceHelper = <>4__this;
switch (num)
{
default:
return false;
case 0:
{
<>1__state = -1;
raptorPounceHelper.IsPouncing = true;
raptorPounceHelper.PounceAttackDamage = true;
raptorPounceHelper.PounceAttackComplete = false;
raptorPounceHelper.TimeSincePounceAttack = Time.deltaTime;
Vector3 val = (((Object)(object)((EnemyAI)raptorPounceHelper.jpogRaptorAI).targetPlayer != (Object)null) ? (((Component)((EnemyAI)raptorPounceHelper.jpogRaptorAI).targetPlayer).transform.position + raptorPounceHelper.pounceTargetPlayerVelocity * raptorPounceHelper.pouncePredictionTime) : (((Component)raptorPounceHelper.jpogRaptorAI).transform.forward * 5f));
Vector3 val2 = val - ((Component)raptorPounceHelper.jpogRaptorAI).transform.position;
raptorPounceHelper.pounceDirection = ((Vector3)(ref val2)).normalized;
raptorPounceHelper.jpogRaptorAI.DoAnimationClientRpc("pounceAttack");
<>2__current = (object)new WaitForSeconds(raptorPounceHelper.pounceDamagePeriod);
<>1__state = 1;
return true;
}
case 1:
<>1__state = -1;
raptorPounceHelper.PounceAttackDamage = false;
<timer>5__2 = 0f;
break;
case 2:
<>1__state = -1;
break;
}
if (<timer>5__2 < raptorPounceHelper.totalPounceTime - raptorPounceHelper.pounceDamagePeriod && ((EnemyAI)raptorPounceHelper.jpogRaptorAI).currentBehaviourStateIndex == 4)
{
<timer>5__2 += Time.deltaTime;
<>2__current = null;
<>1__state = 2;
return true;
}
if (((EnemyAI)raptorPounceHelper.jpogRaptorAI).currentBehaviourStateIndex != 4)
{
raptorPounceHelper.ResetPounceFlags();
return false;
}
raptorPounceHelper.jpogRaptorAI.DropBodyInMouthServerRpc();
raptorPounceHelper.ResetPounceFlags();
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private Coroutine? pounceCoroutine;
private readonly JPOGRaptorAI jpogRaptorAI;
private readonly float totalPounceTime = 4.5f;
private readonly float pounceDamagePeriod = 2.5f;
private readonly int raptorId;
private Vector3 pounceDirection;
private Vector3 pounceTargetPlayerVelocity;
private Vector3 pounceTargetPlayerlastPosition;
private readonly float pouncePredictionTime = 1.5f;
public bool IsPouncing { get; private set; }
public bool PounceAttackDamage { get; private set; }
public float TimeSincePounceAttack { get; private set; } = 10f;
public bool PounceAttackComplete { get; private set; }
public float PounceTimer { get; private set; }
public float PounceDuration { get; private set; } = 1f;
public float PounceSpeed { get; private set; } = 15f;
public bool InRangeForPounceAttack { get; private set; }
public RaptorPounceHelper(JPOGRaptorAI jPOGRaptorAI)
{
jpogRaptorAI = jPOGRaptorAI;
raptorId = jPOGRaptorAI.raptorId;
}
[Conditional("DEBUG")]
private void LogIfDebugBuild(string text)
{
Plugin.Logger.LogInfo((object)text);
}
public void StartPounce()
{
if (!IsPouncing)
{
pounceCoroutine = ((MonoBehaviour)jpogRaptorAI).StartCoroutine(pounceRoutine());
}
}
[IteratorStateMachine(typeof(<pounceRoutine>d__44))]
private IEnumerator pounceRoutine()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <pounceRoutine>d__44(0)
{
<>4__this = this
};
}
private void ResetPounceFlags()
{
IsPouncing = false;
PounceAttackDamage = false;
PounceAttackComplete = true;
PounceTimer = 0f;
TimeSincePounceAttack = 0f;
InRangeForPounceAttack = false;
}
public void CancelPounce()
{
if (pounceCoroutine != null)
{
((MonoBehaviour)jpogRaptorAI).StopCoroutine(pounceCoroutine);
pounceCoroutine = null;
}
IsPouncing = false;
}
private void PounceTargetting(PlayerControllerB? targetPlayer)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)targetPlayer == (Object)null))
{
pounceTargetPlayerVelocity = (((Component)targetPlayer).transform.position - pounceTargetPlayerlastPosition) / Time.deltaTime;
pounceTargetPlayerlastPosition = ((Component)targetPlayer).transform.position;
}
}
private void UpdatePounceTimer()
{
PounceTimer += Time.deltaTime;
}
public void UpdateTimeSincePounceAttack()
{
if (!IsPouncing)
{
TimeSincePounceAttack += Time.deltaTime;
}
}
public void MoveRaptorDuringPounce(PlayerControllerB? targetPlayer)
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)targetPlayer == (Object)null) && IsPouncing)
{
jpogRaptorAI.turnCompass.LookAt(((Component)targetPlayer.gameplayCamera).transform.position);
PounceTargetting(targetPlayer);
if (PounceAttackDamage)
{
jpogRaptorAI.CheckRaptorPounceHitBoxesClientRPC();
}
UpdatePounceTimer();
if (PounceTimer < PounceDuration)
{
Transform transform = ((Component)jpogRaptorAI).transform;
transform.position += pounceDirection * PounceSpeed * Time.deltaTime;
}
}
}
public void CheckIfPlayersAreInRangeForPounceAttack()
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)((EnemyAI)jpogRaptorAI).targetPlayer != (Object)null)
{
float num = Vector3.Distance(((Component)jpogRaptorAI).transform.position, ((Component)((EnemyAI)jpogRaptorAI).targetPlayer).transform.position);
if (num < 10f && HasClearLineToPlayer() && TimeSincePounceAttack >= 10f)
{
InRangeForPounceAttack = true;
}
}
else
{
InRangeForPounceAttack = false;
}
}
private bool HasClearLineToPlayer()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
PlayerControllerB targetPlayer = ((EnemyAI)jpogRaptorAI).targetPlayer;
if ((Object)(object)targetPlayer == (Object)null)
{
return false;
}
Vector3 val = ((Component)jpogRaptorAI).transform.position + Vector3.up * 1f;
Vector3 val2 = ((Component)targetPlayer).transform.position + Vector3.up * 1f;
RaycastHit val3 = default(RaycastHit);
bool flag = Physics.Linecast(val, val2, ref val3);
if (flag && ((Component)((RaycastHit)(ref val3)).collider).transform.IsChildOf(((Component)jpogRaptorAI).transform))
{
flag = false;
}
return !flag;
}
public void CheckRaptorPounceHitBoxes()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
int num = 8;
Collider[] array = Physics.OverlapBox(jpogRaptorAI.attackArea.position, jpogRaptorAI.attackArea.localScale, Quaternion.identity, num);
if (array.Length == 0)
{
return;
}
Collider[] array2 = array;
foreach (Collider val in array2)
{
PlayerControllerB val2 = ((EnemyAI)jpogRaptorAI).MeetsStandardPlayerCollisionConditions(val, false, false);
if ((Object)(object)val2 != (Object)null)
{
int num2 = ((!(Random.value < 0.9f)) ? 9 : 0);
if ((Object)(object)jpogRaptorAI.CarryingKilledPlayerBody == (Object)null)
{
int killPlayerId = (int)val2.playerClientId;
val2.KillPlayer(Vector3.zero, true, (CauseOfDeath)6, num2, default(Vector3));
jpogRaptorAI.TakeBodyInMouthServerRpc(killPlayerId);
}
else
{
val2.DamagePlayer(40, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
}
}
}
}
}
internal class RaptorTargetingHelper
{
private readonly JPOGRaptorAI jPOGRaptorAI;
private readonly int raptorId;
private float lastTimeoutUpdate;
public float MaxChaseDistance { get; private set; } = 30f;
public float TimeWithoutPath { get; private set; }
public float MaxUnreachableTime { get; private set; } = 7f;
public RaptorTargetingHelper(JPOGRaptorAI jPOGRaptorAI)
{
this.jPOGRaptorAI = jPOGRaptorAI;
raptorId = jPOGRaptorAI.raptorId;
}
[Conditional("DEBUG")]
private void LogIfDebugBuild(string text)
{
Plugin.Logger.LogInfo((object)text);
}
public bool FoundClosestPlayerInRange(float range, float senseRange)
{
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
TargetClosestPlayer(requireLOS: true);
if ((Object)(object)((EnemyAI)jPOGRaptorAI).targetPlayer == (Object)null)
{
TargetClosestPlayer(requireLOS: false);
range = senseRange;
}
if ((Object)(object)((EnemyAI)jPOGRaptorAI).targetPlayer != (Object)null)
{
return Vector3.Distance(((Component)jPOGRaptorAI).transform.position, ((Component)((EnemyAI)jPOGRaptorAI).targetPlayer).transform.position) < range;
}
return false;
}
public bool TargetClosestPlayer(bool requireLOS)
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
float num = float.MaxValue;
PlayerControllerB val = null;
PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
foreach (PlayerControllerB val2 in allPlayerScripts)
{
if (!((Object)(object)val2 == (Object)null))
{
float num2 = Vector3.Distance(((Component)jPOGRaptorAI).transform.position, ((Component)val2).transform.position);
if (!(num2 >= num) && (!requireLOS || ((EnemyAI)jPOGRaptorAI).CheckLineOfSightForPosition(((Component)val2).transform.position, 45f, 60, -1f, (Transform)null)) && (CheckIfTargetCanBeReachedInsideShip(val2) || CheckTargetPathReachability(val2)))
{
val = val2;
num = num2;
}
}
}
((EnemyAI)jPOGRaptorAI).targetPlayer = val;
if ((Object)(object)val != (Object)null)
{
((EnemyAI)jPOGRaptorAI).targetPlayer = val;
}
return (Object)(object)val != (Object)null;
}
public bool CheckIfTargetPlayerIsReachable(PlayerControllerB playerToCheck)
{
bool flag = CheckTargetPathReachability(playerToCheck);
bool flag2 = HasTimedOutUnreachable();
if (!flag && flag2)
{
TimeWithoutPath = 0f;
return false;
}
return true;
}
public bool CheckTargetPathReachability(PlayerControllerB playerToCheck)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Invalid comparison between Unknown and I4
NavMeshPath val = new NavMeshPath();
bool flag = NavMesh.CalculatePath(((Component)((EnemyAI)jPOGRaptorAI).agent).transform.position, ((Component)playerToCheck).transform.position, -1, val) && (int)val.status == 0;
bool flag2 = CheckIfTargetCanBeReachedInsideShip(playerToCheck);
return flag && flag2;
}
public void UpdatePathTimeout(PlayerControllerB player)
{
if (CheckTargetPathReachability(player))
{
TimeWithoutPath = 0f;
lastTimeoutUpdate = Time.time;
}
else if (Time.time - lastTimeoutUpdate >= 1f)
{
TimeWithoutPath += 1f;
lastTimeoutUpdate = Time.time;
}
}
private bool CheckIfTargetCanBeReachedInsideShip(PlayerControllerB playerToCheck)
{
if ((Object)(object)playerToCheck == (Object)null)
{
return false;
}
if (!playerToCheck.isInHangarShipRoom)
{
return true;
}
if (!StartOfRound.Instance.hangarDoorsClosed)
{
return true;
}
if (((EnemyAI)jPOGRaptorAI).isInsidePlayerShip)
{
return true;
}
return false;
}
public bool HasTimedOutUnreachable()
{
return TimeWithoutPath >= MaxUnreachableTime;
}
public bool PlayerHasHorizontalLOS(PlayerControllerB player)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
Vector3 val = ((Component)jPOGRaptorAI).transform.position - ((Component)player).transform.position;
val.y = 0f;
return Vector3.Angle(((Component)player).transform.forward, val) < 68f;
}
public bool IsTargetTooFar()
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)((EnemyAI)jPOGRaptorAI).targetPlayer != (Object)null)
{
return Vector3.Distance(((Component)jPOGRaptorAI).transform.position, ((Component)((EnemyAI)jPOGRaptorAI).targetPlayer).transform.position) > MaxChaseDistance;
}
return false;
}
public bool EnsureTarget()
{
if ((Object)(object)((EnemyAI)jPOGRaptorAI).targetPlayer == (Object)null)
{
TargetClosestPlayer(requireLOS: false);
}
return (Object)(object)((EnemyAI)jPOGRaptorAI).targetPlayer != (Object)null;
}
public void TargetPlayerWhoHit(PlayerControllerB playerWhoHit)
{
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
if (!((EnemyAI)jPOGRaptorAI).isEnemyDead && (Object)(object)playerWhoHit != (Object)null)
{
((EnemyAI)jPOGRaptorAI).targetPlayer = playerWhoHit;
if (((EnemyAI)jPOGRaptorAI).currentBehaviourStateIndex == 0)
{
((EnemyAI)jPOGRaptorAI).SwitchToBehaviourServerRpc(2);
}
else if (((EnemyAI)jPOGRaptorAI).currentBehaviourStateIndex == 2)
{
((EnemyAI)jPOGRaptorAI).SetDestinationToPosition(((Component)((EnemyAI)jPOGRaptorAI).targetPlayer).transform.position, false);
}
}
}
public void HandleTargetUnreachability()
{
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)((EnemyAI)jPOGRaptorAI).targetPlayer == (Object)null) && ((EnemyAI)jPOGRaptorAI).currentBehaviourStateIndex == 2 && (IsTargetTooFar() || !((EnemyAI)jPOGRaptorAI).targetPlayer.isPlayerControlled || !CheckIfTargetCanBeReachedInsideShip(((EnemyAI)jPOGRaptorAI).targetPlayer)))
{
PlayerControllerB targetPlayer = ((EnemyAI)jPOGRaptorAI).targetPlayer;
((EnemyAI)jPOGRaptorAI).targetPlayer = null;
TargetClosestPlayer(requireLOS: true);
if ((Object)(object)((EnemyAI)jPOGRaptorAI).targetPlayer == (Object)null)
{
TargetClosestPlayer(requireLOS: false);
}
if ((Object)(object)((EnemyAI)jPOGRaptorAI).targetPlayer == (Object)null)
{
((EnemyAI)jPOGRaptorAI).SwitchToBehaviourServerRpc(0);
}
else
{
((EnemyAI)jPOGRaptorAI).SetDestinationToPosition(((Component)((EnemyAI)jPOGRaptorAI).targetPlayer).transform.position, false);
}
}
}
}
}
namespace JPOGRaptor.Configuration
{
public class PluginConfig
{
public ConfigEntry<int> SpawnWeight;
public PluginConfig(ConfigFile cfg)
{
SpawnWeight = cfg.Bind<int>("General", "Spawn weight", 20, "The spawn chance weight for JPOGRaptor, relative to other existing enemies.\nGoes up from 0, lower is more rare, 100 and up is very common.");
ClearUnusedEntries(cfg);
}
private void ClearUnusedEntries(ConfigFile cfg)
{
PropertyInfo property = ((object)cfg).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(cfg, null);
dictionary.Clear();
cfg.Save();
}
}
}
namespace JPOGRaptor.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}