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347956-JPOGRaptor-1.0.4 icon

JPOGRaptor

JPOGRaptor for Lethal Company.

Date uploaded 2 weeks ago
Version 1.0.4
Download link 347956-JPOGRaptor-1.0.4.zip
Downloads 1891
Dependency string 347956-JPOGRaptor-1.0.4

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-1.1.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.1.1

README

JPOGRaptor 🦖

This mod adds the Raptor from the game Jurassic Park Operation Genesis.

⚠️   The Raptor is still WIP. It should function well enough to work as an outside enemy in the game, but still needs further tweaking and updates.

Description 📃

JPOGRaptor is a fully animated custom enemy that can spawn outside during the nighttime. The Raptor will chase you and try to kill you with a pounce or its bites. It is able to call for backup from other Raptors, so be careful!

Preview

JPOGRaptor on VOW

Behavior ▶️

  • Player spotting:     - The Raptor still uses the default spotting of players in front of it within X range.     - I plan to tweak this further.
  • Chasing:     - The Raptor is able to call for backup from other Raptors when it spots a player.     - The Raptor will chase the player.
  • Attacking:     - The Raptor will attempt a pounce attack once close enough.     - Colliding with the Raptor will damage you.
  • Killable:     - The Raptor should take 2 shotgun hits to kill.     - The Raptor should take around 5-6 shovel hits to kill.     - The Raptor does damage to other monsters when colliding with them.

Feedback 📢

Feel free to leave feedback and/or report bugs you encounter on the Discord thread for JPOG T-Rex or by creating a GitHub issue!

Other projects 💭

TODO 🛠️

  • Tweaks and fixes to behavior.
  • Make the Raptor drop items on death.
  • Make the Raptor's vision/detection of players more unique.
  • Make the Raptor able to follow the player inside.
  • Maybe give the Raptor a nest, similar to the bird/kiwi enemy.

Source 🌐

The source code for the Raptor can be found on my GitHub.

JPOGRaptor assets 📦

All assets (model, textures, animations, and some audio) are from the game: Jurassic Park Operation Genesis

Credits 🗣️

CHANGELOG

1.0.4

Fixed the raptor doing too much damage to other enemies.

1.0.3

Two minor fixes

  • Small fix for the raptors targetting when its target player becomes untargetable.
    • It should now try to switch to another valid target.
  • Fixed the raptor not being able to bite after a pounce attack

1.0.2

A lot of minor fixes

  • General:
    • Added more layers to the Raptor's NavMesh.
      • It should now be able to reach more places.
    • The Raptor should no longer play the hit sound effect once it's dead and gets hit.
  • Chasing:
    • No longer attempts to reach/chase players inside the ship if it is not in the ship itself.
    • Now retargets players if it gets hit.
    • Added a timeout for the Raptor if chasing a player that is unreachable for too long.
  • Pounce:
    • The Raptor should now check for a clear path before attempting to pounce on the player.
    • Improved pounce animation.
  • Animation:
    • Changed walking animation to a blend tree.
      • Walking and running transitions should now look much smoother.
    • Added an animation for when the Raptor is climbing.
      • The current animation is actually a grapple animation, but it works okay for now.

1.0.1

Small fix.

  • Fixed the wrong assetbundle being packaged.
    • This should make the Raptor be able to load in game.
    • This could also update some of its behaviour as the wrong/old assets were bundled.

1.0.0

This is the first release of the JPOGRaptor. It is still WIP but should function good enough as an enemny ingame.

  • Initial release.
  • Enjoy!