| Date uploaded | 2 days ago |
| Version | 1.0.5 |
| Download link | 347956-JPOGRaptor-1.0.5.zip |
| Downloads | 385 |
| Dependency string | 347956-JPOGRaptor-1.0.5 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
JPOGRaptor 🦖
This mod adds the Raptor from the game Jurassic Park Operation Genesis.
⚠️ The Raptor is still WIP. It should function well enough to work as an outside enemy in the game, but still needs further tweaking and updates.
Description 📃
JPOGRaptor is a fully animated custom enemy that can spawn outside during the nighttime. The Raptor will chase you and try to kill you with a pounce or its bites. It is able to call for backup from other Raptors, so be careful!
Preview

Behavior ▶️
- Player spotting: - The Raptor still uses the default spotting of players in front of it within X range. - I plan to tweak this further.
- Chasing: - The Raptor is able to call for backup from other Raptors when it spots a player. - The Raptor will chase the player.
- Attacking: - The Raptor will attempt a pounce attack once close enough. - Colliding with the Raptor will damage you.
- Killable: - The Raptor should take 2 shotgun hits to kill. - The Raptor should take around 5-6 shovel hits to kill. - The Raptor does damage to other monsters when colliding with them.
Feedback 📢
Feel free to leave feedback and/or report bugs you encounter on the Discord thread for JPOG T-Rex or by creating a GitHub issue!
- Lethal Company Modding discord: [Modding] > [mod-releases] > [JPOG | T-Rex 🦖 | Stegosaurus | Raptor]
- GitHub Issues
Other projects 💭
- Add other JPOG dinosaurs. - Stegosaurus ✅ - T-Rex ✅
TODO 🛠️
- Tweaks and fixes to behavior.
- Make the Raptor drop items on death.
- Make the Raptor's vision/detection of players more unique.
- Make the Raptor able to follow the player inside.
- Maybe give the Raptor a nest, similar to the bird/kiwi enemy.
Source 🌐
The source code for the Raptor can be found on my GitHub.
JPOGRaptor assets 📦
All assets (model, textures, animations, and some audio) are from the game: Jurassic Park Operation Genesis
Credits 🗣️
- EvaisaDev - LethalLib
- Lordfirespeed - reference tcli usage in LethalLib
- Xilophor - csproj files taken from Xilo's mod templates
- XuuXiao - porting LC-ExampleEnemy for LC v50
- nomnomab - Lethal Company Project Patcher - used for the Unity Project
- HENDRIX-ZT2 & AdventureT - creating the Blender plugin: jpog-blender that is able to read ".tmd" files from the game: Jurassic Park Operation Genesis
CHANGELOG
1.0.5
Updated to v73 The raptors foot steps might be too quiet, after updating I tried setting the radius higher which helps a bit. I might fine tune it in the future. For now, the raptor will just make less noise and be more stealthy...
1.0.4
Fixed the raptor doing too much damage to other enemies.
1.0.3
Two minor fixes
- Small fix for the raptors targetting when its target player becomes untargetable.
- It should now try to switch to another valid target.
- Fixed the raptor not being able to bite after a pounce attack
1.0.2
A lot of minor fixes
- General:
- Added more layers to the Raptor's NavMesh.
- It should now be able to reach more places.
- The Raptor should no longer play the hit sound effect once it's dead and gets hit.
- Added more layers to the Raptor's NavMesh.
- Chasing:
- No longer attempts to reach/chase players inside the ship if it is not in the ship itself.
- Now retargets players if it gets hit.
- Added a timeout for the Raptor if chasing a player that is unreachable for too long.
- Pounce:
- The Raptor should now check for a clear path before attempting to pounce on the player.
- Improved pounce animation.
- Animation:
- Changed walking animation to a blend tree.
- Walking and running transitions should now look much smoother.
- Added an animation for when the Raptor is climbing.
- The current animation is actually a grapple animation, but it works okay for now.
- Changed walking animation to a blend tree.
1.0.1
Small fix.
- Fixed the wrong assetbundle being packaged.
- This should make the Raptor be able to load in game.
- This could also update some of its behaviour as the wrong/old assets were bundled.
1.0.0
This is the first release of the JPOGRaptor. It is still WIP but should function good enough as an enemny ingame.
- Initial release.
- Enjoy!