Decompiled source of JPOGStegosaurus v1.0.2

plugins/JPOGStegosaurus/JPOGStegosaurus.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using JPOGStegosaurus.Configuration;
using JPOGStegosaurus.NetcodePatcher;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("JPOGStegosaurus")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2+1ff21c682b6c173ef40edeaa84a39fee2f762eb4")]
[assembly: AssemblyProduct("JPOGStegosaurus")]
[assembly: AssemblyTitle("JPOGStegosaurus")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace JPOGStegosaurus
{
	internal class JPOGStegosaurusAI : EnemyAI, IVisibleThreat
	{
		private enum State
		{
			Roaming,
			AttackEnemy,
			ChasingTarget,
			RunningAway,
			Stunned,
			SpecialAttack,
			Idling
		}

		public Transform turnCompass;

		public Transform aggroArea;

		private List<DeadBodyInfo> spikedBodies = new List<DeadBodyInfo>();

		public AudioSource tailSFX;

		public Transform tailSpike1;

		public Transform tailSpike2;

		public Transform tailSpike3;

		public Transform tailSpike4;

		public Transform tailHitBox;

		public Transform stompHitbox;

		public Transform attackAreaFront;

		public Transform attackAreaBack;

		private float timeSinceHittingLocalPlayer;

		private float timeSinceNewRandPos;

		private Vector3 positionRandomness;

		private Vector3 StalkPos;

		private Random enemyRandom;

		private bool isDeadAnimationDone;

		private float irritationLevel;

		private float irritationMaxLevel;

		private float irritationIncrementAmount;

		private float irritationDecrementAmount;

		private float irritationDecrementinterval;

		private float lastIrritationDecreaseTime;

		private State previousState = State.Idling;

		private bool inRandomIdleAnimation;

		private bool isDoneIdling;

		private float timeToIdle = 30f;

		private bool inTailAttack;

		private List<int> tailHitPlayerIds = new List<int>();

		private List<int> stompHitPlayerIds = new List<int>();

		private float lastIrritationIncrementTime;

		private float irritationIncrementInterval;

		private bool inStompAttack;

		private float roamingStartTime;

		private float movementCheckInterval = 5f;

		private Vector3 lastPosition;

		private float movingThreshold = 0.1f;

		private bool inStunAnimation;

		private bool inSpecialTailAttack;

		private float stopChaseHeight = 7f;

		private bool isStunned;

		private bool readyToChaseFromSpecialAttack;

		private Quaternion originalRotation;

		private bool readyToChaseFromStunned;

		private bool specialAttackCanHitPlayer;

		private bool specialAttackHasHitPlayer;

		private EnemyAI? targetEntiy;

		ThreatType IVisibleThreat.type => (ThreatType)3;

		int IVisibleThreat.SendSpecialBehaviour(int id)
		{
			return 0;
		}

		int IVisibleThreat.GetThreatLevel(Vector3 seenByPosition)
		{
			int num = 0;
			num = ((base.enemyHP >= 2) ? 5 : 3);
			if (base.creatureAnimator.GetBool("StartedChase"))
			{
				num += 3;
			}
			return num;
		}

		int IVisibleThreat.GetInterestLevel()
		{
			return 0;
		}

		Transform IVisibleThreat.GetThreatLookTransform()
		{
			return base.eye;
		}

		Transform IVisibleThreat.GetThreatTransform()
		{
			return ((Component)this).transform;
		}

		Vector3 IVisibleThreat.GetThreatVelocity()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			if (((NetworkBehaviour)this).IsOwner)
			{
				return base.agent.velocity;
			}
			return Vector3.zero;
		}

		float IVisibleThreat.GetVisibility()
		{
			if (base.isEnemyDead)
			{
				return 0f;
			}
			if (base.creatureAnimator.GetBool("StartedChase"))
			{
				return 1f;
			}
			return 0.75f;
		}

		[Conditional("DEBUG")]
		private void LogIfDebugBuild(string text)
		{
			Plugin.Logger.LogInfo((object)text);
		}

		public override void Start()
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			AssignConfigVariables();
			((EnemyAI)this).Start();
			((MonoBehaviour)this).StartCoroutine(checkAggroAndAttackAreas());
			timeSinceHittingLocalPlayer = 0f;
			timeSinceNewRandPos = 0f;
			positionRandomness = new Vector3(0f, 0f, 0f);
			enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + base.thisEnemyIndex);
			isDeadAnimationDone = false;
			((EnemyAI)this).SwitchToBehaviourServerRpc(0);
			((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
		}

		public override void Update()
		{
			((EnemyAI)this).Update();
			if (base.isEnemyDead)
			{
				if (!isDeadAnimationDone)
				{
					isDeadAnimationDone = true;
					base.creatureVoice.Stop();
					base.creatureVoice.PlayOneShot(base.dieSFX);
				}
			}
			else if (base.enemyHP > 0 || base.isEnemyDead)
			{
				timeSinceHittingLocalPlayer += Time.deltaTime;
				timeSinceNewRandPos += Time.deltaTime;
				int currentBehaviourStateIndex = base.currentBehaviourStateIndex;
				if (timeSinceNewRandPos >= movementCheckInterval && !inStunAnimation)
				{
					timeSinceNewRandPos = 0f;
					CheckMovementServerRpc();
				}
				if ((Object)(object)base.targetPlayer != (Object)null && (currentBehaviourStateIndex == 1 || currentBehaviourStateIndex == 2 || currentBehaviourStateIndex == 4 || currentBehaviourStateIndex == 5))
				{
					LookAtTargetServerRpc();
				}
				if (base.stunNormalizedTimer > 0f)
				{
					isStunned = true;
				}
				else
				{
					isStunned = false;
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void PlayStunnedAnimationServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3641107333u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3641107333u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					inStunAnimation = true;
					((MonoBehaviour)this).StartCoroutine(BeginStunAnimation());
				}
			}
		}

		private IEnumerator BeginStunAnimation()
		{
			DoAnimationClientRpc("stunEnemy");
			yield return (object)new WaitForSeconds(2.1f);
			inStunAnimation = false;
		}

		[ServerRpc(RequireOwnership = false)]
		private void CheckMovementServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(680955357u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 680955357u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Vector3 position = ((Component)this).transform.position;
				if (Vector3.Distance(position, lastPosition) < movingThreshold)
				{
					((EnemyAI)this).StopSearch(base.currentSearch, true);
					((EnemyAI)this).StartSearch(position, (AISearchRoutine)null);
				}
				lastPosition = position;
			}
		}

		public override void DoAIInterval()
		{
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).DoAIInterval();
			if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
			{
				return;
			}
			switch (base.currentBehaviourStateIndex)
			{
			case 0:
				StateChangeHelperServerRpc(State.Roaming);
				if (irritationLevel == irritationMaxLevel)
				{
					((EnemyAI)this).SwitchToBehaviourServerRpc(2);
				}
				break;
			case 1:
				StateChangeHelperServerRpc(State.AttackEnemy);
				if (!TargetClosestPlayerInAnyCase() || (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 20f && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)))
				{
					((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
					((EnemyAI)this).SwitchToBehaviourClientRpc(0);
				}
				break;
			case 2:
				StateChangeHelperServerRpc(State.ChasingTarget);
				ChasePlayerServerRpc();
				if ((Object)(object)base.targetPlayer == (Object)null)
				{
					irritationLevel = irritationMaxLevel / 100f * 20f;
					((EnemyAI)this).SwitchToBehaviourClientRpc(0);
				}
				else if (irritationLevel >= 20f)
				{
					DecreaseIrritationServerRpc();
				}
				else if (irritationLevel < irritationMaxLevel / 100f * 20f)
				{
					((EnemyAI)this).SwitchToBehaviourClientRpc(0);
				}
				break;
			case 3:
				StateChangeHelperServerRpc(State.RunningAway);
				break;
			case 6:
				StateChangeHelperServerRpc(State.Idling);
				if (!inRandomIdleAnimation)
				{
					PlayRandomIdleAnimationClientRpc();
				}
				if (isDoneIdling)
				{
					isDoneIdling = false;
					if (irritationLevel == irritationMaxLevel)
					{
						((EnemyAI)this).SwitchToBehaviourServerRpc(2);
					}
					else
					{
						((EnemyAI)this).SwitchToBehaviourServerRpc(0);
					}
				}
				break;
			case 4:
				StateChangeHelperServerRpc(State.Stunned);
				if (!isStunned)
				{
					if ((Object)(object)base.targetPlayer != (Object)null)
					{
						((EnemyAI)this).SwitchToBehaviourServerRpc(2);
						break;
					}
					irritationLevel = irritationMaxLevel / 100f * 50f;
					((EnemyAI)this).SwitchToBehaviourServerRpc(0);
				}
				else if (isStunned && !inStunAnimation)
				{
					PlayStunnedAnimationServerRpc();
				}
				break;
			case 5:
				StateChangeHelperServerRpc(State.SpecialAttack);
				if (!specialAttackCanHitPlayer)
				{
					((EnemyAI)this).SwitchToBehaviourServerRpc(2);
				}
				else if (readyToChaseFromSpecialAttack)
				{
					if (specialAttackHasHitPlayer)
					{
						readyToChaseFromSpecialAttack = false;
						specialAttackHasHitPlayer = false;
						irritationLevel = irritationMaxLevel / 100f * 40f;
						specialAttackCanHitPlayer = false;
						((EnemyAI)this).SwitchToBehaviourServerRpc(0);
					}
					else if ((Object)(object)base.targetPlayer != (Object)null)
					{
						readyToChaseFromSpecialAttack = false;
						specialAttackHasHitPlayer = false;
						specialAttackCanHitPlayer = false;
						((EnemyAI)this).SwitchToBehaviourServerRpc(2);
					}
					else
					{
						irritationLevel = irritationMaxLevel / 100f * 40f;
						specialAttackCanHitPlayer = false;
						((EnemyAI)this).SwitchToBehaviourServerRpc(0);
					}
				}
				else if (!CheckIfInAttackAnimation() && (Object)(object)base.targetPlayer != (Object)null)
				{
					LookAtTargetServerRpc();
					PerformSpecialTailAttackServerRpc();
				}
				break;
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void CheckIfSpecialAttackCanHitPlayerServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2887578632u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2887578632u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					CheckIfSpecialAttackCanHitPlayer();
				}
			}
		}

		private void CheckIfSpecialAttackCanHitPlayer()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)base.targetPlayer == (Object)null))
			{
				float num = Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position);
				if (num <= 10f)
				{
					specialAttackCanHitPlayer = true;
				}
				else
				{
					specialAttackCanHitPlayer = false;
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void ChasePlayerServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2766208683u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2766208683u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
			{
				return;
			}
			bool flag = false;
			if ((Object)(object)base.targetPlayer != (Object)null && !CheckIfPlayerIsTargetable(base.targetPlayer))
			{
				base.targetPlayer = null;
			}
			if ((Object)(object)base.targetPlayer == (Object)null)
			{
				flag = ((EnemyAI)this).TargetClosestPlayer(1.5f, true, 100f);
				if ((Object)(object)base.targetPlayer != (Object)null && (!flag || !CheckIfPlayerIsTargetable(base.targetPlayer)))
				{
					base.targetPlayer = null;
				}
			}
			if ((Object)(object)base.targetPlayer != (Object)null)
			{
				ChasePlayerClientRpc(((Component)base.targetPlayer).transform.position);
			}
			else if (!flag || (Object)(object)base.targetPlayer == (Object)null)
			{
				irritationLevel = irritationMaxLevel / 100f * 20f;
			}
		}

		[ClientRpc]
		private void ChasePlayerClientRpc(Vector3 targetPosition)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2890294529u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe(ref targetPosition);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2890294529u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					((EnemyAI)this).SetDestinationToPosition(targetPosition, false);
				}
			}
		}

		private bool CheckIfPlayerIsTargetable(PlayerControllerB player)
		{
			bool result = false;
			if ((Object)(object)player != (Object)null)
			{
				result = ((!player.isInHangarShipRoom && !player.isClimbingLadder && !player.isPlayerDead) ? true : false);
			}
			return result;
		}

		private bool CheckHeightDifference()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			bool result = false;
			if ((Object)(object)base.targetPlayer != (Object)null)
			{
				float num = Mathf.Abs(((Component)this).transform.position.y - ((Component)base.targetPlayer).transform.position.y);
				if (num < stopChaseHeight)
				{
					result = true;
				}
			}
			return result;
		}

		private bool FoundClosestPlayerInRange(float range, float senseRange)
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).TargetClosestPlayer(1.5f, true, 70f);
			if ((Object)(object)base.targetPlayer == (Object)null)
			{
				((EnemyAI)this).TargetClosestPlayer(1.5f, false, 70f);
				range = senseRange;
			}
			if ((Object)(object)base.targetPlayer != (Object)null)
			{
				return Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < range;
			}
			return false;
		}

		private bool TargetClosestPlayerInAnyCase()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			base.mostOptimalDistance = 2000f;
			base.targetPlayer = null;
			for (int i = 0; i < StartOfRound.Instance.connectedPlayersAmount + 1; i++)
			{
				base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
				if (base.tempDist < base.mostOptimalDistance)
				{
					base.mostOptimalDistance = base.tempDist;
					base.targetPlayer = StartOfRound.Instance.allPlayerScripts[i];
				}
			}
			if ((Object)(object)base.targetPlayer == (Object)null)
			{
				return false;
			}
			return true;
		}

		private void StickingInFrontOfPlayer()
		{
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)base.targetPlayer == (Object)null) && ((NetworkBehaviour)this).IsOwner && timeSinceNewRandPos > 0.7f)
			{
				timeSinceNewRandPos = 0f;
				if (enemyRandom.Next(0, 5) == 0)
				{
					((MonoBehaviour)this).StartCoroutine(SwingAttack());
				}
				else
				{
					positionRandomness = new Vector3((float)enemyRandom.Next(-2, 2), 0f, (float)enemyRandom.Next(-2, 2));
					StalkPos = ((Component)base.targetPlayer).transform.position - Vector3.Scale(new Vector3(-5f, 0f, -5f), ((Component)base.targetPlayer).transform.forward) + positionRandomness;
				}
				((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
			}
		}

		private IEnumerator checkAggroAndAttackAreas()
		{
			while (!base.isEnemyDead)
			{
				CheckForPlayersInAggroAreaServerRpc();
				CheckForPlayersInAttackAreaBackServerRpc();
				CheckForPlayersInAttackAreaFrontServerRpc();
				yield return (object)new WaitForSeconds(1f);
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void CheckForEntitiesInAggroRangeServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2733064149u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2733064149u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					CheckForEntitiesInAggroRangeClientRpc();
				}
			}
		}

		[ClientRpc]
		private void CheckForEntitiesInAggroRangeClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(30543906u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 30543906u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					CheckForEntitiesInAggroRange();
				}
			}
		}

		private void CheckForEntitiesInAggroRange()
		{
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)targetEntiy != (Object)null || base.currentBehaviourStateIndex != 0)
			{
				return;
			}
			foreach (EnemyAI spawnedEnemy in RoundManager.Instance.SpawnedEnemies)
			{
				if (!((Object)base.enemyType).name.Equals(((Object)spawnedEnemy.enemyType).name) && !spawnedEnemy.isEnemyDead && spawnedEnemy.enemyType.canDie)
				{
					float num = Vector3.Distance(((Component)spawnedEnemy).transform.position, ((Component)this).transform.position);
					if (num <= 10f)
					{
						targetEntiy = spawnedEnemy;
						LookAtTargetEntityServerRpc();
						((EnemyAI)this).SwitchToBehaviourServerRpc(5);
					}
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void LookAtTargetEntityServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2295700574u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2295700574u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					LookAtTargetEntityClientRpc();
				}
			}
		}

		[ClientRpc]
		private void LookAtTargetEntityClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1440074249u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1440074249u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					LookAtTargetEntity();
				}
			}
		}

		private void LookAtTargetEntity()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)targetEntiy != (Object)null)
			{
				turnCompass.LookAt(((Component)targetEntiy).transform.position);
			}
		}

		private IEnumerator SwingAttack()
		{
			((EnemyAI)this).SwitchToBehaviourClientRpc(1);
			StalkPos = ((Component)base.targetPlayer).transform.position;
			((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
			yield return (object)new WaitForSeconds(0.5f);
			if (!base.isEnemyDead)
			{
				DoAnimationClientRpc("swingAttack");
				yield return (object)new WaitForSeconds(0.35f);
				SwingAttackHitClientRpc();
				if (base.currentBehaviourStateIndex == 1)
				{
					((EnemyAI)this).SwitchToBehaviourClientRpc(1);
				}
			}
		}

		public override void OnCollideWithPlayer(Collider other)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			if (!(timeSinceHittingLocalPlayer < 1f))
			{
				PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, false, false);
				if ((Object)(object)val != (Object)null)
				{
					timeSinceHittingLocalPlayer = 0f;
					val.DamagePlayer(20, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
				}
			}
		}

		public override void OnCollideWithEnemy(Collider other, EnemyAI collidedEnemy)
		{
			if (!base.isEnemyDead && !((Object)(object)collidedEnemy == (Object)null) && !collidedEnemy.isEnemyDead && collidedEnemy.enemyType.canDie)
			{
				((EnemyAI)this).OnCollideWithEnemy(other, collidedEnemy);
				if ((Object)(object)collidedEnemy.enemyType != (Object)(object)base.enemyType && !base.inSpecialAnimation && !inStompAttack && !inSpecialTailAttack)
				{
					targetEntiy = collidedEnemy;
					LookAtTargetEntityServerRpc();
					((MonoBehaviour)this).StartCoroutine(BeginStompAttack());
				}
			}
		}

		public override void HitEnemy(int force = 1, PlayerControllerB? playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
		{
			((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
			if (base.isEnemyDead)
			{
				return;
			}
			base.enemyHP -= force;
			if (((NetworkBehaviour)this).IsOwner)
			{
				if (base.enemyHP <= 0 && !base.isEnemyDead)
				{
					((MonoBehaviour)this).StopCoroutine(checkAggroAndAttackAreas());
					base.agent.speed = 0f;
					SetWalkingAnimtionClientRpc(base.agent.speed);
					SetWalkingAnimtionServerRpc(base.agent.speed);
					DoAnimationClientRpc("stopTail");
					((MonoBehaviour)this).StopCoroutine(base.searchCoroutine);
					((EnemyAI)this).KillEnemyOnOwnerClient(false);
				}
				else if ((Object)(object)playerWhoHit != (Object)null && base.currentBehaviourStateIndex != 2)
				{
					irritationLevel = irritationMaxLevel;
					base.targetPlayer = playerWhoHit;
					((EnemyAI)this).SwitchToBehaviourServerRpc(5);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void PerformSpecialTailAttackServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2863341794u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2863341794u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					readyToChaseFromSpecialAttack = false;
					originalRotation = ((Component)this).transform.rotation;
					((MonoBehaviour)this).StartCoroutine(BeginSpecialTailAttack());
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void LookAtTargetServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3034550381u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3034550381u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					LookAtTargetClientRpc();
				}
			}
		}

		[ClientRpc]
		public void LookAtTargetClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(251069385u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 251069385u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && (Object)(object)base.targetPlayer != (Object)null)
				{
					Vector3 position = ((Component)base.targetPlayer.gameplayCamera).transform.position;
					Vector3 val3 = position - ((Component)this).transform.position;
					val3.y = 0f;
					Quaternion val4 = Quaternion.LookRotation(val3);
					((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, val4, 4f * Time.deltaTime);
					turnCompass.LookAt(((Component)base.targetPlayer.gameplayCamera).transform.position);
				}
			}
		}

		public override void SetEnemyStunned(bool setToStunned, float setToStunTime = 1f, PlayerControllerB? setStunnedByPlayer = null)
		{
			((EnemyAI)this).SetEnemyStunned(setToStunned, setToStunTime, setStunnedByPlayer);
			((EnemyAI)this).SwitchToBehaviourServerRpc(4);
			if ((Object)(object)setStunnedByPlayer != (Object)null)
			{
				irritationLevel = irritationMaxLevel;
				base.targetPlayer = setStunnedByPlayer;
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void CheckForPlayersInAggroAreaServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(964536497u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 964536497u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					CheckForPlayersInAggroAreaClientRpc();
				}
			}
		}

		[ClientRpc]
		private void CheckForPlayersInAggroAreaClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(726981742u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 726981742u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					CheckForPlayersInAggroArea();
				}
			}
		}

		private void CheckForPlayersInAggroArea()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			int num = 8;
			Collider[] array = Physics.OverlapBox(aggroArea.position, aggroArea.localScale, Quaternion.identity, num);
			if (array.Length == 0)
			{
				return;
			}
			Collider[] array2 = array;
			foreach (Collider val in array2)
			{
				PlayerControllerB val2 = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(val, false, false);
				if ((Object)(object)val2 != (Object)null && irritationLevel != irritationMaxLevel)
				{
					IncreaseIrritationServerRpc();
					if (irritationLevel == irritationMaxLevel)
					{
						base.targetPlayer = val2;
						break;
					}
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void CheckForPlayersInAttackAreaFrontServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2127433461u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2127433461u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				int currentBehaviourStateIndex = base.currentBehaviourStateIndex;
				if (CheckForPlayersInAttackAreaFront() && (!inStompAttack || !inTailAttack) && currentBehaviourStateIndex == 2)
				{
					((MonoBehaviour)this).StartCoroutine(BeginStompAttack());
				}
			}
		}

		private bool CheckForPlayersInAttackAreaFront()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			bool result = false;
			int num = 8;
			Collider[] array = Physics.OverlapBox(attackAreaFront.position, attackAreaFront.localScale, Quaternion.identity, num);
			if (array.Length != 0)
			{
				Collider[] array2 = array;
				foreach (Collider val in array2)
				{
					PlayerControllerB val2 = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(val, false, false);
					if ((Object)(object)val2 != (Object)null && irritationLevel != irritationMaxLevel)
					{
						IncreaseIrritationServerRpc();
					}
				}
				result = true;
			}
			return result;
		}

		[ServerRpc(RequireOwnership = false)]
		private void CheckForPlayersInAttackAreaBackServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2525905385u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2525905385u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && CheckForPlayersInAttackAreaBack())
			{
				if (!inStompAttack || !inTailAttack)
				{
					((MonoBehaviour)this).StartCoroutine(BeginTailAttack());
				}
				IncreaseIrritationServerRpc();
			}
		}

		private bool CheckForPlayersInAttackAreaBack()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			bool result = false;
			int num = 8;
			Collider[] array = Physics.OverlapBox(attackAreaBack.position, attackAreaBack.localScale, Quaternion.identity, num);
			if (array.Length != 0)
			{
				Collider[] array2 = array;
				foreach (Collider val in array2)
				{
					PlayerControllerB val2 = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(val, false, false);
					if ((Object)(object)val2 != (Object)null && irritationLevel != irritationMaxLevel)
					{
						IncreaseIrritationServerRpc();
					}
				}
				result = true;
			}
			return result;
		}

		[ClientRpc]
		private void CheckIfStompAttackHitPlayersClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1998934567u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1998934567u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && CheckIfStompAttackHitPlayers())
				{
					KillPlayersByStompClientRpc();
				}
			}
		}

		[ClientRpc]
		private void KillPlayersByStompClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2825601160u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2825601160u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || stompHitPlayerIds.Count <= 0)
			{
				return;
			}
			foreach (int stompHitPlayerId in stompHitPlayerIds)
			{
				((MonoBehaviour)this).StartCoroutine(KillPlayer(stompHitPlayerId, (CauseOfDeath)8));
			}
			stompHitPlayerIds.Clear();
		}

		private bool CheckIfStompAttackHitPlayers()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			bool result = false;
			int num = 8;
			Collider[] array = Physics.OverlapBox(stompHitbox.position, stompHitbox.localScale, Quaternion.identity, num);
			if (array.Length != 0)
			{
				Collider[] array2 = array;
				foreach (Collider val in array2)
				{
					PlayerControllerB val2 = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(val, false, false);
					if ((Object)(object)val2 != (Object)null && CheckIfPlayerIsTargetable(val2))
					{
						int num2 = (int)val2.actualClientId;
						if (!stompHitPlayerIds.Contains((int)val2.playerClientId))
						{
							stompHitPlayerIds.Add((int)val2.playerClientId);
							result = true;
						}
					}
				}
			}
			return result;
		}

		private bool CheckIfInAttackAnimation()
		{
			bool result = true;
			if (!inSpecialTailAttack && !inStompAttack && !inTailAttack)
			{
				result = false;
			}
			return result;
		}

		private IEnumerator BeginSpecialTailAttack()
		{
			if (!CheckIfInAttackAnimation())
			{
				inSpecialTailAttack = true;
				((MonoBehaviour)this).StartCoroutine(BeginSpecialTailAnimation());
				while (inSpecialTailAttack)
				{
					CheckIfTailAttackHitPlayersClientRpc();
					CheckIfTailAttackHitEntitiesClientRpc();
					yield return null;
				}
			}
			((Component)this).transform.rotation = Quaternion.Euler(0f, 0f, 0f);
			readyToChaseFromSpecialAttack = true;
		}

		[ClientRpc]
		private void CheckIfTailAttackHitEntitiesClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3564157189u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3564157189u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					CheckIfTailAttackHitEntities();
				}
			}
		}

		private void CheckIfTailAttackHitEntities()
		{
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			foreach (EnemyAI spawnedEnemy in RoundManager.Instance.SpawnedEnemies)
			{
				if (!((Object)base.enemyType).name.Equals(((Object)spawnedEnemy.enemyType).name) && !spawnedEnemy.isEnemyDead && !spawnedEnemy.enemyType.canDie)
				{
					float num = Vector3.Distance(((Component)spawnedEnemy).transform.position, ((Component)tailSpike1).transform.position);
					if (num < 5f)
					{
						DamageEntity(spawnedEnemy);
					}
				}
			}
		}

		private IEnumerator BeginSpecialTailAttackOnEntity()
		{
			base.agent.speed = 0f;
			SetWalkingAnimtionServerRpc(base.agent.speed);
			if (!CheckIfInAttackAnimation())
			{
				inSpecialTailAttack = true;
				((MonoBehaviour)this).StartCoroutine(BeginSpecialTailAnimation());
				yield return (object)new WaitForSeconds(5.5f);
				base.agent.speed = 3f;
				SetWalkingAnimtionServerRpc(base.agent.speed);
			}
		}

		private IEnumerator BeginSpecialTailAnimation()
		{
			DoAnimationClientRpc("tailFrontalAttack");
			yield return (object)new WaitForSeconds(5.7f);
			inSpecialTailAttack = false;
		}

		private IEnumerator BeginStompAttack()
		{
			if (!CheckIfInAttackAnimation())
			{
				inStompAttack = true;
				((MonoBehaviour)this).StartCoroutine(BeginStompAnimation());
				yield return (object)new WaitForSeconds(2f);
				while (inStompAttack)
				{
					CheckIfStompAttackHitPlayersClientRpc();
					yield return null;
				}
				if ((Object)(object)targetEntiy != (Object)null)
				{
					targetEntiy.HitEnemy(5, (PlayerControllerB)null, true, -1);
					targetEntiy = null;
				}
			}
		}

		private IEnumerator BeginStompAnimation()
		{
			DoAnimationClientRpc("stompAttack");
			yield return (object)new WaitForSeconds(2.2f);
			inStompAttack = false;
		}

		private IEnumerator BeginTailAttack()
		{
			if (!CheckIfInAttackAnimation())
			{
				inTailAttack = true;
				((MonoBehaviour)this).StartCoroutine(BeginTailAttackAnimation());
				yield return (object)new WaitForSeconds(0.3f);
				while (inTailAttack)
				{
					CheckIfTailAttackHitPlayersClientRpc();
					yield return null;
				}
			}
		}

		private IEnumerator BeginTailAttackAnimation()
		{
			DoAnimationClientRpc("tailAttack");
			yield return (object)new WaitForSeconds(2.8f);
			inTailAttack = false;
		}

		[ServerRpc(RequireOwnership = false)]
		private void CheckIfTailAttackHitPlayersServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1744835590u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1744835590u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					CheckIfTailAttackHitPlayersClientRpc();
				}
			}
		}

		[ClientRpc]
		private void CheckIfTailAttackHitPlayersClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(585527103u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 585527103u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && CheckIfTailAttackHitPlayers())
				{
					specialAttackHasHitPlayer = true;
					KillPlayersByTailClientRpc();
				}
			}
		}

		private bool CheckIfTailAttackHitPlayers()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			bool result = false;
			int num = 8;
			Collider[] array = Physics.OverlapBox(tailHitBox.position, tailHitBox.localScale, Quaternion.identity, num);
			if (array.Length != 0)
			{
				Collider[] array2 = array;
				foreach (Collider val in array2)
				{
					PlayerControllerB val2 = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(val, false, false);
					if ((Object)(object)val2 != (Object)null && CheckIfPlayerIsTargetable(val2))
					{
						int num2 = (int)val2.actualClientId;
						if (!tailHitPlayerIds.Contains((int)val2.playerClientId))
						{
							tailHitPlayerIds.Add((int)val2.playerClientId);
							result = true;
						}
					}
				}
			}
			return result;
		}

		[ServerRpc(RequireOwnership = false)]
		private void CheckIdleTimeServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2485712900u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2485712900u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && Time.time - roamingStartTime >= timeToIdle && isDoneIdling)
				{
					((EnemyAI)this).SwitchToBehaviourServerRpc(6);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void IncreaseIrritationServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(224280285u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 224280285u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				int currentBehaviourStateIndex = base.currentBehaviourStateIndex;
				if (Time.time - lastIrritationIncrementTime >= irritationIncrementInterval && currentBehaviourStateIndex != 2)
				{
					irritationLevel = Mathf.Clamp(irritationLevel + irritationIncrementAmount, 0f, irritationMaxLevel);
					lastIrritationIncrementTime = Time.time;
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void DecreaseIrritationServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2611162217u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2611162217u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && Time.time - lastIrritationDecreaseTime >= irritationDecrementinterval)
				{
					irritationLevel = Mathf.Clamp(irritationLevel - irritationDecrementinterval, 0f, irritationMaxLevel);
					lastIrritationDecreaseTime = Time.time;
				}
			}
		}

		[ClientRpc]
		public void DoAnimationClientRpc(string animationName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1125079064u, val, (RpcDelivery)0);
				bool flag = animationName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1125079064u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				base.creatureAnimator.SetTrigger(animationName);
			}
		}

		[ClientRpc]
		public void SwingAttackHitClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2213681325u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2213681325u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			int num = 8;
			Collider[] array = Physics.OverlapBox(attackAreaFront.position, attackAreaFront.localScale, Quaternion.identity, num);
			if (array.Length == 0)
			{
				return;
			}
			Collider[] array2 = array;
			foreach (Collider val3 in array2)
			{
				PlayerControllerB val4 = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(val3, false, false);
				if ((Object)(object)val4 != (Object)null)
				{
					timeSinceHittingLocalPlayer = 0f;
					val4.DamagePlayer(40, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
				}
			}
		}

		[ClientRpc]
		private void PlayRandomIdleAnimationClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2437434051u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2437434051u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				inRandomIdleAnimation = true;
				switch (GetAnimationNameForIdle())
				{
				case "tailshow":
					((MonoBehaviour)this).StartCoroutine(PlayTailShowIdle());
					break;
				case "scratch":
					((MonoBehaviour)this).StartCoroutine(PlayScratchIdle());
					break;
				case "stretch":
					((MonoBehaviour)this).StartCoroutine(PlayStretchIdle());
					break;
				default:
					((MonoBehaviour)this).StartCoroutine(PlayTailShowIdle());
					break;
				}
			}
		}

		private string GetAnimationNameForIdle()
		{
			string[] array = new string[3] { "scratch", "stretch", "scratch" };
			int num = enemyRandom.Next(0, array.Length);
			return array[num];
		}

		private IEnumerator PlayTailShowIdle()
		{
			DoAnimationClientRpc("tailShow");
			yield return (object)new WaitForSeconds(3.8f);
			inRandomIdleAnimation = false;
			isDoneIdling = true;
		}

		private IEnumerator PlayScratchIdle()
		{
			DoAnimationClientRpc("scratch");
			yield return (object)new WaitForSeconds(4.5f);
			inRandomIdleAnimation = false;
			isDoneIdling = true;
		}

		private IEnumerator PlayStretchIdle()
		{
			DoAnimationClientRpc("stretch");
			yield return (object)new WaitForSeconds(4.1f);
			inRandomIdleAnimation = false;
			isDoneIdling = true;
		}

		private IEnumerator RoamingStateCoroutine()
		{
			yield return (object)new WaitForSeconds(timeToIdle);
			((EnemyAI)this).SwitchToBehaviourClientRpc(6);
		}

		[ServerRpc(RequireOwnership = false)]
		private void StateChangeHelperServerRpc(State state)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1912448489u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<State>(ref state, default(ForEnums));
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1912448489u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost) || previousState == state)
			{
				return;
			}
			SetWallkingAnimationPerSate(state);
			previousState = state;
			StateChangeHelperClientRpc(state);
			switch (state)
			{
			case State.Roaming:
				base.movingTowardsTargetPlayer = false;
				roamingStartTime = Time.time;
				break;
			case State.SpecialAttack:
				CheckIfSpecialAttackCanHitPlayerServerRpc();
				break;
			case State.Idling:
				if (state == State.Roaming)
				{
					if (state == State.ChasingTarget)
					{
						base.movingTowardsTargetPlayer = true;
					}
					break;
				}
				goto default;
			default:
				inRandomIdleAnimation = false;
				isDoneIdling = true;
				break;
			}
		}

		[ClientRpc]
		private void StateChangeHelperClientRpc(State state)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(133714100u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<State>(ref state, default(ForEnums));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 133714100u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (state != State.Idling)
				{
					((MonoBehaviour)this).StopCoroutine(PlayStretchIdle());
					((MonoBehaviour)this).StopCoroutine(PlayTailShowIdle());
					((MonoBehaviour)this).StopCoroutine(PlayScratchIdle());
				}
				else if (state == State.Idling)
				{
					isDoneIdling = false;
				}
			}
		}

		private void SetWallkingAnimationPerSate(State state)
		{
			switch (state)
			{
			case State.Roaming:
				base.agent.speed = 3f;
				SetWalkingAnimtion(base.agent.speed);
				break;
			case State.Stunned:
				base.agent.speed = 0f;
				SetWalkingAnimtion(base.agent.speed);
				break;
			case State.SpecialAttack:
				base.agent.speed = 0f;
				SetWalkingAnimtion(base.agent.speed);
				break;
			case State.ChasingTarget:
				base.agent.speed = 6f;
				SetWalkingAnimtion(base.agent.speed);
				break;
			case State.AttackEnemy:
				base.agent.speed = 3f;
				SetWalkingAnimtion(base.agent.speed);
				break;
			case State.RunningAway:
				base.agent.speed = 6f;
				SetWalkingAnimtion(base.agent.speed);
				break;
			case State.Idling:
				base.agent.speed = 0f;
				SetWalkingAnimtion(base.agent.speed);
				break;
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void SetWalkingAnimtionServerRpc(float agentSpeed)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2941480139u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref agentSpeed, default(ForPrimitives));
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2941480139u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					SetWalkingAnimtion(agentSpeed);
				}
			}
		}

		[ClientRpc]
		private void SetWalkingAnimtionClientRpc(float agentSpeed)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2393270272u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref agentSpeed, default(ForPrimitives));
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2393270272u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					SetWalkingAnimtion(agentSpeed);
				}
			}
		}

		private void SetWalkingAnimtion(float agentSpeed)
		{
			if (agentSpeed == 0f && base.currentBehaviourStateIndex == 2)
			{
				DoAnimationClientRpc("stopRun");
			}
			else if (agentSpeed == 0f)
			{
				DoAnimationClientRpc("stopWalk");
			}
			else if (agentSpeed > 0f && agentSpeed <= 3f)
			{
				DoAnimationClientRpc("startWalk");
			}
			else if (agentSpeed > 3f)
			{
				DoAnimationClientRpc("startRun");
			}
		}

		private void AssignConfigVariables()
		{
			irritationMaxLevel = SyncedInstance<PluginConfig>.Instance.MaxIrritationLevel.Value;
			irritationDecrementinterval = SyncedInstance<PluginConfig>.Instance.IntervalIrrtationDecrement.Value;
			irritationIncrementInterval = SyncedInstance<PluginConfig>.Instance.IntervalIrrtationIncrement.Value;
			irritationIncrementAmount = SyncedInstance<PluginConfig>.Instance.IncreaseAmountIrritation.Value;
			irritationDecrementAmount = SyncedInstance<PluginConfig>.Instance.DecreaseAmountIrritation.Value;
		}

		[ClientRpc]
		private void KillPlayersByTailClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2166756640u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2166756640u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || tailHitPlayerIds.Count <= 0)
			{
				return;
			}
			foreach (int tailHitPlayerId in tailHitPlayerIds)
			{
				((MonoBehaviour)this).StartCoroutine(KillPlayer(tailHitPlayerId, (CauseOfDeath)14));
			}
			tailHitPlayerIds.Clear();
		}

		private IEnumerator KillPlayer(int playerId, CauseOfDeath causeOfDeath)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB killPlayer = StartOfRound.Instance.allPlayerScripts[playerId];
			if ((Object)(object)killPlayer == (Object)null || killPlayer.isPlayerDead || base.isEnemyDead)
			{
				yield break;
			}
			if ((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)killPlayer)
			{
				killPlayer.KillPlayer(Vector3.zero, true, causeOfDeath, 0, default(Vector3));
			}
			float startTime = Time.timeSinceLevelLoad;
			yield return (object)new WaitUntil((Func<bool>)(() => (Object)(object)killPlayer.deadBody != (Object)null || Time.timeSinceLevelLoad - startTime > 2f));
			if ((Object)(object)killPlayer.deadBody == (Object)null)
			{
				killPlayer.inAnimationWithEnemy = null;
				yield break;
			}
			if ((int)killPlayer.deadBody.causeOfDeath == 14)
			{
				PinBodyToSpikeServerRpc(playerId);
			}
			startTime = Time.timeSinceLevelLoad;
			Quaternion rotateTo = Quaternion.Euler(new Vector3(0f, RoundManager.Instance.YRotationThatFacesTheFarthestFromPosition(((Component)this).transform.position + Vector3.up * 0.6f, 25f, 6), 0f));
			Quaternion rotateFrom = ((Component)this).transform.rotation;
			while (Time.timeSinceLevelLoad - startTime < 2f)
			{
				yield return null;
				if (((NetworkBehaviour)this).IsOwner)
				{
					((Component)this).transform.rotation = Quaternion.RotateTowards(rotateFrom, rotateTo, 60f * Time.deltaTime);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void PinBodyToSpikeServerRpc(int playerId)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(363024002u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerId);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 363024002u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					PinBodyToSpike(playerId);
					AttachBodyToSpikeClientRpc(playerId);
					AddToSpikedBodiesClientRpc(playerId);
				}
			}
		}

		private void PinBodyToSpike(int playerId)
		{
			AttachBodyToSpike(playerId);
			AddToSpikedBodies(playerId);
		}

		[ClientRpc]
		private void AttachBodyToSpikeClientRpc(int playerId)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1415424589u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerId);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1415424589u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					AttachBodyToSpike(playerId);
				}
			}
		}

		[ClientRpc]
		private void AddToSpikedBodiesClientRpc(int playerId)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(218561017u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, playerId);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 218561017u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					AddToSpikedBodies(playerId);
				}
			}
		}

		private void AttachBodyToSpike(int playerId)
		{
			int num = enemyRandom.Next(1, 5);
			DeadBodyInfo deadBody = StartOfRound.Instance.allPlayerScripts[playerId].deadBody;
			Transform attachedTo = (Transform)(num switch
			{
				1 => tailSpike1, 
				2 => tailSpike2, 
				3 => tailSpike3, 
				4 => tailSpike4, 
				_ => tailSpike1, 
			});
			if ((Object)(object)deadBody != (Object)null)
			{
				deadBody.attachedTo = attachedTo;
				deadBody.attachedLimb = deadBody.bodyParts[5];
				deadBody.matchPositionExactly = true;
				deadBody.MakeCorpseBloody();
			}
		}

		private void AddToSpikedBodies(int playerId)
		{
			DeadBodyInfo deadBody = StartOfRound.Instance.allPlayerScripts[playerId].deadBody;
			if ((Object)(object)deadBody != (Object)null)
			{
				spikedBodies.Add(deadBody);
				spikedBodies.Contains(deadBody);
			}
		}

		private void DamageEntity(EnemyAI entity)
		{
			entity.HitEnemy(5, (PlayerControllerB)null, true, -1);
		}

		private void PlayAudioClip(AudioClip audioClip)
		{
			DoAnimationClientRpc("roar");
			base.creatureVoice.PlayOneShot(audioClip);
			WalkieTalkie.TransmitOneShotAudio(base.creatureVoice, audioClip, 1f);
		}

		private void PlayAudioSFX(AudioClip audioClip)
		{
			base.creatureSFX.PlayOneShot(audioClip);
		}

		private void PlayTailSFX(AudioClip audioClip)
		{
			tailSFX.PlayOneShot(audioClip);
		}

		protected override void __initializeVariables()
		{
			((EnemyAI)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_JPOGStegosaurusAI()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Expected O, but got Unknown
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Expected O, but got Unknown
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Expected O, but got Unknown
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Expected O, but got Unknown
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015f: Expected O, but got Unknown
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Expected O, but got Unknown
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Expected O, but got Unknown
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Expected O, but got Unknown
			//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Expected O, but got Unknown
			//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e6: Expected O, but got Unknown
			//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Expected O, but got Unknown
			//IL_0212: Unknown result type (might be due to invalid IL or missing references)
			//IL_021c: Expected O, but got Unknown
			//IL_022d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0237: Expected O, but got Unknown
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_0252: Expected O, but got Unknown
			//IL_0263: Unknown result type (might be due to invalid IL or missing references)
			//IL_026d: Expected O, but got Unknown
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0288: Expected O, but got Unknown
			//IL_0299: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a3: Expected O, but got Unknown
			//IL_02b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02be: Expected O, but got Unknown
			//IL_02cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d9: Expected O, but got Unknown
			//IL_02ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f4: Expected O, but got Unknown
			//IL_0305: Unknown result type (might be due to invalid IL or missing references)
			//IL_030f: Expected O, but got Unknown
			//IL_0320: Unknown result type (might be due to invalid IL or missing references)
			//IL_032a: Expected O, but got Unknown
			//IL_033b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0345: Expected O, but got Unknown
			//IL_0356: Unknown result type (might be due to invalid IL or missing references)
			//IL_0360: Expected O, but got Unknown
			//IL_0371: Unknown result type (might be due to invalid IL or missing references)
			//IL_037b: Expected O, but got Unknown
			//IL_038c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0396: Expected O, but got Unknown
			//IL_03a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b1: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(3641107333u, new RpcReceiveHandler(__rpc_handler_3641107333));
			NetworkManager.__rpc_func_table.Add(680955357u, new RpcReceiveHandler(__rpc_handler_680955357));
			NetworkManager.__rpc_func_table.Add(2887578632u, new RpcReceiveHandler(__rpc_handler_2887578632));
			NetworkManager.__rpc_func_table.Add(2766208683u, new RpcReceiveHandler(__rpc_handler_2766208683));
			NetworkManager.__rpc_func_table.Add(2890294529u, new RpcReceiveHandler(__rpc_handler_2890294529));
			NetworkManager.__rpc_func_table.Add(2733064149u, new RpcReceiveHandler(__rpc_handler_2733064149));
			NetworkManager.__rpc_func_table.Add(30543906u, new RpcReceiveHandler(__rpc_handler_30543906));
			NetworkManager.__rpc_func_table.Add(2295700574u, new RpcReceiveHandler(__rpc_handler_2295700574));
			NetworkManager.__rpc_func_table.Add(1440074249u, new RpcReceiveHandler(__rpc_handler_1440074249));
			NetworkManager.__rpc_func_table.Add(2863341794u, new RpcReceiveHandler(__rpc_handler_2863341794));
			NetworkManager.__rpc_func_table.Add(3034550381u, new RpcReceiveHandler(__rpc_handler_3034550381));
			NetworkManager.__rpc_func_table.Add(251069385u, new RpcReceiveHandler(__rpc_handler_251069385));
			NetworkManager.__rpc_func_table.Add(964536497u, new RpcReceiveHandler(__rpc_handler_964536497));
			NetworkManager.__rpc_func_table.Add(726981742u, new RpcReceiveHandler(__rpc_handler_726981742));
			NetworkManager.__rpc_func_table.Add(2127433461u, new RpcReceiveHandler(__rpc_handler_2127433461));
			NetworkManager.__rpc_func_table.Add(2525905385u, new RpcReceiveHandler(__rpc_handler_2525905385));
			NetworkManager.__rpc_func_table.Add(1998934567u, new RpcReceiveHandler(__rpc_handler_1998934567));
			NetworkManager.__rpc_func_table.Add(2825601160u, new RpcReceiveHandler(__rpc_handler_2825601160));
			NetworkManager.__rpc_func_table.Add(3564157189u, new RpcReceiveHandler(__rpc_handler_3564157189));
			NetworkManager.__rpc_func_table.Add(1744835590u, new RpcReceiveHandler(__rpc_handler_1744835590));
			NetworkManager.__rpc_func_table.Add(585527103u, new RpcReceiveHandler(__rpc_handler_585527103));
			NetworkManager.__rpc_func_table.Add(2485712900u, new RpcReceiveHandler(__rpc_handler_2485712900));
			NetworkManager.__rpc_func_table.Add(224280285u, new RpcReceiveHandler(__rpc_handler_224280285));
			NetworkManager.__rpc_func_table.Add(2611162217u, new RpcReceiveHandler(__rpc_handler_2611162217));
			NetworkManager.__rpc_func_table.Add(1125079064u, new RpcReceiveHandler(__rpc_handler_1125079064));
			NetworkManager.__rpc_func_table.Add(2213681325u, new RpcReceiveHandler(__rpc_handler_2213681325));
			NetworkManager.__rpc_func_table.Add(2437434051u, new RpcReceiveHandler(__rpc_handler_2437434051));
			NetworkManager.__rpc_func_table.Add(1912448489u, new RpcReceiveHandler(__rpc_handler_1912448489));
			NetworkManager.__rpc_func_table.Add(133714100u, new RpcReceiveHandler(__rpc_handler_133714100));
			NetworkManager.__rpc_func_table.Add(2941480139u, new RpcReceiveHandler(__rpc_handler_2941480139));
			NetworkManager.__rpc_func_table.Add(2393270272u, new RpcReceiveHandler(__rpc_handler_2393270272));
			NetworkManager.__rpc_func_table.Add(2166756640u, new RpcReceiveHandler(__rpc_handler_2166756640));
			NetworkManager.__rpc_func_table.Add(363024002u, new RpcReceiveHandler(__rpc_handler_363024002));
			NetworkManager.__rpc_func_table.Add(1415424589u, new RpcReceiveHandler(__rpc_handler_1415424589));
			NetworkManager.__rpc_func_table.Add(218561017u, new RpcReceiveHandler(__rpc_handler_218561017));
		}

		private static void __rpc_handler_3641107333(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((JPOGStegosaurusAI)(object)target).PlayStunnedAnimationServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_680955357(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invali