Decompiled source of SevenNationMod v1.0.0

SevenNationMod.dll

Decompiled 11 months ago
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LCSoundTool;
using SevenNationMod.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SevenNationMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SevenNationMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("2afb415d-061a-4239-b44f-4fc309e7a8f1")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace SevenNationMod
{
	[BepInPlugin("mypoorprograming.yay", "Seven Nation Jester", "1.0.0")]
	public class BaseClass : BaseUnityPlugin
	{
		private const string modGUID = "mypoorprograming.yay";

		private const string modName = "Seven Nation Jester";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("mypoorprograming.yay");

		internal ManualLogSource nls;

		public static BaseClass Instance { get; private set; }

		public AudioClip Open { get; private set; }

		private void Awake()
		{
			if (Object.op_Implicit((Object)(object)(Instance = null)))
			{
				Instance = this;
			}
			nls = Logger.CreateLogSource("mypoorprograming.yay");
			nls.LogInfo((object)"I hope you are read to hear some rock music");
			harmony.PatchAll();
			Open = SoundTool.GetAudioClip(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "Open.wav");
			harmony.PatchAll(typeof(JesterAIPatch));
			harmony.PatchAll(typeof(BaseClass));
			nls.LogInfo((object)"Mod is Loaded. Go find a Jester");
		}
	}
}
namespace SevenNationMod.Patches
{
	[HarmonyPatch(typeof(JesterAI))]
	internal class JesterAIPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void JesterRockPatch(ref AudioClip ___popGoesTheWeaselTheme, ref AudioClip ___screamingSFX, ref float ___popUpTimer)
		{
			___popUpTimer = 50f;
			___popGoesTheWeaselTheme = BaseClass.Instance.Open;
		}
	}
}