Changelog
Latest - 2.1.3
Previous Updates
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2.1.2
Replaced Eve [Casual Alt]
2.1.1
2.1.0
Updated Lilium [Uniform]
Added Eve [Casual Skirt]
Fix Versioning
2.0.4
2.0.3
Fix shadow issue when applying shapekeys for blinking and speaking
2.0.2
2.0.1
Smoother blinking animation
2.0.0
Added LipSync (All Models)
Added Blinking (All Models)
1.5.3
1.5.1/1.5.2
Updated Eve (All Outfits)
Added Eve [Cyber]
Updated Lilium [Casual]
1.5.0
Removed 45x Suit Variants dependency (Life is giving me a hard time and at the moment it is too much work keeping it functional with the Lethal Company and LethalNetworkAPI updates)
1.4.1
Removed Eve [Maid], Eve [Witch]
Replaced Eve [Casual]
Added Eve [Casual Alt]
Updated physics for Eve (All Outfits)
1.4.0
Removed Lilium [Maid]
Updated Lilium [Casual]
1.3.9
Updated to work with 45x Suit Variants 3.0.0
1.3.8
Fixed physics on Eve [Scavenger] causing errors to be spammed in the logs
Optimised textures *slightly*
1.3.7
Fixed texture issue on Eve [Scavenger]
1.3.6
Updated Lilium [Maid]
Updated Eve [Maid], Eve [Witch]
1.3.5
Fixed physics issue with Lilium [Casual]
Eve [Casual] -> Eve [Scavenger]
Updated README.md
1.3.4
Removed Lilium [Swimsuit]
Updated Lilium (All outfits)
Removed Eve [Summer Dress], Eve [Wolf]
1.3.3
1.3.2
Updated Lilium (All outfits)
Removed Lilium [Dress]
1.3.1
1.3.0
Updated Lilium [Casual]
Updated Dependencies
1.2.9
Removed Eve [Sailor]
Added Eve [Summer Dress]
Updated and re-enabled Eve [Wolf]
1.2.8
Updated mod icon
Aether -> Lilium
Removed Casual, School outfits
Renamed Kitsune to Dress
Updated Maid, Dress
Added Swimsuit
1.2.7
Octavia -> Eve
All outfits updated
Fighter Removed
Wolf Disabled due to shading issue
1.2.6
Updated Aether (All Outfits)
Added Aether [Casual]
1.2.5
1.2.4
1.2.3
Updated Octavia (All outfits)
Added Octavia [Wolf]
1.2.2
1.2.1
Added Kiryuu Rumi [Raccoon]
1.2.0
Updated Aether [Maid], Aether [School]
1.1.9
1.1.8
Updated Aether, Aether [Maid]
Removed Aether [Dress], Aether [Bunny]
Added Aether [School]
1.1.7
Removed Octavia [Smart]
Added Octavia [Sailor]
1.1.6
Fixed hair on Aether [Bunny]
1.1.5
Added Kiryuu Rumi [Maid], Kiryuu Rumi [Farmer]
Updated Aether, Aether [Maid]
Removed Aether [No Jacket]
Added Aether [Dress], Aether [Bunny]
1.1.4
Updated Octavia [Fighter]
Updated Dependencies
1.1.3
Updated Kiryuu Rumi (All outfits)
Updated Octavia [Fighter]
1.1.2
Updated Kiryuu Rumi
Added Kiryuu Rumi [Casual], Kiryuu Rumi [Suit]
1.1.1
Remove Octavia [Street], Octavia [Pistil]
Updated Shaders on all models
Fixed tail joint issue on Kiryuu Rumi
Updated Octavia, Octavia [Smart], Octavia [Fighter]
1.1.0
Renamed Octavia [Street Jacket] -> Octavia [Fighter]
Updated Octavia, Octavia [Smart], Octavia [Fighter]
1.0.9
Separated characters into their own AssetBundles (Should improve loading)
Added Octavia [Pistil]
1.0.8
Updated Octavia, Octavia [Street], Octavia [Street Jacket], Aether
Added Octavia [Smart]
Updated Shaders for all suits
1.0.7
Replaced Aether [Default]
Removed Aether [Casual] and Aether [Dress]
Added Aether [No Jacket] and Aether [Maid]
Updated Tail physics for Kiryuu Rumi
1.0.6
Updated hair physics
Removed Octavia [Smart]
Added Octavia [Street Jacket]
1.0.5
1.0.3
Rescaled all suits (Remember these are OCs and based on people's personal preference so things are likely to be constantly changing with them)
1.0.2
Lowered max brightness of all suits; this should fix things like skin textures being overly bright under lights in the ship for example
Lowered minimum brightness of all suits; this should mean suits are no longer visible in the dark when there are no light sources
1.0.1
Fixed Shaders on Aether Default suit
1.0.0
Updated Shaders/Materials for all models
Integrated functionality with 45x Suit Variants (Press 't' to cycle through suit variants where they exist)
Added Octavia [Smart]
Added Octavia [Street]
Replaced Aether
Added Aether [Dress]
Added Aether [Casual]
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