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45x OC Models

Various OC models in Lethal Company

By 45x_Dev

CHANGELOG

Changelog

Latest - 2.1.1

  • Updates

Previous Updates

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2.1.0

  • Updated Lilium [Uniform]
  • Added Eve [Casual Skirt]
  • Fix Versioning

2.0.4

  • Added Lilium [Uniform]

2.0.3

  • Fix shadow issue when applying shapekeys for blinking and speaking

2.0.2

  • Update Eve (All Outfits)

2.0.1

  • Smoother blinking animation

2.0.0

  • Added LipSync (All Models)
  • Added Blinking (All Models)

1.5.3

  • Updated Lilium [Casual]

1.5.1/1.5.2

  • Updated Eve (All Outfits)
  • Added Eve [Cyber]
  • Updated Lilium [Casual]

1.5.0

  • Removed 45x Suit Variants dependency (Life is giving me a hard time and at the moment it is too much work keeping it functional with the Lethal Company and LethalNetworkAPI updates)

1.4.1

  • Removed Eve [Maid], Eve [Witch]
  • Replaced Eve [Casual]
  • Added Eve [Casual Alt]
  • Updated physics for Eve (All Outfits)

1.4.0

  • Removed Lilium [Maid]
  • Updated Lilium [Casual]

1.3.9

  • Updated to work with 45x Suit Variants 3.0.0

1.3.8

  • Fixed physics on Eve [Scavenger] causing errors to be spammed in the logs
  • Optimised textures *slightly*

1.3.7

  • Fixed texture issue on Eve [Scavenger]

1.3.6

  • Updated Lilium [Maid]
  • Updated Eve [Maid], Eve [Witch]

1.3.5

  • Fixed physics issue with Lilium [Casual]
  • Eve [Casual] -> Eve [Scavenger]
  • Updated README.md

1.3.4

  • Removed Lilium [Swimsuit]
  • Updated Lilium (All outfits)
  • Removed Eve [Summer Dress], Eve [Wolf]

1.3.3

  • Updated Eve [Casual]

1.3.2

  • Updated Lilium (All outfits)
  • Removed Lilium [Dress]

1.3.1

  • Updated Eve [Casual]

1.3.0

  • Updated Lilium [Casual]
  • Updated Dependencies

1.2.9

  • Removed Eve [Sailor]
  • Added Eve [Summer Dress]
  • Updated and re-enabled Eve [Wolf]

1.2.8

  • Updated mod icon
  • Aether -> Lilium
    • Removed Casual, School outfits
    • Renamed Kitsune to Dress
    • Updated Maid, Dress
    • Added Swimsuit

1.2.7

  • Octavia -> Eve
    • All outfits updated
    • Fighter Removed
    • Wolf Disabled due to shading issue

1.2.6

  • Updated Aether (All Outfits)
  • Added Aether [Casual]

1.2.5

  • Added Octavia [Witch]

1.2.4

  • Updated Octavia [Wolf]

1.2.3

  • Updated Octavia (All outfits)
  • Added Octavia [Wolf]

1.2.2

  • Added Aether [Kitsune]

1.2.1

  • Added Kiryuu Rumi [Raccoon]

1.2.0

  • Updated Aether [Maid], Aether [School]

1.1.9

  • Added Octavia [Maid]

1.1.8

  • Updated Aether, Aether [Maid]
  • Removed Aether [Dress], Aether [Bunny]
  • Added Aether [School]

1.1.7

  • Removed Octavia [Smart]
  • Added Octavia [Sailor]

1.1.6

  • Fixed hair on Aether [Bunny]

1.1.5

  • Added Kiryuu Rumi [Maid], Kiryuu Rumi [Farmer]
  • Updated Aether, Aether [Maid]
  • Removed Aether [No Jacket]
  • Added Aether [Dress], Aether [Bunny]

1.1.4

  • Updated Octavia [Fighter]
  • Updated Dependencies

1.1.3

  • Updated Kiryuu Rumi (All outfits)
  • Updated Octavia [Fighter]

1.1.2

  • Updated Kiryuu Rumi
  • Added Kiryuu Rumi [Casual], Kiryuu Rumi [Suit]

1.1.1

  • Remove Octavia [Street], Octavia [Pistil]
  • Updated Shaders on all models
  • Fixed tail joint issue on Kiryuu Rumi
  • Updated Octavia, Octavia [Smart], Octavia [Fighter]

1.1.0

  • Renamed Octavia [Street Jacket] -> Octavia [Fighter]
  • Updated Octavia, Octavia [Smart], Octavia [Fighter]

1.0.9

  • Separated characters into their own AssetBundles (Should improve loading)
  • Added Octavia [Pistil]

1.0.8

  • Updated Octavia, Octavia [Street], Octavia [Street Jacket], Aether
  • Added Octavia [Smart]
  • Updated Shaders for all suits

1.0.7

  • Replaced Aether [Default]
  • Removed Aether [Casual] and Aether [Dress]
  • Added Aether [No Jacket] and Aether [Maid]
  • Updated Tail physics for Kiryuu Rumi

1.0.6

  • Updated hair physics
  • Removed Octavia [Smart]
  • Added Octavia [Street Jacket]

1.0.5

  • Updated Dependencies

1.0.3

  • Rescaled all suits (Remember these are OCs and based on people's personal preference so things are likely to be constantly changing with them)

1.0.2

  • Lowered max brightness of all suits; this should fix things like skin textures being overly bright under lights in the ship for example
  • Lowered minimum brightness of all suits; this should mean suits are no longer visible in the dark when there are no light sources

1.0.1

  • Fixed Shaders on Aether Default suit

1.0.0

  • Updated Shaders/Materials for all models
  • Integrated functionality with 45x Suit Variants (Press 't' to cycle through suit variants where they exist)
  • Added Octavia [Smart]
  • Added Octavia [Street]
  • Replaced Aether
  • Added Aether [Dress]
  • Added Aether [Casual]