Decompiled source of 45x OC Models v1.5.2

45x OC Models.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("45x OC Models")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("45x OC Models")]
[assembly: AssemblyTitle("45x OC Models")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ffxocmodels
{
	public class BodyReplacements
	{
		public static void InitBodyReplacements()
		{
			ModelReplacementAPI.RegisterSuitModelReplacement("Eve", typeof(EveModel));
			ModelReplacementAPI.RegisterSuitModelReplacement("Eve [Casual Alt]", typeof(EveAltModel));
			ModelReplacementAPI.RegisterSuitModelReplacement("Eve [Cyber]", typeof(EveCyberModel));
			ModelReplacementAPI.RegisterSuitModelReplacement("Lilium", typeof(LiliumModel));
			ModelReplacementAPI.RegisterSuitModelReplacement("Kiryuu Rumi", typeof(KiryuuRumiModel));
			ModelReplacementAPI.RegisterSuitModelReplacement("Kiryuu Rumi [Casual]", typeof(KiryuuRumiCasualModel));
			ModelReplacementAPI.RegisterSuitModelReplacement("Kiryuu Rumi [Suit]", typeof(KiryuuRumiSuitModel));
			ModelReplacementAPI.RegisterSuitModelReplacement("Kiryuu Rumi [Maid]", typeof(KiryuuRumiMaidModel));
			ModelReplacementAPI.RegisterSuitModelReplacement("Kiryuu Rumi [Farmer]", typeof(KiryuuRumiFarmerModel));
			ModelReplacementAPI.RegisterSuitModelReplacement("Kiryuu Rumi [Raccoon]", typeof(KiryuuRumiRaccoonModel));
		}
	}
	public class EveModel : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.EveBundle.LoadAsset<GameObject>("Eve");
		}
	}
	public class EveAltModel : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.EveBundle.LoadAsset<GameObject>("Eve [Alt]");
		}
	}
	public class EveCyberModel : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.EveBundle.LoadAsset<GameObject>("Eve [Cyber]");
		}
	}
	public class LiliumModel : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.LiliumBundle.LoadAsset<GameObject>("Lilium");
		}
	}
	public class KiryuuRumiModel : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.KiryuuBundle.LoadAsset<GameObject>("Kiryuu Rumi");
		}
	}
	public class KiryuuRumiCasualModel : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.KiryuuBundle.LoadAsset<GameObject>("Kiryuu Rumi [Casual]");
		}
	}
	public class KiryuuRumiSuitModel : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.KiryuuBundle.LoadAsset<GameObject>("Kiryuu Rumi [Suit]");
		}
	}
	public class KiryuuRumiMaidModel : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.KiryuuBundle.LoadAsset<GameObject>("Kiryuu Rumi [Maid]");
		}
	}
	public class KiryuuRumiFarmerModel : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.KiryuuBundle.LoadAsset<GameObject>("Kiryuu Rumi [Farmer]");
		}
	}
	public class KiryuuRumiRaccoonModel : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.KiryuuBundle.LoadAsset<GameObject>("Kiryuu Rumi [Raccoon]");
		}
	}
	public static class Assets
	{
		public static AssetBundle? EveBundle;

		public static AssetBundle? LiliumBundle;

		public static AssetBundle? KiryuuBundle;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
		}

		public static void PopulateAssets()
		{
			EveBundle = LoadAssetBundle("evebundle");
			LiliumBundle = LoadAssetBundle("liliumbundle");
			KiryuuBundle = LoadAssetBundle("kiryuubundle");
		}

		private static AssetBundle LoadAssetBundle(string AssetBundleName)
		{
			AssetBundle result = null;
			using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + ".AssetBundles." + AssetBundleName))
			{
				result = AssetBundle.LoadFromStream(stream);
			}
			return result;
		}
	}
	[BepInPlugin("dev.45x.45xocmodels", "45x OC Models", "1.5.2")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class FFXOCModels : BaseUnityPlugin
	{
		public static ManualLogSource PluginLogger = Logger.CreateLogSource("dev.45x.45xocmodels");

		private readonly Harmony harmony = new Harmony("dev.45x.45xocmodels");

		private void Awake()
		{
			PluginLogger.LogInfo((object)"Loading Plugin: dev.45x.45xocmodels");
			Stopwatch stopwatch = Stopwatch.StartNew();
			Assets.PopulateAssets();
			BodyReplacements.InitBodyReplacements();
			harmony.PatchAll();
			stopwatch.Stop();
			PluginLogger.LogInfo((object)string.Format("Plugin {0} is loaded! Took {1}ms", "dev.45x.45xocmodels", stopwatch.ElapsedMilliseconds));
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}