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45x Suit Variants
Provides functionality to register suits and register variants of those suits, as well as a hotkey to cycle through them.
By 45x_Dev
CHANGELOG
Changelog
Latest - 3.0.4
- Fixed error
Previous Updates
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Latest - 3.0.3
- Fixed issue causing the host to received model replacements instead of the correct players
3.0.2
- Update preferred dependency versions
3.0.1
- Add API methods to get suit name and variant name
3.0.0
- Total Rewrite of the mod
- Now works properly with LethalNetworkAPI 3.0.0
2.0.2
- Removed broken HUD display
- Updated dependencies
- Re-arranged code
2.0.1
- Add hotkey and current variant display to HUD (Bottom Left below text chat, only shows when you can switch suit variants)
- Changed Keyboard and Controller bindings to fix a startup error (Controller hotkey is now Y on Xbox and Triangle on Playstation by default)
- Fixed errors from trying to sync suits before in a lobby or when playing in singleplayer lobbies
- Updated Lethal Company Input Utils version
- Updated readme
- Added !less-suits.txt to hide the extra suits that come with MoreSuits by default
2.0.0
- Re-arranged code so that patches are now grouped by the class they patch (I.e All PlayerControllerB patches are in the same file)
- Removed unused field
IsVariantfrom theSuitclass - Sync model replacements between clients on game join
- Code Cleanup
- Updated Dependencies
- Updated mod icon
1.2.4
- Code cleanup
- Add helper method
AddSuitAndVariants - Add function documentation where relevant
1.2.3
- Temporarily disable suit variant popup due to bug
1.2.2
- Fix README
1.2.1
- Improve formatting of suit variant names and keybinds when showing popup
1.2.0
- Added message on suit change to show suit variants and the keybind to change them if a suit has available variants
1.1.1
- Prevent suit variant changing under the following circumstances: Typing in chat, Using the terminal, in an animation with an enemy, not on the ship
- Play suit change sound when changing suit variant
1.1.0
- Added sync functionality between clients
1.0.1
- Fixed nullpointer exception breaking functionality
1.0.0
- Initial Release