4902-Random_Moons icon

Random Moons

Adds an option to the terminal for routing to a random moon, including modded moons, with added challenge moon modifiers. client sided

By 4902
Last updated a week ago
Total downloads 35882
Total rating 5 
Categories Mods Client-side Moons
Dependency string 4902-Random_Moons-1.5.1
Dependants 15 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Routable challenge moons. all features are client-sided and will work even if you're playing with other players that don't have this mod

Type 'route randomizer' in the terminal to route to a random moon from your list of moons. the moon will have challenge moon modifiers (from vanilla weekly challenge moons), like potentially extra scrap or enemies. this feature can make even experimentation have good total scrap, and has more moon variety than only high scrap moons. only the host can route to the challenge moons, other players are not required to have this mod installed

Type 'randomizer key' in the terminal to enter the key/id of a challenge moon to directly route to that moon. also displays the previous 10 challenge moons and their key/name/cost. routing directly to a moon will cost a random amount of credits based on its key, randomly routing to a moon is free.

Type 'randomizer info' in the terminal to see randomizer commands and a list of all the non-challenge moons

Vanilla enemy spawning behaviour during a challenge moon would result in there always being an infestation of the enemy type with an index of 0 from the current levels list of spawnable enemies. this mod changes the spawning behaviour to instead be a configurable percentage of an infestation occurring of a random enemy type out of the current levels list of spawnable enemies. (for example challenge moon artifice would always have a ghost girl infestation. with this mod it would instead be a chance of an infestation of a random enemy)

Screenshots

  • "randomizer"

  • "randomizer key"

Config preview

Detailed descriptions in actual config

# Name Default Priority
1 Print moon name (1 player) False Host
1 Print moon weather (1 player) False Host
1 Print moon weather True Host
1 Random description True Client
1 Prevent same moon True Host
1 Default moon name True Client
1 Save / Load True Host
1 Printed moon color True Host
1 Monitor moon color True Client
1 Challenge moon modifiers True Host
1 Seed / Route options 1 Host
2 Filtered moons 1 Host
2 Filter list String Host
3 Direct routing True Host
3 Default credits 1000 Host
3 Random credits 900 Host
4 Infestation percentage 40 Host
4 Vanilla challenge spawning True Host
5 Multiplayer True Host
5 Reoccurring randomMapSeeds False Host
5 Print to console False Client

Example moons you can expect to see https://lethal.miraheze.org/wiki/Weekly_Challenge

cs in zip. discord@4902