
Random Moons
Adds an option to the terminal for routing to a random moon, including modded moons, with added challenge moon modifiers. client sided
By 4902
Last updated | a week ago |
Total downloads | 35882 |
Total rating | 5 |
Categories | Mods Client-side Moons |
Dependency string | 4902-Random_Moons-1.5.1 |
Dependants | 15 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Routable challenge moons. all features are client-sided and will work even if you're playing with other players that don't have this mod
Type 'route randomizer' in the terminal to route to a random moon from your list of moons. the moon will have challenge moon modifiers (from vanilla weekly challenge moons), like potentially extra scrap or enemies. this feature can make even experimentation have good total scrap, and has more moon variety than only high scrap moons. only the host can route to the challenge moons, other players are not required to have this mod installed
Type 'randomizer key' in the terminal to enter the key/id of a challenge moon to directly route to that moon. also displays the previous 10 challenge moons and their key/name/cost. routing directly to a moon will cost a random amount of credits based on its key, randomly routing to a moon is free.
Type 'randomizer info' in the terminal to see randomizer commands and a list of all the non-challenge moons
Vanilla enemy spawning behaviour during a challenge moon would result in there always being an infestation of the enemy type with an index of 0 from the current levels list of spawnable enemies. this mod changes the spawning behaviour to instead be a configurable percentage of an infestation occurring of a random enemy type out of the current levels list of spawnable enemies. (for example challenge moon artifice would always have a ghost girl infestation. with this mod it would instead be a chance of an infestation of a random enemy)
Screenshots
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"randomizer"
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"randomizer key"
Config preview
Detailed descriptions in actual config# | Name | Default | Priority |
---|---|---|---|
1 | Print moon name (1 player) | False | Host |
1 | Print moon weather (1 player) | False | Host |
1 | Print moon weather | True | Host |
1 | Random description | True | Client |
1 | Prevent same moon | True | Host |
1 | Default moon name | True | Client |
1 | Save / Load | True | Host |
1 | Printed moon color | True | Host |
1 | Monitor moon color | True | Client |
1 | Challenge moon modifiers | True | Host |
1 | Seed / Route options | 1 | Host |
2 | Filtered moons | 1 | Host |
2 | Filter list | String | Host |
3 | Direct routing | True | Host |
3 | Default credits | 1000 | Host |
3 | Random credits | 900 | Host |
4 | Infestation percentage | 40 | Host |
4 | Vanilla challenge spawning | True | Host |
5 | Multiplayer | True | Host |
5 | Reoccurring randomMapSeeds | False | Host |
5 | Print to console | False | Client |
Example moons you can expect to see https://lethal.miraheze.org/wiki/Weekly_Challenge
cs in zip. discord@4902