Decompiled source of Modicky4Rise v1.0.1

plugins/anormaltwig-LateCompany/LateCompanyV1.0.9.dll

Decompiled 8 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("LateCompany")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+45a32594ae7b3615a3d1703738f777272caa8e30")]
[assembly: AssemblyProduct("LateCompany")]
[assembly: AssemblyTitle("LateCompany")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LateCompany
{
	public static class PluginInfo
	{
		public const string GUID = "twig.latecompany";

		public const string PrintName = "Late Company";

		public const string Version = "1.0.9";
	}
	[BepInPlugin("twig.latecompany", "Late Company", "1.0.9")]
	internal class Plugin : BaseUnityPlugin
	{
		private ConfigEntry<bool> configLateJoinOrbitOnly;

		public static bool AllowJoiningWhileLanded = false;

		public static bool LobbyJoinable = true;

		public void Awake()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			configLateJoinOrbitOnly = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Allow joining while landed", false, "Allow players to join while the ship is landed. (Will probably break some things)");
			AllowJoiningWhileLanded = configLateJoinOrbitOnly.Value;
			Harmony val = new Harmony("twig.latecompany");
			val.PatchAll(typeof(Plugin).Assembly);
			((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)"Late Company loaded!");
		}

		public static void SetLobbyJoinable(bool joinable)
		{
			LobbyJoinable = joinable;
			GameNetworkManager.Instance.SetLobbyJoinable(joinable);
			QuickMenuManager val = Object.FindObjectOfType<QuickMenuManager>();
			if (Object.op_Implicit((Object)(object)val))
			{
				val.inviteFriendsTextAlpha.alpha = (joinable ? 1f : 0.2f);
			}
		}
	}
}
namespace LateCompany.Patches
{
	[HarmonyPatch(typeof(GameNetworkManager), "LeaveLobbyAtGameStart")]
	[HarmonyWrapSafe]
	internal static class LeaveLobbyAtGameStart_Patch
	{
		[HarmonyPrefix]
		private static bool Prefix()
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")]
	[HarmonyWrapSafe]
	internal static class ConnectionApproval_Patch
	{
		[HarmonyPostfix]
		private static void Postfix(ConnectionApprovalRequest request, ConnectionApprovalResponse response)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			if (request.ClientNetworkId != NetworkManager.Singleton.LocalClientId && response.Reason.Contains("Game has already started") && Plugin.LobbyJoinable)
			{
				response.Reason = "";
				response.CreatePlayerObject = false;
				response.Approved = true;
				response.Pending = false;
			}
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "DisableInviteFriendsButton")]
	internal static class DisableInviteFriendsButton_Patch
	{
		[HarmonyPrefix]
		private static bool Prefix()
		{
			return false;
		}
	}
	[HarmonyPatch(typeof(QuickMenuManager), "InviteFriendsButton")]
	internal static class InviteFriendsButton_Patch
	{
		[HarmonyPrefix]
		private static bool Prefix()
		{
			if (Plugin.LobbyJoinable)
			{
				GameNetworkManager.Instance.InviteFriendsUI();
			}
			return false;
		}
	}
	internal class RpcEnum : NetworkBehaviour
	{
		public static int None => 0;

		public static int Client => 2;

		public static int Server => 1;
	}
	internal static class WeatherSync
	{
		public static bool DoOverride = false;

		public static LevelWeatherType CurrentWeather = (LevelWeatherType)(-1);
	}
	[HarmonyPatch(typeof(RoundManager), "__rpc_handler_1193916134")]
	[HarmonyWrapSafe]
	internal static class __rpc_handler_1193916134_Patch
	{
		public static FieldInfo RPCExecStage = typeof(NetworkBehaviour).GetField("__rpc_exec_stage", BindingFlags.Instance | BindingFlags.NonPublic);

		[HarmonyPrefix]
		private static bool Prefix(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if ((Object)(object)networkManager != (Object)null && networkManager.IsListening && !networkManager.IsHost)
			{
				try
				{
					int num = default(int);
					ByteUnpacker.ReadValueBitPacked(reader, ref num);
					int num2 = default(int);
					ByteUnpacker.ReadValueBitPacked(reader, ref num2);
					if (((FastBufferReader)(ref reader)).Position < ((FastBufferReader)(ref reader)).Length)
					{
						int num3 = default(int);
						ByteUnpacker.ReadValueBitPacked(reader, ref num3);
						num3 -= 255;
						if (num3 < 0)
						{
							throw new Exception("In case of emergency, break glass.");
						}
						WeatherSync.CurrentWeather = (LevelWeatherType)num3;
						WeatherSync.DoOverride = true;
					}
					RPCExecStage.SetValue(target, RpcEnum.Client);
					((RoundManager)((target is RoundManager) ? target : null)).GenerateNewLevelClientRpc(num, num2);
					RPCExecStage.SetValue(target, RpcEnum.None);
					return false;
				}
				catch
				{
					WeatherSync.DoOverride = false;
					((FastBufferReader)(ref reader)).Seek(0);
					return true;
				}
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(RoundManager), "SetToCurrentLevelWeather")]
	internal static class SetToCurrentLevelWeather_Patch
	{
		[HarmonyPrefix]
		private static void Prefix()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			if (WeatherSync.DoOverride)
			{
				RoundManager.Instance.currentLevel.currentWeather = WeatherSync.CurrentWeather;
				WeatherSync.DoOverride = false;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnPlayerConnectedClientRpc")]
	[HarmonyWrapSafe]
	internal static class OnPlayerConnectedClientRpc_Patch
	{
		public static MethodInfo BeginSendClientRpc = typeof(RoundManager).GetMethod("__beginSendClientRpc", BindingFlags.Instance | BindingFlags.NonPublic);

		public static MethodInfo EndSendClientRpc = typeof(RoundManager).GetMethod("__endSendClientRpc", BindingFlags.Instance | BindingFlags.NonPublic);

		[HarmonyPostfix]
		private static void Postfix(ulong clientId, int connectedPlayers, ulong[] connectedPlayerIdsOrdered, int assignedPlayerObjectId, int serverMoneyAmount, int levelID, int profitQuota, int timeUntilDeadline, int quotaFulfilled, int randomSeed)
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Expected I4, but got Unknown
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0194: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
			StartOfRound instance = StartOfRound.Instance;
			PlayerControllerB val = instance.allPlayerScripts[assignedPlayerObjectId];
			if (instance.connectedPlayersAmount + 1 >= instance.allPlayerScripts.Length)
			{
				Plugin.SetLobbyJoinable(joinable: false);
			}
			val.DisablePlayerModel(instance.allPlayerObjects[assignedPlayerObjectId], true, true);
			if (((NetworkBehaviour)instance).IsServer && !instance.inShipPhase)
			{
				RoundManager instance2 = RoundManager.Instance;
				ClientRpcParams val2 = default(ClientRpcParams);
				val2.Send = new ClientRpcSendParams
				{
					TargetClientIds = new List<ulong> { clientId }
				};
				ClientRpcParams val3 = val2;
				FastBufferWriter val4 = (FastBufferWriter)BeginSendClientRpc.Invoke(instance2, new object[3] { 1193916134u, val3, 0 });
				BytePacker.WriteValueBitPacked(val4, StartOfRound.Instance.randomMapSeed);
				BytePacker.WriteValueBitPacked(val4, StartOfRound.Instance.currentLevelID);
				BytePacker.WriteValueBitPacked(val4, instance2.currentLevel.currentWeather + 255);
				EndSendClientRpc.Invoke(instance2, new object[4] { val4, 1193916134u, val3, 0 });
				FastBufferWriter val5 = (FastBufferWriter)BeginSendClientRpc.Invoke(instance2, new object[3] { 2729232387u, val3, 0 });
				EndSendClientRpc.Invoke(instance2, new object[4] { val5, 2729232387u, val3, 0 });
			}
			instance.livingPlayers = instance.connectedPlayersAmount + 1;
			for (int i = 0; i < instance.allPlayerScripts.Length; i++)
			{
				PlayerControllerB val6 = instance.allPlayerScripts[i];
				if (val6.isPlayerControlled && val6.isPlayerDead)
				{
					instance.livingPlayers--;
				}
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnPlayerDC")]
	[HarmonyWrapSafe]
	internal static class OnPlayerDC_Patch
	{
		[HarmonyPostfix]
		private static void Postfix()
		{
			if (StartOfRound.Instance.inShipPhase || (Plugin.AllowJoiningWhileLanded && StartOfRound.Instance.shipHasLanded))
			{
				Plugin.SetLobbyJoinable(joinable: true);
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "SetShipReadyToLand")]
	internal static class SetShipReadyToLand_Patch
	{
		[HarmonyPostfix]
		private static void Postfix()
		{
			if (StartOfRound.Instance.connectedPlayersAmount + 1 < StartOfRound.Instance.allPlayerScripts.Length)
			{
				Plugin.SetLobbyJoinable(joinable: true);
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "StartGame")]
	internal static class StartGame_Patch
	{
		[HarmonyPrefix]
		private static void Prefix()
		{
			Plugin.SetLobbyJoinable(joinable: false);
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "OnShipLandedMiscEvents")]
	internal static class OnShipLandedMiscEvents_Patch
	{
		[HarmonyPostfix]
		private static void Postfix()
		{
			if (Plugin.AllowJoiningWhileLanded && StartOfRound.Instance.connectedPlayersAmount + 1 < StartOfRound.Instance.allPlayerScripts.Length)
			{
				Plugin.SetLobbyJoinable(joinable: true);
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "ShipLeave")]
	internal static class ShipLeave_Patch
	{
		[HarmonyPostfix]
		private static void Postfix()
		{
			Plugin.SetLobbyJoinable(joinable: false);
		}
	}
}

plugins/AriDev-JesterFree/JesterFree.dll

Decompiled 8 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LCSoundTool;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("JesterFree")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("JesterFree")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("E5A9D456-B06D-4FBC-A40E-190441538DF6")]
[assembly: AssemblyFileVersion("2.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("2.0.0.0")]
namespace JesterFree;

[HarmonyPatch(typeof(JesterAI))]
public static class JesterAiPatch
{
	[HarmonyPatch("Start")]
	[HarmonyPrefix]
	public static void JesterFreePatch(ref AudioClip ___popGoesTheWeaselTheme, ref AudioClip ___screamingSFX, ref AudioSource ___farAudio, ref AudioSource ___creatureVoice)
	{
		if (JesterFreeBase.Instance.IntroEnabled.Value)
		{
			___popGoesTheWeaselTheme = JesterFreeBase.Instance.Intro;
			___farAudio.volume = (float)JesterFreeBase.Instance.IntroVolume.Value / 100f;
		}
		if (JesterFreeBase.Instance.SoloEnabled.Value)
		{
			___screamingSFX = JesterFreeBase.Instance.Solo;
			___creatureVoice.volume = (float)JesterFreeBase.Instance.SoloVolume.Value / 100f;
		}
	}
}
[BepInPlugin("AriDev.JesterFree", "Jester Free", "2.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class JesterFreeBase : BaseUnityPlugin
{
	private const string ModGuid = "AriDev.JesterFree";

	private readonly Harmony _harmony = new Harmony("AriDev.JesterFree");

	public static JesterFreeBase Instance { get; private set; }

	public AudioClip Intro { get; private set; }

	public AudioClip Solo { get; private set; }

	public ConfigEntry<bool> IntroEnabled { get; private set; }

	public ConfigEntry<int> IntroVolume { get; private set; }

	public ConfigEntry<bool> SoloEnabled { get; private set; }

	public ConfigEntry<int> SoloVolume { get; private set; }

	private void Awake()
	{
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0094: Expected O, but got Unknown
		//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ec: Expected O, but got Unknown
		if ((Object)(object)Instance != (Object)null)
		{
			((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)"Jester Free instance already running");
			return;
		}
		Instance = this;
		ConfigEntry<bool> obj = ((BaseUnityPlugin)this).Config.Bind<bool>("Mod", "EnableMod", true, "Enables the mod, otherwise doesn't load it");
		IntroEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Sound", "EnableCrankingIntro", true, "Enables the cranking to be replaced by Free Bird intro");
		IntroVolume = ((BaseUnityPlugin)this).Config.Bind<int>("Sound", "IntroVolume", 50, new ConfigDescription("Sets the volume of the cranking intro (in %)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 200), Array.Empty<object>()));
		SoloEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Sound", "EnableScreamSolo", true, "Enables the scream to be replaced by Free Bird solo");
		SoloVolume = ((BaseUnityPlugin)this).Config.Bind<int>("Sound", "SoloVolume", 100, new ConfigDescription("Sets the volume of the screaming solo (in %)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 200), Array.Empty<object>()));
		if (!obj.Value)
		{
			((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)"Jester Free disabled in config");
			return;
		}
		((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)"Starting Jester Free");
		Intro = SoundTool.GetAudioClip(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "intro.wav");
		Solo = SoundTool.GetAudioClip(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "solo.wav");
		_harmony.PatchAll(typeof(JesterAiPatch));
		_harmony.PatchAll(typeof(JesterFreeBase));
		((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)"Jester Free is loaded");
	}
}

plugins/Clementinise-CustomSounds/CustomSounds.dll

Decompiled 8 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Cryptography;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CustomSounds.Networking;
using CustomSounds.Patches;
using GameNetcodeStuff;
using HarmonyLib;
using LCSoundTool;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CustomSounds")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CustomSounds")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9e086160-a7fd-4721-ba09-3e8534cb7011")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace CustomSounds
{
	[BepInPlugin("CustomSounds", "Custom Sounds", "2.2.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string PLUGIN_GUID = "CustomSounds";

		private const string PLUGIN_NAME = "Custom Sounds";

		private const string PLUGIN_VERSION = "2.2.0";

		public static Plugin Instance;

		internal ManualLogSource logger;

		private Harmony harmony;

		public HashSet<string> currentSounds = new HashSet<string>();

		public HashSet<string> oldSounds = new HashSet<string>();

		public HashSet<string> modifiedSounds = new HashSet<string>();

		public Dictionary<string, string> soundHashes = new Dictionary<string, string>();

		public Dictionary<string, string> soundPacks = new Dictionary<string, string>();

		public static ConfigEntry<KeyboardShortcut> AcceptSyncKey;

		public ConfigEntry<bool> configUseNetworking;

		private Dictionary<string, string> customSoundNames = new Dictionary<string, string>();

		public static bool Initialized { get; private set; }

		private void Awake()
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Expected O, but got Unknown
			if (!((Object)(object)Instance == (Object)null))
			{
				return;
			}
			Instance = this;
			logger = Logger.CreateLogSource("CustomSounds");
			configUseNetworking = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "EnableNetworking", true, "Whether or not to use the networking built into this plugin. If set to true everyone in the lobby needs CustomSounds to join and also \"EnableNetworking\" set to true.");
			AcceptSyncKey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Experimental", "AcceptSyncKey", new KeyboardShortcut((KeyCode)289, Array.Empty<KeyCode>()), "Key to accept audio sync.");
			harmony = new Harmony("CustomSounds");
			harmony.PatchAll(typeof(TerminalParsePlayerSentencePatch));
			harmony.PatchAll(typeof(RemapKeyPatch));
			if (configUseNetworking.Value)
			{
				harmony.PatchAll(typeof(NetworkObjectManager));
			}
			modifiedSounds = new HashSet<string>();
			string customSoundsFolderPath = GetCustomSoundsFolderPath();
			if (!Directory.Exists(customSoundsFolderPath))
			{
				logger.LogInfo((object)"\"CustomSounds\" folder not found. Creating it now.");
				Directory.CreateDirectory(customSoundsFolderPath);
			}
			string path = Path.Combine(Paths.BepInExConfigPath);
			try
			{
				List<string> list = File.ReadAllLines(path).ToList();
				int num = list.FindIndex((string line) => line.StartsWith("HideManagerGameObject"));
				if (num != -1)
				{
					logger.LogInfo((object)"\"hideManagerGameObject\" value not correctly set. Fixing it now.");
					list[num] = "HideManagerGameObject = true";
				}
				File.WriteAllLines(path, list);
			}
			catch (Exception ex)
			{
				logger.LogError((object)("Error modifying config file: " + ex.Message));
			}
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			logger.LogInfo((object)"Plugin CustomSounds is loaded!");
		}

		internal void Start()
		{
			Initialize();
		}

		internal void OnDestroy()
		{
			Initialize();
		}

		internal void Initialize()
		{
			if (!Initialized)
			{
				Initialized = true;
				DeleteTempFolder();
				ReloadSounds(serverSync: false, isTemporarySync: false);
			}
		}

		private void OnApplicationQuit()
		{
			DeleteTempFolder();
		}

		public GameObject LoadNetworkPrefabFromEmbeddedResource()
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = "CustomSounds.Bundle.audionetworkhandler";
			using Stream stream = executingAssembly.GetManifestResourceStream(name);
			if (stream == null)
			{
				Debug.LogError((object)"Asset bundle not found in embedded resources.");
				return null;
			}
			byte[] array = new byte[stream.Length];
			stream.Read(array, 0, array.Length);
			AssetBundle val = AssetBundle.LoadFromMemory(array);
			if ((Object)(object)val == (Object)null)
			{
				Debug.LogError((object)"Failed to load AssetBundle from memory.");
				return null;
			}
			return val.LoadAsset<GameObject>("audionetworkhandler");
		}

		public void DeleteTempFolder()
		{
			string customSoundsTempFolderPath = GetCustomSoundsTempFolderPath();
			if (Directory.Exists(customSoundsTempFolderPath))
			{
				try
				{
					Directory.Delete(customSoundsTempFolderPath, recursive: true);
					logger.LogInfo((object)"Temporary-Sync folder deleted successfully.");
				}
				catch (Exception ex)
				{
					logger.LogError((object)("Error deleting Temporary-Sync folder: " + ex.Message));
				}
			}
		}

		public string GetCustomSoundsFolderPath()
		{
			return Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)Instance).Info.Location), "CustomSounds");
		}

		public string GetCustomSoundsTempFolderPath()
		{
			return Path.Combine(GetCustomSoundsFolderPath(), "Temporary-Sync");
		}

		public static byte[] SerializeWavToBytes(string filePath)
		{
			try
			{
				return File.ReadAllBytes(filePath);
			}
			catch (Exception ex)
			{
				Console.WriteLine("An error occurred: " + ex.Message);
				return null;
			}
		}

		public static string SerializeWavToBase64(string filePath)
		{
			try
			{
				byte[] inArray = File.ReadAllBytes(filePath);
				return Convert.ToBase64String(inArray);
			}
			catch (Exception ex)
			{
				Console.WriteLine("An error occurred: " + ex.Message);
				return null;
			}
		}

		public static void DeserializeBytesToWav(byte[] byteArray, string audioFileName)
		{
			try
			{
				string customSoundsTempFolderPath = Instance.GetCustomSoundsTempFolderPath();
				if (!Directory.Exists(customSoundsTempFolderPath))
				{
					Instance.logger.LogInfo((object)"\"Temporary-Sync\" folder not found. Creating it now.");
					Directory.CreateDirectory(customSoundsTempFolderPath);
				}
				File.WriteAllBytes(Path.Combine(customSoundsTempFolderPath, audioFileName), byteArray);
				Console.WriteLine("WAV file \"" + audioFileName + "\" created!");
			}
			catch (Exception ex)
			{
				Console.WriteLine("An error occurred: " + ex.Message);
			}
		}

		public static List<byte[]> SplitAudioData(byte[] audioData, int maxSegmentSize = 62000)
		{
			List<byte[]> list = new List<byte[]>();
			for (int i = 0; i < audioData.Length; i += maxSegmentSize)
			{
				int num = Mathf.Min(maxSegmentSize, audioData.Length - i);
				byte[] array = new byte[num];
				Array.Copy(audioData, i, array, 0, num);
				list.Add(array);
			}
			return list;
		}

		public static byte[] CombineAudioSegments(List<byte[]> segments)
		{
			List<byte> list = new List<byte>();
			foreach (byte[] segment in segments)
			{
				list.AddRange(segment);
			}
			return list.ToArray();
		}

		public void ShowCustomTip(string header, string body, bool isWarning)
		{
			HUDManager.Instance.DisplayTip(header, body, isWarning, false, "LC_Tip1");
		}

		public void ForceUnsync()
		{
			DeleteTempFolder();
			ReloadSounds(serverSync: false, isTemporarySync: false);
		}

		public void RevertSounds()
		{
			HashSet<string> hashSet = new HashSet<string>();
			foreach (string currentSound in currentSounds)
			{
				string text = currentSound;
				if (currentSound.Contains("-"))
				{
					text = currentSound.Substring(0, currentSound.IndexOf("-"));
				}
				if (!hashSet.Contains(text))
				{
					logger.LogInfo((object)(text + " restored."));
					SoundTool.RestoreAudioClip(text);
					hashSet.Add(text);
				}
			}
			logger.LogInfo((object)"Original game sounds restored.");
		}

		public static string CalculateMD5(string filename)
		{
			using MD5 mD = MD5.Create();
			using FileStream inputStream = File.OpenRead(filename);
			byte[] array = mD.ComputeHash(inputStream);
			return BitConverter.ToString(array).Replace("-", "").ToLowerInvariant();
		}

		public void ReloadSounds(bool serverSync, bool isTemporarySync)
		{
			oldSounds = new HashSet<string>(currentSounds);
			modifiedSounds.Clear();
			string directoryName = Path.GetDirectoryName(Paths.PluginPath);
			currentSounds.Clear();
			customSoundNames.Clear();
			string customSoundsTempFolderPath = GetCustomSoundsTempFolderPath();
			if (isTemporarySync)
			{
				logger.LogInfo((object)("Temporary folder: " + customSoundsTempFolderPath));
				if (Directory.Exists(customSoundsTempFolderPath))
				{
					ProcessDirectory(customSoundsTempFolderPath, serverSync, isTemporarySync: true);
				}
			}
			ProcessDirectory(directoryName, serverSync, isTemporarySync: false);
		}

		private void ProcessDirectory(string directoryPath, bool serverSync, bool isTemporarySync)
		{
			string[] directories = Directory.GetDirectories(directoryPath, "CustomSounds", SearchOption.AllDirectories);
			foreach (string text in directories)
			{
				string fileName = Path.GetFileName(Path.GetDirectoryName(text));
				ProcessSoundFiles(text, fileName, serverSync, isTemporarySync);
				string[] directories2 = Directory.GetDirectories(text);
				foreach (string text2 in directories2)
				{
					string fileName2 = Path.GetFileName(text2);
					ProcessSoundFiles(text2, fileName2, serverSync, isTemporarySync);
				}
			}
		}

		private (string soundName, int? percentage, string customName) ParseSoundFileName(string fullSoundName)
		{
			string[] array = fullSoundName.Split(new char[1] { '-' });
			string s = array[^1].Replace(".wav", "");
			if (int.TryParse(s, out var result))
			{
				string item = array[0];
				string item2 = string.Join(" ", array.Skip(1).Take(array.Length - 2));
				return (item, result, item2);
			}
			return (array[0], null, string.Join(" ", array.Skip(1)).Replace(".wav", ""));
		}

		private void ProcessSoundFiles(string directoryPath, string packName, bool serverSync, bool isTemporarySync)
		{
			string[] files = Directory.GetFiles(directoryPath, "*.wav");
			foreach (string text in files)
			{
				string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(text);
				(string soundName, int? percentage, string customName) tuple = ParseSoundFileName(fileNameWithoutExtension);
				string item = tuple.soundName;
				int? item2 = tuple.percentage;
				string item3 = tuple.customName;
				string text2 = (item2.HasValue ? $"{item}-{item3}-{item2.Value}" : (item + "-" + item3));
				string text3 = CalculateMD5(text);
				if (isTemporarySync || !currentSounds.Contains(text2))
				{
					if (soundHashes.TryGetValue(text2, out var value) && value != text3)
					{
						modifiedSounds.Add(text2);
					}
					AudioClip audioClip = SoundTool.GetAudioClip(directoryPath, "", text);
					SoundTool.ReplaceAudioClip(item, audioClip);
					soundHashes[text2] = text3;
					currentSounds.Add(text2);
					soundPacks[item] = packName;
					string text4 = "[" + packName + "] " + item + " sound replaced!";
					if (item2 > 0)
					{
						text4 += $" (Random chance: {item2}%)";
					}
					logger.LogInfo((object)text4);
					string key = item + (item2.HasValue ? $"-{item2.Value}-{item3}" : ("-" + item3));
					if (!string.IsNullOrEmpty(item3))
					{
						customSoundNames[key] = item3;
					}
					if (serverSync)
					{
						string text5 = Path.Combine(directoryPath, fileNameWithoutExtension + ".wav");
						logger.LogInfo((object)("[" + text5 + "] " + fileNameWithoutExtension + ".wav!"));
						AudioNetworkHandler.Instance.QueueAudioData(SerializeWavToBytes(text5), fileNameWithoutExtension + ".wav");
					}
				}
			}
		}

		public string ListAllSounds(bool isListing)
		{
			StringBuilder stringBuilder = new StringBuilder(isListing ? "Listing all currently loaded custom sounds:\n\n" : "Customsounds reloaded.\n\n");
			Dictionary<string, List<string>> soundsByPack = new Dictionary<string, List<string>>();
			Action<HashSet<string>, string> action = delegate(HashSet<string> soundsSet, string status)
			{
				foreach (string item5 in soundsSet)
				{
					(string soundName, int? percentage, string customName) tuple = ParseSoundFileName(item5);
					string item = tuple.soundName;
					int? item2 = tuple.percentage;
					string item3 = tuple.customName;
					string text = (item2.HasValue ? $" (Random: {item2.Value}%)" : "");
					string text2 = "";
					string key = item + (item2.HasValue ? $"-{item2.Value}-{item3}" : ("-" + item3));
					if (customSoundNames.TryGetValue(key, out var value))
					{
						text2 = " [" + value + "]";
					}
					string key2 = (soundPacks.ContainsKey(item) ? soundPacks[item] : "Unknown");
					if (!soundsByPack.ContainsKey(key2))
					{
						soundsByPack[key2] = new List<string>();
					}
					string item4 = (isListing ? (item + text + text2) : (item + " (" + status + ")" + text + text2));
					soundsByPack[key2].Add(item4);
				}
			};
			if (!isListing)
			{
				action(new HashSet<string>(currentSounds.Except(oldSounds)), "N¹");
				action(new HashSet<string>(oldSounds.Except(currentSounds)), "D²");
				action(new HashSet<string>(oldSounds.Intersect(currentSounds).Except(modifiedSounds)), "A.E³");
				action(new HashSet<string>(modifiedSounds), "M⁴");
			}
			else
			{
				action(new HashSet<string>(currentSounds), "N¹");
			}
			foreach (string key3 in soundsByPack.Keys)
			{
				stringBuilder.AppendLine(key3 + " :");
				foreach (string item6 in soundsByPack[key3])
				{
					stringBuilder.AppendLine("- " + item6);
				}
				stringBuilder.AppendLine();
			}
			if (!isListing)
			{
				stringBuilder.AppendLine("Footnotes:");
				stringBuilder.AppendLine("¹ N = New");
				stringBuilder.AppendLine("² D = Deleted");
				stringBuilder.AppendLine("³ A.E = Already Existed");
				stringBuilder.AppendLine("⁴ M = Modified");
				stringBuilder.AppendLine();
			}
			return stringBuilder.ToString();
		}
	}
}
namespace CustomSounds.Patches
{
	[HarmonyPatch]
	public class NetworkObjectManager
	{
		private static GameObject networkPrefab;

		private static GameObject networkHandlerHost;

		[HarmonyPatch(typeof(GameNetworkManager), "Start")]
		[HarmonyPrefix]
		public static void Init()
		{
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				networkPrefab = Plugin.Instance.LoadNetworkPrefabFromEmbeddedResource();
				networkPrefab.AddComponent<AudioNetworkHandler>();
				NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
				Plugin.Instance.logger.LogInfo((object)"Created AudioNetworkHandler prefab");
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		private static void SpawnNetworkHandler()
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					Plugin.Instance.logger.LogInfo((object)"Spawning network handler");
					networkHandlerHost = Object.Instantiate<GameObject>(networkPrefab, Vector3.zero, Quaternion.identity);
					if (networkHandlerHost.GetComponent<NetworkObject>().IsSpawned)
					{
						Debug.Log((object)"NetworkObject is spawned and active.");
					}
					else
					{
						Debug.Log((object)"Failed to spawn NetworkObject.");
					}
					networkHandlerHost.GetComponent<NetworkObject>().Spawn(true);
					if ((Object)(object)AudioNetworkHandler.Instance != (Object)null)
					{
						Debug.Log((object)"Successfully accessed AudioNetworkHandler instance.");
					}
					else
					{
						Debug.Log((object)"AudioNetworkHandler instance is null.");
					}
				}
			}
			catch
			{
				Plugin.Instance.logger.LogError((object)"Failed to spawned network handler");
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
		private static void DestroyNetworkHandler()
		{
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					Plugin.Instance.logger.LogInfo((object)"Destroying network handler");
					Object.Destroy((Object)(object)networkHandlerHost);
					networkHandlerHost = null;
				}
			}
			catch
			{
				Plugin.Instance.logger.LogError((object)"Failed to destroy network handler");
			}
		}
	}
	[HarmonyPatch]
	public class RemapKeyPatch
	{
		public Harmony _harmony;

		public static InputActionAsset asset;

		private static string defaultKey;

		private static string path;

		public static string actionName;

		public static void UpdateInputActionAsset(string thing)
		{
			asset = InputActionAsset.FromJson("\r\n            {\r\n                \"maps\" : [\r\n                    {\r\n                        \"name\" : \"CustomSounds\",\r\n                        \"actions\": [\r\n                            {\"name\": \"" + actionName + "\", \"type\" : \"button\"}\r\n                        ],\r\n                        \"bindings\" : [\r\n                            {\"path\" : \"" + thing + "\", \"action\": \"" + actionName + "\"}\r\n                        ]\r\n                    }\r\n                ]\r\n            }");
		}

		[HarmonyPatch(typeof(KepRemapPanel), "LoadKeybindsUI")]
		[HarmonyPrefix]
		public static void AddRemappableKey(KepRemapPanel __instance)
		{
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Expected O, but got Unknown
			Debug.Log((object)("[CustomSounds] Default key for sync is " + defaultKey));
			for (int i = 0; i < __instance.remappableKeys.Count; i++)
			{
				if (__instance.remappableKeys[i].ControlName == "Accept Sync")
				{
					return;
				}
			}
			RemappableKey val = new RemappableKey();
			UpdateInputActionAsset(defaultKey);
			if ((Object)(object)asset == (Object)null)
			{
				Debug.LogError((object)"InputActionAsset is null.");
				return;
			}
			InputAction val2 = asset.FindAction("CustomSounds/" + actionName, false);
			if (val2 == null)
			{
				Debug.LogError((object)"Action 'CustomSounds/AcceptSyncAction' not found.");
				return;
			}
			InputActionReference currentInput = InputActionReference.Create(asset.FindAction("CustomSounds/" + actionName, false));
			val.ControlName = "Accept Sync";
			val.currentInput = currentInput;
			__instance.remappableKeys.Add(val);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		public static void ReadInput(PlayerControllerB __instance)
		{
			if (((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && Application.isFocused)
			{
				if (!Object.op_Implicit((Object)(object)asset) || !asset.enabled)
				{
					UpdateInputActionAsset(defaultKey);
					asset.Enable();
				}
				InputAction val = asset.FindAction("CustomSounds/" + actionName, false);
				if (val != null && val.WasPressedThisFrame() && AudioNetworkHandler.isRequestingSync)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Sync request accepted successfully!", isWarning: false);
					AudioNetworkHandler.hasAcceptedSync = true;
					AudioNetworkHandler.isRequestingSync = false;
				}
			}
		}

		[HarmonyPatch(typeof(IngamePlayerSettings), "CompleteRebind")]
		[HarmonyPrefix]
		public static void SavingActionRebind(IngamePlayerSettings __instance)
		{
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			if (!(__instance.rebindingOperation.action.name != actionName))
			{
				string text = ((object)__instance.rebindingOperation.action).ToString();
				string text2 = text.Split('[', ']')[1];
				string value = text2.Replace("/Keyboard/", "");
				defaultKey = text2;
				try
				{
					KeyCode val = (KeyCode)Enum.Parse(typeof(KeyCode), value, ignoreCase: true);
					Plugin.AcceptSyncKey.Value = new KeyboardShortcut(val, Array.Empty<KeyCode>());
				}
				catch (Exception ex)
				{
					Debug.LogError((object)("Erreur lors de la conversion de la chaîne en KeyCode: " + ex.Message));
				}
				UpdateInputActionAsset(defaultKey);
			}
		}

		[HarmonyPatch(typeof(KepRemapPanel), "ResetKeybindsUI")]
		[HarmonyPrefix]
		public static void ResetAcceptAction(KepRemapPanel __instance)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Plugin.AcceptSyncKey.Value = new KeyboardShortcut((KeyCode)289, Array.Empty<KeyCode>());
			defaultKey = "<Keyboard>/f8";
			UpdateInputActionAsset(defaultKey);
			bool flag = UpdateAcceptSyncKeybind(__instance, "<Keyboard>/f8");
		}

		private static bool UpdateAcceptSyncKeybind(KepRemapPanel panel, string defaultBinding)
		{
			foreach (RemappableKey remappableKey in panel.remappableKeys)
			{
				if (remappableKey.ControlName == "Accept Sync")
				{
					remappableKey.currentInput = InputActionReference.Create(asset.FindAction("CustomSounds/AcceptSyncAction", false));
					Debug.Log((object)"[CustomSounds] Found and updated 'Accept Sync' keybinding");
					return true;
				}
			}
			Debug.Log((object)"[CustomSounds] 'Accept Sync' keybinding not found");
			return false;
		}

		static RemapKeyPatch()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			KeyboardShortcut value = Plugin.AcceptSyncKey.Value;
			defaultKey = "<Keyboard>/" + ((object)(KeyboardShortcut)(ref value)).ToString();
			path = Application.persistentDataPath + "/AcceptSyncButton.txt";
			actionName = "AcceptSyncAction";
		}
	}
	[HarmonyPatch(typeof(Terminal), "ParsePlayerSentence")]
	public static class TerminalParsePlayerSentencePatch
	{
		public static bool Prefix(Terminal __instance, ref TerminalNode __result)
		{
			string[] array = __instance.screenText.text.Split(new char[1] { '\n' });
			if (array.Length == 0)
			{
				return true;
			}
			string[] array2 = array.Last().Trim().ToLower()
				.Split(new char[1] { ' ' });
			if (array2.Length == 0 || (array2[0] != "customsounds" && array2[0] != "cs"))
			{
				return true;
			}
			Plugin.Instance.logger.LogInfo((object)("Received terminal command: " + string.Join(" ", array2)));
			if (array2.Length > 1 && (array2[0] == "customsounds" || array2[0] == "cs"))
			{
				switch (array2[1])
				{
				case "reload":
				case "rl":
					Plugin.Instance.RevertSounds();
					Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false);
					__result = CreateTerminalNode(Plugin.Instance.ListAllSounds(isListing: false));
					return false;
				case "revert":
				case "rv":
					Plugin.Instance.RevertSounds();
					__result = CreateTerminalNode("Game sounds reverted to original.\n\n");
					return false;
				case "list":
				case "l":
					__result = CreateTerminalNode(Plugin.Instance.ListAllSounds(isListing: true));
					return false;
				case "help":
				case "h":
					if (NetworkManager.Singleton.IsHost)
					{
						__result = CreateTerminalNode("CustomSounds commands \n(Can also be used with 'CS' as an alias).\n\n>CUSTOMSOUNDS LIST/L\nTo display all currently loaded sounds\n\n>CUSTOMSOUNDS RELOAD/RL\nTo reload and apply sounds from the 'CustomSounds' folder and its subfolders.\n\n>CUSTOMSOUNDS REVERT/RV\nTo unload all custom sounds and restore original game sounds\n\n>CUSTOMSOUNDS SYNC/S\nTo start the sync of custom sounds with clients\n\n>CUSTOMSOUNDS FORCE-UNSYNC/FU\nTo force the unsync process for all clients\n\n");
					}
					else
					{
						__result = CreateTerminalNode("CustomSounds commands \n(Can also be used with 'CS' as an alias).\n\n>CUSTOMSOUNDS LIST/L\nTo display all currently loaded sounds\n\n>CUSTOMSOUNDS RELOAD/RL\nTo reload and apply sounds from the 'CustomSounds' folder and its subfolders.\n\n>CUSTOMSOUNDS REVERT/RV\nTo unload all custom sounds and restore original game sounds\n\n>CUSTOMSOUNDS UNSYNC/U\nUnsyncs sounds sent by the host.\n\n");
					}
					return false;
				case "sync":
				case "s":
					if (NetworkManager.Singleton.IsHost)
					{
						if (Plugin.Instance.configUseNetworking.Value)
						{
							__result = CreateTerminalNode("Custom sound sync initiated. \nSyncing sounds with clients...\n\n");
							Plugin.Instance.ReloadSounds(serverSync: true, isTemporarySync: false);
						}
						else
						{
							__result = CreateTerminalNode("Custom sound sync is currently disabled. \nPlease enable network support in the plugin config to use this feature.\n\n");
						}
					}
					else
					{
						__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command can only be used by the host!\n\n");
					}
					return false;
				case "unsync":
				case "u":
					if (!NetworkManager.Singleton.IsHost)
					{
						__result = CreateTerminalNode("Unsyncing custom sounds. \nTemporary files deleted and original sounds reloaded.\n\n");
						Plugin.Instance.DeleteTempFolder();
						Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false);
					}
					else
					{
						__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command cannot be used by the host!\n\n");
					}
					return false;
				case "fu":
				case "force-unsync":
					if (NetworkManager.Singleton.IsHost)
					{
						__result = CreateTerminalNode("Forcing unsync for all clients. \nAll client-side temporary synced files have been deleted, and original sounds reloaded.\n\n");
						AudioNetworkHandler.Instance.ForceUnsync();
					}
					else
					{
						__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command can only be used by the host!\n\n");
					}
					return false;
				default:
					__result = CreateTerminalNode("Unknown customsounds command.\n\n");
					return false;
				}
			}
			return true;
		}

		private static TerminalNode CreateTerminalNode(string message)
		{
			TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>();
			val.displayText = message;
			val.clearPreviousText = true;
			return val;
		}
	}
}
namespace CustomSounds.Networking
{
	public class AudioNetworkHandler : NetworkBehaviour
	{
		private struct AudioData
		{
			public List<byte[]> Segments;

			public string FileName;

			public AudioData(List<byte[]> segments, string fileName)
			{
				Segments = segments;
				FileName = fileName;
			}
		}

		private List<byte[]> receivedAudioSegments = new List<byte[]>();

		private string audioFileName;

		private int totalAudioFiles;

		private int processedAudioFiles;

		private int totalSegments;

		private int processedSegments;

		public static bool isRequestingSync;

		private float[] progressThresholds = new float[4] { 0.25f, 0.5f, 0.75f, 1f };

		private int lastThresholdIndex = -1;

		public static bool hasAcceptedSync;

		private Queue<AudioData> audioQueue = new Queue<AudioData>();

		private bool isSendingAudio = false;

		public static AudioNetworkHandler Instance { get; private set; }

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
				Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
				Debug.Log((object)"AudioNetworkHandler instance created.");
			}
			else
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
				Debug.Log((object)"Extra AudioNetworkHandler instance destroyed.");
			}
		}

		public void QueueAudioData(byte[] audioData, string audioName)
		{
			List<byte[]> list = Plugin.SplitAudioData(audioData);
			totalSegments += list.Count;
			audioQueue.Enqueue(new AudioData(list, audioName));
			if (!isSendingAudio)
			{
				totalAudioFiles = audioQueue.Count;
				processedAudioFiles = 0;
				((MonoBehaviour)this).StartCoroutine(SendAudioDataQueue());
			}
		}

		private IEnumerator SendAudioDataQueue()
		{
			isSendingAudio = true;
			totalSegments = 0;
			processedSegments = 0;
			lastThresholdIndex = -1;
			RequestSyncWithClients();
			yield return (object)new WaitForSeconds(6f);
			isRequestingSync = false;
			DisplayStartingSyncMessageClientRpc();
			yield return (object)new WaitForSeconds(2f);
			while (audioQueue.Count > 0)
			{
				AudioData audioData = audioQueue.Dequeue();
				yield return ((MonoBehaviour)this).StartCoroutine(SendAudioDataCoroutine(audioData.Segments, audioData.FileName));
				processedAudioFiles++;
				UpdateProgress();
			}
			NotifyClientsQueueCompletedServerRpc();
			isSendingAudio = false;
		}

		private void RequestSyncWithClients()
		{
			foreach (NetworkClient connectedClients in NetworkManager.Singleton.ConnectedClientsList)
			{
				RequestSyncClientRpc(connectedClients.ClientId);
			}
		}

		[ClientRpc]
		private void RequestSyncClientRpc(ulong clientId)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3186703908u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, clientId);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3186703908u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsServer)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", $"Press {Plugin.AcceptSyncKey.Value} to accept the audio sync request.", isWarning: false);
					isRequestingSync = true;
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void NotifyClientsQueueCompletedServerRpc(ServerRpcParams rpcParams = default(ServerRpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(152710787u, rpcParams, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val, 152710787u, rpcParams, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					ProcessLastAudioFileClientRpc();
				}
			}
		}

		public void ForceUnsync()
		{
			ForceUnsyncClientsClientRpc();
		}

		[ClientRpc]
		private void ForceUnsyncClientsClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3960362720u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3960362720u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).IsServer)
				{
					Debug.Log((object)"Forcing all clients to delete Temporary-Sync folder.");
					return;
				}
				Plugin.Instance.ShowCustomTip("CustomSounds Sync", "The CustomSounds sync has been reset by the host.\nTemporary files deleted and original sounds reloaded", isWarning: false);
				Plugin.Instance.DeleteTempFolder();
				Plugin.Instance.RevertSounds();
				Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: false);
			}
		}

		[ClientRpc]
		private void ProcessLastAudioFileClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(234624598u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 234624598u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && hasAcceptedSync)
				{
					hasAcceptedSync = false;
					ProcessLastAudioFile();
					Debug.Log((object)"Reverting all sounds.");
					Plugin.Instance.RevertSounds();
					Debug.Log((object)"All sounds reverted!");
					Debug.Log((object)"Reloading all sounds.");
					Plugin.Instance.ReloadSounds(serverSync: false, isTemporarySync: true);
					Debug.Log((object)"All sounds reloaded!");
				}
			}
		}

		private void ProcessLastAudioFile()
		{
			if (receivedAudioSegments.Count > 0 && !string.IsNullOrEmpty(audioFileName))
			{
				byte[] byteArray = Plugin.CombineAudioSegments(receivedAudioSegments);
				Plugin.DeserializeBytesToWav(byteArray, audioFileName);
				receivedAudioSegments.Clear();
				audioFileName = null;
			}
		}

		public void SendAudioData(byte[] audioData, string audioName)
		{
			List<byte[]> list = Plugin.SplitAudioData(audioData);
			audioFileName = audioName;
			SendAudioMetaDataToClientsServerRpc(list.Count, audioName);
			((MonoBehaviour)this).StartCoroutine(SendAudioDataCoroutine(list, audioName));
		}

		[ServerRpc]
		public void SendAudioMetaDataToClientsServerRpc(int totalSegments, string fileName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3991320206u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, totalSegments);
				bool flag = fileName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(fileName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3991320206u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Debug.Log((object)$"Sending metadata to clients: {totalSegments} segments, file name: {fileName}");
				ReceiveAudioMetaDataClientRpc(totalSegments, fileName);
			}
		}

		private IEnumerator SendAudioDataCoroutine(List<byte[]> audioSegments, string audioName)
		{
			foreach (byte[] segment in audioSegments)
			{
				SendBytesToServerRpc(segment, audioName);
				processedSegments++;
				UpdateProgress();
				yield return (object)new WaitForSeconds(0.2f);
			}
		}

		[ServerRpc]
		public void SendBytesToServerRpc(byte[] audioSegment, string audioName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3131260794u, val, (RpcDelivery)0);
				bool flag = audioSegment != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioSegment, default(ForPrimitives));
				}
				bool flag2 = audioName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(audioName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3131260794u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Debug.Log((object)("Sending segment to server: " + audioName));
				ReceiveBytesClientRpc(audioSegment, audioName);
			}
		}

		[ClientRpc]
		public void ReceiveAudioMetaDataClientRpc(int totalSegments, string fileName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1027341762u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, totalSegments);
				bool flag = fileName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(fileName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1027341762u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				Debug.Log((object)$"Received metadata on client: {totalSegments} segments expected, file name: {fileName}");
				audioFileName = fileName;
				receivedAudioSegments.Clear();
			}
		}

		[ClientRpc]
		public void ReceiveBytesClientRpc(byte[] audioSegment, string audioName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2945580654u, val, (RpcDelivery)0);
				bool flag = audioSegment != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioSegment, default(ForPrimitives));
				}
				bool flag2 = audioName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(audioName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2945580654u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsServer && hasAcceptedSync)
			{
				if (!string.IsNullOrEmpty(audioName) && audioFileName != audioName)
				{
					ProcessLastAudioFile();
					audioFileName = audioName;
				}
				receivedAudioSegments.Add(audioSegment);
			}
		}

		[ClientRpc]
		private void DisplayStartingSyncMessageClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3964799390u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3964799390u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (hasAcceptedSync)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Starting audio synchronization. Please wait...", isWarning: false);
					Plugin.Instance.DeleteTempFolder();
				}
				else if (((NetworkBehaviour)this).IsServer)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Initiating audio synchronization. Sending files to clients...", isWarning: false);
				}
			}
		}

		private void UpdateProgress()
		{
			float progress = (float)processedSegments / (float)totalSegments;
			int currentThresholdIndex = GetCurrentThresholdIndex(progress);
			if (currentThresholdIndex > lastThresholdIndex)
			{
				lastThresholdIndex = currentThresholdIndex;
				UpdateProgressClientRpc(progress);
			}
		}

		private int GetCurrentThresholdIndex(float progress)
		{
			for (int num = progressThresholds.Length - 1; num >= 0; num--)
			{
				if (progress >= progressThresholds[num])
				{
					return num;
				}
			}
			return -1;
		}

		[ClientRpc]
		private void UpdateProgressClientRpc(float progress)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3902617409u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref progress, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3902617409u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || (!((NetworkBehaviour)this).IsServer && !hasAcceptedSync))
			{
				return;
			}
			string text = GenerateProgressBar(progress);
			if (progress < 1f)
			{
				if (!((NetworkBehaviour)this).IsServer)
				{
					Plugin.Instance.ShowCustomTip("CustomSounds Sync", "Sounds transfer progression:\n" + text, isWarning: false);
				}
			}
			else if (((NetworkBehaviour)this).IsServer)
			{
				Plugin.Instance.ShowCustomTip("CustomSounds Sync", "All sounds have been successfully sent!", isWarning: false);
			}
			else
			{
				Plugin.Instance.ShowCustomTip("CustomSounds Sync", "All sounds have been successfully received!", isWarning: false);
			}
		}

		private string GenerateProgressBar(float progress)
		{
			int num = 26;
			progress = Mathf.Clamp(progress, 0f, 1f);
			int num2 = (int)(progress * (float)num);
			return "[" + new string('#', num2) + new string('-', num - num2) + "] " + (int)(progress * 100f) + "%";
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_AudioNetworkHandler()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Expected O, but got Unknown
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(3186703908u, new RpcReceiveHandler(__rpc_handler_3186703908));
			NetworkManager.__rpc_func_table.Add(152710787u, new RpcReceiveHandler(__rpc_handler_152710787));
			NetworkManager.__rpc_func_table.Add(3960362720u, new RpcReceiveHandler(__rpc_handler_3960362720));
			NetworkManager.__rpc_func_table.Add(234624598u, new RpcReceiveHandler(__rpc_handler_234624598));
			NetworkManager.__rpc_func_table.Add(3991320206u, new RpcReceiveHandler(__rpc_handler_3991320206));
			NetworkManager.__rpc_func_table.Add(3131260794u, new RpcReceiveHandler(__rpc_handler_3131260794));
			NetworkManager.__rpc_func_table.Add(1027341762u, new RpcReceiveHandler(__rpc_handler_1027341762));
			NetworkManager.__rpc_func_table.Add(2945580654u, new RpcReceiveHandler(__rpc_handler_2945580654));
			NetworkManager.__rpc_func_table.Add(3964799390u, new RpcReceiveHandler(__rpc_handler_3964799390));
			NetworkManager.__rpc_func_table.Add(3902617409u, new RpcReceiveHandler(__rpc_handler_3902617409));
		}

		private static void __rpc_handler_3186703908(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong clientId = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref clientId);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).RequestSyncClientRpc(clientId);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_152710787(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ServerRpcParams server = rpcParams.Server;
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((AudioNetworkHandler)(object)target).NotifyClientsQueueCompletedServerRpc(server);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3960362720(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ForceUnsyncClientsClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_234624598(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ProcessLastAudioFileClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3991320206(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
				return;
			}
			int num = default(int);
			ByteUnpacker.ReadValueBitPacked(reader, ref num);
			bool flag = default(bool);
			((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
			string fileName = null;
			if (flag)
			{
				((FastBufferReader)(ref reader)).ReadValueSafe(ref fileName, false);
			}
			target.__rpc_exec_stage = (__RpcExecStage)1;
			((AudioNetworkHandler)(object)target).SendAudioMetaDataToClientsServerRpc(num, fileName);
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}

		private static void __rpc_handler_3131260794(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
				return;
			}
			bool flag = default(bool);
			((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
			byte[] audioSegment = null;
			if (flag)
			{
				((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioSegment, default(ForPrimitives));
			}
			bool flag2 = default(bool);
			((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
			string audioName = null;
			if (flag2)
			{
				((FastBufferReader)(ref reader)).ReadValueSafe(ref audioName, false);
			}
			target.__rpc_exec_stage = (__RpcExecStage)1;
			((AudioNetworkHandler)(object)target).SendBytesToServerRpc(audioSegment, audioName);
			target.__rpc_exec_stage = (__RpcExecStage)0;
		}

		private static void __rpc_handler_1027341762(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int num = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref num);
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string fileName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref fileName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ReceiveAudioMetaDataClientRpc(num, fileName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2945580654(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				byte[] audioSegment = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioSegment, default(ForPrimitives));
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				string audioName = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref audioName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).ReceiveBytesClientRpc(audioSegment, audioName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3964799390(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).DisplayStartingSyncMessageClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3902617409(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				float progress = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref progress, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((AudioNetworkHandler)(object)target).UpdateProgressClientRpc(progress);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "AudioNetworkHandler";
		}
	}
}

plugins/Evaisa-LethalLib/LethalLib/LethalLib.dll

Decompiled 8 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using DunGen;
using DunGen.Graph;
using LethalLib.Extras;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using On;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Audio;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalLib")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Mod for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+7c7b4f966a6195fee029a3973eece88a0d72f551")]
[assembly: AssemblyProduct("LethalLib")]
[assembly: AssemblyTitle("LethalLib")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalLib
{
	[BepInPlugin("evaisa.lethallib", "LethalLib", "0.10.1")]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModGUID = "evaisa.lethallib";

		public const string ModName = "LethalLib";

		public const string ModVersion = "0.10.1";

		public static AssetBundle MainAssets;

		public static ManualLogSource logger;

		public static ConfigFile config;

		private void Awake()
		{
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Expected O, but got Unknown
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			config = ((BaseUnityPlugin)this).Config;
			logger = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"LethalLib loaded!!");
			new ILHook((MethodBase)typeof(StackTrace).GetMethod("AddFrames", BindingFlags.Instance | BindingFlags.NonPublic), new Manipulator(IlHook));
			Enemies.Init();
			Items.Init();
			Unlockables.Init();
			MapObjects.Init();
			Dungeon.Init();
			Weathers.Init();
			Player.Init();
			Utilities.Init();
			NetworkPrefabs.Init();
		}

		private void IlHook(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallvirt(x, (MethodBase)typeof(StackFrame).GetMethod("GetFileLineNumber", BindingFlags.Instance | BindingFlags.Public))
			});
			val.RemoveRange(2);
			val.EmitDelegate<Func<StackFrame, string>>((Func<StackFrame, string>)GetLineOrIL);
		}

		private static string GetLineOrIL(StackFrame instance)
		{
			int fileLineNumber = instance.GetFileLineNumber();
			if (fileLineNumber == -1 || fileLineNumber == 0)
			{
				return "IL_" + instance.GetILOffset().ToString("X4");
			}
			return fileLineNumber.ToString();
		}
	}
}
namespace LethalLib.Modules
{
	public class ContentLoader
	{
		public class CustomContent
		{
			private string id = "";

			public string ID => id;

			public CustomContent(string id)
			{
				this.id = id;
			}
		}

		public class CustomItem : CustomContent
		{
			public Action<Item> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal Item item;

			public Item Item => item;

			public CustomItem(string id, string contentPath, Action<Item> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
			}
		}

		public class ShopItem : CustomItem
		{
			public int initPrice = 0;

			public string buyNode1Path = null;

			public string buyNode2Path = null;

			public string itemInfoPath = null;

			public void RemoveFromShop()
			{
				Items.RemoveShopItem(base.Item);
			}

			public void SetPrice(int price)
			{
				Items.UpdateShopItemPrice(base.Item, price);
			}

			public ShopItem(string id, string contentPath, int price = 0, string buyNode1Path = null, string buyNode2Path = null, string itemInfoPath = null, Action<Item> registryCallback = null)
				: base(id, contentPath, registryCallback)
			{
				initPrice = price;
				this.buyNode1Path = buyNode1Path;
				this.buyNode2Path = buyNode2Path;
				this.itemInfoPath = itemInfoPath;
			}
		}

		public class ScrapItem : CustomItem
		{
			private int rarity = 0;

			public Levels.LevelTypes LevelTypes = Levels.LevelTypes.None;

			public string[] levelOverrides = null;

			public int Rarity => rarity;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags)
			{
				Items.RemoveScrapFromLevels(base.Item, levelFlags);
			}

			public ScrapItem(string id, string contentPath, int rarity, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null, Action<Item> registryCallback = null)
				: base(id, contentPath, registryCallback)
			{
				this.rarity = rarity;
				LevelTypes = levelFlags;
				this.levelOverrides = levelOverrides;
			}
		}

		public class Unlockable : CustomContent
		{
			public Action<UnlockableItem> registryCallback = delegate
			{
			};

			internal UnlockableItem unlockable;

			public string contentPath = "";

			public int initPrice = 0;

			public string buyNode1Path = null;

			public string buyNode2Path = null;

			public string itemInfoPath = null;

			public StoreType storeType = StoreType.None;

			public UnlockableItem UnlockableItem => unlockable;

			public void RemoveFromShop()
			{
				Unlockables.DisableUnlockable(UnlockableItem);
			}

			public void SetPrice(int price)
			{
				Unlockables.UpdateUnlockablePrice(UnlockableItem, price);
			}

			public Unlockable(string id, string contentPath, int price = 0, string buyNode1Path = null, string buyNode2Path = null, string itemInfoPath = null, StoreType storeType = StoreType.None, Action<UnlockableItem> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				initPrice = price;
				this.buyNode1Path = buyNode1Path;
				this.buyNode2Path = buyNode2Path;
				this.itemInfoPath = itemInfoPath;
				this.storeType = storeType;
			}
		}

		public class CustomEnemy : CustomContent
		{
			public Action<EnemyType> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal EnemyType enemy;

			public string infoNodePath = null;

			public string infoKeywordPath = null;

			public int rarity = 0;

			public Levels.LevelTypes LevelTypes = Levels.LevelTypes.None;

			public string[] levelOverrides = null;

			public Enemies.SpawnType spawnType = (Enemies.SpawnType)(-1);

			public EnemyType Enemy => enemy;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags)
			{
				Enemies.RemoveEnemyFromLevels(Enemy, levelFlags);
			}

			public CustomEnemy(string id, string contentPath, int rarity = 0, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, Enemies.SpawnType spawnType = (Enemies.SpawnType)(-1), string[] levelOverrides = null, string infoNodePath = null, string infoKeywordPath = null, Action<EnemyType> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				this.infoNodePath = infoNodePath;
				this.infoKeywordPath = infoKeywordPath;
				this.rarity = rarity;
				LevelTypes = levelFlags;
				this.levelOverrides = levelOverrides;
				this.spawnType = spawnType;
			}
		}

		public class MapHazard : CustomContent
		{
			public Action<SpawnableMapObjectDef> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal SpawnableMapObjectDef hazard;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;

			public Levels.LevelTypes LevelTypes = Levels.LevelTypes.None;

			public string[] levelOverrides = null;

			public SpawnableMapObjectDef Hazard => hazard;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
			{
				MapObjects.RemoveMapObject(Hazard, levelFlags, levelOverrides);
			}

			public MapHazard(string id, string contentPath, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, Action<SpawnableMapObjectDef> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				LevelTypes = levelFlags;
				this.levelOverrides = levelOverrides;
				this.spawnRateFunction = spawnRateFunction;
			}
		}

		public class OutsideObject : CustomContent
		{
			public Action<SpawnableOutsideObjectDef> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal SpawnableOutsideObjectDef mapObject;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;

			public Levels.LevelTypes LevelTypes = Levels.LevelTypes.None;

			public string[] levelOverrides = null;

			public SpawnableOutsideObjectDef MapObject => mapObject;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
			{
				MapObjects.RemoveOutsideObject(MapObject, levelFlags, levelOverrides);
			}

			public OutsideObject(string id, string contentPath, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, Action<SpawnableOutsideObjectDef> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				LevelTypes = levelFlags;
				this.levelOverrides = levelOverrides;
				this.spawnRateFunction = spawnRateFunction;
			}
		}

		private Dictionary<string, CustomContent> loadedContent = new Dictionary<string, CustomContent>();

		public PluginInfo modInfo;

		private AssetBundle modBundle;

		public Action<CustomContent, GameObject> prefabCallback = delegate
		{
		};

		public Dictionary<string, CustomContent> LoadedContent => loadedContent;

		public string modName => modInfo.Metadata.Name;

		public string modVersion => modInfo.Metadata.Version.ToString();

		public string modGUID => modInfo.Metadata.GUID;

		public ContentLoader(PluginInfo modInfo, AssetBundle modBundle, Action<CustomContent, GameObject> prefabCallback = null)
		{
			this.modInfo = modInfo;
			this.modBundle = modBundle;
			if (prefabCallback != null)
			{
				this.prefabCallback = prefabCallback;
			}
		}

		public ContentLoader Create(PluginInfo modInfo, AssetBundle modBundle, Action<CustomContent, GameObject> prefabCallback = null)
		{
			return new ContentLoader(modInfo, modBundle, prefabCallback);
		}

		public void Register(CustomContent content)
		{
			if (loadedContent.ContainsKey(content.ID))
			{
				Debug.LogError((object)("[LethalLib] " + modName + " tried to register content with ID " + content.ID + " but it already exists!"));
				return;
			}
			if (content is CustomItem customItem)
			{
				Item val = (customItem.item = modBundle.LoadAsset<Item>(customItem.contentPath));
				NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
				Utilities.FixMixerGroups(val.spawnPrefab);
				prefabCallback(content, val.spawnPrefab);
				customItem.registryCallback(val);
				if (content is ShopItem shopItem)
				{
					TerminalNode buyNode = null;
					TerminalNode buyNode2 = null;
					TerminalNode itemInfo = null;
					if (shopItem.buyNode1Path != null)
					{
						buyNode = modBundle.LoadAsset<TerminalNode>(shopItem.buyNode1Path);
					}
					if (shopItem.buyNode2Path != null)
					{
						buyNode2 = modBundle.LoadAsset<TerminalNode>(shopItem.buyNode2Path);
					}
					if (shopItem.itemInfoPath != null)
					{
						itemInfo = modBundle.LoadAsset<TerminalNode>(shopItem.itemInfoPath);
					}
					Items.RegisterShopItem(val, buyNode, buyNode2, itemInfo, shopItem.initPrice);
				}
				else if (content is ScrapItem scrapItem)
				{
					Items.RegisterScrap(val, scrapItem.Rarity, scrapItem.LevelTypes, scrapItem.levelOverrides);
				}
				else
				{
					Items.RegisterItem(val);
				}
			}
			else if (content is Unlockable unlockable)
			{
				UnlockableItemDef unlockableItemDef = modBundle.LoadAsset<UnlockableItemDef>(unlockable.contentPath);
				if ((Object)(object)unlockableItemDef.unlockable.prefabObject != (Object)null)
				{
					NetworkPrefabs.RegisterNetworkPrefab(unlockableItemDef.unlockable.prefabObject);
					prefabCallback(content, unlockableItemDef.unlockable.prefabObject);
					Utilities.FixMixerGroups(unlockableItemDef.unlockable.prefabObject);
				}
				unlockable.unlockable = unlockableItemDef.unlockable;
				unlockable.registryCallback(unlockableItemDef.unlockable);
				TerminalNode buyNode3 = null;
				TerminalNode buyNode4 = null;
				TerminalNode itemInfo2 = null;
				if (unlockable.buyNode1Path != null)
				{
					buyNode3 = modBundle.LoadAsset<TerminalNode>(unlockable.buyNode1Path);
				}
				if (unlockable.buyNode2Path != null)
				{
					buyNode4 = modBundle.LoadAsset<TerminalNode>(unlockable.buyNode2Path);
				}
				if (unlockable.itemInfoPath != null)
				{
					itemInfo2 = modBundle.LoadAsset<TerminalNode>(unlockable.itemInfoPath);
				}
				Unlockables.RegisterUnlockable(unlockableItemDef, unlockable.storeType, buyNode3, buyNode4, itemInfo2, unlockable.initPrice);
			}
			else if (content is CustomEnemy customEnemy)
			{
				EnemyType val2 = modBundle.LoadAsset<EnemyType>(customEnemy.contentPath);
				NetworkPrefabs.RegisterNetworkPrefab(val2.enemyPrefab);
				Utilities.FixMixerGroups(val2.enemyPrefab);
				customEnemy.enemy = val2;
				prefabCallback(content, val2.enemyPrefab);
				customEnemy.registryCallback(val2);
				TerminalNode infoNode = null;
				TerminalKeyword infoKeyword = null;
				if (customEnemy.infoNodePath != null)
				{
					infoNode = modBundle.LoadAsset<TerminalNode>(customEnemy.infoNodePath);
				}
				if (customEnemy.infoKeywordPath != null)
				{
					infoKeyword = modBundle.LoadAsset<TerminalKeyword>(customEnemy.infoKeywordPath);
				}
				if (customEnemy.spawnType == (Enemies.SpawnType)(-1))
				{
					Enemies.RegisterEnemy(val2, customEnemy.rarity, customEnemy.LevelTypes, customEnemy.levelOverrides, infoNode, infoKeyword);
				}
				else
				{
					Enemies.RegisterEnemy(val2, customEnemy.rarity, customEnemy.LevelTypes, customEnemy.spawnType, customEnemy.levelOverrides, infoNode, infoKeyword);
				}
			}
			else if (content is MapHazard mapHazard)
			{
				SpawnableMapObjectDef spawnableMapObjectDef = (mapHazard.hazard = modBundle.LoadAsset<SpawnableMapObjectDef>(mapHazard.contentPath));
				NetworkPrefabs.RegisterNetworkPrefab(spawnableMapObjectDef.spawnableMapObject.prefabToSpawn);
				Utilities.FixMixerGroups(spawnableMapObjectDef.spawnableMapObject.prefabToSpawn);
				prefabCallback(content, spawnableMapObjectDef.spawnableMapObject.prefabToSpawn);
				mapHazard.registryCallback(spawnableMapObjectDef);
				MapObjects.RegisterMapObject(spawnableMapObjectDef, mapHazard.LevelTypes, mapHazard.levelOverrides, mapHazard.spawnRateFunction);
			}
			else if (content is OutsideObject outsideObject)
			{
				SpawnableOutsideObjectDef spawnableOutsideObjectDef = (outsideObject.mapObject = modBundle.LoadAsset<SpawnableOutsideObjectDef>(outsideObject.contentPath));
				NetworkPrefabs.RegisterNetworkPrefab(spawnableOutsideObjectDef.spawnableMapObject.spawnableObject.prefabToSpawn);
				Utilities.FixMixerGroups(spawnableOutsideObjectDef.spawnableMapObject.spawnableObject.prefabToSpawn);
				prefabCallback(content, spawnableOutsideObjectDef.spawnableMapObject.spawnableObject.prefabToSpawn);
				outsideObject.registryCallback(spawnableOutsideObjectDef);
				MapObjects.RegisterOutsideObject(spawnableOutsideObjectDef, outsideObject.LevelTypes, outsideObject.levelOverrides, outsideObject.spawnRateFunction);
			}
			loadedContent.Add(content.ID, content);
		}

		public void RegisterAll(CustomContent[] content)
		{
			Plugin.logger.LogInfo((object)$"[LethalLib] {modName} is registering {content.Length} content items!");
			foreach (CustomContent content2 in content)
			{
				Register(content2);
			}
		}

		public void RegisterAll(List<CustomContent> content)
		{
			Plugin.logger.LogInfo((object)$"[LethalLib] {modName} is registering {content.Count} content items!");
			foreach (CustomContent item in content)
			{
				Register(item);
			}
		}
	}
	public class Dungeon
	{
		public class CustomDungeonArchetype
		{
			public DungeonArchetype archeType;

			public Levels.LevelTypes LevelTypes;

			public int lineIndex = -1;
		}

		public class CustomGraphLine
		{
			public GraphLine graphLine;

			public Levels.LevelTypes LevelTypes;
		}

		public class CustomDungeon
		{
			public int rarity;

			public DungeonFlow dungeonFlow;

			public Levels.LevelTypes LevelTypes;

			public string[] levelOverrides;

			public int dungeonIndex = -1;

			public AudioClip firstTimeDungeonAudio;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_GenerateNewFloor <0>__RoundManager_GenerateNewFloor;

			public static hook_Start <1>__RoundManager_Start;

			public static hook_Start <2>__StartOfRound_Start;
		}

		public static List<CustomDungeonArchetype> customDungeonArchetypes = new List<CustomDungeonArchetype>();

		public static List<CustomGraphLine> customGraphLines = new List<CustomGraphLine>();

		public static Dictionary<string, TileSet> extraTileSets = new Dictionary<string, TileSet>();

		public static Dictionary<string, GameObjectChance> extraRooms = new Dictionary<string, GameObjectChance>();

		public static List<CustomDungeon> customDungeons = new List<CustomDungeon>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Expected O, but got Unknown
			object obj = <>O.<0>__RoundManager_GenerateNewFloor;
			if (obj == null)
			{
				hook_GenerateNewFloor val = RoundManager_GenerateNewFloor;
				<>O.<0>__RoundManager_GenerateNewFloor = val;
				obj = (object)val;
			}
			RoundManager.GenerateNewFloor += (hook_GenerateNewFloor)obj;
			object obj2 = <>O.<1>__RoundManager_Start;
			if (obj2 == null)
			{
				hook_Start val2 = RoundManager_Start;
				<>O.<1>__RoundManager_Start = val2;
				obj2 = (object)val2;
			}
			RoundManager.Start += (hook_Start)obj2;
			object obj3 = <>O.<2>__StartOfRound_Start;
			if (obj3 == null)
			{
				hook_Start val3 = StartOfRound_Start;
				<>O.<2>__StartOfRound_Start = val3;
				obj3 = (object)val3;
			}
			StartOfRound.Start += (hook_Start)obj3;
		}

		private static void StartOfRound_Start(orig_Start orig, StartOfRound self)
		{
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Expected O, but got Unknown
			foreach (CustomDungeon dungeon in customDungeons)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = dungeon.LevelTypes.HasFlag(Levels.LevelTypes.All) || (dungeon.levelOverrides != null && dungeon.levelOverrides.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()));
					if (Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag)
					{
						Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
						if ((flag || dungeon.LevelTypes.HasFlag(levelTypes)) && !val.dungeonFlowTypes.Any((IntWithRarity rarityInt) => rarityInt.id == dungeon.dungeonIndex))
						{
							List<IntWithRarity> list = val.dungeonFlowTypes.ToList();
							list.Add(new IntWithRarity
							{
								id = dungeon.dungeonIndex,
								rarity = dungeon.rarity
							});
							val.dungeonFlowTypes = list.ToArray();
						}
					}
				}
			}
			Plugin.logger.LogInfo((object)"Added custom dungeons to levels");
			orig.Invoke(self);
		}

		private static void RoundManager_Start(orig_Start orig, RoundManager self)
		{
			foreach (CustomDungeon customDungeon in customDungeons)
			{
				if (self.dungeonFlowTypes.Contains(customDungeon.dungeonFlow))
				{
					continue;
				}
				List<DungeonFlow> list = self.dungeonFlowTypes.ToList();
				list.Add(customDungeon.dungeonFlow);
				self.dungeonFlowTypes = list.ToArray();
				int dungeonIndex = self.dungeonFlowTypes.Length - 1;
				customDungeon.dungeonIndex = dungeonIndex;
				List<AudioClip> list2 = self.firstTimeDungeonAudios.ToList();
				if (list2.Count != self.dungeonFlowTypes.Length - 1)
				{
					while (list2.Count < self.dungeonFlowTypes.Length - 1)
					{
						list2.Add(null);
					}
				}
				list2.Add(customDungeon.firstTimeDungeonAudio);
				self.firstTimeDungeonAudios = list2.ToArray();
			}
			orig.Invoke(self);
		}

		private static void RoundManager_GenerateNewFloor(orig_GenerateNewFloor orig, RoundManager self)
		{
			string name = ((Object)self.currentLevel).name;
			if (Enum.IsDefined(typeof(Levels.LevelTypes), name))
			{
				Levels.LevelTypes levelEnum = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				int index = 0;
				self.dungeonGenerator.Generator.DungeonFlow.Lines.ForEach(delegate(GraphLine line)
				{
					foreach (CustomDungeonArchetype customDungeonArchetype in customDungeonArchetypes)
					{
						if (customDungeonArchetype.LevelTypes.HasFlag(levelEnum) && !line.DungeonArchetypes.Contains(customDungeonArchetype.archeType) && (customDungeonArchetype.lineIndex == -1 || customDungeonArchetype.lineIndex == index))
						{
							line.DungeonArchetypes.Add(customDungeonArchetype.archeType);
							Plugin.logger.LogInfo((object)("Added " + ((Object)customDungeonArchetype.archeType).name + " to " + name));
						}
					}
					foreach (DungeonArchetype dungeonArchetype in line.DungeonArchetypes)
					{
						string name2 = ((Object)dungeonArchetype).name;
						if (extraTileSets.ContainsKey(name2))
						{
							TileSet val4 = extraTileSets[name2];
							if (!dungeonArchetype.TileSets.Contains(val4))
							{
								dungeonArchetype.TileSets.Add(val4);
								Plugin.logger.LogInfo((object)("Added " + ((Object)val4).name + " to " + name));
							}
						}
						foreach (TileSet tileSet in dungeonArchetype.TileSets)
						{
							string name3 = ((Object)tileSet).name;
							if (extraRooms.ContainsKey(name3))
							{
								GameObjectChance item = extraRooms[name3];
								if (!tileSet.TileWeights.Weights.Contains(item))
								{
									tileSet.TileWeights.Weights.Add(item);
								}
							}
						}
					}
					index++;
				});
				foreach (CustomGraphLine customGraphLine in customGraphLines)
				{
					if (customGraphLine.LevelTypes.HasFlag(levelEnum) && !self.dungeonGenerator.Generator.DungeonFlow.Lines.Contains(customGraphLine.graphLine))
					{
						self.dungeonGenerator.Generator.DungeonFlow.Lines.Add(customGraphLine.graphLine);
					}
				}
			}
			orig.Invoke(self);
			NetworkManager val = Object.FindObjectOfType<NetworkManager>();
			RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>();
			RandomMapObject[] array2 = array;
			foreach (RandomMapObject val2 in array2)
			{
				for (int j = 0; j < val2.spawnablePrefabs.Count; j++)
				{
					string prefabName = ((Object)val2.spawnablePrefabs[j]).name;
					NetworkPrefab val3 = val.NetworkConfig.Prefabs.m_Prefabs.First((NetworkPrefab x) => ((Object)x.Prefab).name == prefabName);
					if (val3 != null && (Object)(object)val3.Prefab != (Object)(object)val2.spawnablePrefabs[j])
					{
						val2.spawnablePrefabs[j] = val3.Prefab;
					}
				}
			}
		}

		public static void AddArchetype(DungeonArchetype archetype, Levels.LevelTypes levelFlags, int lineIndex = -1)
		{
			CustomDungeonArchetype customDungeonArchetype = new CustomDungeonArchetype();
			customDungeonArchetype.archeType = archetype;
			customDungeonArchetype.LevelTypes = levelFlags;
			customDungeonArchetype.lineIndex = lineIndex;
			customDungeonArchetypes.Add(customDungeonArchetype);
		}

		public static void AddLine(GraphLine line, Levels.LevelTypes levelFlags)
		{
			CustomGraphLine customGraphLine = new CustomGraphLine();
			customGraphLine.graphLine = line;
			customGraphLine.LevelTypes = levelFlags;
			customGraphLines.Add(customGraphLine);
		}

		public static void AddLine(DungeonGraphLineDef line, Levels.LevelTypes levelFlags)
		{
			AddLine(line.graphLine, levelFlags);
		}

		public static void AddTileSet(TileSet set, string archetypeName)
		{
			extraTileSets.Add(archetypeName, set);
		}

		public static void AddRoom(GameObjectChance room, string tileSetName)
		{
			extraRooms.Add(tileSetName, room);
		}

		public static void AddRoom(GameObjectChanceDef room, string tileSetName)
		{
			AddRoom(room.gameObjectChance, tileSetName);
		}

		public static void AddDungeon(DungeonDef dungeon, Levels.LevelTypes levelFlags)
		{
			AddDungeon(dungeon.dungeonFlow, dungeon.rarity, levelFlags, dungeon.firstTimeDungeonAudio);
		}

		public static void AddDungeon(DungeonDef dungeon, Levels.LevelTypes levelFlags, string[] levelOverrides)
		{
			AddDungeon(dungeon.dungeonFlow, dungeon.rarity, levelFlags, levelOverrides, dungeon.firstTimeDungeonAudio);
		}

		public static void AddDungeon(DungeonFlow dungeon, int rarity, Levels.LevelTypes levelFlags, AudioClip firstTimeDungeonAudio = null)
		{
			customDungeons.Add(new CustomDungeon
			{
				dungeonFlow = dungeon,
				rarity = rarity,
				LevelTypes = levelFlags,
				firstTimeDungeonAudio = firstTimeDungeonAudio
			});
		}

		public static void AddDungeon(DungeonFlow dungeon, int rarity, Levels.LevelTypes levelFlags, string[] levelOverrides = null, AudioClip firstTimeDungeonAudio = null)
		{
			customDungeons.Add(new CustomDungeon
			{
				dungeonFlow = dungeon,
				rarity = rarity,
				LevelTypes = levelFlags,
				firstTimeDungeonAudio = firstTimeDungeonAudio,
				levelOverrides = levelOverrides
			});
		}
	}
	public class Enemies
	{
		public struct EnemyAssetInfo
		{
			public EnemyType EnemyAsset;

			public TerminalKeyword keyword;
		}

		public enum SpawnType
		{
			Default,
			Daytime,
			Outside
		}

		public class SpawnableEnemy
		{
			public EnemyType enemy;

			public int rarity;

			public Levels.LevelTypes spawnLevels;

			public SpawnType spawnType;

			public TerminalNode terminalNode;

			public TerminalKeyword infoKeyword;

			public string modName;

			public string[] spawnLevelOverrides;

			public SpawnableEnemy(EnemyType enemy, int rarity, Levels.LevelTypes spawnLevels, SpawnType spawnType, string[] spawnLevelOverrides = null)
			{
				this.enemy = enemy;
				this.rarity = rarity;
				this.spawnLevels = spawnLevels;
				this.spawnType = spawnType;
				this.spawnLevelOverrides = spawnLevelOverrides;
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__RegisterLevelEnemies;

			public static hook_Start <1>__Terminal_Start;
		}

		public static Terminal terminal;

		public static List<EnemyAssetInfo> enemyAssetInfos = new List<EnemyAssetInfo>();

		public static List<SpawnableEnemy> spawnableEnemies = new List<SpawnableEnemy>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__RegisterLevelEnemies;
			if (obj == null)
			{
				hook_Awake val = RegisterLevelEnemies;
				<>O.<0>__RegisterLevelEnemies = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Start;
			if (obj2 == null)
			{
				hook_Start val2 = Terminal_Start;
				<>O.<1>__Terminal_Start = val2;
				obj2 = (object)val2;
			}
			Terminal.Start += (hook_Start)obj2;
		}

		private static void Terminal_Start(orig_Start orig, Terminal self)
		{
			//IL_0279: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_028b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a1: Expected O, but got Unknown
			terminal = self;
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			List<string> list = new List<string>();
			foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies)
			{
				if (list.Contains(spawnableEnemy.enemy.enemyName))
				{
					Plugin.logger.LogInfo((object)("Skipping " + spawnableEnemy.enemy.enemyName + " because it was already added"));
					continue;
				}
				if ((Object)(object)spawnableEnemy.terminalNode == (Object)null)
				{
					spawnableEnemy.terminalNode = ScriptableObject.CreateInstance<TerminalNode>();
					spawnableEnemy.terminalNode.displayText = spawnableEnemy.enemy.enemyName + "\n\nDanger level: Unknown\n\n[No information about this creature was found.]\n\n";
					spawnableEnemy.terminalNode.clearPreviousText = true;
					spawnableEnemy.terminalNode.maxCharactersToType = 35;
					spawnableEnemy.terminalNode.creatureName = spawnableEnemy.enemy.enemyName;
				}
				if (self.enemyFiles.Any((TerminalNode x) => x.creatureName == spawnableEnemy.terminalNode.creatureName))
				{
					Plugin.logger.LogInfo((object)("Skipping " + spawnableEnemy.enemy.enemyName + " because it was already added"));
					continue;
				}
				TerminalKeyword keyword2 = (((Object)(object)spawnableEnemy.infoKeyword != (Object)null) ? spawnableEnemy.infoKeyword : TerminalUtils.CreateTerminalKeyword(spawnableEnemy.terminalNode.creatureName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val));
				keyword2.defaultVerb = val;
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				if (!list2.Any((TerminalKeyword x) => x.word == keyword2.word))
				{
					list2.Add(keyword2);
					self.terminalNodes.allKeywords = list2.ToArray();
				}
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				if (!list3.Any((CompatibleNoun x) => x.noun.word == keyword2.word))
				{
					list3.Add(new CompatibleNoun
					{
						noun = keyword2,
						result = spawnableEnemy.terminalNode
					});
				}
				val.compatibleNouns = list3.ToArray();
				spawnableEnemy.terminalNode.creatureFileID = self.enemyFiles.Count;
				self.enemyFiles.Add(spawnableEnemy.terminalNode);
				spawnableEnemy.enemy.enemyPrefab.GetComponentInChildren<ScanNodeProperties>().creatureScanID = spawnableEnemy.terminalNode.creatureFileID;
				EnemyAssetInfo enemyAssetInfo = default(EnemyAssetInfo);
				enemyAssetInfo.EnemyAsset = spawnableEnemy.enemy;
				enemyAssetInfo.keyword = keyword2;
				EnemyAssetInfo item = enemyAssetInfo;
				enemyAssetInfos.Add(item);
			}
			orig.Invoke(self);
		}

		private static void RegisterLevelEnemies(orig_Awake orig, StartOfRound self)
		{
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Expected O, but got Unknown
			orig.Invoke(self);
			foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = spawnableEnemy.spawnLevels.HasFlag(Levels.LevelTypes.All) || (spawnableEnemy.spawnLevelOverrides != null && spawnableEnemy.spawnLevelOverrides.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()));
					if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
					{
						continue;
					}
					Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
					if (!flag && !spawnableEnemy.spawnLevels.HasFlag(levelTypes))
					{
						continue;
					}
					SpawnableEnemyWithRarity item2 = new SpawnableEnemyWithRarity
					{
						enemyType = spawnableEnemy.enemy,
						rarity = spawnableEnemy.rarity
					};
					switch (spawnableEnemy.spawnType)
					{
					case SpawnType.Default:
						if (!val.Enemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.Enemies.Add(item2);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Default]"));
						}
						break;
					case SpawnType.Daytime:
						if (!val.DaytimeEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.DaytimeEnemies.Add(item2);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Daytime]"));
						}
						break;
					case SpawnType.Outside:
						if (!val.OutsideEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.OutsideEnemies.Add(item2);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Outside]"));
						}
						break;
					}
				}
			}
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, SpawnType spawnType, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, spawnType);
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			spawnableEnemy.modName = name;
			spawnableEnemies.Add(spawnableEnemy);
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, SpawnType spawnType, string[] spawnLevelOverrides = null, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, spawnType, spawnLevelOverrides);
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			spawnableEnemy.modName = name;
			spawnableEnemies.Add(spawnableEnemy);
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, enemy.isDaytimeEnemy ? SpawnType.Daytime : (enemy.isOutsideEnemy ? SpawnType.Outside : SpawnType.Default));
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			spawnableEnemy.modName = name;
			spawnableEnemies.Add(spawnableEnemy);
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, string[] spawnLevelOverrides = null, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, enemy.isDaytimeEnemy ? SpawnType.Daytime : (enemy.isOutsideEnemy ? SpawnType.Outside : SpawnType.Default), spawnLevelOverrides);
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			spawnableEnemy.modName = name;
			spawnableEnemies.Add(spawnableEnemy);
		}

		public static void RemoveEnemyFromLevels(EnemyType enemyType, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
		{
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					List<SpawnableEnemyWithRarity> enemies = val.Enemies;
					List<SpawnableEnemyWithRarity> daytimeEnemies = val.DaytimeEnemies;
					List<SpawnableEnemyWithRarity> outsideEnemies = val.OutsideEnemies;
					enemies.RemoveAll((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)enemyType);
					daytimeEnemies.RemoveAll((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)enemyType);
					outsideEnemies.RemoveAll((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)enemyType);
				}
			}
		}
	}
	public class Items
	{
		public struct ItemSaveOrderData
		{
			public int itemId;

			public string itemName;

			public string assetName;
		}

		public struct BuyableItemAssetInfo
		{
			public Item itemAsset;

			public TerminalKeyword keyword;
		}

		public class ScrapItem
		{
			public Item item;

			public int rarity;

			public Levels.LevelTypes spawnLevels;

			public string[] spawnLevelOverrides;

			public string modName;

			public ScrapItem(Item item, int rarity, Levels.LevelTypes spawnLevels = Levels.LevelTypes.None, string[] spawnLevelOverrides = null)
			{
				this.item = item;
				this.rarity = rarity;
				this.spawnLevels = spawnLevels;
				this.spawnLevelOverrides = spawnLevelOverrides;
			}
		}

		public class PlainItem
		{
			public Item item;

			public string modName;

			public PlainItem(Item item)
			{
				this.item = item;
			}
		}

		public class ShopItem
		{
			public Item item;

			public TerminalNode buyNode1;

			public TerminalNode buyNode2;

			public TerminalNode itemInfo;

			public int price;

			public string modName;

			public ShopItem(Item item, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = 0)
			{
				this.item = item;
				this.price = price;
				if ((Object)(object)buyNode1 != (Object)null)
				{
					this.buyNode1 = buyNode1;
				}
				if ((Object)(object)buyNode2 != (Object)null)
				{
					this.buyNode2 = buyNode2;
				}
				if ((Object)(object)itemInfo != (Object)null)
				{
					this.itemInfo = itemInfo;
				}
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_Start <1>__StartOfRound_Start;

			public static hook_Awake <2>__Terminal_Awake;
		}

		public static ConfigEntry<bool> useSavedataFix;

		public static List<Item> LethalLibItemList = new List<Item>();

		public static List<BuyableItemAssetInfo> buyableItemAssetInfos = new List<BuyableItemAssetInfo>();

		public static Terminal terminal;

		public static List<ScrapItem> scrapItems = new List<ScrapItem>();

		public static List<ShopItem> shopItems = new List<ShopItem>();

		public static List<PlainItem> plainItems = new List<PlainItem>();

		public static void Init()
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			useSavedataFix = Plugin.config.Bind<bool>("Items", "EnableItemSaveFix", false, "Allow for LethalLib to store/reorder the item list, which should fix issues where items get reshuffled when loading an old save. This is experimental and may cause save corruptions occasionally.");
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__StartOfRound_Start;
			if (obj2 == null)
			{
				hook_Start val2 = StartOfRound_Start;
				<>O.<1>__StartOfRound_Start = val2;
				obj2 = (object)val2;
			}
			StartOfRound.Start += (hook_Start)obj2;
			object obj3 = <>O.<2>__Terminal_Awake;
			if (obj3 == null)
			{
				hook_Awake val3 = Terminal_Awake;
				<>O.<2>__Terminal_Awake = val3;
				obj3 = (object)val3;
			}
			Terminal.Awake += (hook_Awake)obj3;
		}

		private static void StartOfRound_Start(orig_Start orig, StartOfRound self)
		{
			if (useSavedataFix.Value && ((NetworkBehaviour)self).IsHost)
			{
				Plugin.logger.LogInfo((object)"Fixing Item savedata!!");
				List<ItemSaveOrderData> itemList = new List<ItemSaveOrderData>();
				StartOfRound.Instance.allItemsList.itemsList.ForEach(delegate(Item item)
				{
					itemList.Add(new ItemSaveOrderData
					{
						itemId = item.itemId,
						itemName = item.itemName,
						assetName = ((Object)item).name
					});
				});
				if (ES3.KeyExists("LethalLibAllItemsList", GameNetworkManager.Instance.currentSaveFileName))
				{
					itemList = ES3.Load<List<ItemSaveOrderData>>("LethalLibAllItemsList", GameNetworkManager.Instance.currentSaveFileName);
				}
				List<Item> itemsList = StartOfRound.Instance.allItemsList.itemsList;
				List<Item> list = new List<Item>();
				foreach (ItemSaveOrderData item2 in itemList)
				{
					Item val = ((IEnumerable<Item>)itemsList).FirstOrDefault((Func<Item, bool>)((Item x) => x.itemId == item2.itemId && x.itemName == item2.itemName && item2.assetName == ((Object)x).name));
					if ((Object)(object)val != (Object)null)
					{
						list.Add(val);
					}
					else
					{
						list.Add(ScriptableObject.CreateInstance<Item>());
					}
				}
				foreach (Item item3 in itemsList)
				{
					if (!list.Contains(item3))
					{
						list.Add(item3);
					}
				}
				StartOfRound.Instance.allItemsList.itemsList = list;
				ES3.Save<List<ItemSaveOrderData>>("LethalLibAllItemsList", itemList, GameNetworkManager.Instance.currentSaveFileName);
			}
			orig.Invoke(self);
		}

		private static void Terminal_Awake(orig_Awake orig, Terminal self)
		{
			//IL_0304: Unknown result type (might be due to invalid IL or missing references)
			//IL_0309: Unknown result type (might be due to invalid IL or missing references)
			//IL_033e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0347: Expected O, but got Unknown
			//IL_0349: Unknown result type (might be due to invalid IL or missing references)
			//IL_034e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0383: Unknown result type (might be due to invalid IL or missing references)
			//IL_038b: Expected O, but got Unknown
			//IL_03ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_03fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0409: Expected O, but got Unknown
			//IL_049d: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_04aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b7: Expected O, but got Unknown
			terminal = self;
			List<Item> list = self.buyableItemsList.ToList();
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			Plugin.logger.LogInfo((object)$"Adding {shopItems.Count} items to terminal");
			foreach (ShopItem item in shopItems)
			{
				if (list.Any((Item x) => x.itemName == item.item.itemName))
				{
					Plugin.logger.LogInfo((object)("Item " + item.item.itemName + " already exists in terminal, skipping"));
					continue;
				}
				if (item.price == -1)
				{
					item.price = item.item.creditsWorth;
				}
				else
				{
					item.item.creditsWorth = item.price;
				}
				list.Add(item.item);
				string itemName = item.item.itemName;
				char c = itemName[itemName.Length - 1];
				string text = itemName;
				TerminalNode val3 = item.buyNode2;
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val3).name = itemName.Replace(" ", "-") + "BuyNode2";
					val3.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n";
					val3.clearPreviousText = true;
					val3.maxCharactersToType = 15;
				}
				val3.buyItemIndex = list.Count - 1;
				val3.isConfirmationNode = false;
				val3.itemCost = item.price;
				val3.playSyncedClip = 0;
				TerminalNode val4 = item.buyNode1;
				if ((Object)(object)val4 == (Object)null)
				{
					val4 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val4).name = itemName.Replace(" ", "-") + "BuyNode1";
					val4.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n";
					val4.clearPreviousText = true;
					val4.maxCharactersToType = 35;
				}
				val4.buyItemIndex = list.Count - 1;
				val4.isConfirmationNode = true;
				val4.overrideOptions = true;
				val4.itemCost = item.price;
				val4.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2]
				{
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"),
						result = val3
					},
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"),
						result = result
					}
				};
				TerminalKeyword val5 = TerminalUtils.CreateTerminalKeyword(itemName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val);
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(val5);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = val5,
					result = val4
				});
				val.compatibleNouns = list3.ToArray();
				TerminalNode val6 = item.itemInfo;
				if ((Object)(object)val6 == (Object)null)
				{
					val6 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val6).name = itemName.Replace(" ", "-") + "InfoNode";
					val6.displayText = "[No information about this object was found.]\n\n";
					val6.clearPreviousText = true;
					val6.maxCharactersToType = 25;
				}
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list4 = val2.compatibleNouns.ToList();
				list4.Add(new CompatibleNoun
				{
					noun = val5,
					result = val6
				});
				val2.compatibleNouns = list4.ToArray();
				BuyableItemAssetInfo buyableItemAssetInfo = default(BuyableItemAssetInfo);
				buyableItemAssetInfo.itemAsset = item.item;
				buyableItemAssetInfo.keyword = val5;
				BuyableItemAssetInfo item2 = buyableItemAssetInfo;
				buyableItemAssetInfos.Add(item2);
			}
			self.buyableItemsList = list.ToArray();
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Expected O, but got Unknown
			orig.Invoke(self);
			foreach (ScrapItem scrapItem in scrapItems)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = scrapItem.spawnLevels.HasFlag(Levels.LevelTypes.All) || (scrapItem.spawnLevelOverrides != null && scrapItem.spawnLevelOverrides.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()));
					if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
					{
						continue;
					}
					Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
					if (flag || scrapItem.spawnLevels.HasFlag(levelTypes))
					{
						SpawnableItemWithRarity item2 = new SpawnableItemWithRarity
						{
							spawnableItem = scrapItem.item,
							rarity = scrapItem.rarity
						};
						if (!val.spawnableScrap.Any((SpawnableItemWithRarity x) => (Object)(object)x.spawnableItem == (Object)(object)scrapItem.item))
						{
							val.spawnableScrap.Add(item2);
						}
					}
				}
			}
			foreach (ScrapItem scrapItem2 in scrapItems)
			{
				if (!self.allItemsList.itemsList.Contains(scrapItem2.item))
				{
					if (scrapItem2.modName != "LethalLib")
					{
						Plugin.logger.LogInfo((object)(scrapItem2.modName + " registered item: " + scrapItem2.item.itemName));
					}
					else
					{
						Plugin.logger.LogInfo((object)("Registered item: " + scrapItem2.item.itemName));
					}
					LethalLibItemList.Add(scrapItem2.item);
					self.allItemsList.itemsList.Add(scrapItem2.item);
				}
			}
			foreach (ShopItem shopItem in shopItems)
			{
				if (!self.allItemsList.itemsList.Contains(shopItem.item))
				{
					if (shopItem.modName != "LethalLib")
					{
						Plugin.logger.LogInfo((object)(shopItem.modName + " registered item: " + shopItem.item.itemName));
					}
					else
					{
						Plugin.logger.LogInfo((object)("Registered item: " + shopItem.item.itemName));
					}
					LethalLibItemList.Add(shopItem.item);
					self.allItemsList.itemsList.Add(shopItem.item);
				}
			}
			foreach (PlainItem plainItem in plainItems)
			{
				if (!self.allItemsList.itemsList.Contains(plainItem.item))
				{
					if (plainItem.modName != "LethalLib")
					{
						Plugin.logger.LogInfo((object)(plainItem.modName + " registered item: " + plainItem.item.itemName));
					}
					else
					{
						Plugin.logger.LogInfo((object)("Registered item: " + plainItem.item.itemName));
					}
					LethalLibItemList.Add(plainItem.item);
					self.allItemsList.itemsList.Add(plainItem.item);
				}
			}
		}

		public static void RegisterScrap(Item spawnableItem, int rarity, Levels.LevelTypes levelFlags)
		{
			ScrapItem scrapItem = new ScrapItem(spawnableItem, rarity, levelFlags);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			scrapItem.modName = name;
			scrapItems.Add(scrapItem);
		}

		public static void RegisterScrap(Item spawnableItem, int rarity, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
		{
			ScrapItem scrapItem = new ScrapItem(spawnableItem, rarity, levelFlags, levelOverrides);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			scrapItem.modName = name;
			scrapItems.Add(scrapItem);
		}

		public static void RegisterShopItem(Item shopItem, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			ShopItem shopItem2 = new ShopItem(shopItem, buyNode1, buyNode2, itemInfo, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			shopItem2.modName = name;
			shopItems.Add(shopItem2);
		}

		public static void RegisterShopItem(Item shopItem, int price = -1)
		{
			ShopItem shopItem2 = new ShopItem(shopItem, null, null, null, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			shopItem2.modName = name;
			shopItems.Add(shopItem2);
		}

		public static void RegisterItem(Item plainItem)
		{
			PlainItem plainItem2 = new PlainItem(plainItem);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			plainItem2.modName = name;
			plainItems.Add(plainItem2);
		}

		public static void RemoveScrapFromLevels(Item scrapItem, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
		{
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					SpawnableItemWithRarity val2 = ((IEnumerable<SpawnableItemWithRarity>)val.spawnableScrap).FirstOrDefault((Func<SpawnableItemWithRarity, bool>)((SpawnableItemWithRarity x) => (Object)(object)x.spawnableItem == (Object)(object)scrapItem));
					if (val2 != null)
					{
						val.spawnableScrap.Remove(val2);
					}
				}
			}
		}

		public static void RemoveShopItem(Item shopItem)
		{
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			List<Item> list = terminal.buyableItemsList.ToList();
			list.RemoveAll((Item x) => (Object)(object)x == (Object)(object)shopItem);
			terminal.buyableItemsList = list.ToArray();
			List<TerminalKeyword> list2 = terminal.terminalNodes.allKeywords.ToList();
			TerminalKeyword val = terminal.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			TerminalKeyword val2 = terminal.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			List<CompatibleNoun> list3 = val2.compatibleNouns.ToList();
			List<CompatibleNoun> list4 = val.compatibleNouns.ToList();
			if (buyableItemAssetInfos.Any((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)shopItem))
			{
				BuyableItemAssetInfo asset = buyableItemAssetInfos.First((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)shopItem);
				list2.Remove(asset.keyword);
				list3.RemoveAll((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword);
				list4.RemoveAll((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword);
			}
			terminal.terminalNodes.allKeywords = list2.ToArray();
			val2.compatibleNouns = list3.ToArray();
			val.compatibleNouns = list4.ToArray();
		}

		public static void UpdateShopItemPrice(Item shopItem, int price)
		{
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			shopItem.creditsWorth = price;
			TerminalKeyword val = terminal.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			List<CompatibleNoun> source = val.compatibleNouns.ToList();
			if (!buyableItemAssetInfos.Any((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)shopItem))
			{
				return;
			}
			BuyableItemAssetInfo asset = buyableItemAssetInfos.First((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)shopItem);
			if (!source.Any((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword))
			{
				return;
			}
			CompatibleNoun val2 = source.First((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword);
			TerminalNode result2 = val2.result;
			result2.itemCost = price;
			if (result2.terminalOptions.Length == 0)
			{
				return;
			}
			CompatibleNoun[] terminalOptions = result2.terminalOptions;
			foreach (CompatibleNoun val3 in terminalOptions)
			{
				if ((Object)(object)val3.result != (Object)null && val3.result.buyItemIndex != -1)
				{
					val3.result.itemCost = price;
				}
			}
		}
	}
	public class Levels
	{
		[Flags]
		public enum LevelTypes
		{
			None = 1,
			ExperimentationLevel = 4,
			AssuranceLevel = 8,
			VowLevel = 0x10,
			OffenseLevel = 0x20,
			MarchLevel = 0x40,
			RendLevel = 0x80,
			DineLevel = 0x100,
			TitanLevel = 0x200,
			Vanilla = 0x3FC,
			All = -1
		}
	}
	public class MapObjects
	{
		public class RegisteredMapObject
		{
			public SpawnableMapObject mapObject;

			public SpawnableOutsideObjectWithRarity outsideObject;

			public Levels.LevelTypes levels;

			public string[] spawnLevelOverrides;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_SpawnMapObjects <1>__RoundManager_SpawnMapObjects;
		}

		public static List<RegisteredMapObject> mapObjects = new List<RegisteredMapObject>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__RoundManager_SpawnMapObjects;
			if (obj2 == null)
			{
				hook_SpawnMapObjects val2 = RoundManager_SpawnMapObjects;
				<>O.<1>__RoundManager_SpawnMapObjects = val2;
				obj2 = (object)val2;
			}
			RoundManager.SpawnMapObjects += (hook_SpawnMapObjects)obj2;
		}

		private static void RoundManager_SpawnMapObjects(orig_SpawnMapObjects orig, RoundManager self)
		{
			RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>();
			RandomMapObject[] array2 = array;
			foreach (RandomMapObject val in array2)
			{
				foreach (RegisteredMapObject mapObject in mapObjects)
				{
					if (mapObject.mapObject != null && !val.spawnablePrefabs.Any((GameObject prefab) => (Object)(object)prefab == (Object)(object)mapObject.mapObject.prefabToSpawn))
					{
						val.spawnablePrefabs.Add(mapObject.mapObject.prefabToSpawn);
					}
				}
			}
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			foreach (RegisteredMapObject mapObject in mapObjects)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = mapObject.levels.HasFlag(Levels.LevelTypes.All) || (mapObject.spawnLevelOverrides != null && mapObject.spawnLevelOverrides.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()));
					if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
					{
						continue;
					}
					Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
					if (!flag && !mapObject.levels.HasFlag(levelTypes))
					{
						continue;
					}
					if (mapObject.mapObject != null)
					{
						if (!val.spawnableMapObjects.Any((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn))
						{
							List<SpawnableMapObject> list = val.spawnableMapObjects.ToList();
							list.RemoveAll((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn);
							val.spawnableMapObjects = list.ToArray();
						}
						SpawnableMapObject mapObject2 = mapObject.mapObject;
						if (mapObject.spawnRateFunction != null)
						{
							mapObject2.numberToSpawn = mapObject.spawnRateFunction(val);
						}
						List<SpawnableMapObject> list2 = val.spawnableMapObjects.ToList();
						list2.Add(mapObject2);
						val.spawnableMapObjects = list2.ToArray();
						Plugin.logger.LogInfo((object)("Added " + ((Object)mapObject2.prefabToSpawn).name + " to " + name));
					}
					else
					{
						if (mapObject.outsideObject == null)
						{
							continue;
						}
						if (!val.spawnableOutsideObjects.Any((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn))
						{
							List<SpawnableOutsideObjectWithRarity> list3 = val.spawnableOutsideObjects.ToList();
							list3.RemoveAll((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn);
							val.spawnableOutsideObjects = list3.ToArray();
						}
						SpawnableOutsideObjectWithRarity outsideObject = mapObject.outsideObject;
						if (mapObject.spawnRateFunction != null)
						{
							outsideObject.randomAmount = mapObject.spawnRateFunction(val);
						}
						List<SpawnableOutsideObjectWithRarity> list4 = val.spawnableOutsideObjects.ToList();
						list4.Add(outsideObject);
						val.spawnableOutsideObjects = list4.ToArray();
						Plugin.logger.LogInfo((object)("Added " + ((Object)outsideObject.spawnableObject.prefabToSpawn).name + " to " + name));
					}
				}
			}
		}

		public static void RegisterMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterMapObject(mapObject.spawnableMapObject, levels, spawnRateFunction);
		}

		public static void RegisterMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterMapObject(mapObject.spawnableMapObject, levels, levelOverrides, spawnRateFunction);
		}

		public static void RegisterMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				mapObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction
			});
		}

		public static void RegisterMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				mapObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction,
				spawnLevelOverrides = levelOverrides
			});
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterOutsideObject(mapObject.spawnableMapObject, levels, spawnRateFunction);
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterOutsideObject(mapObject.spawnableMapObject, levels, levelOverrides, spawnRateFunction);
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				outsideObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction
			});
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				outsideObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction,
				spawnLevelOverrides = levelOverrides
			});
		}

		public static void RemoveMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			RemoveMapObject(mapObject.spawnableMapObject, levelFlags, levelOverrides);
		}

		public static void RemoveMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					val.spawnableMapObjects = val.spawnableMapObjects.Where((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn != (Object)(object)mapObject.prefabToSpawn).ToArray();
				}
			}
		}

		public static void RemoveOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			RemoveOutsideObject(mapObject.spawnableMapObject, levelFlags, levelOverrides);
		}

		public static void RemoveOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					val.spawnableOutsideObjects = val.spawnableOutsideObjects.Where((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn != (Object)(object)mapObject.spawnableObject.prefabToSpawn).ToArray();
				}
			}
		}
	}
	public class NetworkPrefabs
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Start <0>__GameNetworkManager_Start;
		}

		private static List<GameObject> _networkPrefabs = new List<GameObject>();

		internal static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			object obj = <>O.<0>__GameNetworkManager_Start;
			if (obj == null)
			{
				hook_Start val = GameNetworkManager_Start;
				<>O.<0>__GameNetworkManager_Start = val;
				obj = (object)val;
			}
			GameNetworkManager.Start += (hook_Start)obj;
		}

		public static void RegisterNetworkPrefab(GameObject prefab)
		{
			_networkPrefabs.Add(prefab);
		}

		private static void GameNetworkManager_Start(orig_Start orig, GameNetworkManager self)
		{
			orig.Invoke(self);
			foreach (GameObject networkPrefab in _networkPrefabs)
			{
				((Component)self).GetComponent<NetworkManager>().AddNetworkPrefab(networkPrefab);
			}
		}
	}
	public class Player
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;
		}

		public static Dictionary<string, GameObject> ragdollRefs = new Dictionary<string, GameObject>();

		public static Dictionary<string, int> ragdollIndexes = new Dictionary<string, int>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			foreach (KeyValuePair<string, GameObject> ragdollRef in ragdollRefs)
			{
				if (!self.playerRagdolls.Contains(ragdollRef.Value))
				{
					self.playerRagdolls.Add(ragdollRef.Value);
					int value = self.playerRagdolls.Count - 1;
					if (ragdollIndexes.ContainsKey(ragdollRef.Key))
					{
						ragdollIndexes[ragdollRef.Key] = value;
					}
					else
					{
						ragdollIndexes.Add(ragdollRef.Key, value);
					}
				}
			}
		}

		public static int GetRagdollIndex(string id)
		{
			return ragdollIndexes[id];
		}

		public static GameObject GetRagdoll(string id)
		{
			return ragdollRefs[id];
		}

		public static void RegisterPlayerRagdoll(string id, GameObject ragdoll)
		{
			Plugin.logger.LogInfo((object)("Registering player ragdoll " + id));
			ragdollRefs.Add(id, ragdoll);
		}
	}
	public class Shaders
	{
		public static void FixShaders(GameObject gameObject)
		{
			Renderer[] componentsInChildren = gameObject.GetComponentsInChildren<Renderer>();
			foreach (Renderer val in componentsInChildren)
			{
				Material[] materials = val.materials;
				foreach (Material val2 in materials)
				{
					if (((Object)val2.shader).name.Contains("Standard"))
					{
						val2.shader = Shader.Find("HDRP/Lit");
					}
				}
			}
		}
	}
	public class TerminalUtils
	{
		public static TerminalKeyword CreateTerminalKeyword(string word, bool isVerb = false, CompatibleNoun[] compatibleNouns = null, TerminalNode specialKeywordResult = null, TerminalKeyword defaultVerb = null, bool accessTerminalObjects = false)
		{
			TerminalKeyword val = ScriptableObject.CreateInstance<TerminalKeyword>();
			((Object)val).name = word;
			val.word = word;
			val.isVerb = isVerb;
			val.compatibleNouns = compatibleNouns;
			val.specialKeywordResult = specialKeywordResult;
			val.defaultVerb = defaultVerb;
			val.accessTerminalObjects = accessTerminalObjects;
			return val;
		}
	}
	public enum StoreType
	{
		None,
		ShipUpgrade,
		Decor
	}
	public class Unlockables
	{
		public class RegisteredUnlockable
		{
			public UnlockableItem unlockable;

			public StoreType StoreType;

			public TerminalNode buyNode1;

			public TerminalNode buyNode2;

			public TerminalNode itemInfo;

			public int price;

			public string modName;

			public bool disabled = false;

			public RegisteredUnlockable(UnlockableItem unlockable, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
			{
				this.unlockable = unlockable;
				this.buyNode1 = buyNode1;
				this.buyNode2 = buyNode2;
				this.itemInfo = itemInfo;
				this.price = price;
			}
		}

		public struct BuyableUnlockableAssetInfo
		{
			public UnlockableItem itemAsset;

			public TerminalKeyword keyword;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_Start <1>__Terminal_Start;

			public static hook_TextPostProcess <2>__Terminal_TextPostProcess;
		}

		public static List<RegisteredUnlockable> registeredUnlockables = new List<RegisteredUnlockable>();

		public static List<BuyableUnlockableAssetInfo> buyableUnlockableAssetInfos = new List<BuyableUnlockableAssetInfo>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Start;
			if (obj2 == null)
			{
				hook_Start val2 = Terminal_Start;
				<>O.<1>__Terminal_Start = val2;
				obj2 = (object)val2;
			}
			Terminal.Start += (hook_Start)obj2;
			object obj3 = <>O.<2>__Terminal_TextPostProcess;
			if (obj3 == null)
			{
				hook_TextPostProcess val3 = Terminal_TextPostProcess;
				<>O.<2>__Terminal_TextPostProcess = val3;
				obj3 = (object)val3;
			}
			Terminal.TextPostProcess += (hook_TextPostProcess)obj3;
		}

		private static string Terminal_TextPostProcess(orig_TextPostProcess orig, Terminal self, string modifiedDisplayText, TerminalNode node)
		{
			if (modifiedDisplayText.Contains("[buyableItemsList]") && modifiedDisplayText.Contains("[unlockablesSelectionList]"))
			{
				int num = modifiedDisplayText.IndexOf(":");
				foreach (RegisteredUnlockable registeredUnlockable in registeredUnlockables)
				{
					if (registeredUnlockable.StoreType == StoreType.ShipUpgrade && !registeredUnlockable.disabled)
					{
						string unlockableName = registeredUnlockable.unlockable.unlockableName;
						int price = registeredUnlockable.price;
						string value = $"\n* {unlockableName}    //    Price: ${price}";
						modifiedDisplayText = modifiedDisplayText.Insert(num + 1, value);
					}
				}
			}
			return orig.Invoke(self, modifiedDisplayText, node);
		}

		private static void Terminal_Start(orig_Start orig, Terminal self)
		{
			//IL_0390: Unknown result type (might be due to invalid IL or missing references)
			//IL_0395: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d3: Expected O, but got Unknown
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03da: Unknown result type (might be due to invalid IL or missing references)
			//IL_040f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0417: Expected O, but got Unknown
			//IL_049e: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bd: Expected O, but got Unknown
			//IL_0551: Unknown result type (might be due to invalid IL or missing references)
			//IL_0556: Unknown result type (might be due to invalid IL or missing references)
			//IL_0563: Unknown result type (might be due to invalid IL or missing references)
			//IL_0570: Expected O, but got Unknown
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			List<RegisteredUnlockable> list = registeredUnlockables.FindAll((RegisteredUnlockable unlockable) => unlockable.price != -1).ToList();
			Plugin.logger.LogInfo((object)$"Adding {list.Count} items to terminal");
			foreach (RegisteredUnlockable item in list)
			{
				string unlockableName = item.unlockable.unlockableName;
				TerminalKeyword keyword3 = TerminalUtils.CreateTerminalKeyword(unlockableName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val);
				if (self.terminalNodes.allKeywords.Any((TerminalKeyword kw) => kw.word == keyword3.word))
				{
					Plugin.logger.LogInfo((object)("Keyword " + keyword3.word + " already registed, skipping."));
					continue;
				}
				int shipUnlockableID = StartOfRound.Instance.unlockablesList.unlockables.FindIndex((UnlockableItem unlockable) => unlockable.unlockableName == item.unlockable.unlockableName);
				StartOfRound instance = StartOfRound.Instance;
				if ((Object)(object)instance == (Object)null)
				{
					Debug.Log((object)"STARTOFROUND INSTANCE NOT FOUND");
				}
				if (item.price == -1 && (Object)(object)item.buyNode1 != (Object)null)
				{
					item.price = item.buyNode1.itemCost;
				}
				char c = unlockableName[unlockableName.Length - 1];
				string text = unlockableName;
				TerminalNode val3 = item.buyNode2;
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val3).name = unlockableName.Replace(" ", "-") + "BuyNode2";
					val3.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n";
					val3.clearPreviousText = true;
					val3.maxCharactersToType = 15;
				}
				val3.buyItemIndex = -1;
				val3.shipUnlockableID = shipUnlockableID;
				val3.buyUnlockable = true;
				val3.creatureName = unlockableName;
				val3.isConfirmationNode = false;
				val3.itemCost = item.price;
				val3.playSyncedClip = 0;
				TerminalNode val4 = item.buyNode1;
				if ((Object)(object)val4 == (Object)null)
				{
					val4 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val4).name = unlockableName.Replace(" ", "-") + "BuyNode1";
					val4.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n";
					val4.clearPreviousText = true;
					val4.maxCharactersToType = 35;
				}
				val4.buyItemIndex = -1;
				val4.shipUnlockableID = shipUnlockableID;
				val4.creatureName = unlockableName;
				val4.isConfirmationNode = true;
				val4.overrideOptions = true;
				val4.itemCost = item.price;
				val4.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2]
				{
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"),
						result = val3
					},
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"),
						result = result
					}
				};
				if (item.StoreType == StoreType.Decor)
				{
					item.unlockable.shopSelectionNode = val4;
				}
				else
				{
					item.unlockable.shopSelectionNode = null;
				}
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(keyword3);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = keyword3,
					result = val4
				});
				val.compatibleNouns = list3.ToArray();
				TerminalNode val5 = item.itemInfo;
				if ((Object)(object)val5 == (Object)null)
				{
					val5 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val5).name = unlockableName.Replace(" ", "-") + "InfoNode";
					val5.displayText = "[No information about this object was found.]\n\n";
					val5.clearPreviousText = true;
					val5.maxCharactersToType = 25;
				}
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list4 = val2.compatibleNouns.ToList();
				list4.Add(new CompatibleNoun
				{
					noun = keyword3,
					result = val5
				});
				val2.compatibleNouns = list4.ToArray();
				BuyableUnlockableAssetInfo buyableUnlockableAssetInfo = default(BuyableUnlockableAssetInfo);
				buyableUnlockableAssetInfo.itemAsset = item.unlockable;
				buyableUnlockableAssetInfo.keyword = keyword3;
				BuyableUnlockableAssetInfo item2 = buyableUnlockableAssetInfo;
				buyableUnlockableAssetInfos.Add(item2);
				Plugin.logger.LogInfo((object)(item.modName + " registered item: " + item.unlockable.unlockableName));
			}
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			Plugin.logger.LogInfo((object)$"Adding {registeredUnlockables.Count} unlockables to unlockables list");
			foreach (RegisteredUnlockable unlockable in registeredUnlockables)
			{
				unlockable.disabled = false;
				if (self.unlockablesList.unlockables.Any((UnlockableItem x) => x.unlockableName == unlockable.unlockable.unlockableName))
				{
					Plugin.logger.LogInfo((object)("Unlockable " + unlockable.unlockable.unlockableName + " already exists in unlockables list, skipping"));
					continue;
				}
				if ((Object)(object)unlockable.unlockable.prefabObject != (Object)null)
				{
					PlaceableShipObject componentInChildren = unlockable.unlockable.prefabObject.GetComponentInChildren<PlaceableShipObject>();
					if ((Object)(object)componentInChildren != (Object)null)
					{
						componentInChildren.unlockableID = self.unlockablesList.unlockables.Count;
					}
				}
				self.unlockablesList.unlockables.Add(unlockable.unlockable);
			}
		}

		public static void RegisterUnlockable(UnlockableItemDef unlockable, int price = -1, StoreType storeType = StoreType.None)
		{
			RegisterUnlockable(unlockable.unlockable, storeType, null, null, null, price);
		}

		public static void RegisterUnlockable(UnlockableItem unlockable, int price = -1, StoreType storeType = StoreType.None)
		{
			RegisterUnlockable(unlockable, storeType, null, null, null, price);
		}

		public static void RegisterUnlockable(UnlockableItemDef unlockable, StoreType storeType = StoreType.None, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			RegisterUnlockable(unlockable.unlockable, storeType, buyNode1, buyNode2, itemInfo, price);
		}

		public static void RegisterUnlockable(UnlockableItem unlockable, StoreType storeType = StoreType.None, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			RegisteredUnlockable registeredUnlockable = new RegisteredUnlockable(unlockable, buyNode1, buyNode2, itemInfo, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			registeredUnlockable.modName = name;
			registeredUnlockable.StoreType = storeType;
			registeredUnlockables.Add(registeredUnlockable);
		}

		public static void DisableUnlockable(UnlockableItemDef unlockable)
		{
			DisableUnlockable(unlockable.unlockable);
		}

		public static void DisableUnlockable(UnlockableItem unlockable)
		{
			RegisteredUnlockable registeredUnlockable = registeredUnlockables.Find((RegisteredUnlockable unlock) => unlock.unlockable == unlockable);
			if (registeredUnlockable != null)
			{
				registeredUnlockable.disabled = true;
				if ((Object)(object)StartOfRound.Instance != (Object)null)
				{
					StartOfRound.Instance.unlockablesList.unlockables.Remove(registeredUnlockable.unlockable);
				}
			}
		}

		public static void UpdateUnlockablePrice(UnlockableItem shopItem, int price)
		{
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			TerminalKeyword val = Items.terminal.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			List<CompatibleNoun> source = val.compatibleNouns.ToList();
			RegisteredUnlockable registeredUnlockable = registeredUnlockables.Find((RegisteredUnlockable unlock) => unlock.unlockable == shopItem);
			if (registeredUnlockable != null && registeredUnlockable.price != -1)
			{
				registeredUnlockable.price = price;
			}
			if (!buyableUnlockableAssetInfos.Any((BuyableUnlockableAssetInfo x) => x.itemAsset == shopItem))
			{
				return;
			}
			BuyableUnlockableAssetInfo asset = buyableUnlockableAssetInfos.First((BuyableUnlockableAssetInfo x) => x.itemAsset == shopItem);
			if (!source.Any((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword))
			{
				return;
			}
			CompatibleNoun val2 = source.First((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword);
			TerminalNode result2 = val2.result;
			result2.itemCost = price;
			if (result2.terminalOptions.Length == 0)
			{
				return;
			}
			CompatibleNoun[] terminalOptions = result2.terminalOptions;
			foreach (CompatibleNoun val3 in terminalOptions)
			{
				if ((Object)(object)val3.result != (Object)null && val3.result.buyItemIndex != -1)
				{
					val3.result.itemCost = price;
				}
			}
		}
	}
	public class Utilities
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Start <0>__StartOfRound_Start;

			public static hook_Start <1>__MenuManager_Start;
		}

		public static List<GameObject> prefabsToFix = new List<GameObject>();

		public static List<GameObject> fixedPrefabs = new List<GameObject>();

		public static void Init()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Expected O, but got Unknown
			Plugin.logger.LogInfo((object)"Utilities.Init()");
			object obj = <>O.<0>__StartOfRound_Start;
			if (obj == null)
			{
				hook_Start val = StartOfRound_Start;
				<>O.<0>__StartOfRound_Start = val;
				obj = (object)val;
			}
			StartOfRound.Start += (hook_Start)obj;
			object obj2 = <>O.<1>__MenuManager_Start;
			if (obj2 == null)
			{
				hook_Start val2 = MenuManager_Start;
				<>O.<1>__MenuManager_Start = val2;
				obj2 = (object)val2;
			}
			MenuManager.Start += (hook_Start)obj2;
		}

		private static void StartOfRound_Start(orig_Start orig, StartOfRound self)
		{
			AudioMixer diageticMixer = SoundManager.Instance.diageticMixer;
			Plugin.logger.LogInfo((object)("Diagetic mixer is " + ((Object)diageticMixer).name));
			Plugin.logger.LogInfo((object)$"Found {prefabsToFix.Count} prefabs to fix");
			List<GameObject> list = new List<GameObject>();
			for (int num = prefabsToFix.Count - 1; num >= 0; num--)
			{
				GameObject val = prefabsToFix[num];
				AudioSource[] componentsInChildren = val.GetComponentsInChildren<AudioSource>();
				AudioSource[] array = componentsInChildren;
				foreach (AudioSource val2 in array)
				{
					if (!((Object)(object)val2.outputAudioMixerGroup == (Object)null) && ((Object)val2.outputAudioMixerGroup.audioMixer).name == "Diagetic")
					{
						AudioMixerGroup val3 = diageticMixer.FindMatchingGroups(((Object)val2.outputAudioMixerGroup).name)[0];
						if ((Object)(object)val3 != (Object)null)
						{
							val2.outputAudioMixerGroup = val3;
							Plugin.logger.LogInfo((object)("Set mixer group for " + ((Object)val2).name + " in " + ((Object)val).name + " to Diagetic:" + ((Object)val3).name));
							list.Add(val);
						}
					}
				}
			}
			foreach (GameObject item in list)
			{
				prefabsToFix.Remove(item);
			}
			orig.Invoke(self);
		}

		private static void MenuManager_Start(orig_Start orig, MenuManager self)
		{
			orig.Invoke(self);
			if ((Object)(object)((Component)self).GetComponent<AudioSource>() == (Object)null)
			{
				return;
			}
			AudioMixer audioMixer = ((Component)self).GetComponent<AudioSource>().outputAudioMixerGroup.audioMixer;
			List<GameObject> list = new List<GameObject>();
			for (int num = prefabsToFix.Count - 1; num >= 0; num--)
			{
				GameObject val = prefabsToFix[num];
				AudioSource[] componentsInChildren = val.GetComponentsInChildren<AudioSource>();
				AudioSource[] array = componentsInChildren;
				foreach (AudioSource val2 in array)
				{
					if (!((Object)(object)val2.outputAudioMixerGroup == (Object)null) && ((Object)val2.outputAudioMixerGroup.audioMixer).name == "NonDiagetic")
					{
						AudioMixerGroup val3 = audioMixer.FindMatchingGroups(((Object)val2.outputAudioMixerGroup).name)[0];
						if ((Object)(object)val3 != (Object)null)
						{
							val2.outputAudioMixerGroup = val3;
							Plugin.logger.LogInfo((object)("Set mixer group for " + ((Object)val2).name + " in " + ((Object)val).name + " to NonDiagetic:" + ((Object)val3).name));
							list.Add(val);
						}
					}
				}
			}
			foreach (GameObject item in list)
			{
				prefabsToFix.Remove(item);
			}
		}

		public static void FixMixerGroups(GameObject prefab)
		{
			if (!fixedPrefabs.Contains(prefab))
			{
				fixedPrefabs.Add(prefab);
				prefabsToFix.Add(prefab);
			}
		}
	}
	public class Weathers
	{
		public class CustomWeather
		{
			public string name;

			public int weatherVariable1;

			public int weatherVariable2;

			public WeatherEffect weatherEffect;

			public Levels.LevelTypes levels;

			public string[] spawnLevelOverrides;

			public CustomWeather(string name, WeatherEffect weatherEffect, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] spawnLevelOverrides = null, int weatherVariable1 = 0, int weatherVariable2 = 0)
			{
				this.name = name;
				this.weatherVariable1 = weatherVariable1;
				this.weatherVariable2 = weatherVariable2;
				this.weatherEffect = weatherEffect;
				this.levels = levels;
				this.spawnLevelOverrides = spawnLevelOverrides;
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__TimeOfDay_Awake;

			public static hook_Awake <1>__StartOfRound_Awake;
		}

		public static Dictionary<int, CustomWeather> customWeathers = new Dictionary<int, CustomWeather>();

		public static int numCustomWeathers = 0;

		public static void Init()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Expected O, but got Unknown
			new Hook((MethodBase)typeof(Enum).GetMethod("ToString", new Type[0]), typeof(Weathers).GetMethod("ToStringHook"));
			object obj = <>O.<0>__TimeOfDay_Awake;
			if (obj == null)
			{
				hook_Awake val = TimeOfDay_Awake;
				<>O.<0>__TimeOfDay_Awake = val;
				obj = (object)val;
			}
			TimeOfDay.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__StartOfRound_Awake;
			if (obj2 == null)
			{
				hook_Awake val2 = StartOfRound_Awake;
				<>O.<1>__StartOfRound_Awake = val2;
				obj2 = (object)val2;
			}
			StartOfRound.Awake += (hook_Awake)obj2;
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Expected O, but got Unknown
			foreach (KeyValuePair<int, CustomWeather> customWeather in customWeathers)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = customWeather.Value.levels.HasFlag(Levels.LevelTypes.All) || (customWeather.Value.spawnLevelOverrides != null && customWeather.Value.spawnLevelOverrides.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()));
					if (Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag)
					{
						Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
						List<RandomWeatherWithVariables> list = val.randomWeathers.ToList();
						if (flag || customWeather.Value.levels.HasFlag(levelTypes))
						{
							list.Add(new RandomWeatherWithVariables
							{
								weatherType = (LevelWeatherType)customWeather.Key,
								weatherVariable = customWeather.Value.weatherVariable1,
								weatherVariable2 = customWeather.Value.weatherVariable2
							});
							Plugin.logger.LogInfo((object)$"Added weather {customWeather.Value.name} to level {((Object)val).name} at weather index: {customWeather.Key}");
						}
						val.randomWeathers = list.ToArray();
					}
				}
			}
			orig.Invoke(self);
		}

		private static void TimeOfDay_Awake(orig_Awake orig, TimeOfDay self)
		{
			List<WeatherEffect> list = self.effects.ToList();
			int num = 0;
			foreach (KeyValuePair<int, CustomWeather> customWeather in customWeathers)
			{
				if (customWeather.Key > num)
				{
					num = customWeather.Key;
				}
			}
			while (list.Count <= num)
			{
				list.Add(null);
			}
			foreach (KeyValuePair<int, CustomWeather> customWeather2 in customWeathers)
			{
				list[customWeather2.Key] = customWeather2.Value.weatherEffect;
			}
			self.effects = list.ToArray();
			orig.Invoke(self);
		}

		public static string ToStringHook(Func<Enum, string> orig, Enum self)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected I4, but got Unknown
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected I4, but got Unknown
			if (self.GetType() == typeof(LevelWeatherType) && customWeathers.ContainsKey((int)(LevelWeatherType)(object)self))
			{
				return customWeathers[(int)(LevelWeatherType)(object)self].name;
			}
			return orig(self);
		}

		public static void RegisterWeather(WeatherDef weather)
		{
			RegisterWeather(weather.weatherName, weather.weatherEffect, weather.levels, weather.levelOverrides, weather.weatherVariable1, weather.weatherVariable2);
		}

		public static void RegisterWeather(string name, WeatherEffect weatherEffect, Levels.LevelTypes levels = Levels.LevelTypes.None, int weatherVariable1 = 0, int weatherVariable2 = 0)
		{
			Array values = Enum.GetValues(typeof(LevelWeatherType));
			int num = values.Length - 1;
			num += numCustomWeathers;
			numCustomWeathers++;
			Plugin.logger.LogInfo((object)$"Registering weather {name} at index {num - 1}");
			customWeathers.Add(num, new CustomWeather(name, weatherEffect, levels, null, weatherVariable1, weatherVariable2));
		}

		public static void RegisterWeather(string name, WeatherEffect weatherEffect, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] spawnLevelOverrides = null, int weatherVariable1 = 0, int weatherVariable2 = 0)
		{
			Array values = Enum.GetValues(typeof(LevelWeatherType));
			int num = values.Length - 1;
			num += numCustomWeathers;
			numCustomWeathers++;
			Plugin.logger.LogInfo((object)$"Registering weather {name} at index {num - 1}");
			customWeathers.Add(num, new CustomWeather(name, weatherEffect, levels, spawnLevelOverrides, weatherVariable1, weatherVariable2));
		}

		public static void RemoveWeather(string levelName, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
		{
			foreach (KeyValuePair<int, CustomWeather> entry in customWeathers)
			{
				if (!(entry.Value.name == levelName) || !((Object)(object)StartOfRound.Instance != (Object)null))
				{
					continue;
				}
				SelectableLevel[] levels = StartOfRound.Instance.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
					if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
					{
						continue;
					}
					Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
					if (flag || levelFlags.HasFlag(levelTypes))
					{
						List<RandomWeatherWithVariables> list = val.randomWeathers.ToList();
						list.RemoveAll((RandomWeatherWithVariables item) => (int)item.weatherType == entry.Key);
						val.randomWeathers = list.ToArray();
					}
				}
			}
		}
	}
}
namespace LethalLib.Extras
{
	[CreateAssetMenu(menuName = "ScriptableObjects/DungeonDef")]
	public class DungeonDef : ScriptableObject
	{
		public DungeonFlow dungeonFlow;

		[Range(0f, 300f)]
		public int rarity;

		public AudioClip firstTimeDungeonAudio;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/DungeonGraphLine")]
	public class DungeonGraphLineDef : ScriptableObject
	{
		public GraphLine graphLine;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/GameObjectChance")]
	public class GameObjectChanceDef : ScriptableObject
	{
		public GameObjectChance gameObjectChance;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/SpawnableMapObject")]
	public class SpawnableMapObjectDef : ScriptableObject
	{
		public SpawnableMapObject spawnableMapObject;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/SpawnableOutsideObject")]
	public class SpawnableOutsideObjectDef : ScriptableObject
	{
		public SpawnableOutsideObjectWithRarity spawnableMapObject;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/UnlockableItem")]
	public class UnlockableItemDef : ScriptableObject
	{
		public StoreType storeType = StoreType.None;

		public UnlockableItem unlockable;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/WeatherDef")]
	public class WeatherDef : ScriptableObject
	{
		public string weatherName;

		public Levels.LevelTypes levels = Levels.LevelTypes.None;

		public string[] levelOverrides;

		public int weatherVariable1;

		public int weatherVariable2;

		public WeatherEffect weatherEffect;
	}
}

plugins/FlipMods-ReservedFlashlightSlot/ReservedFlashlightSlot.dll

Decompiled 8 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using ReservedFlashlightSlot.Patches;
using ReservedItemSlotCore;
using ReservedItemSlotCore.Networking;
using ReservedItemSlotCore.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedFlashlightSlot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedFlashlightSlot")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5b7d6563-4e51-4a69-bcf9-fa1dea6eff75")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedFlashlightSlot
{
	public static class ConfigSettings
	{
		public static ConfigEntry<string> activateFlashlightKey;

		public static ConfigEntry<bool> hideFlashlightMeshShoulder;

		public static string activateFlashlightDisplayName;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			activateFlashlightKey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedFlashlightSlot", "ActivateFlashlightKey", "<Keyboard>/f", "Activate flashlight keybind.");
			hideFlashlightMeshShoulder = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedFlashlightSlot", "HideFlashlightOnShoulder", false, "Hides the flashlight mesh while on your shoulder. Only applies in scenarios where you can view your player in third person.");
			activateFlashlightDisplayName = GetDisplayName(activateFlashlightKey.Value);
			currentConfigEntries.Add(((ConfigEntryBase)activateFlashlightKey).Definition.Key, (ConfigEntryBase)(object)activateFlashlightKey);
			currentConfigEntries.Add(((ConfigEntryBase)hideFlashlightMeshShoulder).Definition.Key, (ConfigEntryBase)(object)hideFlashlightMeshShoulder);
			TryRemoveOldConfigSettings();
		}

		public static string GetDisplayName(string key)
		{
			key = key.Replace("<Keyboard>/", "");
			key = key.Replace("<Mouse>/", "");
			string text = key;
			text = text.Replace("leftAlt", "Alt");
			text = text.Replace("rightAlt", "Alt");
			text = text.Replace("leftCtrl", "Ctrl");
			text = text.Replace("rightCtrl", "Ctrl");
			text = text.Replace("leftShift", "Shift");
			text = text.Replace("rightShift", "Shift");
			text = text.Replace("leftButton", "LMB");
			text = text.Replace("rightButton", "RMB");
			return text.Replace("middleButton", "MMB");
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
	[HarmonyPatch]
	internal static class Keybinds
	{
		public static PlayerControllerB localPlayerController;

		private static InputAction activateFlashlightAction;

		[HarmonyPatch(typeof(PreInitSceneScript), "Awake")]
		[HarmonyPrefix]
		public static void InitActions()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			activateFlashlightAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.activateFlashlightKey.Value, "Press", (string)null, (string)null);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			localPlayerController = __instance;
			if (((Component)localPlayerController).gameObject.activeSelf)
			{
				SubscribeToEvents();
			}
		}

		private static void SubscribeToEvents()
		{
			if (activateFlashlightAction != null)
			{
				activateFlashlightAction.Enable();
				activateFlashlightAction.performed += OnActivateFlashlightPerformed;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable(PlayerControllerB __instance)
		{
			if ((Object)(object)__instance == (Object)(object)localPlayerController)
			{
				SubscribeToEvents();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable(PlayerControllerB __instance)
		{
			if (activateFlashlightAction != null && !((Object)(object)__instance != (Object)(object)localPlayerController))
			{
				activateFlashlightAction.performed -= OnActivateFlashlightPerformed;
				activateFlashlightAction.Disable();
			}
		}

		private static void OnActivateFlashlightPerformed(CallbackContext context)
		{
			if ((Object)(object)localPlayerController == (Object)null || !localPlayerController.isPlayerControlled || localPlayerController.inTerminalMenu || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject))
			{
				return;
			}
			FlashlightItem mainFlashlight = Patcher.GetMainFlashlight(localPlayerController);
			if (((CallbackContext)(ref context)).performed && !((Object)(object)mainFlashlight == (Object)null))
			{
				float num = (float)Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").GetValue();
				if (!(num < 0.075f))
				{
					((GrabbableObject)mainFlashlight).UseItemOnClient(!((GrabbableObject)mainFlashlight).isBeingUsed);
					Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").SetValue((object)0);
				}
			}
		}
	}
	[BepInPlugin("FlipMods.ReservedFlashlightSlot", "ReservedFlashlightSlot", "1.5.5")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		private Harmony _harmony;

		public static ReservedItemInfo proFlashlightInfo = new ReservedItemInfo("Pro-flashlight", 120, true, true, true, true);

		public static ReservedItemInfo flashlightInfo = new ReservedItemInfo("Flashlight", 120, true, true, true, true);

		public static ReservedItemInfo laserPointerInfo = new ReservedItemInfo("Laser pointer", 120, true, true, true, true);

		private void Awake()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			instance = this;
			ConfigSettings.BindConfigSettings();
			_harmony = new Harmony("ReservedFlashlightSlot");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ReservedFlashlightSlot loaded");
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedFlashlightSlot";

		public const string PLUGIN_NAME = "ReservedFlashlightSlot";

		public const string PLUGIN_VERSION = "1.5.5";
	}
}
namespace ReservedFlashlightSlot.Patches
{
	[HarmonyPatch]
	internal static class Patcher
	{
		private static Vector3 playerShoulderPositionOffset = new Vector3(0.2f, 0.25f, 0f);

		private static Vector3 playerShoulderRotationOffset = new Vector3(90f, 0f, 0f);

		private static string originalControlTooltip = "";

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static PlayerControllerB GetPreviousPlayerHeldBy(FlashlightItem flashlightItem)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			return (PlayerControllerB)Traverse.Create((object)flashlightItem).Field("previousPlayerHeldBy").GetValue();
		}

		public static FlashlightItem GetMainFlashlight(PlayerControllerB playerController)
		{
			return GetCurrentlySelectedFlashlight(playerController) ?? GetReservedFlashlight(playerController);
		}

		public static FlashlightItem GetReservedFlashlight(PlayerControllerB playerController)
		{
			return (FlashlightItem)(SyncManager.syncReservedItemsList.Contains(Plugin.flashlightInfo) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		public static FlashlightItem GetCurrentlySelectedFlashlight(PlayerControllerB playerController)
		{
			return (FlashlightItem)((playerController.currentItemSlot >= 0 && playerController.currentItemSlot < playerController.ItemSlots.Length) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		public static bool IsFlashlightOn(PlayerControllerB playerController)
		{
			return ((GrabbableObject)(GetMainFlashlight(playerController)?)).isBeingUsed ?? false;
		}

		[HarmonyPatch(typeof(FlashlightItem), "__initializeVariables")]
		[HarmonyPostfix]
		public static void EditTooltips(FlashlightItem __instance)
		{
			if (originalControlTooltip == "")
			{
				originalControlTooltip = ((GrabbableObject)__instance).itemProperties.toolTips[((GrabbableObject)__instance).itemProperties.toolTips.Length - 1];
			}
			((GrabbableObject)__instance).itemProperties.toolTips[((GrabbableObject)__instance).itemProperties.toolTips.Length - 1] = $"{originalControlTooltip}[{ConfigSettings.activateFlashlightDisplayName.ToUpper()}]";
		}

		[HarmonyPatch(typeof(MenuManager), "OnEnable")]
		[HarmonyPostfix]
		public static void ResetVariables()
		{
			Keybinds.localPlayerController = null;
		}

		[HarmonyPatch(typeof(FlashlightItem), "SwitchFlashlight")]
		[HarmonyPostfix]
		public static void OnSwitchOnOffFlashlight(bool on, FlashlightItem __instance)
		{
			if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null))
			{
				UpdateAllFlashlightStates(((GrabbableObject)__instance).playerHeldBy, on);
			}
		}

		[HarmonyPatch(typeof(FlashlightItem), "PocketItem")]
		[HarmonyPostfix]
		public static void OnPocketFlashlightLocal(FlashlightItem __instance)
		{
			OnPocketFlashlight(__instance, ((GrabbableObject)__instance).isBeingUsed);
		}

		[HarmonyPatch(typeof(FlashlightItem), "PocketFlashlightClientRpc")]
		[HarmonyPrefix]
		public static void OnPocketFlashlightClientRpc(bool stillUsingFlashlight, FlashlightItem __instance)
		{
			if (NetworkHelper.IsValidClientRpcExecStage((NetworkBehaviour)(object)__instance) && !((NetworkBehaviour)__instance).IsOwner && !((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null) && !((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController))
			{
				OnPocketFlashlight(__instance, stillUsingFlashlight);
			}
		}

		private static void OnPocketFlashlight(FlashlightItem flashlightItem, bool stillUsingFlashlight = false)
		{
			if (!((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)null))
			{
				FlashlightItem currentlySelectedFlashlight = GetCurrentlySelectedFlashlight(((GrabbableObject)flashlightItem).playerHeldBy);
				FlashlightItem reservedFlashlight = GetReservedFlashlight(((GrabbableObject)flashlightItem).playerHeldBy);
				bool mainFlashlightActive = stillUsingFlashlight || ((Object)(object)currentlySelectedFlashlight != (Object)null && ((GrabbableObject)currentlySelectedFlashlight).isBeingUsed);
				if ((Object)(object)currentlySelectedFlashlight != (Object)null && ((GrabbableObject)currentlySelectedFlashlight).isBeingUsed)
				{
					((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = null;
				}
				else if (((GrabbableObject)flashlightItem).isBeingUsed)
				{
					((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)flashlightItem;
				}
				else if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight == (Object)null || !((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight.isBeingUsed))
				{
					((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight;
				}
				Renderer[] componentsInChildren = ((Component)flashlightItem).GetComponentsInChildren<Renderer>();
				foreach (Renderer val in componentsInChildren)
				{
					((Component)val).gameObject.layer = (((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)(object)localPlayerController) ? 23 : 6);
				}
				if ((Object)(object)flashlightItem == (Object)(object)reservedFlashlight)
				{
					((GrabbableObject)flashlightItem).parentObject = ((GrabbableObject)flashlightItem).playerHeldBy.playerGlobalHead.parent;
				}
				UpdateAllFlashlightStates(((GrabbableObject)flashlightItem).playerHeldBy, mainFlashlightActive);
			}
		}

		[HarmonyPatch(typeof(FlashlightItem), "EquipItem")]
		[HarmonyPostfix]
		public static void OnEquipFlashlight(FlashlightItem __instance)
		{
			if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null))
			{
				bool mainFlashlightActive = ((Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight != (Object)null && ((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight.isBeingUsed) || ((GrabbableObject)__instance).isBeingUsed;
				FlashlightItem reservedFlashlight = GetReservedFlashlight(((GrabbableObject)__instance).playerHeldBy);
				if (((GrabbableObject)__instance).isBeingUsed || (Object)(object)__instance == (Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight)
				{
					((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight = null;
				}
				else if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight == (Object)null || !((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight.isBeingUsed))
				{
					((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight;
				}
				Renderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Renderer>();
				foreach (Renderer val in componentsInChildren)
				{
					((Component)val).gameObject.layer = 6;
				}
				((GrabbableObject)__instance).parentObject = (((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController) ? ((GrabbableObject)__instance).playerHeldBy.localItemHolder : ((GrabbableObject)__instance).playerHeldBy.serverItemHolder);
				UpdateAllFlashlightStates(((GrabbableObject)__instance).playerHeldBy, mainFlashlightActive);
			}
		}

		[HarmonyPatch(typeof(FlashlightItem), "DiscardItem")]
		[HarmonyPrefix]
		public static void ResetPocketedFlashlight(FlashlightItem __instance)
		{
			PlayerControllerB previousPlayerHeldBy = GetPreviousPlayerHeldBy(__instance);
			if (!((Object)(object)previousPlayerHeldBy == (Object)null))
			{
				FlashlightItem reservedFlashlight = GetReservedFlashlight(previousPlayerHeldBy);
				if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)__instance == (Object)(object)previousPlayerHeldBy.pocketedFlashlight || (Object)(object)previousPlayerHeldBy.pocketedFlashlight == (Object)null))
				{
					previousPlayerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight;
				}
				Renderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Renderer>();
				foreach (Renderer val in componentsInChildren)
				{
					((Component)val).gameObject.layer = 6;
				}
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "LateUpdate")]
		[HarmonyPostfix]
		public static void SetPositionOffset(GrabbableObject __instance)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			if (__instance is FlashlightItem && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance.parentObject != (Object)null && __instance.isPocketed && (Object)(object)__instance == (Object)(object)GetReservedFlashlight(__instance.playerHeldBy) && (Object)(object)__instance != (Object)(object)GetCurrentlySelectedFlashlight(__instance.playerHeldBy))
			{
				Transform transform = ((Component)__instance.parentObject).transform;
				((Component)__instance).transform.rotation = ((Component)__instance.parentObject).transform.rotation * Quaternion.Euler(playerShoulderRotationOffset);
				((Component)__instance).transform.position = transform.position + transform.rotation * playerShoulderPositionOffset;
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "EnableItemMeshes")]
		[HarmonyPrefix]
		public static void OnEnableItemMeshes(ref bool enable, GrabbableObject __instance)
		{
			if (__instance is FlashlightItem && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance == (Object)(object)GetReservedFlashlight(__instance.playerHeldBy) && !ConfigSettings.hideFlashlightMeshShoulder.Value)
			{
				enable = true;
			}
		}

		private static void UpdateAllFlashlightStates(PlayerControllerB playerController, bool mainFlashlightActive = true)
		{
			FlashlightItem mainFlashlight = GetMainFlashlight(playerController);
			if ((Object)(object)mainFlashlight == (Object)null)
			{
				((Behaviour)playerController.helmetLight).enabled = false;
				mainFlashlightActive = false;
			}
			else
			{
				playerController.ChangeHelmetLight(mainFlashlight.flashlightTypeID, mainFlashlightActive && (Object)(object)playerController == (Object)(object)localPlayerController && (Object)(object)playerController.ItemSlots[playerController.currentItemSlot] != (Object)(object)mainFlashlight);
			}
			for (int i = 0; i < PlayerPatcher.combinedHotbarSize; i++)
			{
				GrabbableObject obj = playerController.ItemSlots[i];
				FlashlightItem val = (FlashlightItem)(object)((obj is FlashlightItem) ? obj : null);
				if ((Object)(object)val != (Object)null)
				{
					UpdateFlashlightState(val, (Object)(object)val == (Object)(object)mainFlashlight && mainFlashlightActive);
				}
			}
		}

		private static void UpdateFlashlightState(FlashlightItem flashlightItem, bool active)
		{
			if (!((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)null))
			{
				PlayerControllerB playerHeldBy = ((GrabbableObject)flashlightItem).playerHeldBy;
				((GrabbableObject)flashlightItem).isBeingUsed = active;
				bool flag = (Object)(object)playerHeldBy != (Object)(object)localPlayerController || (Object)(object)playerHeldBy.ItemSlots[playerHeldBy.currentItemSlot] == (Object)(object)flashlightItem;
				((Behaviour)flashlightItem.flashlightBulb).enabled = active && flag;
				((Behaviour)flashlightItem.flashlightBulbGlow).enabled = active && flag;
				flashlightItem.usingPlayerHelmetLight = active && !flag;
			}
		}
	}
}

plugins/FlipMods-ReservedItemSlotCore/ReservedItemSlotCore.dll

Decompiled 8 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using ReservedItemSlotCore.Config;
using ReservedItemSlotCore.Networking;
using ReservedItemSlotCore.Patches;
using TMPro;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedItemSlotCore")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedItemSlotCore")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("238ce080-e339-46b6-9b08-992a950453a1")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: InternalsVisibleTo("ReservedFlashlightSlot")]
[assembly: InternalsVisibleTo("ReservedWalkieSlot")]
[assembly: InternalsVisibleTo("ReservedBoomboxSlot")]
[assembly: InternalsVisibleTo("ReservedPersonalBoomboxSlot")]
[assembly: InternalsVisibleTo("ReservedSprayPaintSlot")]
[assembly: InternalsVisibleTo("ReservedWeaponSlot")]
[assembly: InternalsVisibleTo("ReservedUtilitySlot")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedItemSlotCore
{
	internal class ReservedPlayerData
	{
		public ReservedItemInfo grabbingReservedItem = null;

		public int previousHotbarIndex = -1;

		public bool inReservedHotbarSlots = false;

		public int reservedHotbarStartIndex = 4;
	}
	[HarmonyPatch]
	internal static class Keybinds
	{
		public static PlayerControllerB localPlayerController;

		public static InputAction focusReservedHotbarAction;

		public static InputAction rawScrollAction;

		public static bool holdingModifierKey;

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			localPlayerController = __instance;
			focusReservedHotbarAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.focusReservedHotbarHotkey.Value, (string)null, (string)null, (string)null);
			rawScrollAction = new InputAction("Scroll", (InputActionType)0, "<Mouse>/scroll", (string)null, (string)null, (string)null);
			if (((Component)localPlayerController).gameObject.activeSelf)
			{
				SubscribeToEvents();
			}
		}

		private static void SubscribeToEvents()
		{
			focusReservedHotbarAction.performed += FocusReservedHotbarSlotsAction;
			if (!ConfigSettings.toggleFocusReservedHotbar.Value)
			{
				focusReservedHotbarAction.canceled += UnfocusReservedHotbarSlotsPerformed;
			}
			focusReservedHotbarAction.Enable();
			rawScrollAction.Enable();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnEnable")]
		[HarmonyPrefix]
		public static void OnEnable(PlayerControllerB __instance)
		{
			if ((Object)(object)__instance == (Object)(object)localPlayerController)
			{
				SubscribeToEvents();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnDisable")]
		[HarmonyPrefix]
		public static void OnDisable(PlayerControllerB __instance)
		{
			if (!((Object)(object)__instance != (Object)(object)localPlayerController))
			{
				focusReservedHotbarAction.performed -= FocusReservedHotbarSlotsAction;
				if (!ConfigSettings.toggleFocusReservedHotbar.Value)
				{
					focusReservedHotbarAction.canceled -= UnfocusReservedHotbarSlotsPerformed;
				}
				focusReservedHotbarAction.Disable();
				rawScrollAction.Disable();
			}
		}

		private static void FocusReservedHotbarSlotsAction(CallbackContext context)
		{
			if (SyncManager.numReservedItemSlots <= 0 || (Object)(object)localPlayerController == (Object)null || !((NetworkBehaviour)localPlayerController).IsOwner || !localPlayerController.isPlayerControlled || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject))
			{
				return;
			}
			if (!ConfigSettings.toggleFocusReservedHotbar.Value)
			{
				holdingModifierKey = true;
			}
			if (((CallbackContext)(ref context)).performed && ReservedItemPatcher.CanSwapToReservedHotbarSlot())
			{
				if (!ConfigSettings.toggleFocusReservedHotbar.Value)
				{
					ReservedItemPatcher.FocusReservedHotbarSlots(active: true);
				}
				else
				{
					ReservedItemPatcher.FocusReservedHotbarSlots(!ReservedItemPatcher.isReservedHotbarFocused);
				}
			}
		}

		private static void UnfocusReservedHotbarSlotsPerformed(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && ((NetworkBehaviour)localPlayerController).IsOwner && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject))
			{
				holdingModifierKey = false;
				if (((CallbackContext)(ref context)).canceled && ReservedItemPatcher.CanSwapToReservedHotbarSlot())
				{
					ReservedItemPatcher.FocusReservedHotbarSlots(active: false);
				}
			}
		}
	}
	[BepInPlugin("FlipMods.ReservedItemSlotCore", "ReservedItemSlotCore", "1.7.7")]
	internal class Plugin : BaseUnityPlugin
	{
		private Harmony _harmony;

		public static Plugin instance;

		public static Dictionary<string, ReservedItemInfo> reservedItemsDictDefault => ReservedItemInfo.reservedItemsDictDefault;

		public static List<ReservedItemInfo> reservedItemsListDefault => ReservedItemInfo.reservedItemsListDefault;

		public static List<ReservedItemInfo> reservedItemSlotRepsDefault => ReservedItemInfo.reservedItemSlotRepsDefault;

		public static int numReservedItemSlotsDefault => ReservedItemInfo.numReservedItemSlotsDefault;

		private void Awake()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			instance = this;
			_harmony = new Harmony("ReservedItemSlotCore");
			ConfigSettings.BindConfigSettings();
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ReservedItemSlotCore loaded");
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogError((object)message);
		}

		public static void LogWarning(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogWarning((object)message);
		}

		public static bool IsModLoaded(string guid)
		{
			return Chainloader.PluginInfos.ContainsKey(guid);
		}

		public static bool IsReservedItemDefault(string itemName)
		{
			return reservedItemsDictDefault.ContainsKey(itemName);
		}

		public static ReservedItemInfo GetReservedItemInfoDefault(string itemName)
		{
			return IsReservedItemDefault(itemName) ? reservedItemsDictDefault[itemName] : null;
		}

		public static ReservedItemInfo GetReservedItemInfoDefault(GrabbableObject item)
		{
			return ((Object)(object)item != (Object)null) ? GetReservedItemInfoDefault(item.itemProperties.itemName) : null;
		}

		public static int GetReservedItemHotbarIndex(string itemName)
		{
			return IsReservedItemDefault(itemName) ? reservedItemsDictDefault[itemName].indexInInventory : (-1);
		}
	}
	internal class ReservedItemInfo
	{
		public static Dictionary<string, ReservedItemInfo> reservedItemsDictDefault = new Dictionary<string, ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemsListDefault = new List<ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemSlotRepsDefault = new List<ReservedItemInfo>();

		public static Dictionary<string, ReservedItemInfo> reservedItemsDict = new Dictionary<string, ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemsList = new List<ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemSlotReps = new List<ReservedItemInfo>();

		public string itemName = "";

		public HashSet<string> acceptedItemNames;

		public int hotbarSlotPriority = 0;

		public int reservedItemIndex = 0;

		public bool forceUpdateCanBeGrabbedBeforeGameStart = false;

		public bool canBeGrabbedBeforeGameStart = false;

		public bool forceUpdateRequiresBattery = false;

		public bool requiresBattery = false;

		public static int numReservedItemSlotsDefault => reservedItemSlotRepsDefault.Count;

		public int indexInInventory => ((Object)(object)PlayerPatcher.localPlayerController != (Object)null) ? (PlayerPatcher.reservedItemsStartIndex + reservedItemIndex) : (-1);

		public ReservedItemInfo()
		{
		}

		public ReservedItemInfo(string itemName, int hotbarSlotPriority, bool forceUpdateCanBeGrabbedBeforeGameStart = false, bool canBeGrabbedBeforeGameStart = false, bool forceUpdateRequiresBattery = false, bool requiresBattery = false)
		{
			this.itemName = itemName;
			this.hotbarSlotPriority = hotbarSlotPriority;
			AddItemInfoToList(this);
			ReservedItemInfo info = new ReservedItemInfo(this);
			AddItemInfoToList(info, reservedItemsListDefault, reservedItemsDictDefault, reservedItemSlotRepsDefault);
		}

		public static void AddItemInfoToList(ReservedItemInfo info, List<ReservedItemInfo> _reservedItemsList = null, Dictionary<string, ReservedItemInfo> _reservedItemsDict = null, List<ReservedItemInfo> _reservedItemSlotReps = null)
		{
			if (_reservedItemsList == null)
			{
				_reservedItemsList = reservedItemsList;
			}
			if (_reservedItemsDict == null)
			{
				_reservedItemsDict = reservedItemsDict;
			}
			if (_reservedItemSlotReps == null)
			{
				_reservedItemSlotReps = reservedItemSlotReps;
			}
			if (!_reservedItemsDict.ContainsKey(info.itemName))
			{
				_reservedItemsDict.Add(info.itemName, info);
				_reservedItemsList.Add(info);
				int i;
				for (i = 0; i < _reservedItemSlotReps.Count; i++)
				{
					ReservedItemInfo reservedItemInfo = _reservedItemSlotReps[i];
					if (info.hotbarSlotPriority >= reservedItemInfo.hotbarSlotPriority)
					{
						break;
					}
				}
				info.reservedItemIndex = i;
				if (i == _reservedItemSlotReps.Count || info.hotbarSlotPriority != _reservedItemSlotReps[i].hotbarSlotPriority)
				{
					info.acceptedItemNames = new HashSet<string> { info.itemName };
					_reservedItemSlotReps.Insert(i, info);
					{
						foreach (ReservedItemInfo _reservedItems in _reservedItemsList)
						{
							if (info != _reservedItems && _reservedItems.reservedItemIndex >= i)
							{
								_reservedItems.reservedItemIndex++;
							}
						}
						return;
					}
				}
				info.acceptedItemNames = _reservedItemSlotReps[i].acceptedItemNames;
				info.acceptedItemNames.Add(info.itemName);
			}
			else
			{
				Plugin.Log($"Tried to add duplicate item name to the ReservedItems list: {info.itemName}. Sorting instead");
			}
		}

		public ReservedItemInfo(ReservedItemInfo copyFrom)
		{
			itemName = copyFrom.itemName;
			hotbarSlotPriority = copyFrom.hotbarSlotPriority;
			reservedItemIndex = copyFrom.reservedItemIndex;
			forceUpdateCanBeGrabbedBeforeGameStart = copyFrom.forceUpdateCanBeGrabbedBeforeGameStart;
			canBeGrabbedBeforeGameStart = copyFrom.canBeGrabbedBeforeGameStart;
			forceUpdateRequiresBattery = copyFrom.forceUpdateRequiresBattery;
			requiresBattery = copyFrom.requiresBattery;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedItemSlotCore";

		public const string PLUGIN_NAME = "ReservedItemSlotCore";

		public const string PLUGIN_VERSION = "1.7.7";
	}
}
namespace ReservedItemSlotCore.Config
{
	public static class ConfigSettings
	{
		public static ConfigEntry<string> focusReservedHotbarHotkey;

		public static ConfigEntry<bool> toggleFocusReservedHotbar;

		public static ConfigEntry<bool> preventReservedItemSlotFade;

		public static string focusReservedHotbarHotkeyDisplayName;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			focusReservedHotbarHotkey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedItemSlotCore", "FocusReservedItemSlotsHotkey", "<Keyboard>/leftAlt", "Which key will focus your reserved item slots hotbar to allow selcting, dropping, charging, etc.");
			toggleFocusReservedHotbar = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedItemSlotCore", "ToggleFocusReservedHotbar", false, "If set to true, swapping to the reserved hotbar slots will be toggled when pressing the hotkey rather than while holding the hotkey. Setting this option to true may have bugs at this current time.");
			preventReservedItemSlotFade = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedItemSlotCore", "PreventReservedHotbarSlotFade", false, "If true, the reserved hotbar slots will not fade with the rest of the default slots.");
			focusReservedHotbarHotkeyDisplayName = GetDisplayName(focusReservedHotbarHotkey.Value);
			currentConfigEntries.Add(((ConfigEntryBase)focusReservedHotbarHotkey).Definition.Key, (ConfigEntryBase)(object)focusReservedHotbarHotkey);
			currentConfigEntries.Add(((ConfigEntryBase)toggleFocusReservedHotbar).Definition.Key, (ConfigEntryBase)(object)toggleFocusReservedHotbar);
			currentConfigEntries.Add(((ConfigEntryBase)preventReservedItemSlotFade).Definition.Key, (ConfigEntryBase)(object)preventReservedItemSlotFade);
			TryRemoveOldConfigSettings();
		}

		public static string GetDisplayName(string key)
		{
			key = key.Replace("<Keyboard>/", "");
			key = key.Replace("<Mouse>/", "");
			string text = key;
			text = text.Replace("leftAlt", "Alt");
			text = text.Replace("rightAlt", "Alt");
			text = text.Replace("leftCtrl", "Ctrl");
			text = text.Replace("rightCtrl", "Ctrl");
			text = text.Replace("leftShift", "Shift");
			text = text.Replace("rightShift", "Shift");
			text = text.Replace("leftButton", "LMB");
			text = text.Replace("rightButton", "RMB");
			return text.Replace("middleButton", "MMB");
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
}
namespace ReservedItemSlotCore.Networking
{
	public static class NetworkHelper
	{
		private static int NONE_EXEC_STAGE = 0;

		private static int SERVER_EXEC_STAGE = 1;

		private static int CLIENT_EXEC_STAGE = 2;

		public static int GetExecStage(NetworkBehaviour __instance)
		{
			return (int)Traverse.Create((object)__instance).Field("__rpc_exec_stage").GetValue();
		}

		public static bool IsClientExecStage(NetworkBehaviour __instance)
		{
			return GetExecStage(__instance) == CLIENT_EXEC_STAGE;
		}

		public static bool IsServerExecStage(NetworkBehaviour __instance)
		{
			return GetExecStage(__instance) == SERVER_EXEC_STAGE;
		}

		public static bool IsValidClientRpcExecStage(NetworkBehaviour __instance)
		{
			NetworkManager singleton = NetworkManager.Singleton;
			if ((Object)(object)singleton == (Object)null || !singleton.IsListening)
			{
				return false;
			}
			int num = (int)Traverse.Create((object)__instance).Field("__rpc_exec_stage").GetValue();
			if ((singleton.IsServer || singleton.IsHost) && num != 2)
			{
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch]
	internal static class SyncManager
	{
		public static PlayerControllerB localPlayerController;

		public static Dictionary<string, ReservedItemInfo> syncReservedItemsDict = new Dictionary<string, ReservedItemInfo>();

		public static List<ReservedItemInfo> syncReservedItemsList = new List<ReservedItemInfo>();

		public static List<ReservedItemInfo> syncReservedItemSlotReps = new List<ReservedItemInfo>();

		public static bool isSynced = false;

		public static int numReservedItemSlots => syncReservedItemSlotReps.Count;

		public static bool IsReservedItem(string itemName)
		{
			return syncReservedItemsDict.ContainsKey(itemName);
		}

		public static ReservedItemInfo GetReservedItemInfo(string itemName)
		{
			return IsReservedItem(itemName) ? syncReservedItemsDict[itemName] : null;
		}

		public static ReservedItemInfo GetReservedItemInfo(GrabbableObject item)
		{
			return ((Object)(object)item != (Object)null) ? GetReservedItemInfo(item.itemProperties.itemName) : null;
		}

		public static int GetReservedItemHotbarIndex(string itemName)
		{
			return IsReservedItem(itemName) ? syncReservedItemsDict[itemName].indexInInventory : (-1);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void Init(PlayerControllerB __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0164: Expected O, but got Unknown
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Expected O, but got Unknown
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Expected O, but got Unknown
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Expected O, but got Unknown
			localPlayerController = __instance;
			NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-OnSwapHotbarClientRpc", new HandleNamedMessageDelegate(OnSwapHotbarClientRpc));
			if (NetworkManager.Singleton.IsServer)
			{
				isSynced = true;
				syncReservedItemsDict = ReservedItemInfo.reservedItemsDict;
				syncReservedItemsList = ReservedItemInfo.reservedItemsList;
				syncReservedItemSlotReps = ReservedItemInfo.reservedItemSlotReps;
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-OnSwapHotbarServerRpc", new HandleNamedMessageDelegate(OnSwapHotbarServerRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-RequestSyncServerRpc", new HandleNamedMessageDelegate(RequestSyncServerRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-RequestSyncClientRpc", new HandleNamedMessageDelegate(RequestSyncClientRpc));
				{
					foreach (ReservedItemInfo syncReservedItems in syncReservedItemsList)
					{
						ReservedItemInfo reservedItemInfo = ReservedItemInfo.reservedItemsDictDefault[syncReservedItems.itemName];
						syncReservedItems.hotbarSlotPriority = reservedItemInfo.hotbarSlotPriority;
						syncReservedItems.reservedItemIndex = reservedItemInfo.reservedItemIndex;
					}
					return;
				}
			}
			isSynced = false;
			syncReservedItemsDict = new Dictionary<string, ReservedItemInfo>();
			syncReservedItemsList = new List<ReservedItemInfo>();
			syncReservedItemSlotReps = new List<ReservedItemInfo>();
			NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-RequestSyncClientRpc", new HandleNamedMessageDelegate(RequestSyncClientRpc));
			RequestSyncWithServer();
		}

		private static void RequestSyncWithServer()
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				Plugin.Log("Requesting sync with server");
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("ReservedItemSlots-RequestSyncServerRpc", 0uL, new FastBufferWriter(0, (Allocator)2, -1), (NetworkDelivery)3);
			}
		}

		private static void RequestSyncServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer)
			{
				return;
			}
			Plugin.Log("Receiving sync request from client: " + clientId);
			int num = 4 * syncReservedItemsList.Count;
			foreach (ReservedItemInfo syncReservedItems in syncReservedItemsList)
			{
				num += 4 + 2 * syncReservedItems.itemName.Length;
			}
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(num, (Allocator)2, -1);
			int count = syncReservedItemsList.Count;
			((FastBufferWriter)(ref val)).WriteValue<int>(ref count, default(ForPrimitives));
			foreach (ReservedItemInfo syncReservedItems2 in syncReservedItemsList)
			{
				count = syncReservedItems2.itemName.Length;
				((FastBufferWriter)(ref val)).WriteValue<int>(ref count, default(ForPrimitives));
				string itemName = syncReservedItems2.itemName;
				for (int i = 0; i < itemName.Length; i++)
				{
					char c = itemName[i];
					((FastBufferWriter)(ref val)).WriteValue<char>(ref c, default(ForPrimitives));
				}
				((FastBufferWriter)(ref val)).WriteValue<int>(ref syncReservedItems2.hotbarSlotPriority, default(ForPrimitives));
			}
			Plugin.Log("Sent sync to client.");
			NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("ReservedItemSlots-RequestSyncClientRpc", clientId, val, (NetworkDelivery)3);
		}

		private static void RequestSyncClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient || NetworkManager.Singleton.IsServer)
			{
				return;
			}
			isSynced = true;
			syncReservedItemsDict = new Dictionary<string, ReservedItemInfo>();
			syncReservedItemsList = new List<ReservedItemInfo>();
			syncReservedItemSlotReps = new List<ReservedItemInfo>();
			Plugin.Log("Receiving sync from server.");
			int num = default(int);
			((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives));
			int num2 = default(int);
			char c = default(char);
			for (int i = 0; i < num; i++)
			{
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num2, default(ForPrimitives));
				((FastBufferReader)(ref reader)).TryBeginRead(2 * num2);
				string text = "";
				for (int j = 0; j < num2; j++)
				{
					((FastBufferReader)(ref reader)).ReadValue<char>(ref c, default(ForPrimitives));
					text += c;
				}
				bool flag = ReservedItemInfo.reservedItemsDict.ContainsKey(text);
				ReservedItemInfo reservedItemInfo = (ReservedItemInfo.reservedItemsDict.ContainsKey(text) ? ReservedItemInfo.reservedItemsDict[text] : new ReservedItemInfo
				{
					itemName = text
				});
				((FastBufferReader)(ref reader)).ReadValue<int>(ref reservedItemInfo.hotbarSlotPriority, default(ForPrimitives));
				Plugin.Log("Receiving sync for item: - Item: " + reservedItemInfo.itemName + " Prio: " + reservedItemInfo.hotbarSlotPriority);
				ReservedItemInfo.AddItemInfoToList(reservedItemInfo, syncReservedItemsList, syncReservedItemsDict, syncReservedItemSlotReps);
			}
			Plugin.Log("Received sync for " + syncReservedItemSlotReps.Count + " reserved item slots. (" + syncReservedItemsList.Count + " items total)");
		}

		private static void SendSwapHotbarUpdate(int hotbarSlot)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(4, (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValue<int>(ref hotbarSlot, default(ForPrimitives));
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("ReservedItemSlots-OnSwapHotbarServerRpc", 0uL, val, (NetworkDelivery)3);
			}
		}

		private static void OnSwapHotbarServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsServer)
			{
				if (((FastBufferReader)(ref reader)).TryBeginRead(4))
				{
					int hotbarSlot = default(int);
					((FastBufferReader)(ref reader)).ReadValue<int>(ref hotbarSlot, default(ForPrimitives));
					Plugin.Log("Receiving request for hotbar swap. Slot: " + hotbarSlot + " ClientId: " + clientId);
					FastBufferWriter val = default(FastBufferWriter);
					((FastBufferWriter)(ref val))..ctor(12, (Allocator)2, -1);
					((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref hotbarSlot, default(ForPrimitives));
					((FastBufferWriter)(ref val)).WriteValueSafe<ulong>(ref clientId, default(ForPrimitives));
					TryUpdateClientHotbarSlot(clientId, hotbarSlot);
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("ReservedItemSlots-OnSwapHotbarClientRpc", val, (NetworkDelivery)3);
				}
				else
				{
					Plugin.Log("Failed to receive hotbar swap index from Client: " + clientId);
				}
			}
		}

		private static void OnSwapHotbarClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient || NetworkManager.Singleton.IsServer)
			{
				return;
			}
			if (((FastBufferReader)(ref reader)).TryBeginRead(12))
			{
				int hotbarSlot = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref hotbarSlot, default(ForPrimitives));
				ulong num = default(ulong);
				((FastBufferReader)(ref reader)).ReadValue<ulong>(ref num, default(ForPrimitives));
				Plugin.Log("Receiving update for hotbar swap. Slot: " + hotbarSlot + " ClientId: " + num);
				if (num != localPlayerController.actualClientId && !TryUpdateClientHotbarSlot(num, hotbarSlot))
				{
					Plugin.Log("Failed to receive hotbar swap index from Client: " + num);
				}
			}
			else
			{
				Plugin.Log("Failed to receive hotbar swap index from Client");
			}
		}

		private static bool TryUpdateClientHotbarSlot(ulong clientId, int hotbarSlot, int reservedItemsStartIndex = -1)
		{
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[i];
				if (val.actualClientId == clientId)
				{
					CallSwitchToItemSlotMethod(val, hotbarSlot);
					return true;
				}
			}
			return false;
		}

		public static void SwapHotbarSlot(int hotbarIndex)
		{
			SendSwapHotbarUpdate(hotbarIndex);
			CallSwitchToItemSlotMethod(localPlayerController, hotbarIndex);
		}

		private static void CallSwitchToItemSlotMethod(PlayerControllerB playerController, int hotbarIndex)
		{
			if (hotbarIndex < playerController.ItemSlots.Length)
			{
				ShipBuildModeManager.Instance.CancelBuildMode(true);
				ReservedItemPatcher.SwitchToItemSlot(playerController, hotbarIndex);
				if ((Object)(object)playerController.currentlyHeldObjectServer != (Object)null)
				{
					((Component)playerController.currentlyHeldObjectServer).gameObject.GetComponent<AudioSource>().PlayOneShot(playerController.currentlyHeldObjectServer.itemProperties.grabSFX, 0.6f);
				}
			}
		}
	}
}
namespace ReservedItemSlotCore.Patches
{
	[HarmonyPatch]
	public static class HUDPatcher
	{
		private static CanvasScaler canvasScaler;

		private static AspectRatioFitter aspectRatioFitter;

		private static float iconWidth;

		private static float xPos;

		public static int startIndexReservedItemSlots;

		[HarmonyPatch(typeof(HUDManager), "Awake")]
		[HarmonyPrefix]
		public static void Initialize(HUDManager __instance)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			canvasScaler = ((Component)__instance.itemSlotIconFrames[0]).GetComponentInParent<CanvasScaler>();
			aspectRatioFitter = ((Component)__instance.itemSlotIconFrames[0]).GetComponentInParent<AspectRatioFitter>();
			iconWidth = ((Component)__instance.itemSlotIconFrames[0]).GetComponent<RectTransform>().sizeDelta.x;
			xPos = canvasScaler.referenceResolution.x / 2f / aspectRatioFitter.aspectRatio - iconWidth / 4f;
		}

		public static void AddNewHotbarSlotsHud()
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0247: Unknown result type (might be due to invalid IL or missing references)
			//IL_027b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0294: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f0: Unknown result type (might be due to invalid IL or missing references)
			if (PlayerPatcher.reservedHotbarSize <= 0)
			{
				return;
			}
			List<Image> list = new List<Image>(HUDManager.Instance.itemSlotIconFrames);
			List<Image> list2 = new List<Image>(HUDManager.Instance.itemSlotIcons);
			float y = ((Component)HUDManager.Instance.itemSlotIconFrames[0]).GetComponent<RectTransform>().sizeDelta.y;
			Vector3 eulerAngles = ((Transform)((Component)HUDManager.Instance.itemSlotIconFrames[0]).GetComponent<RectTransform>()).eulerAngles;
			Vector3 eulerAngles2 = ((Transform)((Component)HUDManager.Instance.itemSlotIcons[0]).GetComponent<RectTransform>()).eulerAngles;
			Plugin.Log($"Adding {SyncManager.syncReservedItemSlotReps.Count} Reserved item slots to the inventory HUD. Previous inventory HUD size: {PlayerPatcher.reservedItemsStartIndex}");
			for (int i = 0; i < SyncManager.syncReservedItemSlotReps.Count; i++)
			{
				ReservedItemInfo reservedItemInfo = SyncManager.syncReservedItemSlotReps[i];
				Plugin.Log($"Adding Reserved item slot for item types [{reservedItemInfo.itemName}]. Inventory index: {list.Count}");
				float num = ((Graphic)HUDManager.Instance.itemSlotIconFrames[0]).rectTransform.anchoredPosition.y + 1.125f * y * (float)i;
				Image val = Object.Instantiate<Image>(HUDManager.Instance.itemSlotIconFrames[PlayerPatcher.reservedItemsStartIndex - 1], ((Component)HUDManager.Instance.itemSlotIconFrames[0]).transform.parent);
				((Object)val).name = $"ReservedItemSlot{i} [{reservedItemInfo.itemName}]";
				((Graphic)val).rectTransform.anchoredPosition = new Vector2(xPos, num);
				((Transform)((Graphic)val).rectTransform).eulerAngles = eulerAngles;
				CanvasGroup val2 = ((Component)val).gameObject.AddComponent<CanvasGroup>();
				val2.ignoreParentGroups = ConfigSettings.preventReservedItemSlotFade.Value;
				val2.alpha = 1f;
				Image component = ((Component)((Component)val).transform.GetChild(0)).GetComponent<Image>();
				((Object)component).name = "Icon";
				((Transform)((Graphic)component).rectTransform).eulerAngles = eulerAngles2;
				list.Add(val);
				list2.Add(component);
			}
			if (SyncManager.numReservedItemSlots > 0)
			{
				TextMeshProUGUI component2 = new GameObject("ReservedItemSlotTooltip", new Type[2]
				{
					typeof(RectTransform),
					typeof(TextMeshProUGUI)
				}).GetComponent<TextMeshProUGUI>();
				RectTransform rectTransform = ((TMP_Text)component2).rectTransform;
				((Component)rectTransform).transform.parent = ((Component)list[PlayerPatcher.reservedItemsStartIndex]).transform;
				((Transform)rectTransform).localScale = Vector3.one;
				rectTransform.sizeDelta = new Vector2(((Graphic)list[0]).rectTransform.sizeDelta.x * 2f, 10f);
				rectTransform.pivot = Vector2.one / 2f;
				rectTransform.anchoredPosition3D = new Vector3(0f, (0f - rectTransform.sizeDelta.x / 2f) * 1.2f, 0f);
				((TMP_Text)component2).font = ((TMP_Text)HUDManager.Instance.controlTipLines[0]).font;
				((TMP_Text)component2).fontSize = 7f;
				((TMP_Text)component2).alignment = (TextAlignmentOptions)514;
				if (!ConfigSettings.toggleFocusReservedHotbar.Value)
				{
					((TMP_Text)component2).text = string.Format($"Hold: [{ConfigSettings.GetDisplayName(ConfigSettings.focusReservedHotbarHotkey.Value)}]");
				}
				else
				{
					((TMP_Text)component2).text = string.Format($"Toggle: [{ConfigSettings.GetDisplayName(ConfigSettings.focusReservedHotbarHotkey.Value)}]");
				}
			}
			HUDManager.Instance.itemSlotIconFrames = list.ToArray();
			HUDManager.Instance.itemSlotIcons = list2.ToArray();
			Plugin.Log($"Finished adding {PlayerPatcher.reservedHotbarSize} Reserved Item slots in the inventory HUD.");
		}

		public static void UpdateHUD()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			for (int i = 0; i < PlayerPatcher.reservedHotbarSize; i++)
			{
				int num = PlayerPatcher.reservedItemsStartIndex + i;
				float num2 = ((Graphic)HUDManager.Instance.itemSlotIconFrames[0]).rectTransform.anchoredPosition.y + 1.125f * iconWidth * (float)i;
				((Graphic)HUDManager.Instance.itemSlotIconFrames[num]).rectTransform.anchoredPosition = new Vector2(xPos, num2);
			}
		}
	}
	[HarmonyPatch]
	public static class ReservedItemPatcher
	{
		public static bool isReservedHotbarFocused = false;

		public static int indexUnfocusedReservedHotbar = 0;

		public static int indexFocusedReservedHotbar = 0;

		internal static Dictionary<PlayerControllerB, ReservedItemInfo> grabbingReservedItemInfoDict = new Dictionary<PlayerControllerB, ReservedItemInfo>();

		internal static Dictionary<PlayerControllerB, int> previousInventoryIndexDict = new Dictionary<PlayerControllerB, int>();

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static int reservedItemsStartIndex => PlayerPatcher.reservedItemsStartIndex;

		public static int reservedHotbarSize => SyncManager.numReservedItemSlots;

		internal static ReservedItemInfo grabbingReservedItemInfoLocal
		{
			get
			{
				return ((Object)(object)localPlayerController != (Object)null) ? grabbingReservedItemInfoDict[localPlayerController] : null;
			}
			set
			{
				if (!((Object)(object)localPlayerController == (Object)null))
				{
					grabbingReservedItemInfoDict[localPlayerController] = value;
				}
			}
		}

		internal static int previousInventoryIndexLocal
		{
			get
			{
				return ((Object)(object)localPlayerController != (Object)null) ? previousInventoryIndexDict[localPlayerController] : (-1);
			}
			set
			{
				if (!((Object)(object)localPlayerController == (Object)null))
				{
					previousInventoryIndexDict[localPlayerController] = value;
				}
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPrefix]
		public static void InitSession(StartOfRound __instance)
		{
			grabbingReservedItemInfoDict.Clear();
			previousInventoryIndexDict.Clear();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Start")]
		[HarmonyPostfix]
		public static void InitPlayer(PlayerControllerB __instance)
		{
			grabbingReservedItemInfoDict[__instance] = null;
			previousInventoryIndexDict[__instance] = -1;
		}

		private static GrabbableObject GetCurrentlyGrabbingObject(PlayerControllerB playerController)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			return (GrabbableObject)Traverse.Create((object)playerController).Field("currentlyGrabbingObject").GetValue();
		}

		private static void SetCurrentlyGrabbingObject(PlayerControllerB playerController, GrabbableObject grabbable)
		{
			Traverse.Create((object)playerController).Field("currentlyGrabbingObject").SetValue((object)grabbable);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "BeginGrabObject")]
		[HarmonyPrefix]
		public static bool GrabReservedItemPrefix(PlayerControllerB __instance)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			if (!SyncManager.isSynced)
			{
				return true;
			}
			grabbingReservedItemInfoLocal = null;
			previousInventoryIndexLocal = -1;
			if (isReservedHotbarFocused && !ConfigSettings.toggleFocusReservedHotbar.Value)
			{
				return false;
			}
			if (__instance.twoHanded || __instance.sinkingValue > 0.73f)
			{
				return true;
			}
			Ray val = default(Ray);
			((Ray)(ref val))..ctor(((Component)__instance.gameplayCamera).transform.position, ((Component)__instance.gameplayCamera).transform.forward);
			RaycastHit val2 = default(RaycastHit);
			if (Physics.Raycast(val, ref val2, __instance.grabDistance, PlayerPatcher.INTERACTABLE_OBJECT_MASK) && ((Component)((RaycastHit)(ref val2)).collider).gameObject.layer != 8 && ((Component)((RaycastHit)(ref val2)).collider).tag == "PhysicsProp")
			{
				GrabbableObject component = ((Component)((Component)((RaycastHit)(ref val2)).collider).transform).gameObject.GetComponent<GrabbableObject>();
				if ((Object)(object)component != (Object)null && !__instance.inSpecialInteractAnimation && !component.isHeld && !component.isPocketed)
				{
					NetworkObject networkObject = ((NetworkBehaviour)component).NetworkObject;
					if ((Object)(object)networkObject != (Object)null && networkObject.IsSpawned)
					{
						grabbingReservedItemInfoLocal = SyncManager.GetReservedItemInfo(((Component)((Component)((RaycastHit)(ref val2)).collider).transform).gameObject.GetComponent<GrabbableObject>());
						previousInventoryIndexLocal = __instance.currentItemSlot;
					}
				}
			}
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "BeginGrabObject")]
		[HarmonyPostfix]
		public static void GrabReservedItemPostfix(PlayerControllerB __instance)
		{
			if (grabbingReservedItemInfoLocal != null)
			{
				SetSpecialGrabAnimationBool(__instance, setTrue: false);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "GrabObjectClientRpc")]
		[HarmonyPrefix]
		public static void GrabReservedItemClientRpcPrefix(bool grabValidated, NetworkObjectReference grabbedObject, PlayerControllerB __instance)
		{
			if (!SyncManager.isSynced || !NetworkHelper.IsClientExecStage((NetworkBehaviour)(object)__instance))
			{
				return;
			}
			NetworkObject val = default(NetworkObject);
			if ((Object)(object)NetworkManager.Singleton != (Object)null && NetworkManager.Singleton.IsListening && grabValidated && ((NetworkObjectReference)(ref grabbedObject)).TryGet(ref val, (NetworkManager)null))
			{
				GrabbableObject component = ((Component)val).GetComponent<GrabbableObject>();
				ReservedItemInfo reservedItemInfo = SyncManager.GetReservedItemInfo(component);
				if (reservedItemInfo != null && IsItemSlotEmpty(reservedItemInfo, __instance))
				{
					grabbingReservedItemInfoDict[__instance] = reservedItemInfo;
					previousInventoryIndexDict[__instance] = __instance.currentItemSlot;
					return;
				}
			}
			grabbingReservedItemInfoDict[__instance] = null;
			previousInventoryIndexDict[__instance] = -1;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "GrabObjectClientRpc")]
		[HarmonyPostfix]
		public static void GrabReservedItemClientRpcPostfix(bool grabValidated, NetworkObjectReference grabbedObject, PlayerControllerB __instance)
		{
			if (!SyncManager.isSynced || !NetworkHelper.IsClientExecStage((NetworkBehaviour)(object)__instance) || grabbingReservedItemInfoDict[__instance] == null)
			{
				return;
			}
			if ((Object)(object)NetworkManager.Singleton != (Object)null && NetworkManager.Singleton.IsListening)
			{
				NetworkObject val = default(NetworkObject);
				if (grabValidated && ((NetworkObjectReference)(ref grabbedObject)).TryGet(ref val, (NetworkManager)null))
				{
					GrabbableObject component = ((Component)val).GetComponent<GrabbableObject>();
					ReservedItemInfo reservedItemInfo = SyncManager.GetReservedItemInfo(component);
					if (reservedItemInfo != null)
					{
						SetSpecialGrabAnimationBool(__instance, setTrue: false);
						__instance.currentlyHeldObjectServer = __instance.ItemSlots[__instance.currentItemSlot];
						if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null)
						{
							__instance.twoHanded = __instance.currentlyHeldObjectServer.itemProperties.twoHanded;
							__instance.twoHandedAnimation = __instance.currentlyHeldObjectServer.itemProperties.twoHandedAnimation;
						}
						Traverse.Create((object)component).Field("previousPlayerHeldBy").SetValue((object)__instance);
						if ((Object)(object)__instance != (Object)(object)localPlayerController)
						{
							Plugin.Log("Grab object completed on player: " + ((Object)__instance).name);
							SwitchToItemSlot(__instance, previousInventoryIndexDict[__instance]);
							grabbingReservedItemInfoDict[__instance] = null;
							previousInventoryIndexDict[__instance] = -1;
						}
						else
						{
							((Component)HUDManager.Instance.itemSlotIconFrames[grabbingReservedItemInfoLocal.indexInInventory]).GetComponent<Animator>().SetBool("selectedSlot", false);
							((Component)HUDManager.Instance.itemSlotIconFrames[previousInventoryIndexLocal]).GetComponent<Animator>().SetBool("selectedSlot", true);
							((Component)HUDManager.Instance.itemSlotIconFrames[grabbingReservedItemInfoLocal.indexInInventory]).GetComponent<Animator>().Play("PanelLines", 0, 1f);
							((Component)HUDManager.Instance.itemSlotIconFrames[previousInventoryIndexLocal]).GetComponent<Animator>().Play("PanelEnlarge", 0, 1f);
							__instance.currentlyHeldObjectServer.EnableItemMeshes(false);
							SetSpecialGrabAnimationBool(__instance, setTrue: false);
						}
						return;
					}
				}
				else if ((Object)(object)__instance == (Object)(object)localPlayerController)
				{
					Plugin.Log("Failed to validate ReservedItemGrab by the local player. Object id: " + ((NetworkObjectReference)(ref grabbedObject)).NetworkObjectId + ".");
					Traverse.Create((object)localPlayerController).Field("grabInvalidated").SetValue((object)true);
				}
				else
				{
					Plugin.Log("Failed to validate ReservedItemGrab by player with id: " + ((Object)__instance).name + ". Object id: " + ((NetworkObjectReference)(ref grabbedObject)).NetworkObjectId + ".");
				}
			}
			grabbingReservedItemInfoDict[__instance] = null;
			previousInventoryIndexDict[__instance] = -1;
		}

		[HarmonyPatch(typeof(GrabbableObject), "GrabItemOnClient")]
		[HarmonyPrefix]
		public static void OnReservedItemGrabbed(GrabbableObject __instance)
		{
			if (grabbingReservedItemInfoLocal != null && !((Object)(object)__instance != (Object)(object)GetCurrentlyGrabbingObject(localPlayerController)))
			{
				OnLocalPlayerGrabbedReservedItem();
				__instance.PocketItem();
			}
		}

		private static void OnLocalPlayerGrabbedReservedItem()
		{
			SwitchToItemSlot(localPlayerController, previousInventoryIndexLocal);
			grabbingReservedItemInfoLocal = null;
			previousInventoryIndexLocal = -1;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "FirstEmptyItemSlot")]
		[HarmonyPostfix]
		public static void GetReservedItemSlotPlacementIndex(ref int __result, PlayerControllerB __instance)
		{
			ReservedItemInfo reservedItemInfo = grabbingReservedItemInfoDict[__instance];
			if (reservedItemInfo != null)
			{
				if (IsItemSlotEmpty(reservedItemInfo, __instance))
				{
					__result = reservedItemInfo.indexInInventory;
					return;
				}
				grabbingReservedItemInfoDict[__instance] = null;
			}
			if (__result < reservedItemsStartIndex || __result >= reservedItemsStartIndex + reservedHotbarSize)
			{
				return;
			}
			__result = -1;
			for (int i = 0; i < __instance.ItemSlots.Length; i++)
			{
				if ((i < reservedItemsStartIndex || i >= reservedItemsStartIndex + reservedHotbarSize) && (Object)(object)__instance.ItemSlots[i] == (Object)null)
				{
					__result = i;
					break;
				}
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "NextItemSlot")]
		[HarmonyPostfix]
		public static void PreventScrollingOtherHotbar(ref int __result, bool forward, PlayerControllerB __instance)
		{
			if (reservedHotbarSize <= 0)
			{
				return;
			}
			bool flag = __result >= reservedItemsStartIndex && __result < reservedItemsStartIndex + reservedHotbarSize;
			bool flag2 = __instance.currentItemSlot >= reservedItemsStartIndex && __instance.currentItemSlot < reservedItemsStartIndex + reservedHotbarSize;
			if ((Object)(object)__instance != (Object)(object)localPlayerController && ((!flag && !flag2) || (flag && flag2 && (Object)(object)__instance.ItemSlots[__result] != (Object)null)))
			{
				return;
			}
			int num = (forward ? 1 : (-1));
			__result = __instance.currentItemSlot + num;
			if (!flag2)
			{
				if (__result < 0)
				{
					__result = __instance.ItemSlots.Length - 1;
					if (__result >= reservedItemsStartIndex && __result < reservedItemsStartIndex + reservedHotbarSize)
					{
						__result = reservedItemsStartIndex - 1;
					}
				}
				else if (__result >= reservedItemsStartIndex && __result < reservedItemsStartIndex + reservedHotbarSize)
				{
					__result = (forward ? (reservedItemsStartIndex + reservedHotbarSize) : (reservedItemsStartIndex - 1));
				}
				if (__result >= __instance.ItemSlots.Length)
				{
					__result = 0;
				}
				return;
			}
			if (__result < reservedItemsStartIndex)
			{
				__result = reservedItemsStartIndex + reservedHotbarSize - 1;
			}
			else if (__result >= reservedItemsStartIndex + reservedHotbarSize)
			{
				__result = reservedItemsStartIndex;
			}
			int num2 = __result;
			while (__result != __instance.currentItemSlot && (Object)(object)__instance.ItemSlots[__result] == (Object)null)
			{
				__result += num;
				if (__result < reservedItemsStartIndex)
				{
					__result = reservedItemsStartIndex + reservedHotbarSize - 1;
				}
				else if (__result >= reservedItemsStartIndex + reservedHotbarSize)
				{
					__result = reservedItemsStartIndex;
				}
			}
			if (__result == __instance.currentItemSlot && (Object)(object)__instance.ItemSlots[__instance.currentItemSlot] == (Object)null)
			{
				__result = num2;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ScrollMouse_performed")]
		[HarmonyPrefix]
		public static bool PreventScrollingOneReservedItem(CallbackContext context, PlayerControllerB __instance)
		{
			if ((Object)(object)__instance != (Object)(object)localPlayerController || grabbingReservedItemInfoLocal != null || reservedHotbarSize <= 0 || !isReservedHotbarFocused || __instance.inTerminalMenu || !CanSwapToReservedHotbarSlot())
			{
				return true;
			}
			int num = 0;
			for (int i = reservedItemsStartIndex; i < reservedItemsStartIndex + reservedHotbarSize; i++)
			{
				num += (((Object)(object)localPlayerController.ItemSlots[i] != (Object)null) ? 1 : 0);
			}
			if (num == 1 && localPlayerController.currentItemSlot >= reservedItemsStartIndex && localPlayerController.currentItemSlot < reservedItemsStartIndex + reservedHotbarSize && (Object)(object)localPlayerController.ItemSlots[localPlayerController.currentItemSlot] != (Object)null)
			{
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")]
		[HarmonyPrefix]
		public static void RefocusReservedHotbarAfterAnimation(PlayerControllerB __instance)
		{
			if (!((Object)(object)__instance != (Object)(object)localPlayerController) && !ConfigSettings.toggleFocusReservedHotbar.Value && Keybinds.holdingModifierKey != isReservedHotbarFocused && CanSwapToReservedHotbarSlot())
			{
				FocusReservedHotbarSlots(Keybinds.holdingModifierKey);
			}
		}

		public static bool CanSwapToReservedHotbarSlot()
		{
			bool flag = (bool)Traverse.Create((object)localPlayerController).Field("throwingObject").GetValue();
			return !(localPlayerController.isGrabbingObjectAnimation || localPlayerController.quickMenuManager.isMenuOpen || localPlayerController.inSpecialInteractAnimation || flag) && !localPlayerController.isTypingChat && !localPlayerController.twoHanded && !localPlayerController.activatingItem && !localPlayerController.jetpackControls && !localPlayerController.disablingJetpackControls && !localPlayerController.inTerminalMenu && !localPlayerController.isPlayerDead && !localPlayerController.performingEmote && !(GetTimeSinceSwitchingSlots(localPlayerController) < 0.3f);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "UpdateSpecialAnimationValue")]
		[HarmonyPostfix]
		public static void OnSpecialAnimationUpdate(bool specialAnimation, PlayerControllerB __instance)
		{
			if (!((Object)(object)__instance != (Object)(object)localPlayerController) && !specialAnimation && !ConfigSettings.toggleFocusReservedHotbar.Value && isReservedHotbarFocused != Keybinds.holdingModifierKey)
			{
				FocusReservedHotbarSlots(Keybinds.holdingModifierKey);
			}
		}

		public static void FocusReservedHotbarSlots(bool active)
		{
			if ((reservedHotbarSize <= 0 && active) || isReservedHotbarFocused == active)
			{
				return;
			}
			isReservedHotbarFocused = active;
			int num = localPlayerController.currentItemSlot;
			if (isReservedHotbarFocused && (num < reservedItemsStartIndex || num >= reservedItemsStartIndex + reservedHotbarSize))
			{
				if (indexFocusedReservedHotbar == -1)
				{
					indexFocusedReservedHotbar = reservedItemsStartIndex;
				}
				indexUnfocusedReservedHotbar = num;
				num = Mathf.Clamp(indexFocusedReservedHotbar, reservedItemsStartIndex, reservedItemsStartIndex + reservedHotbarSize - 1);
				if ((Object)(object)localPlayerController.ItemSlots[num] == (Object)null)
				{
					for (int i = 0; i < reservedHotbarSize; i++)
					{
						int num2 = reservedItemsStartIndex + i;
						if ((Object)(object)localPlayerController.ItemSlots[num2] != (Object)null)
						{
							num = num2;
							break;
						}
					}
				}
			}
			else if (!isReservedHotbarFocused && num >= reservedItemsStartIndex && num < reservedItemsStartIndex + reservedHotbarSize)
			{
				indexFocusedReservedHotbar = num;
				if (indexUnfocusedReservedHotbar >= reservedItemsStartIndex && indexUnfocusedReservedHotbar < reservedItemsStartIndex + reservedHotbarSize)
				{
					indexUnfocusedReservedHotbar = 0;
				}
				num = indexUnfocusedReservedHotbar;
			}
			SyncManager.SwapHotbarSlot(num);
		}

		public static bool IsItemSlotEmpty(string itemName, PlayerControllerB playerController)
		{
			return IsItemSlotEmpty(SyncManager.GetReservedItemInfo(itemName), playerController);
		}

		internal static bool IsItemSlotEmpty(ReservedItemInfo itemInfo, PlayerControllerB player)
		{
			if ((Object)(object)player == (Object)null)
			{
				player = localPlayerController;
			}
			if ((Object)(object)player == (Object)null)
			{
				return false;
			}
			return itemInfo != null && itemInfo.indexInInventory < player.ItemSlots.Length && (Object)(object)player.ItemSlots[itemInfo.indexInInventory] == (Object)null;
		}

		public static GrabbableObject GetHeldReservedObject(string itemName, PlayerControllerB player = null)
		{
			if ((Object)(object)player == (Object)null)
			{
				player = localPlayerController;
			}
			if ((Object)(object)player == (Object)null)
			{
				return null;
			}
			int reservedItemHotbarIndex = SyncManager.GetReservedItemHotbarIndex(itemName);
			return (reservedItemHotbarIndex >= 0 && reservedItemHotbarIndex < player.ItemSlots.Length && (Object)(object)player.ItemSlots[reservedItemHotbarIndex] != (Object)null) ? player.ItemSlots[reservedItemHotbarIndex] : null;
		}

		public static float GetTimeSinceSwitchingSlots(PlayerControllerB playerController)
		{
			return (float)Traverse.Create((object)playerController).Field("timeSinceSwitchingSlots").GetValue();
		}

		public static void SetTimeSinceSwitchingSlots(PlayerControllerB playerController, float value)
		{
			Traverse.Create((object)playerController).Field("timeSinceSwitchingSlots").SetValue((object)value);
		}

		public static void SetSpecialGrabAnimationBool(PlayerControllerB playerController, bool setTrue, GrabbableObject currentItem = null)
		{
			MethodInfo method = ((object)playerController).GetType().GetMethod("SetSpecialGrabAnimationBool", BindingFlags.Instance | BindingFlags.NonPublic);
			method.Invoke(playerController, new object[2] { setTrue, currentItem });
		}

		public static void SwitchToItemSlot(PlayerControllerB playerController, int slot, GrabbableObject fillSlotWithItem = null)
		{
			MethodInfo method = ((object)playerController).GetType().GetMethod("SwitchToItemSlot", BindingFlags.Instance | BindingFlags.NonPublic);
			method.Invoke(playerController, new object[2] { slot, fillSlotWithItem });
			SetTimeSinceSwitchingSlots(playerController, 0f);
		}
	}
	[HarmonyPatch]
	public static class PlayerPatcher
	{
		public static PlayerControllerB localPlayerController;

		public static int vanillaHotbarSize = -1;

		public static int reservedItemsStartIndex = 4;

		public static int oldHotbarSize = -1;

		private static bool isSynced = false;

		public static int INTERACTABLE_OBJECT_MASK { get; private set; }

		public static int reservedHotbarSize => SyncManager.numReservedItemSlots;

		public static int combinedHotbarSize => reservedItemsStartIndex + reservedHotbarSize;

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPrefix]
		public static void ResetVariables(StartOfRound __instance)
		{
			localPlayerController = null;
			vanillaHotbarSize = -1;
			ReservedItemPatcher.isReservedHotbarFocused = false;
			ReservedItemPatcher.indexUnfocusedReservedHotbar = 0;
			ReservedItemPatcher.indexFocusedReservedHotbar = -1;
			Keybinds.localPlayerController = null;
			Keybinds.focusReservedHotbarAction = null;
			Keybinds.holdingModifierKey = false;
			SyncManager.localPlayerController = null;
			isSynced = false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Awake")]
		[HarmonyPostfix]
		public static void InitializePlayerController(PlayerControllerB __instance)
		{
			if (vanillaHotbarSize == -1)
			{
				vanillaHotbarSize = __instance.ItemSlots.Length;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			localPlayerController = __instance;
			INTERACTABLE_OBJECT_MASK = (int)Traverse.Create((object)__instance).Field("interactableObjectsMask").GetValue();
			((MonoBehaviour)__instance).StartCoroutine(UpdateHotbarSlotsAfterSpawnAnimation());
		}

		private static IEnumerator UpdateHotbarSlotsAfterSpawnAnimation()
		{
			yield return (object)new WaitForSeconds(3f);
			if (SyncManager.isSynced && !isSynced)
			{
				OnSyncedWithServer();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		public static void OnUpdate(PlayerControllerB __instance)
		{
			if ((Object)(object)__instance != (Object)(object)localPlayerController)
			{
				return;
			}
			if (SyncManager.isSynced && !isSynced)
			{
				OnSyncedWithServer();
			}
			if (!isSynced || reservedHotbarSize <= 0 || oldHotbarSize == __instance.ItemSlots.Length)
			{
				return;
			}
			for (int i = 0; i < HUDManager.Instance.itemSlotIconFrames.Length; i++)
			{
				if (((Object)HUDManager.Instance.itemSlotIconFrames[i]).name.ToLower().StartsWith("reserveditemslot"))
				{
					reservedItemsStartIndex = i;
					oldHotbarSize = __instance.ItemSlots.Length;
					HUDPatcher.UpdateHUD();
					break;
				}
			}
		}

		private static void OnSyncedWithServer()
		{
			Plugin.Log("Finalizing sync with server.");
			isSynced = true;
			reservedItemsStartIndex = localPlayerController.ItemSlots.Length;
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				val.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[val.ItemSlots.Length + reservedHotbarSize];
			}
			oldHotbarSize = localPlayerController.ItemSlots.Length;
			HUDPatcher.AddNewHotbarSlotsHud();
		}
	}
}

plugins/FlipMods-ReservedWalkieSlot/ReservedWalkieSlot.dll

Decompiled 8 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using ReservedItemSlotCore;
using ReservedItemSlotCore.Networking;
using ReservedItemSlotCore.Patches;
using ReservedWalkieSlot.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedWalkieSlot")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedWalkieSlot")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c15c320f-d8fc-4f1c-be3c-f2d2ffc41edd")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedWalkieSlot
{
	public static class ConfigSettings
	{
		public static ConfigEntry<string> activateWalkieKey;

		public static ConfigEntry<bool> hideWalkieMeshShoulder;

		public static string activateWalkieDisplayName;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			activateWalkieKey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedWalkieSlot", "ActivateWalkieKey", "<Keyboard>/x", "Activate walkie keybind.");
			hideWalkieMeshShoulder = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedWalkieSlot", "HideWalkieOnShoulder", false, "Hides the walkie mesh while on your shoulder. Only applies in scenarios where you can view your player in third person.");
			activateWalkieDisplayName = GetDisplayName(activateWalkieKey.Value);
			currentConfigEntries.Add(((ConfigEntryBase)activateWalkieKey).Definition.Key, (ConfigEntryBase)(object)activateWalkieKey);
			currentConfigEntries.Add(((ConfigEntryBase)hideWalkieMeshShoulder).Definition.Key, (ConfigEntryBase)(object)hideWalkieMeshShoulder);
			TryRemoveOldConfigSettings();
		}

		public static string GetDisplayName(string key)
		{
			key = key.Replace("<Keyboard>/", "");
			key = key.Replace("<Mouse>/", "");
			string text = key;
			text = text.Replace("leftAlt", "Alt");
			text = text.Replace("rightAlt", "Alt");
			text = text.Replace("leftCtrl", "Ctrl");
			text = text.Replace("rightCtrl", "Ctrl");
			text = text.Replace("leftShift", "Shift");
			text = text.Replace("rightShift", "Shift");
			text = text.Replace("leftButton", "LMB");
			text = text.Replace("rightButton", "RMB");
			return text.Replace("middleButton", "MMB");
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
	[HarmonyPatch]
	internal static class Keybinds
	{
		public static PlayerControllerB localPlayerController;

		private static InputAction activateWalkieAction;

		[HarmonyPatch(typeof(PreInitSceneScript), "Awake")]
		[HarmonyPrefix]
		public static void InitActions()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			activateWalkieAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.activateWalkieKey.Value, (string)null, (string)null, (string)null);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			localPlayerController = __instance;
			if (((Component)localPlayerController).gameObject.activeSelf)
			{
				SubscribeToEvents();
			}
		}

		private static void SubscribeToEvents()
		{
			if (activateWalkieAction != null)
			{
				activateWalkieAction.performed += OnPressWalkieButtonPerformed;
				activateWalkieAction.canceled += OnReleaseWalkieButtonPerformed;
				activateWalkieAction.Enable();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable(PlayerControllerB __instance)
		{
			if ((Object)(object)__instance == (Object)(object)localPlayerController)
			{
				SubscribeToEvents();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable(PlayerControllerB __instance)
		{
			if (activateWalkieAction != null && !((Object)(object)__instance != (Object)(object)localPlayerController))
			{
				activateWalkieAction.performed -= OnPressWalkieButtonPerformed;
				activateWalkieAction.canceled -= OnReleaseWalkieButtonPerformed;
				activateWalkieAction.Disable();
			}
		}

		private static void OnPressWalkieButtonPerformed(CallbackContext context)
		{
			if ((Object)(object)localPlayerController == (Object)null || !localPlayerController.isPlayerControlled || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject))
			{
				return;
			}
			WalkieTalkie mainWalkie = ReservedWalkieSlotPatcher.GetMainWalkie(localPlayerController);
			if (((CallbackContext)(ref context)).performed && !((Object)(object)mainWalkie == (Object)null) && ((GrabbableObject)mainWalkie).isBeingUsed)
			{
				float num = (float)Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").GetValue();
				if (!(num < 0.075f))
				{
					Plugin.Log("Talking into walkie");
					ShipBuildModeManager.Instance.CancelBuildMode(true);
					((GrabbableObject)mainWalkie).UseItemOnClient(true);
					Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").SetValue((object)0);
				}
			}
		}

		private static void OnReleaseWalkieButtonPerformed(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && localPlayerController.isPlayerControlled && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject))
			{
				WalkieTalkie mainWalkie = ReservedWalkieSlotPatcher.GetMainWalkie(localPlayerController);
				if (((CallbackContext)(ref context)).canceled && !((Object)(object)mainWalkie == (Object)null))
				{
					Plugin.Log("Not talking into walkie");
					ShipBuildModeManager.Instance.CancelBuildMode(true);
					((GrabbableObject)mainWalkie).UseItemOnClient(false);
				}
			}
		}
	}
	[BepInPlugin("FlipMods.ReservedWalkieSlot", "ReservedWalkieSlot", "1.5.3")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		private Harmony _harmony;

		public static ReservedItemInfo walkieInfo = new ReservedItemInfo("Walkie-talkie", 100, true, true, true, true);

		private void Awake()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			instance = this;
			ConfigSettings.BindConfigSettings();
			_harmony = new Harmony("ReservedWalkieSlot");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ReservedWalkieSlot loaded");
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedWalkieSlot";

		public const string PLUGIN_NAME = "ReservedWalkieSlot";

		public const string PLUGIN_VERSION = "1.5.3";
	}
}
namespace ReservedWalkieSlot.Patches
{
	[HarmonyPatch]
	internal static class ReservedWalkieSlotPatcher
	{
		private static Vector3 localPlayerShoulderPositionOffset = new Vector3(0.125f, 0.4f, 0.125f);

		private static Vector3 playerShoulderPositionOffset = new Vector3(0.15f, -0.05f, 0.25f);

		private static Vector3 playerShoulderRotationOffset = new Vector3(0f, 270f, 100f);

		private static string originalControlTooltip = "";

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static WalkieTalkie GetMainWalkie(PlayerControllerB playerController)
		{
			return GetCurrentlySelectedWalkie(playerController) ?? GetReservedWalkie(playerController);
		}

		public static WalkieTalkie GetReservedWalkie(PlayerControllerB playerController)
		{
			return (WalkieTalkie)(SyncManager.syncReservedItemsList.Contains(Plugin.walkieInfo) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		public static WalkieTalkie GetCurrentlySelectedWalkie(PlayerControllerB playerController)
		{
			return (WalkieTalkie)((playerController.currentItemSlot >= 0 && playerController.currentItemSlot < playerController.ItemSlots.Length) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		[HarmonyPatch(typeof(WalkieTalkie), "__initializeVariables")]
		[HarmonyPostfix]
		public static void EditTooltips(WalkieTalkie __instance)
		{
			if (originalControlTooltip == "")
			{
				originalControlTooltip = ((GrabbableObject)__instance).itemProperties.toolTips[((GrabbableObject)__instance).itemProperties.toolTips.Length - 1];
			}
			((GrabbableObject)__instance).itemProperties.toolTips[((GrabbableObject)__instance).itemProperties.toolTips.Length - 1] = $"{originalControlTooltip}[{ConfigSettings.activateWalkieDisplayName.ToUpper()}]";
		}

		[HarmonyPatch(typeof(MenuManager), "OnEnable")]
		[HarmonyPostfix]
		public static void ResetVariables()
		{
			Keybinds.localPlayerController = null;
		}

		[HarmonyPatch(typeof(WalkieTalkie), "PocketItem")]
		[HarmonyPostfix]
		public static void OnPocketWalkie(WalkieTalkie __instance)
		{
			if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null))
			{
				if ((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController)
				{
					((Component)((Component)__instance).GetComponentInChildren<Renderer>()).gameObject.layer = 23;
				}
				else
				{
					((Component)((Component)__instance).GetComponentInChildren<Renderer>()).gameObject.layer = 6;
				}
				((GrabbableObject)__instance).parentObject = ((Component)((GrabbableObject)__instance).playerHeldBy.playerBadgeMesh).transform.parent;
			}
		}

		[HarmonyPatch(typeof(WalkieTalkie), "EquipItem")]
		[HarmonyPostfix]
		public static void OnEquipWalkie(WalkieTalkie __instance)
		{
			if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null))
			{
				((Component)((Component)__instance).GetComponentInChildren<Renderer>()).gameObject.layer = 6;
				((GrabbableObject)__instance).parentObject = (((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController) ? ((GrabbableObject)__instance).playerHeldBy.localItemHolder : ((GrabbableObject)__instance).playerHeldBy.serverItemHolder);
			}
		}

		[HarmonyPatch(typeof(WalkieTalkie), "DiscardItem")]
		[HarmonyPostfix]
		public static void OnDiscardWalkie(WalkieTalkie __instance)
		{
			((Component)((Component)__instance).GetComponentInChildren<Renderer>()).gameObject.layer = 6;
		}

		[HarmonyPatch(typeof(GrabbableObject), "LateUpdate")]
		[HarmonyPostfix]
		public static void SetPositionOffset(GrabbableObject __instance)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			if (__instance is WalkieTalkie && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance.parentObject != (Object)null && __instance.isPocketed && (Object)(object)__instance == (Object)(object)GetReservedWalkie(__instance.playerHeldBy) && (Object)(object)__instance != (Object)(object)GetCurrentlySelectedWalkie(__instance.playerHeldBy))
			{
				Transform transform = ((Component)__instance.parentObject).transform;
				((Component)__instance).transform.rotation = ((Component)__instance.parentObject).transform.rotation * Quaternion.Euler(playerShoulderRotationOffset);
				((Component)__instance).transform.position = transform.position + transform.rotation * playerShoulderPositionOffset;
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "EnableItemMeshes")]
		[HarmonyPrefix]
		public static void OnEnableItemMeshes(ref bool enable, GrabbableObject __instance)
		{
			if (__instance is WalkieTalkie && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance == (Object)(object)GetReservedWalkie(__instance.playerHeldBy) && !ConfigSettings.hideWalkieMeshShoulder.Value)
			{
				enable = true;
			}
		}
	}
}

plugins/FlipMods-TooManyEmotes/TooManyEmotes.dll

Decompiled 8 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using Dissonance.Integrations.Unity_NFGO;
using GameNetcodeStuff;
using HarmonyLib;
using MoreCompany.Cosmetics;
using TMPro;
using TooManyEmotes.Config;
using TooManyEmotes.Networking;
using TooManyEmotes.Patches;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Animations.Rigging;
using UnityEngine.EventSystems;
using UnityEngine.Experimental.Rendering;
using UnityEngine.InputSystem;
using UnityEngine.Rendering;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TooManyEmotes")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TooManyEmotes")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d6950625-e3a1-4896-a183-87110491bf18")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace TooManyEmotes
{
	[HarmonyPatch]
	public static class EmoteMenuManager
	{
		public static GameObject menuGameObject;

		public static RectTransform menuTransform;

		public static CanvasGroup canvasGroup;

		public static RawImage renderTextureImageUI;

		public static TextMeshPro swapPageText;

		public static TextMeshPro currentEmoteText;

		public static RenderTexture renderTexture;

		public static Camera renderingCamera;

		public static GameObject previewPlayerObject;

		public static SkinnedMeshRenderer previewPlayerMesh;

		public static Animator previewPlayerAnimator;

		public static AnimatorOverrideController previewPlayerAnimatorController;

		public static int playerLayer = LayerMask.NameToLayer("Player");

		public static float hoveredAlpha = 0.75f;

		public static float unhoveredAlpha = 0.75f;

		public static Color defaultUIColor = new Color(0.3f, 0.3f, 0.3f);

		public static List<EmoteUIElement> emoteUIElementsList;

		public static int hoveredEmoteUIIndex = -1;

		public static int currentPage = 0;

		public static List<EmoteLoadoutUIElement> emoteLoadoutUIElementsList;

		public static List<List<UnlockableEmote>> emoteLoadouts;

		public static Color selectedLoadoutUIColor = new Color(0.2f, 0.2f, 1f);

		public static int currentLoadoutIndex = -1;

		public static int numLoadouts = 3;

		public static int hoveredLoadoutUIIndex = -1;

		public static QuickMenuManager quickMenuManager => StartOfRound.Instance?.localPlayerController?.quickMenuManager;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		public static int playerLayerMask => 1 << playerLayer;

		public static int hoveredEmoteIndex => (hoveredEmoteUIIndex >= 0) ? (hoveredEmoteUIIndex + 8 * currentPage) : (-1);

		public static int numPages => Mathf.Max((currentLoadoutEmotesList.Count - 1) / emoteUIElementsList.Count, 0) + 1;

		public static UnlockableEmote previewingEmote => (hoveredEmoteIndex >= 0 && hoveredEmoteIndex < currentLoadoutEmotesList.Count) ? currentLoadoutEmotesList[hoveredEmoteIndex] : null;

		public static List<UnlockableEmote> currentLoadoutEmotesList => emoteLoadouts[currentLoadoutIndex];

		public static bool isMenuOpen => menuGameObject.activeSelf;

		[HarmonyPatch(typeof(HUDManager), "Start")]
		[HarmonyPostfix]
		public static void InitializeUI(HUDManager __instance)
		{
			if (!((Object)(object)Plugin.radialMenuPrefab == (Object)null))
			{
				menuGameObject = Object.Instantiate<GameObject>(Plugin.radialMenuPrefab, __instance.HUDContainer.transform.parent);
				menuGameObject.transform.SetAsLastSibling();
				((Object)menuGameObject).name = "EmotesRadialMenu";
				menuTransform = menuGameObject.GetComponent<RectTransform>();
				renderTextureImageUI = menuGameObject.GetComponentInChildren<RawImage>();
				Transform transform = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialElements")).transform;
				swapPageText = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialBase/SwapPageText")).GetComponent<TextMeshPro>();
				currentEmoteText = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialBase/CurrentEmoteText")).GetComponent<TextMeshPro>();
				((TMP_Text)currentEmoteText).text = "";
				emoteUIElementsList = new List<EmoteUIElement>();
				currentPage = 0;
				hoveredEmoteUIIndex = -1;
				for (int i = 0; i < transform.childCount; i++)
				{
					Transform child = transform.GetChild(i);
					EmoteUIElement item = new EmoteUIElement
					{
						uiGameObject = ((Component)child).gameObject,
						id = i,
						backgroundImage = ((Component)child).GetComponentInChildren<Image>(),
						textContainer = ((Component)child).GetComponentInChildren<TextMeshPro>()
					};
					emoteUIElementsList.Add(item);
				}
				EmoteLoadoutUIElement.uiCount = 0;
				Transform transform2 = ((Component)((Transform)menuTransform).Find("RadialMenuUI/EmoteLoadouts")).transform;
				((Component)transform2).gameObject.AddComponent<EmoteLoadoutUIContainer>();
				emoteLoadoutUIElementsList = new List<EmoteLoadoutUIElement>();
				emoteLoadoutUIElementsList.Add(((Component)transform2.GetChild(0)).gameObject.AddComponent<EmoteLoadoutUIElement>());
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				for (int j = 0; j < emoteLoadoutUIElementsList.Count; j++)
				{
					((Object)emoteLoadoutUIElementsList[j]).name = "EmoteLoadout_" + j;
				}
				emoteLoadoutUIElementsList[0].loadoutName = "Favorites";
				emoteLoadoutUIElementsList[1].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[3]}>Legendary</color>";
				emoteLoadoutUIElementsList[2].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[2]}>Rare</color>";
				emoteLoadoutUIElementsList[3].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[1]}>Uncommon</color>";
				emoteLoadoutUIElementsList[4].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[0]}>Common</color>";
				emoteLoadoutUIElementsList[5].loadoutName = "Complementary";
				emoteLoadoutUIElementsList[6].loadoutName = "All";
				SaveManager.LoadFavoritedEmotes();
				emoteLoadouts = new List<List<UnlockableEmote>>
				{
					StartOfRoundPatcher.unlockedFavoriteEmotes,
					StartOfRoundPatcher.unlockedEmotesTier3,
					StartOfRoundPatcher.unlockedEmotesTier2,
					StartOfRoundPatcher.unlockedEmotesTier1,
					StartOfRoundPatcher.unlockedEmotesTier0,
					StartOfRoundPatcher.complementaryEmotes,
					StartOfRoundPatcher.unlockedEmotes
				};
				if (currentLoadoutIndex < 0 || currentLoadoutIndex >= emoteLoadouts.Count)
				{
					currentLoadoutIndex = emoteLoadouts.Count - 1;
				}
				InitializeAnimationRenderer();
				menuGameObject.SetActive(false);
			}
		}

		[HarmonyPatch(typeof(HUDManager), "Update")]
		[HarmonyPostfix]
		public static void GetInput()
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)previewPlayerAnimatorController == (Object)null || !isMenuOpen)
			{
				return;
			}
			if (EmoteLoadoutUIContainer.hovered || hoveredLoadoutUIIndex != -1)
			{
				if (hoveredEmoteUIIndex != -1)
				{
					OnHoveredNewElement(-1);
				}
				return;
			}
			Vector2 val = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue();
			Vector2 val2 = default(Vector2);
			((Vector2)(ref val2))..ctor((float)(Screen.width / 2), (float)(Screen.height / 2));
			Vector2 val3 = val - val2;
			int num = -1;
			if (((Vector2)(ref val3)).magnitude / (float)Screen.height >= 0.17f)
			{
				float num2 = Mathf.Atan2(val3.y, 0f - val3.x) * 57.29578f - 67.5f;
				if (num2 < 0f)
				{
					num2 += 360f;
				}
				num = Mathf.FloorToInt(num2 / 45f);
			}
			if (num != hoveredEmoteUIIndex)
			{
				OnHoveredNewElement(num);
			}
		}

		public static void OnHoveredNewLoadoutElement(int index)
		{
			if (hoveredLoadoutUIIndex == index)
			{
				return;
			}
			hoveredLoadoutUIIndex = index;
			foreach (EmoteLoadoutUIElement emoteLoadoutUIElements in emoteLoadoutUIElementsList)
			{
				emoteLoadoutUIElements.OnHover(emoteLoadoutUIElements.id == index);
			}
		}

		public static void OnHoveredNewElement(int index)
		{
			if (hoveredEmoteUIIndex != -1 && hoveredEmoteUIIndex != index)
			{
				emoteUIElementsList[hoveredEmoteUIIndex].OnHover(hovered: false);
			}
			if (index != -1)
			{
				emoteUIElementsList[index].OnHover();
			}
			hoveredEmoteUIIndex = index;
			SetPreviewAnimation(hoveredEmoteIndex);
		}

		public static void SwapPrevPage()
		{
			currentPage--;
			if (currentPage < 0)
			{
				currentPage = numPages - 1;
			}
			UpdateEmoteWheel();
		}

		public static void SwapNextPage()
		{
			currentPage++;
			if (currentPage >= numPages)
			{
				currentPage = 0;
			}
			UpdateEmoteWheel();
		}

		public static void UpdateEmoteWheel()
		{
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			currentPage = Mathf.Clamp(currentPage, 0, numPages - 1);
			((TMP_Text)swapPageText).text = $"[{currentPage + 1} / {numPages}]\n[Mouse Scroll]";
			for (int i = 0; i < emoteLoadoutUIElementsList.Count; i++)
			{
				EmoteLoadoutUIElement emoteLoadoutUIElement = emoteLoadoutUIElementsList[i];
				emoteLoadoutUIElement.OnHover(hoveredLoadoutUIIndex == emoteLoadoutUIElement.id);
			}
			for (int j = 0; j < emoteUIElementsList.Count; j++)
			{
				EmoteUIElement emoteUIElement = emoteUIElementsList[j];
				int num = j + 8 * currentPage;
				((TMP_Text)emoteUIElement.textContainer).text = "";
				emoteUIElement.emote = null;
				Color baseColor = defaultUIColor;
				if (num < currentLoadoutEmotesList.Count)
				{
					UnlockableEmote unlockableEmote = currentLoadoutEmotesList[num];
					if (unlockableEmote != null)
					{
						emoteUIElement.emote = unlockableEmote;
						((TMP_Text)emoteUIElement.textContainer).text = unlockableEmote.displayName;
					}
				}
				emoteUIElement.baseColor = baseColor;
				emoteUIElement.OnHover(hovered: false);
			}
			if (hoveredEmoteUIIndex >= 0 && hoveredEmoteUIIndex < 8)
			{
				OnHoveredNewElement(hoveredEmoteUIIndex);
			}
		}

		public static void SetPreviewAnimation(int emoteIndex)
		{
			if (emoteIndex >= 0 && emoteIndex < currentLoadoutEmotesList.Count && currentLoadoutEmotesList[emoteIndex] != null)
			{
				UnlockableEmote unlockableEmote = currentLoadoutEmotesList[emoteIndex];
				previewPlayerObject.SetActive(true);
				((Behaviour)renderingCamera).enabled = true;
				previewPlayerAnimatorController["EmoteStart"] = unlockableEmote.animationClip;
				previewPlayerAnimatorController["EmoteLoop"] = (((Object)(object)unlockableEmote.transitionsToClip != (Object)null) ? unlockableEmote.transitionsToClip : null);
				previewPlayerAnimator.SetBool("hasTransition", (Object)(object)unlockableEmote.transitionsToClip != (Object)null);
				previewPlayerAnimator.Play("EmoteStart", 0, 0f);
				((TMP_Text)currentEmoteText).text = "[" + unlockableEmote.displayNameColorCoded + "]\n[MMB] " + (StartOfRoundPatcher.allFavoriteEmotes.Contains(unlockableEmote.emoteName) ? "Unfavorite" : "Favorite");
			}
			else
			{
				previewPlayerAnimatorController["EmoteStart"] = null;
				previewPlayerAnimatorController["EmoteLoop"] = null;
				previewPlayerObject.SetActive(false);
				((TMP_Text)currentEmoteText).text = "";
				DisableRenderCameraNextFrame();
			}
		}

		public static void DisableRenderCameraNextFrame()
		{
			((MonoBehaviour)HUDManager.Instance).StartCoroutine(DisableRenderCameraNextFrameCoroutine());
			static IEnumerator DisableRenderCameraNextFrameCoroutine()
			{
				yield return null;
				((Behaviour)renderingCamera).enabled = false;
			}
		}

		public static void SetCurrentEmoteLoadout(int loadoutIndex)
		{
			if (currentLoadoutIndex != loadoutIndex)
			{
				currentPage = 0;
				currentLoadoutIndex = loadoutIndex;
				UpdateEmoteWheel();
			}
		}

		public static void ToggleFavoriteHoveredEmote()
		{
			if (isMenuOpen && previewingEmote != null)
			{
				string emoteName = previewingEmote.emoteName;
				if (StartOfRoundPatcher.allFavoriteEmotes.Contains(emoteName))
				{
					StartOfRoundPatcher.allFavoriteEmotes.Remove(emoteName);
				}
				else
				{
					StartOfRoundPatcher.allFavoriteEmotes.Add(emoteName);
				}
				StartOfRoundPatcher.UpdateUnlockedFavoriteEmotes();
				SaveManager.SaveFavoritedEmotes();
				UpdateEmoteWheel();
			}
		}

		public static void ToggleEmoteMenu()
		{
			if (!isMenuOpen)
			{
				OpenEmoteMenu();
			}
			else
			{
				CloseEmoteMenu();
			}
		}

		public static void OpenEmoteMenu()
		{
			menuGameObject.SetActive(true);
			Cursor.lockState = (CursorLockMode)0;
			Cursor.visible = true;
			quickMenuManager.isMenuOpen = true;
			((Renderer)previewPlayerMesh).material = ((Renderer)localPlayerController.thisPlayerModel).material;
			UpdateEmoteWheel();
		}

		public static void CloseEmoteMenu()
		{
			Cursor.lockState = (CursorLockMode)1;
			Cursor.visible = false;
			localPlayerController.isFreeCamera = false;
			menuGameObject.SetActive(false);
			quickMenuManager.CloseQuickMenu();
		}

		public static bool CanOpenEmoteMenu()
		{
			if ((quickMenuManager.isMenuOpen && !isMenuOpen) || (Object)(object)previewPlayerObject == (Object)null)
			{
				return false;
			}
			if (localPlayerController.isPlayerDead || localPlayerController.inTerminalMenu || localPlayerController.isTypingChat || localPlayerController.isPlayerDead || localPlayerController.inSpecialInteractAnimation || localPlayerController.inShockingMinigame || localPlayerController.isClimbingLadder || localPlayerController.isSinking)
			{
				return false;
			}
			return true;
		}

		private static void InitializeAnimationRenderer()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Expected O, but got Unknown
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			renderingCamera = new GameObject("AnimationRenderingCamera").AddComponent<Camera>();
			Object.Destroy((Object)(object)((Component)renderingCamera).GetComponent<AudioListener>());
			renderingCamera.cullingMask = playerLayerMask;
			renderingCamera.clearFlags = (CameraClearFlags)2;
			renderingCamera.cameraType = (CameraType)4;
			renderingCamera.backgroundColor = new Color(0.1f, 0.1f, 0.1f, 0f);
			renderingCamera.allowHDR = false;
			renderingCamera.allowMSAA = false;
			renderingCamera.farClipPlane = 5f;
			renderTexture = new RenderTexture(1024, 1024, 24);
			renderTexture.format = (RenderTextureFormat)0;
			renderTexture.graphicsFormat = (GraphicsFormat)8;
			renderTexture.depthStencilFormat = (GraphicsFormat)92;
			renderingCamera.targetTexture = renderTexture;
			((Component)renderingCamera).transform.position = Vector3.down * 1000f;
			renderTextureImageUI.texture = (Texture)(object)renderTexture;
			Light val = new GameObject("Spotlight").AddComponent<Light>();
			val.type = (LightType)0;
			((Component)val).transform.position = ((Component)renderingCamera).transform.position;
			((Component)val).transform.parent = ((Component)renderingCamera).transform;
			((Component)val).transform.SetLocalPositionAndRotation(Vector3.zero, Quaternion.identity);
			val.intensity = 50f;
			val.range = 40f;
			val.innerSpotAngle = 100f;
			val.spotAngle = 120f;
			((Component)val).gameObject.layer = playerLayer;
			DisableRenderCameraNextFrame();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void InitializePlayerCloneRenderObject(PlayerControllerB __instance)
		{
			if (!((Object)(object)Plugin.radialMenuPrefab == (Object)null))
			{
				((MonoBehaviour)__instance).StartCoroutine(InitPlayerCloneAfterSpawnAnimation());
			}
			IEnumerator InitPlayerCloneAfterSpawnAnimation()
			{
				yield return (object)new WaitForSeconds(2f);
				previewPlayerObject = Object.Instantiate<GameObject>(((Component)__instance).gameObject, ((Component)renderingCamera).transform);
				((Object)previewPlayerObject).name = "PreviewPlayerAnimationObject";
				GameObject modelGameObject = ((Component)previewPlayerObject.transform.Find("ScavengerModel")).gameObject;
				GameObject metarigGameObject = ((Component)modelGameObject.transform.Find("metarig")).gameObject;
				PlayerControllerB copyPlayerController = previewPlayerObject.GetComponentInChildren<PlayerControllerB>();
				((Renderer)copyPlayerController.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)1;
				previewPlayerMesh = copyPlayerController.thisPlayerModel;
				Object.Destroy((Object)(object)modelGameObject.GetComponentInChildren<LODGroup>());
				Object.DestroyImmediate((Object)(object)metarigGameObject.GetComponentInChildren<RigBuilder>());
				Object.DestroyImmediate((Object)(object)copyPlayerController.playerBodyAnimator);
				previewPlayerAnimator = metarigGameObject.AddComponent<Animator>();
				previewPlayerAnimatorController = new AnimatorOverrideController(Plugin.previewAnimatorController);
				previewPlayerAnimator.runtimeAnimatorController = (RuntimeAnimatorController)(object)previewPlayerAnimatorController;
				previewPlayerAnimator.Play("EmoteStart", 0, 0f);
				Object.Destroy((Object)(object)previewPlayerObject.GetComponent<NfgoPlayer>());
				foreach (Transform item in previewPlayerObject.transform)
				{
					Transform child3 = item;
					if (((Object)child3).name != "ScavengerModel")
					{
						Object.Destroy((Object)(object)((Component)child3).gameObject);
					}
				}
				foreach (Transform item2 in modelGameObject.transform)
				{
					Transform child2 = item2;
					if (((Object)child2).name != "LOD1" && ((Object)child2).name != "metarig")
					{
						Object.Destroy((Object)(object)((Component)child2).gameObject);
					}
				}
				foreach (Transform item3 in metarigGameObject.transform)
				{
					Transform child = item3;
					if (((Object)child).name != "spine")
					{
						Object.Destroy((Object)(object)((Component)child).gameObject);
					}
				}
				previewPlayerObject.transform.position = ((Component)renderingCamera).transform.position + ((Component)renderingCamera).transform.forward * 2.8f + Vector3.down * 1.35f;
				previewPlayerObject.transform.LookAt(new Vector3(((Component)renderingCamera).transform.position.x, previewPlayerObject.transform.position.y, ((Component)renderingCamera).transform.position.z));
				SetObjectLayerRecursive(previewPlayerObject, playerLayer);
				MonoBehaviour[] components = previewPlayerObject.GetComponents<MonoBehaviour>();
				foreach (MonoBehaviour script in components)
				{
					Object.Destroy((Object)(object)script);
				}
			}
		}

		private static void SetObjectLayerRecursive(GameObject obj, int layer)
		{
			if (!((Object)(object)obj == (Object)null))
			{
				obj.layer = layer;
				for (int i = 0; i < obj.transform.childCount; i++)
				{
					Transform child = obj.transform.GetChild(i);
					SetObjectLayerRecursive((child != null) ? ((Component)child).gameObject : null, layer);
				}
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ScrollMouse_performed")]
		[HarmonyPrefix]
		public static bool OnScrollMouse(CallbackContext context, PlayerControllerB __instance)
		{
			if (!isMenuOpen || (Object)(object)__instance != (Object)(object)localPlayerController || !((CallbackContext)(ref context)).performed)
			{
				return true;
			}
			if (((CallbackContext)(ref context)).ReadValue<float>() < 0f && !ConfigSettings.reverseEmoteWheelScrollDirection.Value)
			{
				SwapNextPage();
			}
			else
			{
				SwapPrevPage();
			}
			return false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ItemSecondaryUse_performed")]
		[HarmonyPrefix]
		public static bool PreventItemSecondaryUseInMenu(CallbackContext context)
		{
			return !isMenuOpen;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ItemTertiaryUse_performed")]
		[HarmonyPrefix]
		public static bool PreventItemTertiaryUseInMenu(CallbackContext context)
		{
			return !isMenuOpen;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Interact_performed")]
		[HarmonyPrefix]
		public static bool PreventInteractInMenu(CallbackContext context)
		{
			return !isMenuOpen;
		}

		[HarmonyPatch(typeof(QuickMenuManager), "OpenQuickMenu")]
		[HarmonyPrefix]
		public static bool OnOpenQuickMenu()
		{
			if (isMenuOpen)
			{
				CloseEmoteMenu();
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(QuickMenuManager), "CloseQuickMenu")]
		[HarmonyPostfix]
		public static void OnCloseQuickMenu()
		{
			if (isMenuOpen)
			{
				CloseEmoteMenu();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "KillPlayer")]
		[HarmonyPostfix]
		public static void OnLocalPlayerDeath(Vector3 bodyVelocity, PlayerControllerB __instance)
		{
			if ((Object)(object)__instance == (Object)(object)localPlayerController && isMenuOpen && __instance.isPlayerDead)
			{
				CloseEmoteMenu();
			}
		}
	}
	public class EmoteUIElement
	{
		public GameObject uiGameObject;

		public int id;

		public Image backgroundImage;

		public TextMeshPro textContainer;

		public Color baseColor;

		public UnlockableEmote emote;

		public void OnHover(bool hovered = true)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			Color color = baseColor * (hovered ? 1f : 0.5f);
			color.a = (hovered ? EmoteMenuManager.hoveredAlpha : EmoteMenuManager.unhoveredAlpha);
			((Graphic)backgroundImage).color = color;
		}
	}
	public class EmoteLoadoutUIElement : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
	{
		public static int uiCount;

		public int id;

		public string loadoutName;

		public Image backgroundImage;

		public TextMeshPro textContainer;

		private void Awake()
		{
			id = uiCount++;
			backgroundImage = ((Component)this).GetComponentInChildren<Image>();
			textContainer = ((Component)this).GetComponentInChildren<TextMeshPro>();
		}

		private void Start()
		{
			((TMP_Text)textContainer).text = loadoutName;
		}

		public void OnHover(bool hovered = true)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			Color color = ((EmoteMenuManager.currentLoadoutIndex == id) ? EmoteMenuManager.selectedLoadoutUIColor : EmoteMenuManager.defaultUIColor) * (hovered ? 1f : 0.5f);
			color.a = (hovered ? EmoteMenuManager.hoveredAlpha : EmoteMenuManager.unhoveredAlpha);
			((Graphic)backgroundImage).color = color;
		}

		public void OnPointerEnter(PointerEventData eventData)
		{
			EmoteMenuManager.OnHoveredNewLoadoutElement(id);
			OnHover();
		}

		public void OnPointerExit(PointerEventData eventData)
		{
			EmoteMenuManager.OnHoveredNewLoadoutElement(-1);
			OnHover(hovered: false);
		}
	}
	public class EmoteLoadoutUIContainer : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
	{
		public static bool hovered;

		public void OnPointerEnter(PointerEventData eventData)
		{
			hovered = true;
		}

		public void OnPointerExit(PointerEventData eventData)
		{
			hovered = false;
		}
	}
	public class UnlockableEmote
	{
		public int emoteId;

		public string emoteName;

		public string randomEmotePoolName = "";

		public string displayName = "";

		public bool purchasable = true;

		public AnimationClip animationClip;

		public AnimationClip transitionsToClip = null;

		public List<UnlockableEmote> randomEmotePool;

		public bool complementary = false;

		public bool isPose = false;

		public bool canSyncEmote = false;

		public bool favorite = false;

		public int rarity = 0;

		public static string[] rarityColorCodes = new string[4]
		{
			ConfigSettings.emoteNameColorTier0.Value,
			ConfigSettings.emoteNameColorTier1.Value,
			ConfigSettings.emoteNameColorTier2.Value,
			ConfigSettings.emoteNameColorTier3.Value
		};

		public string displayNameColorCoded => $"<color={nameColor}>{displayName}</color>";

		public string rarityText
		{
			get
			{
				if (rarity == 0)
				{
					return "Common";
				}
				if (rarity == 1)
				{
					return "Uncommon";
				}
				if (rarity == 2)
				{
					return "Rare";
				}
				if (rarity == 3)
				{
					return "Legendary";
				}
				return "Invalid";
			}
		}

		public int price
		{
			get
			{
				int num = -1;
				if (complementary)
				{
					num = 0;
				}
				else if (rarity == 0)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier0;
				}
				else if (rarity == 1)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier1;
				}
				else if (rarity == 2)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier2;
				}
				else if (rarity == 3)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier3;
				}
				return (int)Mathf.Max((float)num * ConfigSync.instance.syncPriceMultiplierEmotesStore, 0f);
			}
		}

		public string nameColor => rarityColorCodes[rarity];
	}
	[HarmonyPatch]
	public static class Keybinds
	{
		private static InputAction OpenEmoteMenuAction;

		private static InputAction SelectEmoteUIAction;

		private static InputAction NextEmotePageAction;

		private static InputAction PrevEmotePageAction;

		private static InputAction FavoriteEmoteAction;

		private static InputAction RotatePlayerEmoteAction;

		public static InputAction RawScrollAction;

		public static bool holdingRotatePlayerModifier;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void InitializeHotkeys(PlayerControllerB __instance)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Expected O, but got Unknown
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Expected O, but got Unknown
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Expected O, but got Unknown
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Expected O, but got Unknown
			Plugin.Log("Initializing custom emote hotkeys.");
			OpenEmoteMenuAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.openEmoteMenuKeybind.Value, "Press", (string)null, (string)null);
			SelectEmoteUIAction = new InputAction((string)null, (InputActionType)0, "<Mouse>/leftButton", "Press", (string)null, (string)null);
			PrevEmotePageAction = new InputAction((string)null, (InputActionType)0, "<Keyboard>/q", "Press", (string)null, (string)null);
			NextEmotePageAction = new InputAction((string)null, (InputActionType)0, "<Keyboard>/e", "Press", (string)null, (string)null);
			FavoriteEmoteAction = new InputAction((string)null, (InputActionType)0, "<Mouse>/middleButton", "Press", (string)null, (string)null);
			RotatePlayerEmoteAction = new InputAction((string)null, (InputActionType)0, ConfigSettings.rotateCharacterInEmoteKeybind.Value, "Press", (string)null, (string)null);
			RawScrollAction = new InputAction("Scroll", (InputActionType)0, "<Mouse>/scroll", (string)null, (string)null, (string)null);
			if (((Component)__instance).gameObject.activeSelf)
			{
				SubscribeToEvents();
			}
		}

		private static void SubscribeToEvents()
		{
			Plugin.Log("Subscribing to OnPressCustomEmoteKey events");
			OpenEmoteMenuAction.performed += OnPressOpenEmoteMenu;
			OpenEmoteMenuAction.canceled += OnPressOpenEmoteMenu;
			SelectEmoteUIAction.performed += OnSelectEmoteUI;
			PrevEmotePageAction.performed += OnSwapPrevEmotePage;
			NextEmotePageAction.performed += OnSwapNextEmotePage;
			FavoriteEmoteAction.performed += OnFavoriteEmote;
			RotatePlayerEmoteAction.performed += OnUpdateRotatePlayerEmoteModifier;
			RotatePlayerEmoteAction.canceled += OnUpdateRotatePlayerEmoteModifier;
			OpenEmoteMenuAction.Enable();
			SelectEmoteUIAction.Enable();
			PrevEmotePageAction.Enable();
			NextEmotePageAction.Enable();
			FavoriteEmoteAction.Enable();
			RotatePlayerEmoteAction.Enable();
			RawScrollAction.Enable();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable(PlayerControllerB __instance)
		{
			if (!((Object)(object)__instance != (Object)(object)localPlayerController))
			{
				SubscribeToEvents();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable(PlayerControllerB __instance)
		{
			if (!((Object)(object)__instance != (Object)(object)localPlayerController))
			{
				Plugin.Log("Unsubscribing from OnPressCustomEmoteKey events.");
				OpenEmoteMenuAction.performed -= OnPressOpenEmoteMenu;
				OpenEmoteMenuAction.canceled -= OnPressOpenEmoteMenu;
				SelectEmoteUIAction.performed -= OnSelectEmoteUI;
				PrevEmotePageAction.performed -= OnSwapPrevEmotePage;
				NextEmotePageAction.performed -= OnSwapNextEmotePage;
				FavoriteEmoteAction.performed -= OnFavoriteEmote;
				RotatePlayerEmoteAction.performed -= OnUpdateRotatePlayerEmoteModifier;
				RotatePlayerEmoteAction.canceled -= OnUpdateRotatePlayerEmoteModifier;
				OpenEmoteMenuAction.Disable();
				SelectEmoteUIAction.Disable();
				PrevEmotePageAction.Disable();
				NextEmotePageAction.Disable();
				FavoriteEmoteAction.Disable();
				RotatePlayerEmoteAction.Disable();
				RawScrollAction.Disable();
			}
		}

		private static void OnPressOpenEmoteMenu(CallbackContext context)
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)localPlayerController == (Object)null)
			{
				return;
			}
			if (!EmoteMenuManager.isMenuOpen)
			{
				if (((CallbackContext)(ref context)).performed && EmoteMenuManager.CanOpenEmoteMenu())
				{
					EmoteMenuManager.OpenEmoteMenu();
				}
			}
			else if (ConfigSettings.toggleEmoteMenu.Value)
			{
				if (((CallbackContext)(ref context)).performed)
				{
					EmoteMenuManager.CloseEmoteMenu();
				}
			}
			else if (((CallbackContext)(ref context)).canceled)
			{
				if (EmoteMenuManager.hoveredEmoteIndex != -1)
				{
					PerformEmoteLocal(context);
				}
				EmoteMenuManager.CloseEmoteMenu();
			}
		}

		private static void OnSelectEmoteUI(CallbackContext context)
		{
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen)
			{
				if (EmoteMenuManager.hoveredLoadoutUIIndex != -1 && EmoteMenuManager.hoveredLoadoutUIIndex != EmoteMenuManager.currentLoadoutIndex)
				{
					EmoteMenuManager.SetCurrentEmoteLoadout(EmoteMenuManager.hoveredLoadoutUIIndex);
				}
				else if (EmoteMenuManager.hoveredEmoteIndex >= 0 && EmoteMenuManager.hoveredEmoteIndex < EmoteMenuManager.currentLoadoutEmotesList.Count)
				{
					PerformEmoteLocal(context);
					EmoteMenuManager.CloseEmoteMenu();
				}
			}
		}

		private static void OnSwapPrevEmotePage(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen && EmoteMenuManager.numPages > 1)
			{
				EmoteMenuManager.SwapPrevPage();
			}
		}

		private static void OnSwapNextEmotePage(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen && EmoteMenuManager.numPages > 1)
			{
				EmoteMenuManager.SwapNextPage();
			}
		}

		public static void PerformEmoteLocal(CallbackContext context)
		{
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			if (EmoteMenuManager.hoveredEmoteIndex >= 0 && EmoteMenuManager.hoveredEmoteIndex < EmoteMenuManager.currentLoadoutEmotesList.Count)
			{
				UnlockableEmote unlockableEmote = EmoteMenuManager.currentLoadoutEmotesList[EmoteMenuManager.hoveredEmoteIndex];
				if (unlockableEmote != null)
				{
					localPlayerController.PerformEmote(context, -(unlockableEmote.emoteId + 1));
				}
			}
		}

		public static void OnFavoriteEmote(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen && EmoteMenuManager.hoveredEmoteUIIndex != -1 && EmoteMenuManager.previewingEmote != null)
			{
				EmoteMenuManager.ToggleFavoriteHoveredEmote();
			}
		}

		public static void OnUpdateRotatePlayerEmoteModifier(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null))
			{
				if (((CallbackContext)(ref context)).performed)
				{
					holdingRotatePlayerModifier = true;
				}
				else if (((CallbackContext)(ref context)).canceled)
				{
					holdingRotatePlayerModifier = false;
				}
			}
		}
	}
	[BepInPlugin("FlipMods.TooManyEmotes", "TooManyEmotes", "1.6.4")]
	public class Plugin : BaseUnityPlugin
	{
		private Harmony _harmony;

		public static Plugin instance;

		public static List<AnimationClip> customAnimationClips;

		public static Dictionary<string, AnimationClip> customAnimationClipsLoopDict = new Dictionary<string, AnimationClip>();

		public static List<AnimationClip> complementaryAnimationClips;

		public static List<AnimationClip> animationClipsTier0;

		public static List<AnimationClip> animationClipsTier1;

		public static List<AnimationClip> animationClipsTier2;

		public static List<AnimationClip> animationClipsTier3;

		public static GameObject radialMenuPrefab;

		public static RuntimeAnimatorController previewAnimatorController;

		public static Dictionary<string, AudioClip> musicClips;

		private void Awake()
		{
			//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Expected O, but got Unknown
			instance = this;
			ConfigSettings.BindConfigSettings();
			customAnimationClips = new List<AnimationClip>();
			customAnimationClipsLoopDict = new Dictionary<string, AnimationClip>();
			complementaryAnimationClips = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_complementary"));
			animationClipsTier0 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_0"));
			animationClipsTier1 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_1"));
			animationClipsTier2 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_2"));
			animationClipsTier3 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_3"));
			customAnimationClips.AddRange(complementaryAnimationClips);
			customAnimationClips.AddRange(animationClipsTier0);
			customAnimationClips.AddRange(animationClipsTier1);
			customAnimationClips.AddRange(animationClipsTier2);
			customAnimationClips.AddRange(animationClipsTier3);
			foreach (AnimationClip customAnimationClip in customAnimationClips)
			{
				if (((Object)customAnimationClip).name.StartsWith("fn_"))
				{
					((Object)customAnimationClip).name = ((Object)customAnimationClip).name.Replace("fn_", "");
				}
				if (((Object)customAnimationClip).name.EndsWith("_loop"))
				{
					customAnimationClipsLoopDict.Add(((Object)customAnimationClip).name, customAnimationClip);
				}
			}
			foreach (AnimationClip value in customAnimationClipsLoopDict.Values)
			{
				customAnimationClips.Remove(value);
			}
			LoadRadialMenuAsset();
			_harmony = new Harmony("TooManyEmotes");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"TooManyEmotes loaded");
		}

		public static bool IsModLoaded(string guid)
		{
			return Chainloader.PluginInfos.ContainsKey(guid);
		}

		private static AnimationClip[] LoadEmoteAssetBundle(string assetBundleName)
		{
			try
			{
				string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)instance).Info.Location), assetBundleName);
				AssetBundle val = AssetBundle.LoadFromFile(text);
				AnimationClip[] array = val.LoadAllAssets<AnimationClip>();
				Log($"Successfully loaded {array.Length} animation clips from asset bundle: {assetBundleName}");
				return array;
			}
			catch
			{
				LogError("Failed to load emotes asset bundle: " + assetBundleName + ".");
				return (AnimationClip[])(object)new AnimationClip[0];
			}
		}

		public static void LoadRadialMenuAsset()
		{
			try
			{
				string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)instance).Info.Location), "Assets/radial_menu");
				AssetBundle val = AssetBundle.LoadFromFile(text);
				radialMenuPrefab = val.LoadAsset<GameObject>("RadialMenu");
				previewAnimatorController = val.LoadAsset<RuntimeAnimatorController>("PreviewAnimatorController");
				Log("Successfully loaded radial menu asset.");
			}
			catch
			{
				LogError("Failed to load radial menu asset.");
			}
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}

		public static void LogWarning(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogWarning((object)message);
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogError((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.TooManyEmotes";

		public const string PLUGIN_NAME = "TooManyEmotes";

		public const string PLUGIN_VERSION = "1.6.4";
	}
}
namespace TooManyEmotes.Config
{
	public static class ConfigSettings
	{
		public static ConfigEntry<bool> unlockEverything;

		public static ConfigEntry<bool> disableRaritySystem;

		public static ConfigEntry<int> basePriceEmoteRaritySystemDisabled;

		public static ConfigEntry<int> startingEmoteCredits;

		public static ConfigEntry<float> addEmoteCreditsMultiplier;

		public static ConfigEntry<bool> purchaseEmotesWithDefaultCurrency;

		public static ConfigEntry<float> priceMultiplierEmotesStore;

		public static ConfigEntry<int> basePriceEmoteTier0;

		public static ConfigEntry<int> basePriceEmoteTier1;

		public static ConfigEntry<int> basePriceEmoteTier2;

		public static ConfigEntry<int> basePriceEmoteTier3;

		public static ConfigEntry<int> numEmotesStoreRotation;

		public static ConfigEntry<float> rotationChanceEmoteTier0;

		public static ConfigEntry<float> rotationChanceEmoteTier1;

		public static ConfigEntry<float> rotationChanceEmoteTier2;

		public static ConfigEntry<float> rotationChanceEmoteTier3;

		public static ConfigEntry<string> openEmoteMenuKeybind;

		public static ConfigEntry<string> rotateCharacterInEmoteKeybind;

		public static ConfigEntry<bool> toggleEmoteMenu;

		public static ConfigEntry<bool> reverseEmoteWheelScrollDirection;

		public static ConfigEntry<string> emoteNameColorTier0;

		public static ConfigEntry<string> emoteNameColorTier1;

		public static ConfigEntry<string> emoteNameColorTier2;

		public static ConfigEntry<string> emoteNameColorTier3;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			unlockEverything = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Server settings", "I am a Party Pooper", false, "[Host only] If true, every emote will be unlocked in your emote wheel at the start of the game.");
			disableRaritySystem = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Server settings", "DisableRaritySystem", false, "[Host only] If true, every emote will have the same likelyhood of appearing in the emote store.");
			basePriceEmoteRaritySystemDisabled = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "BasePriceEmote - Rarity System Disabled", 100, "[Host only] Base price of emotes if the rarity system is disabled.");
			startingEmoteCredits = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "StartingEmoteCredits", 100, "[Host only] The number of emote credits you start each game with.");
			addEmoteCreditsMultiplier = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "AddEmoteCreditsMultiplier", 0.5f, "[Host only] You gain emote credits based off this multiplier of normal group credits earned. Example: If set to the default, 0.5, and you earn 200 group credits, you will also gain 100 emote credits.");
			purchaseEmotesWithDefaultCurrency = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Server settings", "PurchaseEmotesWithDefaultCredits", false, "[Host only] Setting this to true will allow you to purchase emotes with normal group credits once you run out of emote credits.");
			purchaseEmotesWithDefaultCurrency = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Server settings", "PurchaseEmotesWithDefaultCredits", false, "[Host only] Setting this to true will allow you to purchase emotes with normal group credits once you run out of emote credits.");
			priceMultiplierEmotesStore = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "PriceMultiplierEmotesStore", 1f, "[Host only] Price multiplier for emotes in the store. Only applies if UnlockEverythingAtStart is false.");
			basePriceEmoteTier0 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "PriceCommonEmote", 50, "[Host only] The base price of [common]emotes in the store.");
			basePriceEmoteTier1 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "PriceUncommonEmote", 100, "[Host only] The base price of [uncommon] emotes in the store.");
			basePriceEmoteTier2 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "PriceRareEmote", 200, "[Host only] The base price of [rare] emotes in the store.");
			basePriceEmoteTier3 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "PriceLegendaryEmote", 300, "[Host only] The base price of [legendary] emotes in the store.");
			numEmotesStoreRotation = ((BaseUnityPlugin)Plugin.instance).Config.Bind<int>("Server settings", "EmotesInStoreRotation", 6, "[Host only] The number of emotes that will be available at a time in the store. Only applies if UnlockEverythingAtStart is false.");
			rotationChanceEmoteTier0 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationWeightCommonEmote", 0.55f, "[Host only] The likelyhood of [common] emotes appearing (per slot) in the store rotation.");
			rotationChanceEmoteTier1 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationWeightUncommonEmote", 0.35f, "[Host only] The likelyhood of [uncommon] emotes appearing (per slot) in the store rotation.");
			rotationChanceEmoteTier2 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationWeightRareEmote", 0.08f, "[Host only] The likelyhood of [rare] emotes appearing (per slot) in the store rotation.");
			rotationChanceEmoteTier3 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<float>("Server settings", "RotationWeightLegendaryEmote", 0.02f, "[Host only] The likelyhood of [legendary] emotes appearing (per slot) in the store rotation.");
			openEmoteMenuKeybind = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Client", "OpenEmoteMenuKeybind", "<Keyboard>/backquote", "Keybind for opening the emote radial menu.");
			rotateCharacterInEmoteKeybind = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Client", "RotateCharacterInEmoteKeybind", "<Keyboard>/leftAlt", "Keybind to hold to rotate character while performing a custom emote.");
			toggleEmoteMenu = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Client", "ToggleEmoteMenu", true, "If set to false, the emote menu will open upon pressing the related keybind, and close upon releasing, and will play the currently hovered emote.");
			reverseEmoteWheelScrollDirection = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("Client", "ReverseEmoteWheelScrollDirection", false, "Reverses the page swapping direction in your emote when scrolling.");
			emoteNameColorTier0 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "CommonEmoteNameColor", "#00FF00", "The color of the [common] emote name in the terminal.");
			emoteNameColorTier1 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "UncommonEmoteNameColor", "#2828FF", "The color of the [uncommon] emote name in the terminal.");
			emoteNameColorTier2 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "RareEmoteNameColor", "#AA00EE", "The color of the [rare] emote name in the terminal.");
			emoteNameColorTier3 = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("Accessibility", "LegendaryEmoteNameColor", "#FF2222", "The color of the [legendary] emote name in the terminal.");
			currentConfigEntries.Add(((ConfigEntryBase)unlockEverything).Definition.Key, (ConfigEntryBase)(object)unlockEverything);
			currentConfigEntries.Add(((ConfigEntryBase)disableRaritySystem).Definition.Key, (ConfigEntryBase)(object)disableRaritySystem);
			currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteRaritySystemDisabled).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteRaritySystemDisabled);
			currentConfigEntries.Add(((ConfigEntryBase)startingEmoteCredits).Definition.Key, (ConfigEntryBase)(object)startingEmoteCredits);
			currentConfigEntries.Add(((ConfigEntryBase)addEmoteCreditsMultiplier).Definition.Key, (ConfigEntryBase)(object)addEmoteCreditsMultiplier);
			currentConfigEntries.Add(((ConfigEntryBase)purchaseEmotesWithDefaultCurrency).Definition.Key, (ConfigEntryBase)(object)purchaseEmotesWithDefaultCurrency);
			currentConfigEntries.Add(((ConfigEntryBase)priceMultiplierEmotesStore).Definition.Key, (ConfigEntryBase)(object)priceMultiplierEmotesStore);
			currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteTier0).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteTier0);
			currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteTier1).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteTier1);
			currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteTier2).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteTier2);
			currentConfigEntries.Add(((ConfigEntryBase)basePriceEmoteTier3).Definition.Key, (ConfigEntryBase)(object)basePriceEmoteTier3);
			currentConfigEntries.Add(((ConfigEntryBase)numEmotesStoreRotation).Definition.Key, (ConfigEntryBase)(object)numEmotesStoreRotation);
			currentConfigEntries.Add(((ConfigEntryBase)rotationChanceEmoteTier0).Definition.Key, (ConfigEntryBase)(object)rotationChanceEmoteTier0);
			currentConfigEntries.Add(((ConfigEntryBase)rotationChanceEmoteTier1).Definition.Key, (ConfigEntryBase)(object)rotationChanceEmoteTier1);
			currentConfigEntries.Add(((ConfigEntryBase)rotationChanceEmoteTier2).Definition.Key, (ConfigEntryBase)(object)rotationChanceEmoteTier2);
			currentConfigEntries.Add(((ConfigEntryBase)rotationChanceEmoteTier3).Definition.Key, (ConfigEntryBase)(object)rotationChanceEmoteTier3);
			currentConfigEntries.Add(((ConfigEntryBase)openEmoteMenuKeybind).Definition.Key, (ConfigEntryBase)(object)openEmoteMenuKeybind);
			currentConfigEntries.Add(((ConfigEntryBase)rotateCharacterInEmoteKeybind).Definition.Key, (ConfigEntryBase)(object)rotateCharacterInEmoteKeybind);
			currentConfigEntries.Add(((ConfigEntryBase)toggleEmoteMenu).Definition.Key, (ConfigEntryBase)(object)toggleEmoteMenu);
			currentConfigEntries.Add(((ConfigEntryBase)reverseEmoteWheelScrollDirection).Definition.Key, (ConfigEntryBase)(object)reverseEmoteWheelScrollDirection);
			currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorTier0).Definition.Key, (ConfigEntryBase)(object)emoteNameColorTier0);
			currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorTier1).Definition.Key, (ConfigEntryBase)(object)emoteNameColorTier1);
			currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorTier2).Definition.Key, (ConfigEntryBase)(object)emoteNameColorTier2);
			currentConfigEntries.Add(((ConfigEntryBase)emoteNameColorTier3).Definition.Key, (ConfigEntryBase)(object)emoteNameColorTier3);
			float value = rotationChanceEmoteTier0.Value;
			value += rotationChanceEmoteTier1.Value;
			value += rotationChanceEmoteTier2.Value;
			value += rotationChanceEmoteTier3.Value;
			if (value != 1f && value != 0f)
			{
				ConfigEntry<float> obj = rotationChanceEmoteTier0;
				obj.Value /= value;
				ConfigEntry<float> obj2 = rotationChanceEmoteTier1;
				obj2.Value /= value;
				ConfigEntry<float> obj3 = rotationChanceEmoteTier2;
				obj3.Value /= value;
				ConfigEntry<float> obj4 = rotationChanceEmoteTier3;
				obj4.Value /= value;
				((BaseUnityPlugin)Plugin.instance).Config.Save();
			}
			TryRemoveOldConfigSettings();
			ConfigSync.BuildDefaultConfigSync();
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
}
namespace TooManyEmotes.Networking
{
	[Serializable]
	[HarmonyPatch]
	public class ConfigSync
	{
		public static bool isSynced;

		public static ConfigSync defaultConfig;

		public static ConfigSync instance;

		public bool syncUnlockEverything;

		public bool syncDisableRaritySystem;

		public int syncStartingEmoteCredits;

		public float syncAddEmoteCreditsMultiplier;

		public bool syncPurchaseEmotesWithDefaultCurrency;

		public float syncPriceMultiplierEmotesStore;

		public int syncBasePriceEmoteTier0;

		public int syncBasePriceEmoteTier1;

		public int syncBasePriceEmoteTier2;

		public int syncBasePriceEmoteTier3;

		public int syncNumEmotesStoreRotation;

		public float syncRotationChanceEmoteTier0;

		public float syncRotationChanceEmoteTier1;

		public float syncRotationChanceEmoteTier2;

		public float syncRotationChanceEmoteTier3;

		public ConfigSync()
		{
			syncUnlockEverything = ConfigSettings.unlockEverything.Value;
			syncDisableRaritySystem = ConfigSettings.disableRaritySystem.Value;
			syncStartingEmoteCredits = ConfigSettings.startingEmoteCredits.Value;
			syncAddEmoteCreditsMultiplier = ConfigSettings.addEmoteCreditsMultiplier.Value;
			syncPurchaseEmotesWithDefaultCurrency = ConfigSettings.purchaseEmotesWithDefaultCurrency.Value;
			syncPriceMultiplierEmotesStore = ConfigSettings.priceMultiplierEmotesStore.Value;
			syncNumEmotesStoreRotation = ConfigSettings.numEmotesStoreRotation.Value;
			syncRotationChanceEmoteTier0 = ConfigSettings.rotationChanceEmoteTier0.Value;
			syncRotationChanceEmoteTier1 = ConfigSettings.rotationChanceEmoteTier1.Value;
			syncRotationChanceEmoteTier2 = ConfigSettings.rotationChanceEmoteTier2.Value;
			syncRotationChanceEmoteTier3 = ConfigSettings.rotationChanceEmoteTier3.Value;
			if (ConfigSettings.disableRaritySystem.Value)
			{
				syncBasePriceEmoteTier0 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
				syncBasePriceEmoteTier1 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
				syncBasePriceEmoteTier2 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
				syncBasePriceEmoteTier3 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
			}
			else
			{
				syncBasePriceEmoteTier0 = ConfigSettings.basePriceEmoteTier0.Value;
				syncBasePriceEmoteTier1 = ConfigSettings.basePriceEmoteTier1.Value;
				syncBasePriceEmoteTier2 = ConfigSettings.basePriceEmoteTier2.Value;
				syncBasePriceEmoteTier3 = ConfigSettings.basePriceEmoteTier3.Value;
			}
		}

		public static void BuildDefaultConfigSync()
		{
			defaultConfig = new ConfigSync();
			instance = new ConfigSync();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void Init(PlayerControllerB __instance)
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Expected O, but got Unknown
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)__instance))
			{
				return;
			}
			isSynced = false;
			if (NetworkManager.Singleton.IsServer)
			{
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestConfigSyncServerRpc", new HandleNamedMessageDelegate(OnRequestConfigSyncServerRpc));
				isSynced = true;
				if (!instance.syncUnlockEverything)
				{
					return;
				}
				{
					foreach (UnlockableEmote allUnlockableEmote in StartOfRoundPatcher.allUnlockableEmotes)
					{
						StartOfRoundPatcher.UnlockEmoteLocal(allUnlockableEmote);
					}
					return;
				}
			}
			foreach (UnlockableEmote allUnlockableEmote2 in StartOfRoundPatcher.allUnlockableEmotes)
			{
				StartOfRoundPatcher.UnlockEmoteLocal(allUnlockableEmote2);
			}
			NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestConfigSyncClientRpc", new HandleNamedMessageDelegate(OnRequestConfigSyncClientRpc));
			RequestConfigSync();
		}

		public static void RequestConfigSync()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				Plugin.Log("Requesting config sync from server");
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(0, (Allocator)2, -1);
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestConfigSyncServerRpc", 0uL, val, (NetworkDelivery)3);
			}
			else
			{
				Plugin.LogError("Failed to send unlocked emote update to server.");
			}
		}

		private static void OnRequestConfigSyncServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsServer)
			{
				Plugin.Log("Receiving config sync request from client: " + clientId);
				byte[] array = SerializeConfigToByteArray(instance);
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(4 + array.Length, (Allocator)2, -1);
				int num = array.Length;
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteBytesSafe(array, -1, 0);
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestConfigSyncClientRpc", clientId, val, (NetworkDelivery)3);
			}
		}

		private static void OnRequestConfigSyncClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient)
			{
				return;
			}
			if (((FastBufferReader)(ref reader)).TryBeginRead(4))
			{
				int num = default(int);
				((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num, default(ForPrimitives));
				if (((FastBufferReader)(ref reader)).TryBeginRead(num))
				{
					Plugin.Log("Receiving config sync from server.");
					byte[] data = new byte[num];
					((FastBufferReader)(ref reader)).ReadBytesSafe(ref data, num, 0);
					instance = DeserializeFromByteArray(data);
					isSynced = true;
					if (StartOfRoundPatcher.allUnlockableEmotes != null && StartOfRoundPatcher.unlockedEmotes != null)
					{
						StartOfRoundPatcher.ResetProgressLocal();
						if (instance.syncUnlockEverything)
						{
							StartOfRoundPatcher.UnlockEmotesLocal(StartOfRoundPatcher.allUnlockableEmotes);
						}
						else
						{
							StartOfRoundPatcher.UnlockEmotesLocal(StartOfRoundPatcher.complementaryEmotes);
						}
						StartOfRoundPatcher.UpdateUnlockedFavoriteEmotes();
					}
				}
				else
				{
					Plugin.LogError("Error receiving sync from server.");
				}
			}
			else
			{
				Plugin.LogError("Error receiving bytes length.");
			}
		}

		public static byte[] SerializeConfigToByteArray(ConfigSync config)
		{
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			MemoryStream memoryStream = new MemoryStream();
			binaryFormatter.Serialize(memoryStream, config);
			return memoryStream.ToArray();
		}

		public static ConfigSync DeserializeFromByteArray(byte[] data)
		{
			MemoryStream serializationStream = new MemoryStream(data);
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			return (ConfigSync)binaryFormatter.Deserialize(serializationStream);
		}
	}
	[HarmonyPatch]
	public static class EmoteSyncManager
	{
		public static bool requestedSync;

		public static bool isSynced;

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void Init()
		{
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Expected O, but got Unknown
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Expected O, but got Unknown
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Expected O, but got Unknown
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Expected O, but got Unknown
			isSynced = NetworkManager.Singleton.IsServer;
			requestedSync = NetworkManager.Singleton.IsServer;
			if (NetworkManager.Singleton.IsServer)
			{
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestSyncServerRpc", new HandleNamedMessageDelegate(OnRequestSyncServerRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnUnlockEmoteServerRpc", new HandleNamedMessageDelegate(OnUnlockEmoteServerRpc));
			}
			else
			{
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestSyncClientRpc", new HandleNamedMessageDelegate(OnRequestSyncClientRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnUnlockEmoteClientRpc", new HandleNamedMessageDelegate(OnUnlockEmoteClientRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRotateEmotesClientRpc", new HandleNamedMessageDelegate(RotateEmoteSelectionClientRpc));
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		public static void RequestSyncAfterConfigUpdate(PlayerControllerB __instance)
		{
			if (!isSynced && !requestedSync && ConfigSync.isSynced && (Object)(object)__instance == (Object)(object)StartOfRound.Instance.localPlayerController)
			{
				SendSyncRequest();
				requestedSync = true;
			}
		}

		public static void SendSyncRequest()
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				Plugin.Log("Sending sync request to server.");
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(8, (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValueSafe<ulong>(ref StartOfRound.Instance.localPlayerController.actualClientId, default(ForPrimitives));
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestSyncServerRpc", 0uL, val, (NetworkDelivery)3);
			}
		}

		private static void OnRequestSyncServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsServer)
			{
				bool flag = true;
				ulong num = 0uL;
				if (((FastBufferReader)(ref reader)).TryBeginRead(8))
				{
					((FastBufferReader)(ref reader)).ReadValue<ulong>(ref num, default(ForPrimitives));
					flag = false;
					Plugin.Log("Receiving sync request from client: " + clientId);
				}
				else
				{
					Plugin.Log("Syncing with all clients.");
				}
				int num2 = 0;
				if (!ConfigSync.instance.syncUnlockEverything)
				{
					num2 = StartOfRoundPatcher.unlockedEmotes.Count;
				}
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(12 + 4 * Mathf.Max(num2, 0), (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref TerminalPatcher.currentEmoteCredits, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref TerminalPatcher.emoteStoreSeed, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num2, default(ForPrimitives));
				for (int i = 0; i < num2; i++)
				{
					((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref StartOfRoundPatcher.unlockedEmotes[i].emoteId, default(ForPrimitives));
				}
				if (flag)
				{
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("TooManyEmotes-OnRequestSyncClientRpc", val, (NetworkDelivery)3);
				}
				else
				{
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestSyncClientRpc", num, val, (NetworkDelivery)3);
				}
			}
		}

		private static void OnRequestSyncClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient)
			{
				return;
			}
			isSynced = true;
			if (((FastBufferReader)(ref reader)).TryBeginRead(12))
			{
				StartOfRoundPatcher.ResetProgressLocal();
				((FastBufferReader)(ref reader)).ReadValue<int>(ref TerminalPatcher.currentEmoteCredits, default(ForPrimitives));
				((FastBufferReader)(ref reader)).ReadValue<int>(ref TerminalPatcher.emoteStoreSeed, default(ForPrimitives));
				int num = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives));
				TerminalPatcher.RotateNewEmoteSelection();
				if (num <= 0)
				{
					if (num == -1)
					{
						StartOfRoundPatcher.ResetEmotesLocal();
					}
				}
				else
				{
					if (!((FastBufferReader)(ref reader)).TryBeginRead(4 * num))
					{
						Plugin.LogError("Error receiving emotes sync from server.");
						return;
					}
					int emoteId = default(int);
					for (int i = 0; i < num; i++)
					{
						((FastBufferReader)(ref reader)).ReadValue<int>(ref emoteId, default(ForPrimitives));
						StartOfRoundPatcher.UnlockEmoteLocal(emoteId);
					}
				}
				isSynced = true;
				Plugin.Log("Received sync from server.");
			}
			else
			{
				Plugin.LogError("Error receiving sync from server.");
			}
		}

		public static void SendOnUnlockEmoteUpdate(int emoteId, int emoteCreditsUsed = -1)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(12, (Allocator)2, -1);
			Plugin.Log("Sending unlocked emote update to server. Emote id: " + emoteId);
			((FastBufferWriter)(ref val)).WriteValue<int>(ref emoteCreditsUsed, default(ForPrimitives));
			int num = 1;
			((FastBufferWriter)(ref val)).WriteValue<int>(ref num, default(ForPrimitives));
			((FastBufferWriter)(ref val)).WriteValue<int>(ref emoteId, default(ForPrimitives));
			NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnUnlockEmoteServerRpc", 0uL, val, (NetworkDelivery)3);
		}

		public static void SendOnUnlockEmoteUpdateMulti(int emoteCreditsUsed = -1)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(8 + 4 * StartOfRoundPatcher.unlockedEmotes.Count, (Allocator)2, -1);
			Plugin.Log("Sending all unlocked emotes update to server.");
			((FastBufferWriter)(ref val)).WriteValue<int>(ref emoteCreditsUsed, default(ForPrimitives));
			int count = StartOfRoundPatcher.unlockedEmotes.Count;
			((FastBufferWriter)(ref val)).WriteValue<int>(ref count, default(ForPrimitives));
			foreach (UnlockableEmote unlockedEmote in StartOfRoundPatcher.unlockedEmotes)
			{
				((FastBufferWriter)(ref val)).WriteValue<int>(ref unlockedEmote.emoteId, default(ForPrimitives));
			}
			NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnUnlockEmoteServerRpc", 0uL, val, (NetworkDelivery)3);
		}

		private static void OnUnlockEmoteServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer)
			{
				return;
			}
			if (((FastBufferReader)(ref reader)).TryBeginRead(8))
			{
				int num = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives));
				int num2 = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num2, default(ForPrimitives));
				if (num != -1)
				{
					TerminalPatcher.currentEmoteCredits = num;
				}
				Plugin.Log("Receiving unlocked emote update from client for " + num2 + " emotes.");
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(8 + 4 * num2, (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref TerminalPatcher.currentEmoteCredits, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num2, default(ForPrimitives));
				if (((FastBufferReader)(ref reader)).TryBeginRead(4 * num2))
				{
					int emoteId = default(int);
					for (int i = 0; i < num2; i++)
					{
						((FastBufferReader)(ref reader)).ReadValue<int>(ref emoteId, default(ForPrimitives));
						StartOfRoundPatcher.UnlockEmoteLocal(emoteId);
						((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref emoteId, default(ForPrimitives));
					}
					NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("TooManyEmotes-OnUnlockEmoteClientRpc", val, (NetworkDelivery)3);
				}
				else
				{
					Plugin.LogError("Failed to receive unlocked emote updates from client. Expected updates: " + num2);
				}
			}
			else
			{
				Plugin.LogError("Failed to receive unlocked emote update from client.");
			}
		}

		private static void OnUnlockEmoteClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient || NetworkManager.Singleton.IsServer)
			{
				return;
			}
			if (((FastBufferReader)(ref reader)).TryBeginRead(8))
			{
				int num = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives));
				int num2 = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num2, default(ForPrimitives));
				if (num != -1)
				{
					TerminalPatcher.currentEmoteCredits = num;
				}
				if (((FastBufferReader)(ref reader)).TryBeginRead(4 * num2))
				{
					int emoteId = default(int);
					for (int i = 0; i < num2; i++)
					{
						((FastBufferReader)(ref reader)).ReadValue<int>(ref emoteId, default(ForPrimitives));
						Plugin.Log("Receiving unlocked emote update from server. Emote id: " + emoteId);
						StartOfRoundPatcher.UnlockEmoteLocal(emoteId);
					}
				}
				else
				{
					Plugin.LogError("Failed to receive unlocked emote updates from client. Expected updates: " + num2);
				}
			}
			else
			{
				Plugin.LogError("Failed to receive unlocked emote update from client.");
			}
		}

		public static void RotateEmoteSelectionServerRpc(int overrideSeed = 0)
		{
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost)
			{
				TerminalPatcher.emoteStoreSeed = ((overrideSeed == 0) ? Random.Range(0, 1000000000) : overrideSeed);
				TerminalPatcher.RotateNewEmoteSelection();
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(4, (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValue<int>(ref TerminalPatcher.emoteStoreSeed, default(ForPrimitives));
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("TooManyEmotes-OnRotateEmotesClientRpc", val, (NetworkDelivery)3);
			}
		}

		private static void RotateEmoteSelectionClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient && !NetworkManager.Singleton.IsServer && ((FastBufferReader)(ref reader)).TryBeginRead(4))
			{
				((FastBufferReader)(ref reader)).ReadValue<int>(ref TerminalPatcher.emoteStoreSeed, default(ForPrimitives));
				TerminalPatcher.RotateNewEmoteSelection();
			}
		}
	}
}
namespace TooManyEmotes.CompatibilityPatcher
{
	[HarmonyPatch]
	internal class MoreEmotesPatcher
	{
		public static bool loadedMoreEmotes;

		[HarmonyPatch(typeof(PreInitSceneScript), "Awake")]
		[HarmonyPostfix]
		public static void ApplyPatch()
		{
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Expected O, but got Unknown
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Expected O, but got Unknown
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Expected O, but got Unknown
			if (!Plugin.IsModLoaded("MoreEmotes") || !Chainloader.PluginInfos.TryGetValue("MoreEmotes", out var value))
			{
				return;
			}
			Assembly assembly = ((object)value.Instance).GetType().Assembly;
			if (assembly != null)
			{
				Plugin.Log("Applying compatibility patch for More_Emotes");
				Type type = assembly.GetType("MoreEmotes.Patch.EmotePatch");
				FieldInfo field = type.GetField("local", BindingFlags.Static | BindingFlags.Public);
				RuntimeAnimatorController val = (RuntimeAnimatorController)field.GetValue(null);
				if ((Object)(object)val != (Object)null && !(val is AnimatorOverrideController))
				{
					field.SetValue(null, (object?)new AnimatorOverrideController(val));
				}
				FieldInfo field2 = type.GetField("others", BindingFlags.Static | BindingFlags.Public);
				RuntimeAnimatorController val2 = (RuntimeAnimatorController)field2.GetValue(null);
				if ((Object)(object)val2 != (Object)null && !(val2 is AnimatorOverrideController))
				{
					field2.SetValue(null, (object?)new AnimatorOverrideController(val2));
				}
			}
		}
	}
	internal class BiggerLobbyPatcher
	{
		public static bool loadedBiggerLobby;

		[HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")]
		[HarmonyPostfix]
		public static void ApplyPatch()
		{
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			if (!Plugin.IsModLoaded("BiggerLobby"))
			{
				return;
			}
			StartOfRound instance = StartOfRound.Instance;
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			for (int i = 0; i < instance.allPlayerScripts.Length; i++)
			{
				PlayerControllerB obj = instance.allPlayerScripts[i];
				object obj2;
				if (obj == null)
				{
					obj2 = null;
				}
				else
				{
					Animator playerBodyAnimator = obj.playerBodyAnimator;
					obj2 = ((playerBodyAnimator != null) ? playerBodyAnimator.runtimeAnimatorController : null);
				}
				if ((Object)obj2 != (Object)null)
				{
					instance.allPlayerScripts[i].playerBodyAnimator.runtimeAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(instance.otherClientsAnimatorController);
				}
			}
			loadedBiggerLobby = true;
		}
	}
	[HarmonyPatch]
	internal class MoreCompanyPatcher
	{
		public static bool loadedMoreCompany = false;

		public static List<GameObject> cosmeticInstances = new List<GameObject>();

		[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")]
		[HarmonyPostfix]
		public static void ApplyPatch()
		{
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			if (!Chainloader.PluginInfos.ContainsKey("me.swipez.melonloader.morecompany"))
			{
				return;
			}
			CosmeticApplication val = Object.FindObjectOfType<CosmeticApplication>();
			if (CosmeticRegistry.locallySelectedCosmetics.Count <= 0 || val.spawnedCosmetics.Count > 0)
			{
				return;
			}
			foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics)
			{
				val.ApplyCosmetic(locallySelectedCosmetic, true);
			}
			foreach (CosmeticInstance spawnedCosmetic in val.spawnedCosmetics)
			{
				Transform transform = ((Component)spawnedCosmetic).transform;
				transform.localScale *= 0.38f;
				SetAllChildrenLayer(((Component)spawnedCosmetic).transform, 23);
			}
		}

		private static void SetAllChildrenLayer(Transform transform, int layer)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			((Component)transform).gameObject.layer = layer;
			foreach (Transform item in transform)
			{
				Transform transform2 = item;
				SetAllChildrenLayer(transform2, layer);
			}
		}
	}
	[HarmonyPatch]
	internal class MirrorDecorPatcher
	{
		public static bool loadedMirrorDecor;

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPrefix]
		public static void ApplyPatch()
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			if (Plugin.IsModLoaded("quackandcheese.mirrordecor"))
			{
				loadedMirrorDecor = true;
				ThirdPersonEmoteController.localPlayerBodyLayer = 23;
				ThirdPersonEmoteController.defaultShadowCastingMode = (ShadowCastingMode)1;
				Plugin.Log("Applied patch for MirrorDecor");
			}
		}
	}
}
namespace TooManyEmotes.Patches
{
	[HarmonyPatch]
	public static class BoomboxMusicPlayer
	{
		public static List<BoomboxItem> allBoomboxes = new List<BoomboxItem>();

		[HarmonyPatch(typeof(BoomboxItem), "Start")]
		[HarmonyPostfix]
		public static void AddBoomboxToPool(BoomboxItem __instance)
		{
		}

		public static void OnPlayEmoteWithMusic(UnlockableEmote emote, PlayerControllerB playerController)
		{
			if (Plugin.musicClips.ContainsKey(emote.emoteName))
			{
				BoomboxItem nearestBoombox = GetNearestBoombox(playerController);
				if (!((Object)(object)nearestBoombox == (Object)null) && (!nearestBoombox.isPlayingMusic || !Plugin.musicClips.ContainsKey(((Object)nearestBoombox.boomboxAudio.clip).name)))
				{
					AudioClip val = Plugin.musicClips[emote.emoteName];
					nearestBoombox.boomboxAudio.PlayOneShot(val);
				}
			}
		}

		public static BoomboxItem GetNearestBoombox(PlayerControllerB playerController)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			BoomboxItem result = null;
			float num = 10f;
			foreach (BoomboxItem allBoombox in allBoomboxes)
			{
				float num2 = Vector3.Distance(((Component)playerController).transform.position, ((Component)allBoombox).transform.position);
				if ((Object)(object)allBoombox != (Object)null && num2 < num)
				{
					result = allBoombox;
					num = num2;
				}
			}
			return result;
		}
	}
	[HarmonyPatch]
	public static class StartOfRoundPatcher
	{
		public static List<UnlockableEmote> allUnlockableEmotes;

		public static Dictionary<string, UnlockableEmote> allUnlockableEmotesDict;

		public static List<UnlockableEmote> complementaryEmotes;

		public static List<UnlockableEmote> unlockedFavoriteEmotes;

		public static List<string> allFavoriteEmotes;

		public static List<UnlockableEmote> allEmotesTier0;

		public static List<UnlockableEmote> allEmotesTier1;

		public static List<UnlockableEmote> allEmotesTier2;

		public static List<UnlockableEmote> allEmotesTier3;

		public static List<UnlockableEmote> unlockedEmotes;

		public static List<UnlockableEmote> unlockedEmotesTier0;

		public static List<UnlockableEmote> unlockedEmotesTier1;

		public static List<UnlockableEmote> unlockedEmotesTier2;

		public static List<UnlockableEmote> unlockedEmotesTier3;

		[HarmonyPatch(typeof(PreInitSceneScript), "Awake")]
		[HarmonyPostfix]
		public static void CreateEmoteLists()
		{
		}

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPostfix]
		public static void InitializeEmotes(StartOfRound __instance)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			//IL_0552: Unknown result type (might be due to invalid IL or missing references)
			//IL_055c: Expected O, but got Unknown
			__instance.localClientAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(__instance.localClientAnimatorController);
			__instance.otherClientsAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(__instance.otherClientsAnimatorController);
			allUnlockableEmotes = new List<UnlockableEmote>();
			allUnlockableEmotesDict = new Dictionary<string, UnlockableEmote>();
			unlockedEmotes = new List<UnlockableEmote>();
			unlockedEmotesTier0 = new List<UnlockableEmote>();
			unlockedEmotesTier1 = new List<UnlockableEmote>();
			unlockedEmotesTier2 = new List<UnlockableEmote>();
			unlockedEmotesTier3 = new List<UnlockableEmote>();
			complementaryEmotes = new List<UnlockableEmote>();
			unlockedFavoriteEmotes = new List<UnlockableEmote>();
			allFavoriteEmotes = new List<string>();
			allEmotesTier0 = new List<UnlockableEmote>();
			allEmotesTier1 = new List<UnlockableEmote>();
			allEmotesTier2 = new List<UnlockableEmote>();
			allEmotesTier3 = new List<UnlockableEmote>();
			Dictionary<string, List<UnlockableEmote>> dictionary = new Dictionary<string, List<UnlockableEmote>>();
			for (int i = 0; i < Plugin.customAnimationClips.Count; i++)
			{
				AnimationClip val = Plugin.customAnimationClips[i];
				UnlockableEmote unlockableEmote = new UnlockableEmote
				{
					emoteId = i,
					emoteName = ((Object)val).name,
					displayName = "",
					animationClip = val,
					rarity = 0
				};
				unlockableEmote.rarity = (Plugin.animationClipsTier1.Contains(val) ? 1 : (Plugin.animationClipsTier2.Contains(val) ? 2 : (Plugin.animationClipsTier3.Contains(val) ? 3 : 0)));
				if (unlockableEmote.emoteName.Contains("_start"))
				{
					string key = unlockableEmote.emoteName.Replace("_start", "_loop");
					AnimationClip transitionsToClip = Plugin.customAnimationClipsLoopDict[key];
					unlockableEmote.transitionsToClip = transitionsToClip;
					unlockableEmote.emoteName = unlockableEmote.emoteName.Replace("_start", "");
				}
				if (unlockableEmote.emoteName.Contains("_pose"))
				{
					unlockableEmote.emoteName = unlockableEmote.emoteName.Replace("_pose", "");
					unlockableEmote.isPose = true;
				}
				if (unlockableEmote.emoteName.Contains("_random"))
				{
					unlockableEmote.randomEmotePoolName = unlockableEmote.emoteName.Substring(0, unlockableEmote.emoteName.IndexOf("_random"));
					if (!dictionary.ContainsKey(unlockableEmote.randomEmotePoolName))
					{
						dictionary.Add(unlockableEmote.randomEmotePoolName, new List<UnlockableEmote> { unlockableEmote });
					}
					else
					{
						unlockableEmote.purchasable = false;
						dictionary[unlockableEmote.randomEmotePoolName].Add(unlockableEmote);
					}
					unlockableEmote.randomEmotePool = dictionary[unlockableEmote.randomEmotePoolName];
					unlockableEmote.emoteName = unlockableEmote.emoteName.Replace("_random", "");
					unlockableEmote.displayName = unlockableEmote.randomEmotePoolName;
				}
				if ((Object)(object)unlockableEmote.transitionsToClip != (Object)null || ((Motion)unlockableEmote.animationClip).isLooping || unlockableEmote.isPose)
				{
					unlockableEmote.canSyncEmote = true;
				}
				if (unlockableEmote.displayName == "")
				{
					unlockableEmote.displayName = unlockableEmote.emoteName;
				}
				unlockableEmote.displayName = unlockableEmote.displayName.Replace('_', ' ').Trim(new char[1] { ' ' });
				unlockableEmote.displayName = char.ToUpper(unlockableEmote.displayName[0]) + unlockableEmote.displayName.Substring(1).ToLower();
				if (!allUnlockableEmotes.Contains(unlockableEmote))
				{
					allUnlockableEmotes.Add(unlockableEmote);
					allUnlockableEmotesDict.Add(unlockableEmote.emoteName, unlockableEmote);
				}
				if (Plugin.complementaryAnimationClips.Contains(val) && unlockableEmote.purchasable)
				{
					unlockableEmote.complementary = true;
					complementaryEmotes.Add(unlockableEmote);
				}
			}
			allUnlockableEmotes = (from item in allUnlockableEmotes
				orderby item.rarity, item.emoteName
				select item).ToList();
			int num = 0;
			foreach (UnlockableEmote allUnlockableEmote in allUnlockableEmotes)
			{
				allUnlockableEmote.emoteId = num++;
				if (allUnlockableEmote.rarity == 0)
				{
					allEmotesTier0.Add(allUnlockableEmote);
				}
				else if (allUnlockableEmote.rarity == 1)
				{
					allEmotesTier1.Add(allUnlockableEmote);
				}
				else if (allUnlockableEmote.rarity == 2)
				{
					allEmotesTier2.Add(allUnlockableEmote);
				}
				else if (allUnlockableEmote.rarity == 3)
				{
					allEmotesTier3.Add(allUnlockableEmote);
				}
			}
			SaveManager.LoadFavoritedEmotes();
			for (int j = 0; j < __instance.allPlayerScripts.Length; j++)
			{
				PlayerControllerB obj = __instance.allPlayerScripts[j];
				object obj2;
				if (obj == null)
				{
					obj2 = null;
				}
				else
				{
					Animator playerBodyAnimator = obj.playerBodyAnimator;
					obj2 = ((playerBodyAnimator != null) ? playerBodyAnimator.runtimeAnimatorController : null);
				}
				if ((Object)obj2 != (Object)null)
				{
					__instance.allPlayerScripts[j].playerBodyAnimator.runtimeAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(__instance.otherClientsAnimatorController);
				}
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "Start")]
		[HarmonyPostfix]
		public static void OnServerStart(StartOfRound __instance)
		{
			if (((NetworkBehaviour)__instance).IsServer)
			{
				UnlockEmotesLocal(ConfigSync.instance.syncUnlockEverything ? allUnlockableEmotes : complementaryEmotes);
				EmoteSyncManager.RotateEmoteSelectionServerRpc(TerminalPatcher.emoteStoreSeed);
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "StartGame")]
		[HarmonyPostfix]
		public static void ResetOverrideSeedFlag(StartOfRound __instance)
		{
			__instance.overrideRandomSeed = false;
		}

		[HarmonyPatch(typeof(StartOfRound), "ResetShip")]
		[HarmonyPostfix]
		public static void ResetEmotesOnShipReset(StartOfRound __instance)
		{
			if (!ConfigSync.instance.syncUnlockEverything)
			{
				ResetProgressLocal();
			}
			if (NetworkManager.Singleton.IsServer)
			{
				EmoteSyncManager.RotateEmoteSelectionServerRpc();
			}
		}

		public static void ResetProgressLocal()
		{
			Plugin.Log("Resetting progression.");
			ResetEmotesLocal();
			TerminalPatcher.currentEmoteCredits = ConfigSync.instance.syncStartingEmoteCredits;
			TerminalPatcher.emoteStoreSeed = 0;
		}

		public static void ResetEmotesLocal()
		{
			unlockedEmotes.Clear();
			unlockedEmotesTier0.Clear();
			unlockedEmotesTier1.Clear();
			unlockedEmotesTier2.Clear();
			unlockedEmotesTier3.Clear();
			UnlockEmotesLocal(ConfigSync.instance.syncUnlockEverything ? allUnlockableEmotes : complementaryEmotes);
			UpdateUnlockedFavoriteEmotes();
		}

		public static void UpdateUnlockedFavoriteEmotes()
		{
			unlockedFavoriteEmotes.Clear();
			foreach (string allFavoriteEmote in allFavoriteEmotes)
			{
				if (allUnlockableEmotesDict.ContainsKey(allFavoriteEmote))
				{
					UnlockableEmote unlockableEmote = allUnlockableEmotesDict[allFavoriteEmote];
					if (unlockableEmote != null && unlockedEmotes.Contains(unlockableEmote))
					{
						unlockedFavoriteEmotes.Add(unlockableEmote);
					}
				}
				else
				{
					Plugin.LogWarning("Error loading favorited emote. Emote does not exist. The emote has likely been temporarily removed in this update.");
				}
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesServerRpc")]
		[HarmonyPostfix]
		public static void SyncUnlockedEmotesWithClients(StartOfRound __instance)
		{
			if ((NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost) && !ConfigSync.instance.syncUnlockEverything)
			{
				Plugin.Log("Syncing unlocked emotes with clients.");
				EmoteSyncManager.SendOnUnlockEmoteUpdateMulti(TerminalPatcher.currentEmoteCredits);
			}
		}

		public static void UnlockEmotesLocal(List<UnlockableEmote> emotes)
		{
			foreach (UnlockableEmote emote in emotes)
			{
				UnlockEmoteLocal(emote);
			}
		}

		public static void UnlockEmoteLocal(int emoteId)
		{
			UnlockEmoteLocal((emoteId >= 0 && emoteId < allUnlockableEmotes.Count) ? allUnlockableEmotes[emoteId] : null);
		}

		public static void UnlockEmoteLocal(UnlockableEmote emote)
		{
			if (emote == null || unlockedEmotes.Contains(emote))
			{
				return;
			}
			if (emote.randomEmotePool != null)
			{
				foreach (UnlockableEmote item in emote.randomEmotePool)
				{
					if (unlockedEmotes.Contains(item))
					{
						return;
					}
				}
			}
			unlockedEmotes.Add(emote);
			if (emote.rarity == 3)
			{
				unlockedEmotesTier3.Add(emote);
			}
			else if (emote.rarity == 2)
			{
				unlockedEmotesTier2.Add(emote);
			}
			else if (emote.rarity == 1)
			{
				unlockedEmotesTier1.Add(emote);
			}
			else
			{
				unlockedEmotesTier0.Add(emote);
			}
			if (allFavoriteEmotes.Contains(emote.emoteName) && !unlockedFavoriteEmotes.Contains(emote))
			{
				unlockedFavoriteEmotes.Add(emote);
			}
		}

		public static void SortUnlockedEmotes()
		{
			unlockedEmotes = (from item in unlockedEmotes
				orderby item.rarity, item.emoteName
				select item).ToList();
		}
	}
	[HarmonyPatch]
	public class ThirdPersonEmoteController
	{
		public static GameObject playerHUDHelmetModel;

		public static Camera gameplayCamera;

		public static Camera emoteCamera;

		public static Transform emoteCameraPivot;

		public static int cameraCollideLayerMask = (1 << LayerMask.NameToLayer("Room")) | (1 << LayerMask.NameToLayer("PlaceableShipObject")) | (1 << LayerMask.NameToLayer("Terrain")) | (1 << LayerMask.NameToLayer("MiscLevelGeometry"));

		public static Vector2 clampCameraDistance = new Vector2(1.5f, 5f);

		public static float targetCameraDistance = 3f;

		public static int localPlayerBodyLayer = 0;

		public static ShadowCastingMode defaultShadowCastingMode = (ShadowCastingMode)3;

		public static string[] emoteControlTipLines = new string[1] { "Hold [ALT] : Rotate" };

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void InitLocalPlayerController(PlayerControllerB __instance)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			gameplayCamera = __instance.gameplayCamera;
			if ((Object)(object)emoteCamera == (Object)null)
			{
				emoteCameraPivot = new GameObject("EmoteCameraPivot").transform;
				emoteCamera = new GameObject("EmoteCamera").AddComponent<Camera>();
				emoteCamera.CopyFrom(gameplayCamera);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "SpawnPlayerAnimation")]
		[HarmonyPostfix]
		public static void OnPlayerSpawn(PlayerControllerB __instance)
		{
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0158: Unknown result type (might be due to invalid IL or missing references)
			((Behaviour)emoteCamera).enabled = false;
			StartOfRound.Instance.SwitchCamera(StartOfRound.Instance.activeCamera);
			((Component)__instance.thisPlayerModelLOD1).gameObject.layer = 5;
			((Renderer)__instance.thisPlayerModelLOD1).shadowCastingMode = (ShadowCastingMode)3;
			((Renderer)__instance.thisPlayerModelLOD2).shadowCastingMode = (ShadowCastingMode)0;
			((Renderer)__instance.thisPlayerModelLOD2).enabled = false;
			((Component)__instance.thisPlayerModel).gameObject.layer = localPlayerBodyLayer;
			((Renderer)__instance.thisPlayerModel).shadowCastingMode = defaultShadowCastingMode;
			((Component)__instance.thisPlayerModelArms).gameObject.layer = 5;
			Camera obj = gameplayCamera;
			obj.cullingMask &= -8388609;
			Camera obj2 = emoteCamera;
			obj2.cullingMask |= 0x800000;
			Camera obj3 = emoteCamera;
			obj3.cullingMask |= 1 << localPlayerBodyLayer;
			Camera obj4 = emoteCamera;
			obj4.cullingMask &= -161;
			((Component)emoteCameraPivot).transform.parent = ((Component)__instance).transform;
			emoteCameraPivot.SetLocalPositionAndRotation(Vector3.up * 1.8f, Quaternion.identity);
			((Component)emoteCamera).transform.parent = emoteCameraPivot;
			((Component)emoteCamera).transform.SetLocalPositionAndRotation(Vector3.back * targetCameraDistance, Quaternion.identity);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "PlayerLookInput")]
		[HarmonyPrefix]
		public static bool UseFreeCamWhileEmoting(PlayerControllerB __instance)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0243: Unknown result type (might be due to invalid IL or missing refere

plugins/Jimminy-More_Suits/MoreSuits.dll

Decompiled 8 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MoreSuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod that adds more suit options to Lethal Company")]
[assembly: AssemblyFileVersion("1.4.1.0")]
[assembly: AssemblyInformationalVersion("1.4.1")]
[assembly: AssemblyProduct("MoreSuits")]
[assembly: AssemblyTitle("MoreSuits")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.1.0")]
[module: UnverifiableCode]
namespace MoreSuits;

[BepInPlugin("x753.More_Suits", "More Suits", "1.4.1")]
public class MoreSuitsMod : BaseUnityPlugin
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void StartPatch(ref StartOfRound __instance)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_067c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0681: Unknown result type (might be due to invalid IL or missing references)
			//IL_0687: Unknown result type (might be due to invalid IL or missing references)
			//IL_068c: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0400: Expected O, but got Unknown
			//IL_0310: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Expected O, but got Unknown
			//IL_0598: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_020b: Expected O, but got Unknown
			try
			{
				if (SuitsAdded)
				{
					return;
				}
				int count = __instance.unlockablesList.unlockables.Count;
				UnlockableItem val = new UnlockableItem();
				int num = 0;
				for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
				{
					UnlockableItem val2 = __instance.unlockablesList.unlockables[i];
					if (!((Object)(object)val2.suitMaterial != (Object)null) || !val2.alreadyUnlocked)
					{
						continue;
					}
					val = val2;
					List<string> list = Directory.GetDirectories(Paths.PluginPath, "moresuits", SearchOption.AllDirectories).ToList();
					List<string> list2 = new List<string>();
					List<string> list3 = new List<string>();
					List<string> list4 = DisabledSuits.ToLower().Replace(".png", "").Split(',')
						.ToList();
					List<string> list5 = new List<string>();
					if (!LoadAllSuits)
					{
						foreach (string item2 in list)
						{
							if (File.Exists(Path.Combine(item2, "!less-suits.txt")))
							{
								string[] collection = new string[9] { "glow", "kirby", "knuckles", "luigi", "mario", "minion", "skeleton", "slayer", "smile" };
								list5.AddRange(collection);
								break;
							}
						}
					}
					foreach (string item3 in list)
					{
						if (item3 != "")
						{
							string[] files = Directory.GetFiles(item3, "*.png");
							string[] files2 = Directory.GetFiles(item3, "*.matbundle");
							list2.AddRange(files);
							list3.AddRange(files2);
						}
					}
					list3.Sort();
					list2.Sort();
					try
					{
						foreach (string item4 in list3)
						{
							Object[] array = AssetBundle.LoadFromFile(item4).LoadAllAssets();
							foreach (Object val3 in array)
							{
								if (val3 is Material)
								{
									Material item = (Material)val3;
									customMaterials.Add(item);
								}
							}
						}
					}
					catch (Exception ex)
					{
						Debug.Log((object)("Something went wrong with More Suits! Could not load materials from asset bundle(s). Error: " + ex));
					}
					foreach (string item5 in list2)
					{
						if (list4.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()))
						{
							continue;
						}
						string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
						if (list5.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()) && item5.Contains(directoryName))
						{
							continue;
						}
						UnlockableItem val4;
						Material val5;
						if (Path.GetFileNameWithoutExtension(item5).ToLower() == "default")
						{
							val4 = val;
							val5 = val4.suitMaterial;
						}
						else
						{
							val4 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
							val5 = Object.Instantiate<Material>(val4.suitMaterial);
						}
						byte[] array2 = File.ReadAllBytes(item5);
						Texture2D val6 = new Texture2D(2, 2);
						ImageConversion.LoadImage(val6, array2);
						val5.mainTexture = (Texture)(object)val6;
						val4.unlockableName = Path.GetFileNameWithoutExtension(item5);
						try
						{
							string path = Path.Combine(Path.GetDirectoryName(item5), "advanced", val4.unlockableName + ".json");
							if (File.Exists(path))
							{
								string[] array3 = File.ReadAllLines(path);
								for (int j = 0; j < array3.Length; j++)
								{
									string[] array4 = array3[j].Trim().Split(':');
									if (array4.Length != 2)
									{
										continue;
									}
									string text = array4[0].Trim('"', ' ', ',');
									string text2 = array4[1].Trim('"', ' ', ',');
									if (text2.Contains(".png"))
									{
										byte[] array5 = File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(item5), "advanced", text2));
										Texture2D val7 = new Texture2D(2, 2);
										ImageConversion.LoadImage(val7, array5);
										val5.SetTexture(text, (Texture)(object)val7);
										continue;
									}
									if (text == "PRICE" && int.TryParse(text2, out var result))
									{
										try
										{
											val4 = AddToRotatingShop(val4, result, __instance.unlockablesList.unlockables.Count);
										}
										catch (Exception ex2)
										{
											Debug.Log((object)("Something went wrong with More Suits! Could not add a suit to the rotating shop. Error: " + ex2));
										}
										continue;
									}
									switch (text2)
									{
									case "KEYWORD":
										val5.EnableKeyword(text);
										continue;
									case "DISABLEKEYWORD":
										val5.DisableKeyword(text);
										continue;
									case "SHADERPASS":
										val5.SetShaderPassEnabled(text, true);
										continue;
									case "DISABLESHADERPASS":
										val5.SetShaderPassEnabled(text, false);
										continue;
									}
									float result2;
									Vector4 vector;
									if (text == "SHADER")
									{
										Shader shader = Shader.Find(text2);
										val5.shader = shader;
									}
									else if (text == "MATERIAL")
									{
										foreach (Material customMaterial in customMaterials)
										{
											if (((Object)customMaterial).name == text2)
											{
												val5 = Object.Instantiate<Material>(customMaterial);
												val5.mainTexture = (Texture)(object)val6;
												break;
											}
										}
									}
									else if (float.TryParse(text2, out result2))
									{
										val5.SetFloat(text, result2);
									}
									else if (TryParseVector4(text2, out vector))
									{
										val5.SetVector(text, vector);
									}
								}
							}
						}
						catch (Exception ex3)
						{
							Debug.Log((object)("Something went wrong with More Suits! Error: " + ex3));
						}
						val4.suitMaterial = val5;
						if (val4.unlockableName.ToLower() != "default")
						{
							if (num == MaxSuits)
							{
								Debug.Log((object)"Attempted to add a suit, but you've already reached the max number of suits! Modify the config if you want more.");
								continue;
							}
							__instance.unlockablesList.unlockables.Add(val4);
							num++;
						}
					}
					SuitsAdded = true;
					break;
				}
				UnlockableItem val8 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
				val8.alreadyUnlocked = false;
				val8.hasBeenMoved = false;
				val8.placedPosition = Vector3.zero;
				val8.placedRotation = Vector3.zero;
				val8.unlockableType = 753;
				while (__instance.unlockablesList.unlockables.Count < count + MaxSuits)
				{
					__instance.unlockablesList.unlockables.Add(val8);
				}
			}
			catch (Exception ex4)
			{
				Debug.Log((object)("Something went wrong with More Suits! Error: " + ex4));
			}
		}

		[HarmonyPatch("PositionSuitsOnRack")]
		[HarmonyPrefix]
		private static bool PositionSuitsOnRackPatch(ref StartOfRound __instance)
		{
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			List<UnlockableSuit> source = Object.FindObjectsOfType<UnlockableSuit>().ToList();
			source = source.OrderBy((UnlockableSuit suit) => suit.syncedSuitID.Value).ToList();
			int num = 0;
			foreach (UnlockableSuit item in source)
			{
				AutoParentToShip component = ((Component)item).gameObject.GetComponent<AutoParentToShip>();
				component.overrideOffset = true;
				float num2 = 0.18f;
				if (MakeSuitsFitOnRack && source.Count > 13)
				{
					num2 /= (float)Math.Min(source.Count, 20) / 12f;
				}
				component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + __instance.rightmostSuitPosition.forward * num2 * (float)num;
				component.rotationOffset = new Vector3(0f, 90f, 0f);
				num++;
			}
			return false;
		}
	}

	private const string modGUID = "x753.More_Suits";

	private const string modName = "More Suits";

	private const string modVersion = "1.4.1";

	private readonly Harmony harmony = new Harmony("x753.More_Suits");

	private static MoreSuitsMod Instance;

	public static bool SuitsAdded = false;

	public static string DisabledSuits;

	public static bool LoadAllSuits;

	public static bool MakeSuitsFitOnRack;

	public static int MaxSuits;

	public static List<Material> customMaterials = new List<Material>();

	private static TerminalNode cancelPurchase;

	private static TerminalKeyword buyKeyword;

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		DisabledSuits = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Disabled Suit List", "UglySuit751.png,UglySuit752.png,UglySuit753.png", "Comma-separated list of suits that shouldn't be loaded").Value;
		LoadAllSuits = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Ignore !less-suits.txt", false, "If true, ignores the !less-suits.txt file and will attempt to load every suit, except those in the disabled list. This should be true if you're not worried about having too many suits.").Value;
		MakeSuitsFitOnRack = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Make Suits Fit on Rack", true, "If true, squishes the suits together so more can fit on the rack.").Value;
		MaxSuits = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Max Suits", 100, "The maximum number of suits to load. If you have more, some will be ignored.").Value;
		harmony.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin More Suits is loaded!");
	}

	private static UnlockableItem AddToRotatingShop(UnlockableItem newSuit, int price, int unlockableID)
	{
		//IL_0065: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_0075: Unknown result type (might be due to invalid IL or missing references)
		//IL_010b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0111: Expected O, but got Unknown
		//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d4: Expected O, but got Unknown
		//IL_0298: Unknown result type (might be due to invalid IL or missing references)
		//IL_029f: Expected O, but got Unknown
		Terminal val = Object.FindObjectOfType<Terminal>();
		for (int i = 0; i < val.terminalNodes.allKeywords.Length; i++)
		{
			if (((Object)val.terminalNodes.allKeywords[i]).name == "Buy")
			{
				buyKeyword = val.terminalNodes.allKeywords[i];
				break;
			}
		}
		newSuit.alreadyUnlocked = false;
		newSuit.hasBeenMoved = false;
		newSuit.placedPosition = Vector3.zero;
		newSuit.placedRotation = Vector3.zero;
		newSuit.shopSelectionNode = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)newSuit.shopSelectionNode).name = newSuit.unlockableName + "SuitBuy1";
		newSuit.shopSelectionNode.creatureName = newSuit.unlockableName + " suit";
		newSuit.shopSelectionNode.displayText = "You have requested to order " + newSuit.unlockableName + " suits.\nTotal cost of item: [totalCost].\n\nPlease CONFIRM or DENY.\n\n";
		newSuit.shopSelectionNode.clearPreviousText = true;
		newSuit.shopSelectionNode.shipUnlockableID = unlockableID;
		newSuit.shopSelectionNode.itemCost = price;
		newSuit.shopSelectionNode.overrideOptions = true;
		CompatibleNoun val2 = new CompatibleNoun();
		val2.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val2.noun.word = "confirm";
		val2.noun.isVerb = true;
		val2.result = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)val2.result).name = newSuit.unlockableName + "SuitBuyConfirm";
		val2.result.creatureName = "";
		val2.result.displayText = "Ordered " + newSuit.unlockableName + " suits! Your new balance is [playerCredits].\n\n";
		val2.result.clearPreviousText = true;
		val2.result.shipUnlockableID = unlockableID;
		val2.result.buyUnlockable = true;
		val2.result.itemCost = price;
		val2.result.terminalEvent = "";
		CompatibleNoun val3 = new CompatibleNoun();
		val3.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val3.noun.word = "deny";
		val3.noun.isVerb = true;
		if ((Object)(object)cancelPurchase == (Object)null)
		{
			cancelPurchase = ScriptableObject.CreateInstance<TerminalNode>();
		}
		val3.result = cancelPurchase;
		((Object)val3.result).name = "MoreSuitsCancelPurchase";
		val3.result.displayText = "Cancelled order.\n";
		newSuit.shopSelectionNode.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2] { val2, val3 };
		TerminalKeyword val4 = ScriptableObject.CreateInstance<TerminalKeyword>();
		((Object)val4).name = newSuit.unlockableName + "Suit";
		val4.word = newSuit.unlockableName.ToLower() + " suit";
		val4.defaultVerb = buyKeyword;
		CompatibleNoun val5 = new CompatibleNoun();
		val5.noun = val4;
		val5.result = newSuit.shopSelectionNode;
		List<CompatibleNoun> list = buyKeyword.compatibleNouns.ToList();
		list.Add(val5);
		buyKeyword.compatibleNouns = list.ToArray();
		List<TerminalKeyword> list2 = val.terminalNodes.allKeywords.ToList();
		list2.Add(val4);
		list2.Add(val2.noun);
		list2.Add(val3.noun);
		val.terminalNodes.allKeywords = list2.ToArray();
		return newSuit;
	}

	public static bool TryParseVector4(string input, out Vector4 vector)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		vector = Vector4.zero;
		string[] array = input.Split(',');
		if (array.Length == 4 && float.TryParse(array[0], out var result) && float.TryParse(array[1], out var result2) && float.TryParse(array[2], out var result3) && float.TryParse(array[3], out var result4))
		{
			vector = new Vector4(result, result2, result3, result4);
			return true;
		}
		return false;
	}
}

plugins/MMHOOK/MMHOOK_AmazingAssets.TerrainToMesh.dll

Decompiled 8 months ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Text;
using AmazingAssets.TerrainToMesh;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On;
using On.AmazingAssets.TerrainToMesh;
using UnityEngine;
using UnityEngine.Rendering;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class \u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate object orig_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e(TerrainData P_0, bool P_1, bool P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate object hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e(orig_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e orig, TerrainData P_1, bool P_2, bool P_3);

		public static event hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e \u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e
		{
			add
			{
				HookEndpointManager.Add<hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class \u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e
	{
		public static event Manipulator \u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e
		{
			add
			{
				HookEndpointManager.Modify<On.\u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e.hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.\u200f\u202b\u202b\u202c\u206d\u206e\u206e\u202b\u200d\u202b\u202d\u200e\u206f\u200b\u206a\u202d\u206e\u206d\u200b\u202b\u200d\u206f\u202e\u202b\u200c\u206c\u200b\u202c\u206e\u202d\u206e\u202d\u202a\u200e\u206c\u202d\u206c\u200b\u202c\u200f\u202e.hook_\u206f\u202b\u200f\u206e\u206e\u202c\u202c\u206d\u206b\u206d\u206c\u206f\u202d\u200d\u206b\u200d\u202a\u206c\u200c\u206c\u206b\u200c\u200f\u202a\u202b\u200f\u202c\u206d\u200b\u202e\u202d\u206b\u206a\u200b\u200f\u206a\u200e\u200e\u200e\u202e>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class \u200f\u202c\u202d\u202a\u206a\u200b\u200b\u202c\u200e\u200c\u200f\u206f\u200d\u200c\u206c\u206e\u200e\u206f\u206b\u206b\u202c\u200f\u206b\u200f\u200c\u206f\u200d\u202d\u206e\u206c\u202c\u200f\u202b\u202a\u200c\u202a\u202a\u206c\u200d\u206f\u202e
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self, TerrainData P_1, bool P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self, TerrainData P_2, bool P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e(Texture P_0, RenderTexture P_1, bool P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e(orig_\u202a\u200c\u206b\u206f\u202d\u200d\u200b\u200d\u206e\u202a\u202c\u206e\u200c\u200e\u206a\u202e\u202c\u200e\u206d\u200c\u200e\u200c\u202d\u200f\u206b\u202b\u206b\u206c\u206b\u206f\u202c\u202a\u200b\u202a\u200b\u206e\u202a\u202b\u206e\u206b\u202e orig, Texture P_1, RenderTexture P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e(Texture P_0, RenderTexture P_1, Material P_2, bool P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e(orig_\u200c\u200b\u200b\u200e\u200b\u206d\u202e\u202c\u200b\u200e\u206b\u202b\u200e\u202e\u200b\u200f\u200f\u202e\u206f\u200e\u200c\u200f\u202c\u200f\u206a\u206a\u200c\u206d\u206b\u206d\u206c\u200f\u202a\u202a\u200c\u206d\u206e\u200f\u202b\u202a\u202e orig, Texture P_1, RenderTexture P_2, Material P_3, bool P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e(Color P_0, TextureFormat P_1, bool P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e(orig_\u206a\u202b\u202b\u200b\u200d\u200e\u202e\u206e\u206b\u206e\u202d\u200d\u202c\u206c\u202b\u200b\u200c\u202b\u202c\u202a\u206f\u206c\u206d\u200e\u206b\u202b\u200f\u200d\u200d\u206c\u206e\u206c\u200d\u206e\u206d\u206f\u206f\u200d\u206c\u202e orig, Color P_1, TextureFormat P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e(int P_0, int P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e(orig_\u206f\u206f\u206b\u200e\u202c\u206b\u202c\u200c\u200f\u200c\u202e\u206e\u200c\u202c\u206c\u202c\u202b\u206b\u200f\u202c\u202b\u206a\u200f\u206c\u206f\u200c\u200b\u202e\u206d\u202a\u206a\u206c\u206f\u206b\u206a\u206c\u206d\u202b\u206a\u202b\u202e orig, int P_1, int P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e(RenderTexture P_0, TextureFormat P_1, ref Texture2D P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e(orig_\u200c\u206a\u206e\u206f\u200f\u206f\u202a\u200e\u206c\u202e\u202a\u200f\u206e\u202b\u206f\u200e\u200d\u200b\u202c\u202b\u202c\u206b\u200c\u202c\u200d\u202d\u200d\u200e\u202b\u206f\u200f\u206e\u200f\u200b\u206e\u200b\u202b\u202b\u202a\u206d\u202e orig, RenderTexture P_1, TextureFormat P_2, ref Texture2D P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e(Texture2D P_0, bool P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e(orig_\u202d\u200d\u202e\u200b\u202e\u200e\u206b\u206d\u200b\u200f\u206e\u200d\u200e\u200f\u202e\u202a\u202d\u202c\u200e\u200b\u206a\u206e\u202b\u206c\u206f\u206c\u206c\u202c\u202d\u202d\u202c\u200d\u200b\u200e\u200b\u200c\u202d\u200c\u200c\u206c\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] orig_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e(Texture2D[] P_0, bool P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] hook_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e(orig_\u206f\u202e\u202b\u202b\u200e\u202b\u206e\u202e\u202d\u200e\u206c\u202c\u206c\u206f\u200b\u200b\u200d\u206a\u206f\u206b\u202e\u206e\u202a\u202b\u206b\u206e\u206c\u206f\u202c\u200d\u202d\u202c\u202d\u206b\u200c\u202a\u200e\u206b\u200e\u206e\u202e orig, Texture2D[] P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] orig_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e(Texture2D P_0, bool P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] hook_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e(orig_\u206f\u206a\u206d\u202c\u202c\u206f\u206f\u200f\u206b\u202a\u206a\u200c\u202a\u202d\u206c\u206d\u206d\u200e\u206d\u200b\u200e\u200b\u202a\u200c\u202d\u200f\u202b\u200e\u206b\u202d\u200d\u202b\u200f\u200b\u200f\u206e\u206f\u206c\u206b\u206d\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] orig_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e(Texture2D[] P_0, bool P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D[] hook_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e(orig_\u206a\u206a\u202b\u202b\u200d\u200b\u206f\u200d\u200c\u206a\u206b\u200f\u206c\u202a\u206b\u202a\u200d\u206d\u200f\u206e\u202a\u200e\u206a\u206d\u206b\u200c\u202a\u206c\u206d\u200e\u200f\u206a\u202d\u200d\u202e\u200c\u206d\u202b\u200b\u206d\u202e orig, Texture2D[] P_1, bool P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e(Texture2D P_0, bool P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e(orig_\u206c\u202c\u206e\u200d\u206e\u200c\u202e\u200f\u200e\u200f\u202b\u200c\u200d\u206f\u202b\u206d\u206d\u206c\u200f\u206f\u202e\u200b\u206b\u200f\u202a\u200e\u202c\u202d\u202b\u206d\u206d\u200b\u202e\u202e\u202d\u202a\u206f\u202a\u202e\u200e\u202e orig, Texture2D P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e(TerrainData P_0, int P_1, out int P_2, out int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e(orig_\u206f\u206b\u206c\u200b\u200b\u200e\u200f\u200c\u206a\u200d\u200d\u206e\u206b\u202c\u202d\u206a\u200c\u202e\u200d\u202d\u200b\u202b\u200c\u206a\u200d\u200c\u206f\u206e\u206e\u200d\u206e\u206b\u206f\u206a\u202a\u206e\u206c\u206c\u200f\u200c\u202e orig, TerrainData P_1, int P_2, out int P_3, out int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e(int P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e(orig_\u206a\u200e\u206a\u202a\u200d\u206f\u202b\u206d\u200f\u202b\u206c\u200b\u200e\u202d\u206e\u206e\u206a\u206e\u200d\u202a\u206e\u206b\u200f\u206c\u200b\u200e\u200d\u200b\u202d\u202d\u200c\u206e\u200d\u200e\u206d\u200d\u202e\u202d\u200f\u206b\u202e orig, int P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ColorSpace orig_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ColorSpace hook_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e(orig_\u206e\u202a\u200f\u206c\u206a\u206c\u200d\u200e\u206b\u200b\u200d\u206c\u202c\u202a\u202c\u200d\u202b\u206b\u200e\u206f\u206b\u200b\u200e\u202b\u206e\u200c\u200d\u206e\u202e\u200e\u202c\u200d\u206d\u200c\u200c\u202c\u200e\u202d\u202c\u206c\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e(bool P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e(orig_\u206c\u202d\u206f\u206f\u200d\u202c\u206a\u202b\u202c\u206e\u206b\u206d\u200f\u206b\u202d\u206b\u202e\u202b\u200b\u200f\u206c\u206c\u200f\u202e\u202c\u200c\u206c\u202c\u200b\u206a\u200b\u200e\u202b\u206f\u200d\u200b\u200e\u202c\u206c\u202b\u202e orig, bool P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e(Object P_0, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e(orig_\u206c\u200b\u206c\u200b\u202d\u206a\u200e\u200b\u200f\u206e\u202b\u200e\u202a\u202a\u206c\u202c\u206f\u206b\u206c\u206a\u206c\u202a\u206a\u200b\u200b\u202e\u202c\u206e\u206d\u202c\u200c\u202a\u206a\u202d\u200d\u202b\u202c\u200d\u200c\u202b\u202e orig, Object P_1, Object P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e(Texture P_0, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e(orig_\u206c\u200e\u202a\u206a\u200e\u206d\u206c\u202a\u206e\u200d\u200f\u206e\u200b\u200f\u202d\u206c\u200c\u206f\u206c\u202d\u206b\u200f\u200f\u202b\u206f\u200d\u206c\u202e\u206b\u202c\u202b\u200e\u200b\u202c\u206b\u200c\u202c\u200e\u206d\u202e orig, Texture P_1, RenderTexture P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e(Texture P_0, RenderTexture P_1, Material P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e(orig_\u200f\u206f\u206c\u200d\u200f\u200c\u206c\u200e\u202a\u202a\u206e\u206a\u200b\u202b\u206d\u206f\u206c\u202c\u206f\u200c\u202b\u200f\u206e\u206b\u202c\u206b\u206b\u200f\u206b\u202b\u200f\u200d\u200e\u206e\u206d\u206e\u200b\u200f\u206b\u206d\u202e orig, Texture P_1, RenderTexture P_2, Material P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e(int P_0, int P_1, TextureFormat P_2, bool P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e(orig_\u202b\u206b\u200d\u202e\u200e\u202c\u206f\u200b\u206e\u200f\u200f\u202d\u206a\u200e\u206f\u200e\u206c\u206d\u202a\u206a\u206e\u200e\u206d\u202a\u202c\u202e\u206b\u202a\u202e\u206e\u200b\u200d\u202b\u206b\u200b\u206f\u202c\u202b\u206d\u202d\u202e orig, int P_1, int P_2, TextureFormat P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e(Texture2D P_0, Color[] P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e(orig_\u202b\u202a\u202e\u206a\u202b\u202e\u200b\u206b\u200d\u200c\u206f\u200b\u202d\u206b\u200e\u202d\u206b\u200b\u206e\u206b\u202c\u202d\u206b\u206e\u206b\u202b\u202e\u202a\u200c\u200f\u202c\u206d\u202b\u202a\u200f\u202a\u202a\u206d\u202d\u206c\u202e orig, Texture2D P_1, Color[] P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e(Texture2D P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e(orig_\u202e\u202d\u206b\u206b\u206e\u200d\u200e\u200d\u202d\u202a\u206c\u206f\u206d\u202c\u200d\u206c\u202e\u200d\u202c\u206b\u202a\u206f\u206d\u202b\u200e\u202d\u200e\u202d\u206a\u200c\u202e\u206c\u202b\u200d\u200b\u206c\u200d\u206f\u206f\u202c\u202e orig, Texture2D P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture orig_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e(int P_0, int P_1, int P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture hook_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e(orig_\u202c\u206a\u202e\u202d\u200c\u202e\u206a\u202c\u206b\u206e\u200b\u206c\u200d\u206a\u200e\u206a\u206b\u206a\u202d\u206a\u206e\u206b\u202a\u202a\u206b\u202d\u206f\u202b\u202b\u202d\u206c\u206d\u206c\u202d\u206c\u202a\u206b\u202c\u206c\u202b\u202e orig, int P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e(RenderTexture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e(orig_\u202a\u202d\u206c\u200b\u200e\u202c\u200d\u206d\u200e\u202c\u206a\u200c\u206f\u202d\u206e\u200d\u202a\u206f\u200b\u200c\u206b\u202c\u206f\u206b\u202d\u200f\u200f\u206b\u206d\u200f\u202e\u200f\u206d\u206d\u206e\u206f\u206f\u206b\u206c\u200e\u202e orig, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e(RenderTexture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e(orig_\u202a\u200c\u206a\u202c\u200f\u202e\u202b\u200c\u206d\u202d\u200f\u200c\u206d\u206f\u206d\u200e\u206d\u202a\u200c\u202e\u202a\u206e\u206b\u206f\u206e\u202a\u206d\u202a\u200e\u206f\u206f\u202a\u206e\u202e\u200b\u202a\u202a\u202c\u202a\u206f\u202e orig, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e(orig_\u202b\u200d\u202a\u202d\u206b\u202c\u202d\u202c\u200e\u206b\u206a\u206a\u202e\u206e\u206b\u200d\u202e\u200e\u206e\u200f\u206a\u202e\u202a\u200f\u200c\u200e\u202e\u206e\u206e\u202a\u200c\u200b\u206c\u202e\u206d\u206f\u202c\u206f\u206e\u202a\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e(Object P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e(orig_\u202c\u206f\u202b\u202b\u206b\u200c\u206d\u206d\u202e\u206c\u202c\u202d\u206e\u200b\u202c\u206f\u206c\u200e\u200e\u202b\u200f\u200d\u200c\u206b\u200b\u200d\u202e\u200c\u202a\u206a\u206e\u206e\u202a\u206e\u202e\u206c\u202d\u206e\u200b\u202e\u202e orig, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e(Object P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e(orig_\u202b\u206b\u202a\u202a\u200f\u200f\u200c\u200f\u202c\u202d\u202a\u202c\u200c\u202a\u206f\u206b\u200f\u200e\u200f\u202a\u202b\u200b\u200c\u202c\u206e\u200f\u206e\u202a\u200c\u200e\u202c\u202a\u200b\u202d\u206d\u200e\u206f\u202c\u206e\u202e orig, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture orig_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RenderTexture hook_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e(orig_\u202c\u206c\u200e\u200c\u200e\u206e\u206d\u206c\u206b\u202b\u200b\u206c\u206b\u206f\u202c\u202b\u202b\u200b\u202c\u200e\u206a\u202a\u202e\u202d\u206d\u202b\u202a\u206e\u202a\u206d\u202b\u206a\u206e\u200f\u206b\u202b\u200d\u206b\u200b\u206d\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e(RenderTexture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e(orig_\u206a\u206d\u200e\u206d\u202d\u206c\u202e\u202e\u200b\u200f\u202b\u206c\u206a\u206f\u206f\u200c\u200e\u200f\u200f\u200e\u206f\u202a\u202d\u200e\u202d\u200f\u206d\u206e\u202a\u206f\u200d\u202e\u206e\u202a\u206e\u200d\u200f\u206a\u200f\u206b\u202e orig, RenderTexture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e(Texture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e(orig_\u206b\u200f\u206e\u200b\u206e\u200f\u206e\u206a\u200b\u200f\u206b\u206b\u206b\u202a\u200c\u206f\u200d\u200e\u202d\u202c\u206d\u206b\u202c\u202a\u200d\u206d\u206c\u202d\u202c\u202d\u202c\u206e\u200c\u202c\u202a\u200e\u206c\u206c\u200b\u202a\u202e orig, Texture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e(Texture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e(orig_\u206c\u202c\u202c\u206c\u200f\u202d\u200d\u200d\u206c\u206f\u202e\u206f\u202e\u206e\u206c\u202d\u202d\u206c\u200d\u202b\u200f\u200e\u200f\u202e\u206c\u200f\u200c\u202e\u202a\u200d\u206d\u206a\u202a\u206c\u206c\u206e\u202e\u200d\u206c\u206a\u202e orig, Texture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D orig_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e(int P_0, int P_1, TextureFormat P_2, bool P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Texture2D hook_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e(orig_\u200e\u200e\u206a\u202b\u200f\u202c\u206d\u206f\u202e\u206d\u200d\u206d\u206c\u206c\u206b\u206d\u202d\u202e\u200c\u202e\u200b\u206c\u200d\u206d\u202d\u200c\u206e\u206c\u200c\u206a\u202e\u202c\u202b\u206d\u202c\u206f\u200e\u202e\u202b\u202e\u202e orig, int P_1, int P_2, TextureFormat P_3, bool P_4, bool P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e(Texture2D P_0, int P_1, int P_2, TextureFormat P_3, bool P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e(orig_\u200f\u202a\u200b\u200f\u202c\u200c\u200e\u206a\u206a\u202e\u202c\u202b\u206d\u206a\u202c\u200b\u202c\u200f\u202c\u200d\u200f\u202e\u206e\u200c\u202d\u206f\u206c\u200b\u206a\u200b\u202a\u200c\u200c\u202b\u206f\u200c\u206c\u206e\u206d\u206f\u202e orig, Texture2D P_1, int P_2, int P_3, TextureFormat P_4, bool P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e(Texture2D P_0, Rect P_1, int P_2, int P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e(orig_\u202e\u202c\u206f\u202e\u202c\u206d\u200b\u202b\u206b\u200f\u202e\u206e\u200e\u200c\u202c\u206d\u206b\u206a\u206b\u200b\u200b\u206a\u206e\u206e\u202c\u200d\u206c\u206d\u200e\u200b\u200c\u202b\u206b\u206c\u200d\u206d\u206f\u200d\u206d\u206b\u202e orig, Texture2D P_1, Rect P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e(orig_\u202c\u206c\u206b\u202c\u200d\u206e\u206f\u200c\u202b\u200e\u202a\u206e\u200e\u200e\u202a\u200e\u202c\u206a\u202e\u200d\u200c\u200d\u202b\u206a\u200d\u200e\u206d\u200d\u200f\u202c\u202a\u202e\u202c\u206c\u206b\u206f\u206b\u206b\u206f\u206f\u202e orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e(string P_0, object P_1, object P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e(orig_\u200f\u206c\u202e\u206a\u206a\u202d\u200e\u200d\u200c\u206c\u202d\u200e\u200c\u206d\u206a\u202a\u202c\u202a\u200e\u200b\u206a\u202a\u202d\u200e\u200c\u206e\u202a\u206b\u206e\u200c\u202d\u206c\u206d\u202c\u202e\u202b\u202e\u202b\u200f\u202b\u202e orig, string P_1, object P_2, object P_3);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Color[] orig_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e(Texture2D P_0, int P_1, int P_2, int P_3, int P_4);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Color[] hook_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e(orig_\u200d\u200e\u202c\u202c\u206b\u202a\u200b\u206f\u206d\u202c\u206b\u206f\u206f\u202e\u202e\u200d\u206c\u202a\u202a\u206f\u200d\u206c\u200d\u206d\u206a\u206e\u202d\u202a\u206d\u206d\u202c\u202a\u206f\u200d\u206f\u202e\u202a\u200b\u200e\u206f\u202e orig, Texture2D P_1, int P_2, int P_3, int P_4, int P_5);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate TextureFormat orig_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e(Texture2D P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate TextureFormat hook_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e(orig_\u200b\u206f\u206e\u200d\u206a\u202a\u206a\u206d\u206f\u200f\u200e\u202b\u202e\u200d\u202d\u200e\u202c\u206e\u200f\u200b\u202d\u202c\u202b\u200c\u202d\u206c\u200d\u202b\u206a\u200f\u206e\u202b\u202a\u200c\u206f\u206a\u200e\u202e\u202a\u200d\u202e orig, Texture2D P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e(Texture P_0, TextureWrapMode P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e(orig_\u206d\u200d\u206b\u200c\u200e\u206b\u202e\u202e\u206d\u202e\u206c\u202d\u206d\u200e\u206b\u206a\u206f\u202b\u202a\u202c\u206a\u202e\u206a\u202c\u206a\u200e\u202b\u200c\u200c\u200e\u202a\u206f\u200b\u200b\u206f\u200f\u200c\u206a\u202c\u200d\u202e orig, Texture P_1, TextureWrapMode P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate FilterMode orig_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e(Texture P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate FilterMode hook_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e(orig_\u200e\u200e\u206f\u200c\u206d\u202c\u202d\u202b\u202e\u206c\u200d\u200e\u206a\u202e\u206c\u202c\u206e\u200b\u206d\u200b\u202d\u200f\u206a\u202d\u206e\u202b\u202c\u202c\u206f\u206e\u200d\u206d\u200d\u202d\u200d\u202c\u206a\u206f\u200d\u202a\u202e orig, Texture P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e(Texture P_0, FilterMode P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e(orig_\u202c\u206d\u200f\u200c\u206e\u202c\u200b\u202b\u206f\u206a\u200c\u202e\u206a\u202b\u202a\u200b\u206f\u202b\u206b\u202a\u206c\u202b\u202e\u202b\u202e\u206b\u202d\u202b\u206c\u202d\u206c\u202a\u200f\u200e\u202d\u206a\u206f\u202b\u206d\u206a\u202e orig, Texture P_1, FilterMode P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e(Object P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e(orig_\u206e\u202e\u200f\u206b\u200e\u200c\u206d\u202a\u206b\u200d\u202e\u206a\u200c\u206e\u206f\u200e\u206e\u200d\u200d\u202d\u200c\u206f\u200c\u200b\u202d\u202a\u206f\u202b\u206e\u206c\u200b\u206b\u202d\u206b\u200f\u200b\u206b\u206b\u200e\u206d\u202e orig, Object P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e(string P_0, string P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e(orig_\u200c\u200f\u206d\u206b\u200d\u202e\u202c\u200f\u202b\u200f\u200f\u206b\u202a\u202a\u202d\u202b\u206e\u202e\u202d\u200e\u200f\u200d\u206b\u200f\u200c\u202e\u200b\u202c\u202c\u200e\u206f\u206e\u200d\u200b\u206e\u202c\u206d\u200e\u206a\u202e\u202e orig, string P_1, string P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e(Object P_0, string P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e(orig_\u206e\u206b\u206b\u206b\u206c\u200b\u202e\u200e\u202b\u200d\u206b\u200c\u202b\u202c\u202c\u206f\u202a\u200e\u202e\u206c\u202c\u206b\u202c\u202c\u200b\u202a\u200b\u202c\u200d\u206c\u200b\u206d\u202e\u200e\u202d\u206d\u202b\u200d\u200c\u206b\u202e orig, Object P_1, string P_2);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Vector3 orig_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e(TerrainData P_0);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate Vector3 hook_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e(orig_\u202d\u200e\u200e\u200e\u200d\u206c\u200c\u206b\u200c\u200c\u202a\u202d\u202a\u200d\u206b\u200e\u206f\u202a\u206f\u206c\u202c\u206b\u206f\u206a\u202e\u200b\u206b\u202a\u202a\u206d\u202b\u206f\u206b\u200f\u200e\u200d\u202d\u200d\u202e\u200f\u202e orig, TerrainData P_1);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e(orig_\u206e\u200c\u206b\u202e\u202b\u200f\u206c\u202a\u200b\u206b\u202b\u206c\u206b\u206e\u206e\u206e\u206c\u206c\u206b\u202b\u200c\u202a\u206a\u206d\u206a\u206b\u206d\u200e\u206c\u202e\u206e\u200e\u206a\u200e\u200c\u200b\u206b\u206f\u200d\u206e\u202e orig);

		public static class \u206b\u206a\u200c\u206b\u206a\u202a\u200d\u202a\u200f\u202b\u200b\u206b\u200d\u202c\u206c\u206c\u202a\u206e\u200c\u206d\u202a\u206b\u206c\u200e\u200c\u202b\u206e\u206e\u200b\u206f\u200f\u200e\u202e\u206b\u202d\u200f\u200b\u202a\u206d\u202c\u202e
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_ctor(object self, TerrainData P_1, bool P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_ctor(orig_ctor orig, object self, TerrainData P_2, bool P_3, bool P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e(object self, int P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e(orig_\u200d\u202d\u206a\u202d\u206e\u206e\u206e\u200f\u206c\u206c\u202a\u200f\u200f\u202a\u206a\u202e\u206f\u206f\u206c\u202e\u206c\u200c\u206b\u202e\u206a\u200f\u206b\u200c\u200f\u200d\u200e\u202b\u200f\u200c\u206c\u206d\u202c\u206f\u202a\u200e\u202e orig, object self, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e(object self, int P_1, int P_2, int P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e(orig_\u202b\u200f\u206d\u202b\u202e\u206b\u206c\u202d\u206d\u200e\u202c\u206d\u206f\u202b\u200f\u202a\u200c\u206c\u206e\u206b\u202c\u202c\u200b\u200c\u202c\u200f\u206c\u202a\u202b\u206c\u200d\u202c\u202b\u200c\u206b\u202b\u200f\u200b\u206c\u206e\u202e orig, object self, int P_2, int P_3, int P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e(object self, int P_1, int P_2, int P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e(orig_\u206e\u202e\u206d\u206f\u200c\u202d\u206d\u202d\u200b\u200b\u200c\u206c\u206f\u202d\u200b\u206e\u202d\u200c\u202a\u206b\u202e\u202c\u202a\u202e\u206c\u200b\u202c\u200d\u202b\u200e\u206a\u202e\u206f\u202e\u202b\u202d\u206e\u206d\u200c\u200d\u202e orig, object self, int P_2, int P_3, int P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e(object self, int P_1, bool P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e(orig_\u206e\u206e\u200e\u206d\u200d\u200d\u200b\u206f\u206f\u200b\u206b\u206c\u206c\u202a\u206e\u206e\u206d\u202e\u206f\u202d\u206c\u206b\u206f\u202d\u202a\u202b\u206d\u206d\u202d\u200d\u200f\u202e\u202e\u206b\u200d\u206c\u200e\u206a\u200f\u202a\u202e orig, object self, int P_2, bool P_3, bool P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e(object self, int P_1, bool P_2, bool P_3, int P_4, int P_5, int P_6, int P_7);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e(orig_\u206d\u200c\u200d\u206c\u202a\u206c\u200e\u202b\u200d\u206e\u202b\u200d\u202a\u202d\u206b\u202b\u200b\u206a\u200f\u206d\u200f\u200f\u206a\u206b\u202a\u206c\u202a\u200e\u200e\u200e\u202c\u202b\u206e\u200c\u202d\u206b\u202e\u200b\u200b\u206f\u202e orig, object self, int P_2, bool P_3, bool P_4, int P_5, int P_6, int P_7, int P_8);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e(object self, int P_1, bool P_2, bool P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e(orig_\u206c\u202d\u200c\u206d\u202d\u202c\u206a\u206a\u202e\u206d\u206c\u206e\u200b\u206d\u202c\u202b\u202d\u206a\u200c\u206f\u206a\u202e\u202d\u206f\u200f\u206b\u200f\u202e\u202d\u200c\u202a\u200f\u200b\u202d\u202a\u206c\u202c\u206c\u206b\u202a\u202e orig, object self, int P_2, bool P_3, bool P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e(orig_\u200f\u202a\u206e\u206e\u202d\u202c\u206d\u200d\u202b\u202b\u200c\u202b\u200e\u200b\u202b\u206b\u206e\u202d\u202c\u206e\u206f\u202a\u202c\u206f\u200b\u202e\u206c\u200e\u206c\u202a\u200c\u206c\u200e\u202d\u206d\u206e\u202c\u200c\u202d\u206c\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e(orig_\u200d\u200b\u206a\u202b\u200f\u202b\u202c\u200c\u200e\u206d\u206c\u206d\u206b\u202a\u202d\u202b\u202d\u200d\u202a\u206c\u200d\u206d\u206a\u202d\u202e\u202b\u206c\u200b\u206f\u202e\u206e\u202e\u200d\u206a\u202b\u202a\u202d\u206a\u202e\u206a\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e(orig_\u202e\u202e\u202c\u206e\u206c\u202d\u200e\u206e\u200c\u202c\u206b\u206a\u202a\u200f\u200d\u202c\u206c\u206c\u202d\u200e\u200e\u200f\u206a\u202c\u200f\u200b\u206b\u200d\u202d\u200c\u206d\u202e\u200c\u200d\u206a\u200e\u206b\u202d\u200d\u200e\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e(object self, int P_1, bool P_2, int P_3, int P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e(orig_\u202e\u206e\u202d\u206e\u200b\u200e\u202b\u206c\u206f\u200c\u202c\u200d\u200c\u200f\u202a\u200c\u200c\u200f\u200b\u202e\u206e\u206e\u202e\u202b\u200d\u200c\u206e\u206a\u206a\u200c\u202c\u200b\u200b\u206f\u206f\u206b\u206c\u202b\u206e\u206c\u202e orig, object self, int P_2, bool P_3, int P_4, int P_5, int P_6, int P_7);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e(object self, int P_1, bool P_2, int P_3, int P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e(orig_\u200f\u200c\u202e\u202c\u202c\u206c\u202c\u206e\u202e\u200d\u200b\u200d\u200f\u200f\u202b\u200e\u202e\u200e\u200f\u202d\u202d\u200f\u202a\u206d\u202a\u200b\u206c\u200b\u206c\u206c\u206e\u200e\u202e\u206a\u202d\u200b\u202c\u206a\u200f\u200d\u202e orig, object self, int P_2, bool P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e(orig_\u206b\u206e\u200b\u202c\u202a\u202b\u202d\u202a\u200d\u200f\u206b\u200f\u206b\u200f\u202b\u202d\u202a\u200f\u200e\u206a\u202c\u202e\u202a\u206c\u200d\u202a\u202a\u200f\u200d\u200f\u200c\u206a\u206e\u206e\u202b\u206e\u206b\u200f\u206d\u200c\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e(object self, int P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e(orig_\u200c\u206e\u200e\u200d\u200b\u202e\u200f\u206e\u202c\u206a\u206f\u206c\u202b\u206d\u202c\u202e\u206e\u206e\u206a\u202d\u200f\u202d\u200f\u202d\u202a\u200d\u202d\u200e\u200b\u206a\u202c\u206d\u200c\u206d\u206e\u200c\u200d\u200c\u202d\u200f\u202e orig, object self, int P_2, bool P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e(object self, int P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e(orig_\u200d\u202c\u206b\u200e\u202b\u200b\u202d\u206c\u206f\u202c\u202d\u206a\u202e\u200b\u202b\u202e\u202a\u200f\u206a\u202a\u200c\u206a\u202d\u200c\u206b\u202b\u206c\u206c\u200b\u206c\u200f\u202e\u200f\u200e\u200f\u206e\u200e\u206d\u200f\u200e\u202e orig, object self, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D orig_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e(object self, int P_1, int P_2, int P_3, int P_4, int P_5);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D hook_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e(orig_\u200c\u202c\u206d\u200e\u206f\u206a\u202d\u206a\u206e\u202c\u202b\u206d\u200c\u206f\u202c\u200c\u200f\u200c\u202d\u200f\u200b\u206b\u200f\u206b\u202a\u200d\u200e\u202c\u202b\u200e\u200e\u202b\u206e\u200b\u200e\u206c\u202a\u200f\u200d\u206a\u202e orig, object self, int P_2, int P_3, int P_4, int P_5, int P_6);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e(object self, int P_1, int P_2, int P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e(orig_\u200e\u200f\u206f\u202d\u202e\u200d\u202b\u202d\u206d\u206b\u200b\u202d\u200e\u202a\u200b\u200b\u206d\u200e\u200b\u200c\u202e\u202c\u202d\u202a\u202c\u202e\u200e\u206a\u206d\u202e\u206f\u200d\u200e\u206c\u200c\u202c\u202b\u202c\u202c\u202b\u202e orig, object self, int P_2, int P_3, int P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Vector2 orig_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Vector2 hook_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e(orig_\u200b\u206a\u206b\u206c\u206b\u200d\u200f\u206d\u206d\u202a\u206f\u200b\u206c\u206f\u202b\u200c\u200b\u200c\u206e\u206a\u202d\u206d\u200d\u200c\u202a\u202b\u200b\u206e\u200d\u202d\u202c\u206a\u200d\u202e\u202b\u206f\u206d\u200b\u206c\u202e\u202e orig, object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e(Object P_0, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e(orig_\u200c\u202a\u206b\u200d\u200f\u206e\u200c\u200c\u206e\u202a\u200b\u206b\u206a\u206d\u200c\u200c\u200b\u202b\u202e\u200f\u200f\u206f\u206b\u200d\u200b\u202d\u206c\u206d\u200f\u206a\u206f\u200f\u206b\u200c\u206f\u202e\u200d\u206f\u206d\u206d\u202e orig, Object P_1, Object P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] orig_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture2D[] hook_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e(orig_\u202c\u206c\u200c\u206f\u206f\u206e\u200b\u200d\u206b\u202b\u206c\u200c\u202b\u206b\u206e\u202b\u202d\u206c\u206a\u206d\u206b\u202b\u200d\u206d\u202d\u206c\u200f\u206f\u202c\u202d\u206d\u202a\u206e\u200e\u200b\u202e\u202b\u200b\u200b\u206c\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string orig_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e(Object P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string hook_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e(orig_\u200d\u202d\u206b\u206f\u206d\u200b\u202b\u202e\u206f\u200f\u200f\u202e\u200d\u200b\u200f\u202d\u206f\u206f\u206f\u206c\u206f\u206e\u200b\u202a\u200f\u206f\u206e\u206c\u200f\u206a\u200d\u202c\u202d\u202b\u206a\u200e\u200b\u206e\u206c\u202e\u202e orig, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e(string P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e(orig_\u206b\u202c\u206e\u206c\u206f\u206d\u200d\u202c\u200e\u206b\u202a\u202d\u206b\u202c\u206d\u206b\u206a\u206a\u206a\u202b\u202c\u206a\u206a\u206d\u206d\u202c\u202d\u206f\u202c\u200b\u206c\u200f\u206a\u200e\u202b\u200c\u200e\u202c\u202c\u206e\u202e orig, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string orig_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e(string P_0, string P_1, string P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string hook_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e(orig_\u200e\u206c\u202d\u202a\u206a\u202a\u202e\u206c\u202e\u206d\u200c\u206a\u200f\u206a\u206c\u202e\u200b\u202e\u200f\u200f\u200b\u202e\u200b\u202e\u202a\u200e\u200c\u202a\u200d\u202d\u206f\u206c\u200b\u200f\u200f\u206e\u206d\u200e\u206b\u206d\u202e orig, string P_1, string P_2, string P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Shader orig_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e(string P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Shader hook_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e(orig_\u202b\u202b\u202e\u202c\u206e\u202c\u206e\u200e\u202b\u200c\u206d\u206d\u200c\u206d\u200b\u206a\u200f\u202a\u200f\u200e\u200e\u206e\u200e\u206d\u206a\u200d\u200e\u202d\u206f\u202a\u202e\u200b\u200e\u200e\u206c\u206b\u200e\u202b\u200f\u202d\u202e orig, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Material orig_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e(Shader P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Material hook_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e(orig_\u206d\u206f\u202b\u206d\u202e\u206d\u202d\u202a\u200f\u202c\u200e\u206d\u200d\u202e\u200f\u206f\u200c\u202b\u202d\u206e\u202c\u206d\u200d\u206d\u202d\u200f\u202c\u206f\u202c\u202a\u206b\u206b\u206b\u202b\u202a\u206c\u200f\u206a\u206b\u206e\u202e orig, Shader P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e(Material P_0, string P_1, float P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e(orig_\u200f\u202c\u202c\u200b\u200f\u202b\u202c\u202c\u202b\u200d\u202c\u202d\u206b\u202e\u206e\u200f\u202c\u200e\u200f\u206d\u206e\u202b\u200c\u202d\u200c\u206b\u202d\u202d\u202b\u206f\u206f\u202c\u206b\u202d\u202b\u200c\u206d\u206b\u206f\u206c\u202e orig, Material P_1, string P_2, float P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int orig_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int hook_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e(orig_\u206a\u206b\u202e\u206a\u200d\u200e\u200b\u202a\u206a\u206c\u202c\u200f\u202d\u206d\u202e\u202c\u202a\u202b\u200f\u202d\u206e\u206a\u206c\u206e\u206e\u202c\u202e\u206c\u200d\u200b\u202e\u202c\u206a\u202d\u200b\u200c\u206c\u206a\u202d\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e(int P_0, int P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e(orig_\u202b\u200c\u202c\u206c\u206a\u202a\u206c\u202b\u202d\u200c\u206d\u206f\u206b\u200e\u200b\u202b\u206e\u206b\u200d\u200c\u200f\u200b\u206d\u202d\u200d\u202a\u202d\u200f\u206c\u206b\u200d\u202b\u202a\u206d\u200d\u206b\u206d\u200f\u202a\u206b\u202e orig, int P_1, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e(RenderTexture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e(orig_\u200c\u200b\u202e\u202c\u202c\u206e\u202c\u200c\u202e\u202a\u202d\u200d\u206e\u206a\u200e\u206b\u202b\u202a\u206b\u202c\u202e\u206d\u200d\u200c\u200d\u200f\u206c\u200c\u206d\u200b\u200c\u202e\u206b\u206b\u206f\u200e\u202c\u202a\u200e\u202e\u202e orig, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate TextureFormat orig_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e(Texture2D P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate TextureFormat hook_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e(orig_\u206e\u202e\u206c\u206a\u202e\u206f\u206f\u206a\u206e\u200c\u206b\u206b\u206c\u202a\u200f\u202e\u206f\u200f\u200d\u200e\u206e\u202c\u206d\u206f\u200d\u200e\u206c\u202c\u206b\u206a\u206d\u202e\u202e\u200f\u202b\u206c\u202a\u206f\u200b\u206e\u202e orig, Texture2D P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e(Texture P_0, TextureWrapMode P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e(orig_\u206a\u200f\u200f\u202a\u206e\u202d\u202e\u206f\u200e\u200b\u200d\u200f\u206c\u202d\u206e\u206c\u202a\u202e\u206b\u200c\u206b\u206d\u202b\u202c\u206b\u200b\u202d\u206c\u200f\u202d\u202c\u202c\u202a\u206f\u200f\u206f\u202a\u200c\u202b\u200d\u202e orig, Texture P_1, TextureWrapMode P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string orig_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e(string P_0, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate string hook_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e(orig_\u200b\u206e\u202c\u200d\u200d\u200b\u206d\u200d\u202b\u200f\u202a\u200e\u206b\u206d\u206b\u202b\u200e\u206a\u200b\u200c\u202e\u202c\u206a\u200f\u200d\u206c\u200d\u206d\u202b\u200d\u202d\u206a\u202e\u206a\u206d\u206b\u200f\u200e\u200f\u206c\u202e orig, string P_1, string P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e(Object P_0, string P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e(orig_\u202d\u206e\u200d\u200f\u202c\u200e\u206e\u200f\u206b\u202d\u200e\u202a\u200f\u202a\u202c\u202c\u206c\u200b\u200f\u206f\u206a\u206a\u206a\u202b\u206b\u206e\u206d\u200c\u202c\u200b\u200d\u206e\u202c\u200c\u200e\u200b\u202b\u200d\u206f\u200c\u202e orig, Object P_1, string P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e(RenderTexture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e(orig_\u200b\u206b\u202a\u206c\u206e\u202c\u200c\u202d\u206e\u206c\u200e\u200f\u200d\u202d\u200e\u206a\u202b\u206a\u202b\u202b\u206c\u200d\u206c\u206a\u200b\u202a\u202c\u206b\u206b\u200e\u200d\u206e\u206e\u206d\u202b\u206e\u206c\u206f\u200b\u202d\u202e orig, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e(orig_\u202e\u202d\u200e\u202e\u200b\u202b\u202a\u200c\u202b\u202a\u206d\u206a\u206b\u206d\u206a\u206a\u202c\u202c\u206d\u206b\u206e\u206e\u206f\u200d\u206a\u200d\u206c\u202c\u206a\u206f\u206c\u206a\u200e\u206d\u200f\u206f\u206a\u202a\u200f\u200e\u202e orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e(Object P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e(orig_\u206b\u206f\u200e\u206e\u202c\u200d\u206a\u206d\u206c\u206e\u206e\u206d\u206a\u206f\u202a\u202c\u200f\u206a\u200d\u206f\u206e\u202a\u200d\u206d\u206b\u200e\u200d\u206b\u202c\u202e\u200e\u200d\u206f\u200e\u202d\u200e\u206f\u200c\u206d\u202d\u202e orig, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e(Object P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e(orig_\u206b\u206e\u200e\u202a\u206f\u202e\u206f\u200e\u200f\u206c\u202e\u206d\u206c\u206c\u202b\u200c\u202b\u202e\u206b\u202d\u206a\u202a\u202b\u200b\u202d\u200d\u206e\u206f\u206b\u200f\u202e\u206d\u202e\u200f\u200b\u206e\u202c\u202c\u202a\u202c\u202e orig, Object P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ColorSpace orig_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ColorSpace hook_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e(orig_\u206a\u202b\u202c\u200b\u206f\u202e\u200c\u206b\u200f\u202b\u206e\u206e\u200b\u202b\u202a\u206f\u202a\u202c\u206f\u200b\u206c\u200d\u206e\u200c\u202b\u202a\u206f\u206e\u200b\u200d\u202e\u200e\u202c\u206b\u200e\u206e\u202d\u206a\u202b\u200e\u202e orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e(orig_\u202d\u206b\u202d\u202d\u202c\u200f\u200c\u200e\u202d\u200b\u202c\u200b\u206e\u206c\u206d\u206c\u202e\u206b\u206a\u206e\u206a\u200d\u202c\u202b\u200d\u206d\u206f\u206c\u206b\u202b\u206c\u202e\u206e\u200b\u206a\u200f\u200f\u206f\u206a\u202a\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e(Material P_0, string P_1, Vector4 P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e(orig_\u206f\u200f\u206f\u200b\u206e\u202b\u202c\u206a\u200e\u200b\u200f\u206d\u206b\u200e\u200f\u200e\u206c\u202d\u206a\u206f\u200b\u200d\u206a\u206b\u206d\u202a\u202d\u206c\u206b\u206f\u202d\u200b\u200c\u202d\u202a\u206d\u206e\u206c\u202b\u202d\u202e orig, Material P_1, string P_2, Vector4 P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int orig_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e(Texture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate int hook_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e(orig_\u206b\u206a\u200e\u202d\u206b\u202d\u200b\u202a\u206f\u200e\u200d\u202e\u206d\u200b\u206a\u202a\u200f\u202d\u206f\u202b\u202a\u200b\u206b\u200b\u200d\u200b\u202e\u202d\u206c\u206e\u202b\u202e\u202a\u200e\u202b\u200c\u202a\u200b\u200c\u206b\u202e orig, Texture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTextureFormat orig_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e(RenderTexture P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTextureFormat hook_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e(orig_\u206c\u206c\u200e\u202a\u202d\u202b\u206d\u202b\u202b\u200b\u200e\u202b\u202e\u200d\u200d\u202e\u206b\u206a\u206d\u206d\u206e\u200b\u200d\u206b\u202c\u200c\u202b\u202e\u202d\u202d\u206c\u200d\u200c\u202c\u202b\u200c\u200b\u206a\u202d\u202a\u202e orig, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e(RenderTextureFormat P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e(orig_\u202e\u206b\u206b\u206c\u202c\u206b\u206e\u200f\u206f\u200c\u206b\u206a\u202d\u206c\u200c\u200f\u200f\u200f\u202a\u200b\u202c\u206f\u206d\u200d\u202a\u200f\u206a\u202e\u202e\u200f\u206b\u202e\u206a\u202d\u206d\u202b\u200e\u206a\u206d\u202b\u202e orig, RenderTextureFormat P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e(TextureFormat P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e(orig_\u200b\u202d\u200c\u206c\u202e\u200f\u200e\u200d\u202b\u202d\u206c\u200f\u206b\u202c\u200d\u200f\u202c\u206f\u202c\u200d\u202a\u206f\u202b\u202d\u200e\u202e\u206e\u202c\u206f\u200d\u200f\u206e\u206c\u206d\u202d\u206a\u206f\u206e\u202c\u202d\u202e orig, TextureFormat P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e(int P_0, int P_1, int P_2, RenderTextureFormat P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e(orig_\u206b\u200b\u202c\u206a\u200b\u200d\u200e\u206c\u206c\u202c\u200e\u206d\u202a\u202c\u202a\u206a\u202d\u206b\u202d\u202c\u206b\u206d\u206c\u202d\u202c\u200e\u206e\u206b\u206e\u206b\u202a\u202a\u202a\u202e\u202d\u202c\u206f\u206f\u206f\u200d\u202e orig, int P_1, int P_2, int P_3, RenderTextureFormat P_4);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture orig_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Texture hook_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e(orig_\u200b\u206a\u200e\u206d\u206f\u200f\u200c\u202c\u206a\u206f\u206c\u206f\u200f\u206e\u206c\u200d\u200c\u202c\u202b\u200d\u202a\u206c\u206c\u200c\u206c\u206c\u200b\u200f\u202a\u202d\u206c\u200d\u202e\u200e\u200d\u206e\u202c\u200d\u206b\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e(TerrainData P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e(orig_\u202c\u202d\u202c\u200f\u200e\u206f\u206c\u200f\u206d\u200d\u200d\u202b\u202d\u206d\u200f\u200d\u200d\u202e\u200b\u206d\u200c\u202c\u200e\u200c\u200d\u200e\u200e\u206d\u200f\u200d\u200d\u206c\u206d\u206c\u200c\u206e\u206e\u200f\u202c\u202a\u202e orig, TerrainData P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e(TerrainData P_0, bool P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e(orig_\u200f\u206a\u200c\u206b\u200c\u202d\u200f\u206c\u200d\u200b\u206d\u200f\u202c\u200c\u200b\u202c\u206b\u206a\u206a\u202d\u202a\u200d\u206e\u202b\u206c\u206b\u202e\u206a\u202b\u206d\u200d\u200d\u206d\u206e\u206c\u200f\u202e\u200f\u200d\u206e\u202e orig, TerrainData P_1, bool P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture orig_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e(int P_0, int P_1, int P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate RenderTexture hook_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e(orig_\u206b\u206d\u206b\u206d\u206c\u206d\u206d\u206d\u206e\u202a\u202b\u200b\u202d\u206e\u206e\u202e\u202c\u206e\u200b\u206f\u200b\u202d\u206a\u200f\u206b\u200c\u200c\u200e\u202c\u206f\u202e\u202d\u202c\u206d\u206a\u206a\u206e\u202e\u200c\u200f\u202e orig, int P_1, int P_2, int P_3);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e(Texture P_0, RenderTexture P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e(orig_\u202a\u200f\u202c\u206a\u206a\u200d\u206b\u200c\u202b\u206c\u206c\u200b\u200c\u206a\u200b\u202a\u202e\u202e\u200d\u206b\u202e\u206e\u202a\u202a\u202e\u200f\u202e\u200d\u206e\u202e\u200d\u202c\u200d\u202c\u202a\u200c\u202a\u202e\u200e\u200c\u202e orig, Texture P_1, RenderTexture P_2);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Color[] orig_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e(Texture2D P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate Color[] hook_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e(orig_\u200f\u206a\u206e\u202c\u202b\u206e\u200d\u206a\u200e\u202a\u206e\u200c\u206c\u206e\u200b\u200b\u200e\u202d\u206e\u200c\u206d\u202d\u200e\u200b\u202b\u200d\u202a\u200b\u202c\u202a\u200f\u206e\u202d\u206b\u200f\u206e\u206b\u202b\u202b\u206c\u202e orig, Texture2D P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float orig_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e(IEnumerable<float> P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float hook_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e(orig_\u202e\u206d\u206c\u206a\u200c\u202b\u206c\u202a\u200f\u202c\u206c\u202b\u200b\u202e\u206f\u202d\u200b\u200f\u202a\u202b\u200f\u206c\u206c\u202c\u200b\u202d\u200c\u202d\u206d\u206b\u202d\u200c\u200b\u202c\u202d\u200e\u202e\u206e\u200e\u202d\u202e orig, IEnumerable<float> P_1);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float orig_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e(IEnumerable<float> P_0);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate float hook_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e(orig_\u206c\u206b\u206c\u202a\u206e\u206a\u202e\u200f\u202d\u202e\u202b\u202e\u200c\u202e\u206d\u206c\u200d\u202b\u206a\u200b\u202a\u206b\u206a\u206c\u202c\u202d\u200d\u206b\u206d\u206f\u200d\u206b\u202e\u200c\u206f\u200f\u200f\u202d\u206d\u206e\u202e orig, IEnumerable<float> P_1);

			public static class \u206f\u202d\u200c\u206d\u200c\u200f\u206d\u206e\u202b\u200b\u202d\u206f\u206e\u200e\u206d\u206d\u206b\u206c\u206d\u200d\u202d\u202c\u200b\u206f\u200e\u202e\u206c\u206f\u202b\u202d\u206a\u200c\u202a\u200b\u200e\u206a\u200f\u200b\u200c\u202c\u202e
			{
				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void orig_cctor();

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void hook_cctor(orig_cctor orig);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void orig_ctor(object self);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate void hook_ctor(orig_ctor orig, object self);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate float orig_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e(object self, Color P_1);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate float hook_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e(orig_\u206b\u200e\u200d\u206f\u206e\u206f\u206a\u202a\u200b\u200d\u200e\u206f\u202c\u202e\u202e\u206d\u202e\u200e\u200c\u202a\u200c\u200d\u202d\u200f\u202d\u200b\u202d\u202d\u202e\u206b\u206f\u206d\u200d\u202a\u202d\u200f\u202d\u202c\u202d\u206b\u202e orig, object self, Color P_2);

				[EditorBrowsable(EditorBrowsableState.Never)]
				public delegate float orig_\u206d\u202d\u200c\u202e\u200c\u206b\u202d\u200c\u202a\u206b\u202d\u206c\u200e\u206b\u200b\u206c\u200e\u200c\u200f\u206c\u200d\u200d\u200b\u206a\u202d\u202d\u202

plugins/MMHOOK/MMHOOK_Assembly-CSharp.dll

Decompiled 8 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Reflection;
using DigitalRuby.ThunderAndLightning;
using Discord;
using Dissonance;
using Dissonance.Integrations.Unity_NFGO;
using DunGen;
using DunGen.Adapters;
using DunGen.Analysis;
using DunGen.Editor;
using DunGen.Graph;
using DunGen.Tags;
using GameNetcodeStuff;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On;
using On.DigitalRuby.ThunderAndLightning;
using On.Dissonance.Integrations.Unity_NFGO;
using On.DunGen;
using On.DunGen.Adapters;
using On.DunGen.Analysis;
using On.DunGen.Editor;
using On.DunGen.Graph;
using On.DunGen.Tags;
using On.GameNetcodeStuff;
using On.__GEN;
using Steamworks;
using Steamworks.Data;
using TMPro;
using Unity.AI.Navigation;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.InputSystem;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using UnityEngine.Video;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class AlarmButton
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PushAlarmButton(AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PushAlarmButton(orig_PushAlarmButton orig, AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AlarmButton self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AlarmButton self);

		public static event hook_PushAlarmButton PushAlarmButton
		{
			add
			{
				HookEndpointManager.Add<hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AlarmButton
	{
		public static event Manipulator PushAlarmButton
		{
			add
			{
				HookEndpointManager.Modify<On.AlarmButton.hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AlarmButton.hook_PushAlarmButton>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.AlarmButton.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AlarmButton.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AlarmButton.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AlarmButton.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AnimatedItem
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Start(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Start(orig_Start orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EquipItem(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EquipItem(orig_EquipItem orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DiscardItem(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DiscardItem(orig_DiscardItem orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PocketItem(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PocketItem(orig_PocketItem orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(AnimatedItem self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, AnimatedItem self);

		public static event hook_Start Start
		{
			add
			{
				HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EquipItem EquipItem
		{
			add
			{
				HookEndpointManager.Add<hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DiscardItem DiscardItem
		{
			add
			{
				HookEndpointManager.Add<hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PocketItem PocketItem
		{
			add
			{
				HookEndpointManager.Add<hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___getTypeName __getTypeName
		{
			add
			{
				HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AnimatedItem
	{
		public static event Manipulator Start
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator EquipItem
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_EquipItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator DiscardItem
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_DiscardItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator PocketItem
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_PocketItem>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __initializeVariables
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __getTypeName
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedItem.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedItem.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AnimatedTextureUV
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnEnable(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnEnable(orig_OnEnable orig, AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDisable(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDisable(orig_OnDisable orig, AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_AnimateUV(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_AnimateUV(orig_AnimateUV orig, AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AnimatedTextureUV self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AnimatedTextureUV self);

		public static event hook_OnEnable OnEnable
		{
			add
			{
				HookEndpointManager.Add<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDisable OnDisable
		{
			add
			{
				HookEndpointManager.Add<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_AnimateUV AnimateUV
		{
			add
			{
				HookEndpointManager.Add<hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AnimatedTextureUV
	{
		public static event Manipulator OnEnable
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDisable
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator AnimateUV
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_AnimateUV>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AnimatedTextureUV.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimatedTextureUV.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AnimationStopPoints
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAnimationStopPosition1(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAnimationStopPosition1(orig_SetAnimationStopPosition1 orig, AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAnimationGo(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAnimationGo(orig_SetAnimationGo orig, AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAnimationStopPosition2(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAnimationStopPosition2(orig_SetAnimationStopPosition2 orig, AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AnimationStopPoints self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AnimationStopPoints self);

		public static event hook_SetAnimationStopPosition1 SetAnimationStopPosition1
		{
			add
			{
				HookEndpointManager.Add<hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAnimationGo SetAnimationGo
		{
			add
			{
				HookEndpointManager.Add<hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAnimationStopPosition2 SetAnimationStopPosition2
		{
			add
			{
				HookEndpointManager.Add<hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AnimationStopPoints
	{
		public static event Manipulator SetAnimationStopPosition1
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationStopPosition1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetAnimationGo
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationGo>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetAnimationStopPosition2
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_SetAnimationStopPosition2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AnimationStopPoints.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AnimationStopPoints.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AudioReverbPresets
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AudioReverbPresets self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AudioReverbPresets self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AudioReverbPresets
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AudioReverbPresets.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AudioReverbPresets.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class AutoParentToShip
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Awake(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Awake(orig_Awake orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LateUpdate(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LateUpdate(orig_LateUpdate orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartSuckingOutOfShip(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartSuckingOutOfShip(orig_StartSuckingOutOfShip orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_SuckObjectOutOfShip(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_SuckObjectOutOfShip(orig_SuckObjectOutOfShip orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_MoveToOffset(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_MoveToOffset(orig_MoveToOffset orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(AutoParentToShip self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, AutoParentToShip self);

		public static event hook_Awake Awake
		{
			add
			{
				HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LateUpdate LateUpdate
		{
			add
			{
				HookEndpointManager.Add<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartSuckingOutOfShip StartSuckingOutOfShip
		{
			add
			{
				HookEndpointManager.Add<hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SuckObjectOutOfShip SuckObjectOutOfShip
		{
			add
			{
				HookEndpointManager.Add<hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_MoveToOffset MoveToOffset
		{
			add
			{
				HookEndpointManager.Add<hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___getTypeName __getTypeName
		{
			add
			{
				HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class AutoParentToShip
	{
		public static event Manipulator Awake
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator LateUpdate
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator StartSuckingOutOfShip
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_StartSuckingOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SuckObjectOutOfShip
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_SuckObjectOutOfShip>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator MoveToOffset
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_MoveToOffset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __initializeVariables
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __getTypeName
		{
			add
			{
				HookEndpointManager.Modify<On.AutoParentToShip.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.AutoParentToShip.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On
{
	public static class BaboonBirdAI
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Start(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Start(orig_Start orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SyncInitialValuesServerRpc(BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SyncInitialValuesServerRpc(orig_SyncInitialValuesServerRpc orig, BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SyncInitialValuesClientRpc(BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SyncInitialValuesClientRpc(orig_SyncInitialValuesClientRpc orig, BaboonBirdAI self, int syncLeadershipLevel, Vector3 campPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LateUpdate(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LateUpdate(orig_LateUpdate orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnCollideWithPlayer(BaboonBirdAI self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnCollideWithPlayer(orig_OnCollideWithPlayer orig, BaboonBirdAI self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnCollideWithEnemy(BaboonBirdAI self, Collider other, EnemyAI enemyScript);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnCollideWithEnemy(orig_OnCollideWithEnemy orig, BaboonBirdAI self, Collider other, EnemyAI enemyScript);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_HitEnemy(BaboonBirdAI self, int force, PlayerControllerB playerWhoHit, bool playHitSFX);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_HitEnemy(orig_HitEnemy orig, BaboonBirdAI self, int force, PlayerControllerB playerWhoHit, bool playHitSFX);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_KillEnemy(BaboonBirdAI self, bool destroy);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_KillEnemy(orig_KillEnemy orig, BaboonBirdAI self, bool destroy);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopKillAnimation(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopKillAnimation(orig_StopKillAnimation orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StabPlayerDeathAnimServerRpc(BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StabPlayerDeathAnimServerRpc(orig_StabPlayerDeathAnimServerRpc orig, BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StabPlayerDeathAnimClientRpc(BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StabPlayerDeathAnimClientRpc(orig_StabPlayerDeathAnimClientRpc orig, BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_killPlayerAnimation(BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_killPlayerAnimation(orig_killPlayerAnimation orig, BaboonBirdAI self, int playerObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InteractWithScrap(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InteractWithScrap(orig_InteractWithScrap orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_CanGrabScrap(BaboonBirdAI self, GrabbableObject scrap);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_CanGrabScrap(orig_CanGrabScrap orig, BaboonBirdAI self, GrabbableObject scrap);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropHeldItemAndSync(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropHeldItemAndSync(orig_DropHeldItemAndSync orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropScrapServerRpc(BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropScrapServerRpc(orig_DropScrapServerRpc orig, BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropScrapClientRpc(BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropScrapClientRpc(orig_DropScrapClientRpc orig, BaboonBirdAI self, NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DropScrap(BaboonBirdAI self, NetworkObject item, Vector3 targetFloorPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DropScrap(orig_DropScrap orig, BaboonBirdAI self, NetworkObject item, Vector3 targetFloorPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabItemAndSync(BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabItemAndSync(orig_GrabItemAndSync orig, BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabScrapServerRpc(BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabScrapServerRpc(orig_GrabScrapServerRpc orig, BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabScrapClientRpc(BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabScrapClientRpc(orig_GrabScrapClientRpc orig, BaboonBirdAI self, NetworkObjectReference item, int clientWhoSentRPC);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_GrabScrap(BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_GrabScrap(orig_GrabScrap orig, BaboonBirdAI self, NetworkObject item);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ReachedNodeInSearch(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ReachedNodeInSearch(orig_ReachedNodeInSearch orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DoAIInterval(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DoAIInterval(orig_DoAIInterval orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopFocusingThreat(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopFocusingThreat(orig_StopFocusingThreat orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopFocusingThreatServerRpc(BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopFocusingThreatServerRpc(orig_StopFocusingThreatServerRpc orig, BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StopFocusingThreatClientRpc(BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StopFocusingThreatClientRpc(orig_StopFocusingThreatClientRpc orig, BaboonBirdAI self, bool enterScoutingMode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAggressiveMode(BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAggressiveMode(orig_SetAggressiveMode orig, BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAggressiveModeServerRpc(BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAggressiveModeServerRpc(orig_SetAggressiveModeServerRpc orig, BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetAggressiveModeClientRpc(BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetAggressiveModeClientRpc(orig_SetAggressiveModeClientRpc orig, BaboonBirdAI self, int mode);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetThreatInView(BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetThreatInView(orig_SetThreatInView orig, BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetThreatInViewServerRpc(BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetThreatInViewServerRpc(orig_SetThreatInViewServerRpc orig, BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetThreatInViewClientRpc(BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetThreatInViewClientRpc(orig_SetThreatInViewClientRpc orig, BaboonBirdAI self, bool inView);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyEnterRestModeServerRpc(BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyEnterRestModeServerRpc(orig_EnemyEnterRestModeServerRpc orig, BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyEnterRestModeClientRpc(BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyEnterRestModeClientRpc(orig_EnemyEnterRestModeClientRpc orig, BaboonBirdAI self, bool sleep, bool atCamp);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyGetUpServerRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyGetUpServerRpc(orig_EnemyGetUpServerRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnemyGetUpClientRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnemyGetUpClientRpc(orig_EnemyGetUpClientRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDrawGizmos(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDrawGizmos(orig_OnDrawGizmos orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DetectNoise(BaboonBirdAI self, Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DetectNoise(orig_DetectNoise orig, BaboonBirdAI self, Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_AnimateLooking(BaboonBirdAI self, Vector3 lookAtPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_AnimateLooking(orig_AnimateLooking orig, BaboonBirdAI self, Vector3 lookAtPosition);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float orig_GetComfortableDistanceToThreat(BaboonBirdAI self, Threat focusedThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float hook_GetComfortableDistanceToThreat(orig_GetComfortableDistanceToThreat orig, BaboonBirdAI self, Threat focusedThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ReactToThreat(BaboonBirdAI self, Threat closestThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ReactToThreat(orig_ReactToThreat orig, BaboonBirdAI self, Threat closestThreat);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartFocusOnThreatServerRpc(BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartFocusOnThreatServerRpc(orig_StartFocusOnThreatServerRpc orig, BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartFocusOnThreatClientRpc(BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartFocusOnThreatClientRpc(orig_StartFocusOnThreatClientRpc orig, BaboonBirdAI self, NetworkObjectReference netObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float orig_ReactToOtherBaboonSighted(BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate float hook_ReactToOtherBaboonSighted(orig_ReactToOtherBaboonSighted orig, BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DoLOSCheck(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DoLOSCheck(orig_DoLOSCheck orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PingBaboonInterest(BaboonBirdAI self, Vector3 interestPosition, int pingImportance);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PingBaboonInterest(orig_PingBaboonInterest orig, BaboonBirdAI self, Vector3 interestPosition, int pingImportance);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PingBirdInterestServerRpc(BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PingBirdInterestServerRpc(orig_PingBirdInterestServerRpc orig, BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_PingBirdInterestClientRpc(BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_PingBirdInterestClientRpc(orig_PingBirdInterestClientRpc orig, BaboonBirdAI self, Vector3 lookPosition, float timeToPeek);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_JoinScoutingGroup(BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_JoinScoutingGroup(orig_JoinScoutingGroup orig, BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartScoutingGroup(BaboonBirdAI self, BaboonBirdAI firstMember, bool syncWithClients);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartScoutingGroup(orig_StartScoutingGroup orig, BaboonBirdAI self, BaboonBirdAI firstMember, bool syncWithClients);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LeaveCurrentScoutingGroup(BaboonBirdAI self, bool sync);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LeaveCurrentScoutingGroup(orig_LeaveCurrentScoutingGroup orig, BaboonBirdAI self, bool sync);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LeaveScoutingGroupServerRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LeaveScoutingGroupServerRpc(orig_LeaveScoutingGroupServerRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LeaveScoutingGroupClientRpc(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LeaveScoutingGroupClientRpc(orig_LeaveScoutingGroupClientRpc orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartScoutingGroupServerRpc(BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartScoutingGroupServerRpc(orig_StartScoutingGroupServerRpc orig, BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartScoutingGroupClientRpc(BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartScoutingGroupClientRpc(orig_StartScoutingGroupClientRpc orig, BaboonBirdAI self, NetworkObjectReference leaderNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_JoinScoutingGroupServerRpc(BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_JoinScoutingGroupServerRpc(orig_JoinScoutingGroupServerRpc orig, BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_JoinScoutingGroupClientRpc(BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_JoinScoutingGroupClientRpc(orig_JoinScoutingGroupClientRpc orig, BaboonBirdAI self, NetworkObjectReference otherBaboonNetworkObject);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CallToOtherBaboon(BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CallToOtherBaboon(orig_CallToOtherBaboon orig, BaboonBirdAI self, BaboonBirdAI otherBaboon);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartMiscAnimation(BaboonBirdAI self, int anim);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartMiscAnimation(orig_StartMiscAnimation orig, BaboonBirdAI self, int anim);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartMiscAnimationServerRpc(BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartMiscAnimationServerRpc(orig_StartMiscAnimationServerRpc orig, BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_StartMiscAnimationClientRpc(BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_StartMiscAnimationClientRpc(orig_StartMiscAnimationClientRpc orig, BaboonBirdAI self, int miscAnimationId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CalculateAnimationDirection(BaboonBirdAI self, float maxSpeed);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CalculateAnimationDirection(orig_CalculateAnimationDirection orig, BaboonBirdAI self, float maxSpeed);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InitializeRPCS_BaboonBirdAI();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InitializeRPCS_BaboonBirdAI(orig_InitializeRPCS_BaboonBirdAI orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3452382367(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3452382367(orig___rpc_handler_3452382367 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3856685904(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3856685904(orig___rpc_handler_3856685904 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2476579270(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2476579270(orig___rpc_handler_2476579270 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3749667856(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3749667856(orig___rpc_handler_3749667856 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1418775270(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1418775270(orig___rpc_handler_1418775270 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1865475504(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1865475504(orig___rpc_handler_1865475504 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_869682226(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_869682226(orig___rpc_handler_869682226 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1564051222(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1564051222(orig___rpc_handler_1564051222 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1546030380(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1546030380(orig___rpc_handler_1546030380 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3360048400(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3360048400(orig___rpc_handler_3360048400 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_443869275(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_443869275(orig___rpc_handler_443869275 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1782649174(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1782649174(orig___rpc_handler_1782649174 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3428942850(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3428942850(orig___rpc_handler_3428942850 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2073937320(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2073937320(orig___rpc_handler_2073937320 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1806580287(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1806580287(orig___rpc_handler_1806580287 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1567928363(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1567928363(orig___rpc_handler_1567928363 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3614203845(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3614203845(orig___rpc_handler_3614203845 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1155909339(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1155909339(orig___rpc_handler_1155909339 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3933590138(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3933590138(orig___rpc_handler_3933590138 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_991811456(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_991811456(orig___rpc_handler_991811456 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1670979535(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1670979535(orig___rpc_handler_1670979535 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2348332192(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2348332192(orig___rpc_handler_2348332192 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_2459653399(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_2459653399(orig___rpc_handler_2459653399 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_696889160(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_696889160(orig___rpc_handler_696889160 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3367846835(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3367846835(orig___rpc_handler_3367846835 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1737299197(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1737299197(orig___rpc_handler_1737299197 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1775372234(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1775372234(orig___rpc_handler_1775372234 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1078565091(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1078565091(orig___rpc_handler_1078565091 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_1580405641(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_1580405641(orig___rpc_handler_1580405641 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___rpc_handler_3995026000(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___rpc_handler_3995026000(orig___rpc_handler_3995026000 orig, NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(BaboonBirdAI self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, BaboonBirdAI self);

		public static event hook_Start Start
		{
			add
			{
				HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SyncInitialValuesServerRpc SyncInitialValuesServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SyncInitialValuesServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SyncInitialValuesServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SyncInitialValuesClientRpc SyncInitialValuesClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SyncInitialValuesClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SyncInitialValuesClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LateUpdate LateUpdate
		{
			add
			{
				HookEndpointManager.Add<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LateUpdate>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnCollideWithPlayer OnCollideWithPlayer
		{
			add
			{
				HookEndpointManager.Add<hook_OnCollideWithPlayer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnCollideWithPlayer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnCollideWithEnemy OnCollideWithEnemy
		{
			add
			{
				HookEndpointManager.Add<hook_OnCollideWithEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnCollideWithEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_HitEnemy HitEnemy
		{
			add
			{
				HookEndpointManager.Add<hook_HitEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_HitEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_KillEnemy KillEnemy
		{
			add
			{
				HookEndpointManager.Add<hook_KillEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_KillEnemy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopKillAnimation StopKillAnimation
		{
			add
			{
				HookEndpointManager.Add<hook_StopKillAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopKillAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StabPlayerDeathAnimServerRpc StabPlayerDeathAnimServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StabPlayerDeathAnimServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StabPlayerDeathAnimServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StabPlayerDeathAnimClientRpc StabPlayerDeathAnimClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StabPlayerDeathAnimClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StabPlayerDeathAnimClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_killPlayerAnimation killPlayerAnimation
		{
			add
			{
				HookEndpointManager.Add<hook_killPlayerAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_killPlayerAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InteractWithScrap InteractWithScrap
		{
			add
			{
				HookEndpointManager.Add<hook_InteractWithScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InteractWithScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CanGrabScrap CanGrabScrap
		{
			add
			{
				HookEndpointManager.Add<hook_CanGrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CanGrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropHeldItemAndSync DropHeldItemAndSync
		{
			add
			{
				HookEndpointManager.Add<hook_DropHeldItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropHeldItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropScrapServerRpc DropScrapServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_DropScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropScrapClientRpc DropScrapClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_DropScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DropScrap DropScrap
		{
			add
			{
				HookEndpointManager.Add<hook_DropScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DropScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabItemAndSync GrabItemAndSync
		{
			add
			{
				HookEndpointManager.Add<hook_GrabItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabItemAndSync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabScrapServerRpc GrabScrapServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_GrabScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabScrapServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabScrapClientRpc GrabScrapClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_GrabScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabScrapClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GrabScrap GrabScrap
		{
			add
			{
				HookEndpointManager.Add<hook_GrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GrabScrap>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ReachedNodeInSearch ReachedNodeInSearch
		{
			add
			{
				HookEndpointManager.Add<hook_ReachedNodeInSearch>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ReachedNodeInSearch>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DoAIInterval DoAIInterval
		{
			add
			{
				HookEndpointManager.Add<hook_DoAIInterval>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DoAIInterval>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopFocusingThreat StopFocusingThreat
		{
			add
			{
				HookEndpointManager.Add<hook_StopFocusingThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopFocusingThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopFocusingThreatServerRpc StopFocusingThreatServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StopFocusingThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopFocusingThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StopFocusingThreatClientRpc StopFocusingThreatClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StopFocusingThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StopFocusingThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAggressiveMode SetAggressiveMode
		{
			add
			{
				HookEndpointManager.Add<hook_SetAggressiveMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAggressiveMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAggressiveModeServerRpc SetAggressiveModeServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetAggressiveModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAggressiveModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetAggressiveModeClientRpc SetAggressiveModeClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetAggressiveModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetAggressiveModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetThreatInView SetThreatInView
		{
			add
			{
				HookEndpointManager.Add<hook_SetThreatInView>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetThreatInView>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetThreatInViewServerRpc SetThreatInViewServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetThreatInViewServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetThreatInViewServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetThreatInViewClientRpc SetThreatInViewClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_SetThreatInViewClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetThreatInViewClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyEnterRestModeServerRpc EnemyEnterRestModeServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyEnterRestModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyEnterRestModeServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyEnterRestModeClientRpc EnemyEnterRestModeClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyEnterRestModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyEnterRestModeClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyGetUpServerRpc EnemyGetUpServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyGetUpServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyGetUpServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnemyGetUpClientRpc EnemyGetUpClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_EnemyGetUpClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnemyGetUpClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDrawGizmos OnDrawGizmos
		{
			add
			{
				HookEndpointManager.Add<hook_OnDrawGizmos>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDrawGizmos>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DetectNoise DetectNoise
		{
			add
			{
				HookEndpointManager.Add<hook_DetectNoise>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DetectNoise>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_AnimateLooking AnimateLooking
		{
			add
			{
				HookEndpointManager.Add<hook_AnimateLooking>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_AnimateLooking>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetComfortableDistanceToThreat GetComfortableDistanceToThreat
		{
			add
			{
				HookEndpointManager.Add<hook_GetComfortableDistanceToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetComfortableDistanceToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ReactToThreat ReactToThreat
		{
			add
			{
				HookEndpointManager.Add<hook_ReactToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ReactToThreat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartFocusOnThreatServerRpc StartFocusOnThreatServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartFocusOnThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartFocusOnThreatServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartFocusOnThreatClientRpc StartFocusOnThreatClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartFocusOnThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartFocusOnThreatClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ReactToOtherBaboonSighted ReactToOtherBaboonSighted
		{
			add
			{
				HookEndpointManager.Add<hook_ReactToOtherBaboonSighted>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ReactToOtherBaboonSighted>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DoLOSCheck DoLOSCheck
		{
			add
			{
				HookEndpointManager.Add<hook_DoLOSCheck>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DoLOSCheck>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PingBaboonInterest PingBaboonInterest
		{
			add
			{
				HookEndpointManager.Add<hook_PingBaboonInterest>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PingBaboonInterest>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PingBirdInterestServerRpc PingBirdInterestServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_PingBirdInterestServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PingBirdInterestServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PingBirdInterestClientRpc PingBirdInterestClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_PingBirdInterestClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PingBirdInterestClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_JoinScoutingGroup JoinScoutingGroup
		{
			add
			{
				HookEndpointManager.Add<hook_JoinScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_JoinScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartScoutingGroup StartScoutingGroup
		{
			add
			{
				HookEndpointManager.Add<hook_StartScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LeaveCurrentScoutingGroup LeaveCurrentScoutingGroup
		{
			add
			{
				HookEndpointManager.Add<hook_LeaveCurrentScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LeaveCurrentScoutingGroup>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LeaveScoutingGroupServerRpc LeaveScoutingGroupServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_LeaveScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LeaveScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LeaveScoutingGroupClientRpc LeaveScoutingGroupClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_LeaveScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LeaveScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartScoutingGroupServerRpc StartScoutingGroupServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartScoutingGroupClientRpc StartScoutingGroupClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_JoinScoutingGroupServerRpc JoinScoutingGroupServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_JoinScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_JoinScoutingGroupServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_JoinScoutingGroupClientRpc JoinScoutingGroupClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_JoinScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_JoinScoutingGroupClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CallToOtherBaboon CallToOtherBaboon
		{
			add
			{
				HookEndpointManager.Add<hook_CallToOtherBaboon>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CallToOtherBaboon>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartMiscAnimation StartMiscAnimation
		{
			add
			{
				HookEndpointManager.Add<hook_StartMiscAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartMiscAnimation>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartMiscAnimationServerRpc StartMiscAnimationServerRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartMiscAnimationServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartMiscAnimationServerRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartMiscAnimationClientRpc StartMiscAnimationClientRpc
		{
			add
			{
				HookEndpointManager.Add<hook_StartMiscAnimationClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartMiscAnimationClientRpc>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CalculateAnimationDirection CalculateAnimationDirection
		{
			add
			{
				HookEndpointManager.Add<hook_CalculateAnimationDirection>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CalculateAnimationDirection>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InitializeRPCS_BaboonBirdAI InitializeRPCS_BaboonBirdAI
		{
			add
			{
				HookEndpointManager.Add<hook_InitializeRPCS_BaboonBirdAI>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitializeRPCS_BaboonBirdAI>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3452382367 __rpc_handler_3452382367
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3452382367>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3452382367>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3856685904 __rpc_handler_3856685904
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3856685904>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3856685904>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_2476579270 __rpc_handler_2476579270
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_2476579270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_2476579270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3749667856 __rpc_handler_3749667856
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3749667856>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3749667856>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1418775270 __rpc_handler_1418775270
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1418775270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1418775270>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1865475504 __rpc_handler_1865475504
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1865475504>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1865475504>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_869682226 __rpc_handler_869682226
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_869682226>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_869682226>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1564051222 __rpc_handler_1564051222
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1564051222>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1564051222>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1546030380 __rpc_handler_1546030380
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1546030380>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1546030380>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3360048400 __rpc_handler_3360048400
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_3360048400>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_3360048400>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_443869275 __rpc_handler_443869275
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_443869275>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_443869275>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_1782649174 __rpc_handler_1782649174
		{
			add
			{
				HookEndpointManager.Add<hook___rpc_handler_1782649174>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___rpc_handler_1782649174>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___rpc_handler_3428942850 __rpc_handler_3428942850

plugins/MMHOOK/MMHOOK_ClientNetworkTransform.dll

Decompiled 8 months ago
using System;
using System.ComponentModel;
using System.Reflection;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On;
using On.Unity.Netcode.Samples;
using On.__GEN;
using Unity.Netcode.Samples;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_Get();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_Get(orig_Get orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		public static event hook_Get Get
		{
			add
			{
				HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		public static event Manipulator Get
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Unity.Netcode.Samples
{
	public static class ClientNetworkTransform
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnNetworkSpawn(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnNetworkSpawn(orig_OnNetworkSpawn orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig___initializeVariables(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook___initializeVariables(orig___initializeVariables orig, ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig___getTypeName(ClientNetworkTransform self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook___getTypeName(orig___getTypeName orig, ClientNetworkTransform self);

		public static event hook_OnNetworkSpawn OnNetworkSpawn
		{
			add
			{
				HookEndpointManager.Add<hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___initializeVariables __initializeVariables
		{
			add
			{
				HookEndpointManager.Add<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook___getTypeName __getTypeName
		{
			add
			{
				HookEndpointManager.Add<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Unity.Netcode.Samples
{
	public static class ClientNetworkTransform
	{
		public static event Manipulator OnNetworkSpawn
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_OnNetworkSpawn>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __initializeVariables
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___initializeVariables>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator __getTypeName
		{
			add
			{
				HookEndpointManager.Modify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Unity.Netcode.Samples.ClientNetworkTransform.hook___getTypeName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InitializeSerialization();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InitializeSerialization(orig_InitializeSerialization orig);

		public static event hook_InitializeSerialization InitializeSerialization
		{
			add
			{
				HookEndpointManager.Add<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		public static event Manipulator InitializeSerialization
		{
			add
			{
				HookEndpointManager.Modify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace BepHookGen
{
	public class size6144
	{
	}
}

plugins/MMHOOK/MMHOOK_DissonanceVoip.dll

Decompiled 8 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using Dissonance;
using Dissonance.Audio;
using Dissonance.Audio.Capture;
using Dissonance.Audio.Codecs;
using Dissonance.Audio.Playback;
using Dissonance.Config;
using Dissonance.Datastructures;
using Dissonance.Networking;
using Dissonance.VAD;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using NAudio.Wave;
using On;
using On.Dissonance;
using On.Dissonance.Audio;
using On.Dissonance.Audio.Capture;
using On.Dissonance.Audio.Codecs;
using On.Dissonance.Audio.Codecs.Identity;
using On.Dissonance.Audio.Codecs.Opus;
using On.Dissonance.Audio.Codecs.Silence;
using On.Dissonance.Audio.Playback;
using On.Dissonance.Config;
using On.Dissonance.Datastructures;
using On.Dissonance.Extensions;
using On.Dissonance.Networking;
using On.Dissonance.Networking.Client;
using On.Dissonance.Threading;
using On.NAudio.Dsp;
using On.NAudio.Wave;
using UnityEngine;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_Get();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_Get(orig_Get orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		public static event hook_Get Get
		{
			add
			{
				HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		public static event Manipulator Get
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.NAudio.Dsp
{
	public static class WdlResampler
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetMode(object self, bool interp, int filtercnt, bool sinc, int sinc_size, int sinc_interpsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetMode(orig_SetMode orig, object self, bool interp, int filtercnt, bool sinc, int sinc_size, int sinc_interpsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetFilterParms(object self, float filterpos, float filterq);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetFilterParms(orig_SetFilterParms orig, object self, float filterpos, float filterq);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetFeedMode(object self, bool wantInputDriven);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetFeedMode(orig_SetFeedMode orig, object self, bool wantInputDriven);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Reset(object self, double fracpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Reset(orig_Reset orig, object self, double fracpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetRates(object self, double rate_in, double rate_out);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetRates(orig_SetRates orig, object self, double rate_in, double rate_out);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate double orig_GetCurrentLatency(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate double hook_GetCurrentLatency(orig_GetCurrentLatency orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_ResamplePrepare(object self, int out_samples, int nch, out float[] inbuffer, out int inbufferOffset);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_ResamplePrepare(orig_ResamplePrepare orig, object self, int out_samples, int nch, out float[] inbuffer, out int inbufferOffset);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_ResampleOut(object self, float[] outBuffer, int outBufferIndex, int nsamples_in, int nsamples_out, int nch);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_ResampleOut(orig_ResampleOut orig, object self, float[] outBuffer, int outBufferIndex, int nsamples_in, int nsamples_out, int nch);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_BuildLowPass(object self, double filtpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_BuildLowPass(orig_BuildLowPass orig, object self, double filtpos);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SincSample(object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, int nch, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SincSample(orig_SincSample orig, object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, int nch, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SincSample1(object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SincSample1(orig_SincSample1 orig, object self, float[] outBuffer, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SincSample2(object self, float[] outptr, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SincSample2(orig_SincSample2 orig, object self, float[] outptr, int outBufferIndex, float[] inBuffer, int inBufferIndex, double fracpos, float[] filter, int filterIndex, int filtsz);

		public static class WDL_Resampler_IIRFilter
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_ctor(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_ctor(orig_ctor orig, object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_Reset(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_Reset(orig_Reset orig, object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_setParms(object self, double fpos, double Q);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_setParms(orig_setParms orig, object self, double fpos, double Q);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_Apply(object self, float[] inBuffer, int inIndex, float[] outBuffer, int outIndex, int ns, int span, int w);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_Apply(orig_Apply orig, object self, float[] inBuffer, int inIndex, float[] outBuffer, int outIndex, int ns, int span, int w);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double orig_denormal_filter_float(object self, float x);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double hook_denormal_filter_float(orig_denormal_filter_float orig, object self, float x);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double orig_denormal_filter_double(object self, double x);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate double hook_denormal_filter_double(orig_denormal_filter_double orig, object self, double x);

			public static event hook_ctor ctor
			{
				add
				{
					HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_Reset Reset
			{
				add
				{
					HookEndpointManager.Add<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_setParms setParms
			{
				add
				{
					HookEndpointManager.Add<hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_Apply Apply
			{
				add
				{
					HookEndpointManager.Add<hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_denormal_filter_float denormal_filter_float
			{
				add
				{
					HookEndpointManager.Add<hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_denormal_filter_double denormal_filter_double
			{
				add
				{
					HookEndpointManager.Add<hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetMode SetMode
		{
			add
			{
				HookEndpointManager.Add<hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetFilterParms SetFilterParms
		{
			add
			{
				HookEndpointManager.Add<hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetFeedMode SetFeedMode
		{
			add
			{
				HookEndpointManager.Add<hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Reset Reset
		{
			add
			{
				HookEndpointManager.Add<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetRates SetRates
		{
			add
			{
				HookEndpointManager.Add<hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentLatency GetCurrentLatency
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ResamplePrepare ResamplePrepare
		{
			add
			{
				HookEndpointManager.Add<hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ResampleOut ResampleOut
		{
			add
			{
				HookEndpointManager.Add<hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BuildLowPass BuildLowPass
		{
			add
			{
				HookEndpointManager.Add<hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SincSample SincSample
		{
			add
			{
				HookEndpointManager.Add<hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SincSample1 SincSample1
		{
			add
			{
				HookEndpointManager.Add<hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SincSample2 SincSample2
		{
			add
			{
				HookEndpointManager.Add<hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.NAudio.Dsp
{
	public static class WdlResampler
	{
		public static class WDL_Resampler_IIRFilter
		{
			public static event Manipulator ctor
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator Reset
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator setParms
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_setParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator Apply
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_Apply>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator denormal_filter_float
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_float>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator denormal_filter_double
			{
				add
				{
					HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.WDL_Resampler_IIRFilter.hook_denormal_filter_double>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetMode
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetFilterParms
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetFilterParms>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetFeedMode
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetFeedMode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Reset
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_Reset>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetRates
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SetRates>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetCurrentLatency
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_GetCurrentLatency>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ResamplePrepare
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ResamplePrepare>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ResampleOut
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_ResampleOut>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator BuildLowPass
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_BuildLowPass>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SincSample
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SincSample1
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample1>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SincSample2
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Dsp.WdlResampler.hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Dsp.WdlResampler.hook_SincSample2>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.NAudio.Wave
{
	public static class WaveFileWriter
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor_Stream_WaveFormat(Stream self, Stream outStream, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor_Stream_WaveFormat(orig_ctor_Stream_WaveFormat orig, Stream self, Stream outStream, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor_string_WaveFormat(Stream self, string filename, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor_string_WaveFormat(orig_ctor_string_WaveFormat orig, Stream self, string filename, WaveFormat format);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_WriteDataChunkHeader(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_WriteDataChunkHeader(orig_WriteDataChunkHeader orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CreateFactChunk(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CreateFactChunk(orig_CreateFactChunk orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_HasFactChunk(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_HasFactChunk(orig_HasFactChunk orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_Read(Stream self, byte[] buffer, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_Read(orig_Read orig, Stream self, byte[] buffer, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate long orig_Seek(Stream self, long offset, SeekOrigin origin);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate long hook_Seek(orig_Seek orig, Stream self, long offset, SeekOrigin origin);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SetLength(Stream self, long value);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SetLength(orig_SetLength orig, Stream self, long value);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Write(Stream self, byte[] data, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Write(orig_Write orig, Stream self, byte[] data, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_WriteSample(Stream self, float sample);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_WriteSample(orig_WriteSample orig, Stream self, float sample);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_WriteSamples(Stream self, float[] samples, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_WriteSamples(orig_WriteSamples orig, Stream self, float[] samples, int offset, int count);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Flush(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Flush(orig_Flush orig, Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(Stream self, bool disposing);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, Stream self, bool disposing);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateHeader(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateHeader(orig_UpdateHeader orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateDataChunk(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateDataChunk(orig_UpdateDataChunk orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateRiffChunk(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateRiffChunk(orig_UpdateRiffChunk orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UpdateFactChunk(Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UpdateFactChunk(orig_UpdateFactChunk orig, Stream self, BinaryWriter writer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Finalize(Stream self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Finalize(orig_Finalize orig, Stream self);

		public static event hook_ctor_Stream_WaveFormat ctor_Stream_WaveFormat
		{
			add
			{
				HookEndpointManager.Add<hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor_string_WaveFormat ctor_string_WaveFormat
		{
			add
			{
				HookEndpointManager.Add<hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_WriteDataChunkHeader WriteDataChunkHeader
		{
			add
			{
				HookEndpointManager.Add<hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CreateFactChunk CreateFactChunk
		{
			add
			{
				HookEndpointManager.Add<hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_HasFactChunk HasFactChunk
		{
			add
			{
				HookEndpointManager.Add<hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Read Read
		{
			add
			{
				HookEndpointManager.Add<hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Seek Seek
		{
			add
			{
				HookEndpointManager.Add<hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SetLength SetLength
		{
			add
			{
				HookEndpointManager.Add<hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Write Write
		{
			add
			{
				HookEndpointManager.Add<hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_WriteSample WriteSample
		{
			add
			{
				HookEndpointManager.Add<hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_WriteSamples WriteSamples
		{
			add
			{
				HookEndpointManager.Add<hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Flush Flush
		{
			add
			{
				HookEndpointManager.Add<hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateHeader UpdateHeader
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateDataChunk UpdateDataChunk
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateRiffChunk UpdateRiffChunk
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UpdateFactChunk UpdateFactChunk
		{
			add
			{
				HookEndpointManager.Add<hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_Finalize Finalize
		{
			add
			{
				HookEndpointManager.Add<hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.NAudio.Wave
{
	public static class WaveFileWriter
	{
		public static event Manipulator ctor_Stream_WaveFormat
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_ctor_Stream_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor_string_WaveFormat
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_ctor_string_WaveFormat>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator WriteDataChunkHeader
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteDataChunkHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CreateFactChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_CreateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator HasFactChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_HasFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Read
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Read>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Seek
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Seek>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SetLength
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_SetLength>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Write
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Write>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator WriteSample
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteSample>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator WriteSamples
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_WriteSamples>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Flush
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Flush>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateHeader
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateHeader>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateDataChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateDataChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateRiffChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateRiffChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator UpdateFactChunk
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_UpdateFactChunk>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator Finalize
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFileWriter.hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFileWriter.hook_Finalize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.NAudio.Wave
{
	public static class WaveFormat
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(WaveFormat self, int sampleRate, int channels);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, WaveFormat self, int sampleRate, int channels);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals(WaveFormat self, WaveFormat other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals(orig_Equals orig, WaveFormat self, WaveFormat other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetHashCode(WaveFormat self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetHashCode(orig_GetHashCode orig, WaveFormat self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_ToString(WaveFormat self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_ToString(orig_ToString orig, WaveFormat self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_Equals Equals
		{
			add
			{
				HookEndpointManager.Add<hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_GetHashCode GetHashCode
		{
			add
			{
				HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_ToString ToString
		{
			add
			{
				HookEndpointManager.Add<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.NAudio.Wave
{
	public static class WaveFormat
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator Equals
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_Equals>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator GetHashCode
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator ToString
		{
			add
			{
				HookEndpointManager.Modify<On.NAudio.Wave.WaveFormat.hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.NAudio.Wave.WaveFormat.hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class BaseCommsTrigger
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Awake(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Awake(orig_Awake orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Start(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Start(orig_Start orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnEnable(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnEnable(orig_OnEnable orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDisable(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDisable(orig_OnDisable orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDestroy(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDestroy(orig_OnDestroy orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_TokensModified(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_TokensModified(orig_TokensModified orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_ContainsToken(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_ContainsToken(orig_ContainsToken orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_AddToken(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_AddToken(orig_AddToken orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_RemoveToken(BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_RemoveToken(orig_RemoveToken orig, BaseCommsTrigger self, string token);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ColliderTriggerChanged(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ColliderTriggerChanged(orig_ColliderTriggerChanged orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerEnter2D(BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerEnter2D(orig_OnTriggerEnter2D orig, BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerExit2D(BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerExit2D(orig_OnTriggerExit2D orig, BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerEnter(BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerEnter(orig_OnTriggerEnter orig, BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnTriggerExit(BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnTriggerExit(orig_OnTriggerExit orig, BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_ColliderTriggerFilter(BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_ColliderTriggerFilter(orig_ColliderTriggerFilter orig, BaseCommsTrigger self, Collider other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_ColliderTriggerFilter2D(BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_ColliderTriggerFilter2D(orig_ColliderTriggerFilter2D orig, BaseCommsTrigger self, Collider2D other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate DissonanceComms orig_FindLocalVoiceComm(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate DissonanceComms hook_FindLocalVoiceComm(orig_FindLocalVoiceComm orig, BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_CheckVoiceComm(BaseCommsTrigger self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_CheckVoiceComm(orig_CheckVoiceComm orig, BaseCommsTrigger self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Awake Awake
		{
			add
			{
				HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Start Start
		{
			add
			{
				HookEndpointManager.Add<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnEnable OnEnable
		{
			add
			{
				HookEndpointManager.Add<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDisable OnDisable
		{
			add
			{
				HookEndpointManager.Add<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDestroy OnDestroy
		{
			add
			{
				HookEndpointManager.Add<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_TokensModified TokensModified
		{
			add
			{
				HookEndpointManager.Add<hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ContainsToken ContainsToken
		{
			add
			{
				HookEndpointManager.Add<hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_AddToken AddToken
		{
			add
			{
				HookEndpointManager.Add<hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_RemoveToken RemoveToken
		{
			add
			{
				HookEndpointManager.Add<hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ColliderTriggerChanged ColliderTriggerChanged
		{
			add
			{
				HookEndpointManager.Add<hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerEnter2D OnTriggerEnter2D
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerExit2D OnTriggerExit2D
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerEnter OnTriggerEnter
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnTriggerExit OnTriggerExit
		{
			add
			{
				HookEndpointManager.Add<hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ColliderTriggerFilter ColliderTriggerFilter
		{
			add
			{
				HookEndpointManager.Add<hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ColliderTriggerFilter2D ColliderTriggerFilter2D
		{
			add
			{
				HookEndpointManager.Add<hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_FindLocalVoiceComm FindLocalVoiceComm
		{
			add
			{
				HookEndpointManager.Add<hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CheckVoiceComm CheckVoiceComm
		{
			add
			{
				HookEndpointManager.Add<hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class BaseCommsTrigger
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Awake
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Start
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Start>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnEnable
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnEnable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDisable
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnDisable>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDestroy
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator TokensModified
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_TokensModified>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ContainsToken
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ContainsToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator AddToken
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_AddToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator RemoveToken
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_RemoveToken>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ColliderTriggerChanged
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerChanged>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerEnter2D
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerExit2D
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerEnter
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerEnter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnTriggerExit
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_OnTriggerExit>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ColliderTriggerFilter
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ColliderTriggerFilter2D
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_ColliderTriggerFilter2D>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator FindLocalVoiceComm
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_FindLocalVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CheckVoiceComm
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.BaseCommsTrigger.hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.BaseCommsTrigger.hook_CheckVoiceComm>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class ChannelProperties
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ChannelProperties self, object defaultPriority);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ChannelProperties self, object defaultPriority);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class ChannelProperties
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.ChannelProperties.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.ChannelProperties.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class PlayerChannel
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref PlayerChannel self, ushort subscriptionId, string playerId, PlayerChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref PlayerChannel self, ushort subscriptionId, string playerId, PlayerChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CheckValidProperties(ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CheckValidProperties(orig_CheckValidProperties orig, ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_PlayerChannel(ref PlayerChannel self, PlayerChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_PlayerChannel(orig_Equals_PlayerChannel orig, ref PlayerChannel self, PlayerChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_object(ref PlayerChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_object(orig_Equals_object orig, ref PlayerChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetHashCode(ref PlayerChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetHashCode(orig_GetHashCode orig, ref PlayerChannel self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CheckValidProperties CheckValidProperties
		{
			add
			{
				HookEndpointManager.Add<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_PlayerChannel Equals_PlayerChannel
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_object Equals_object
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_GetHashCode GetHashCode
		{
			add
			{
				HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class PlayerChannel
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CheckValidProperties
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_PlayerChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Equals_PlayerChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_object
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator GetHashCode
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class PlayerChannels
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(PlayerChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, PlayerChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate PlayerChannel orig_CreateChannel(PlayerChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate PlayerChannel hook_CreateChannel(orig_CreateChannel orig, PlayerChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CreateChannel CreateChannel
		{
			add
			{
				HookEndpointManager.Add<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class PlayerChannels
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CreateChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.PlayerChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.PlayerChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class RemoteChannel
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref RemoteChannel self, string targetName, ChannelType type, PlaybackOptions options);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref RemoteChannel self, string targetName, ChannelType type, PlaybackOptions options);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class RemoteChannel
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RemoteChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RemoteChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class RoomChannel
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref RoomChannel self, ushort subscriptionId, string roomId, RoomChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref RoomChannel self, ushort subscriptionId, string roomId, RoomChannels channels, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_CheckValidProperties(ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_CheckValidProperties(orig_CheckValidProperties orig, ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_RoomChannel(ref RoomChannel self, RoomChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_RoomChannel(orig_Equals_RoomChannel orig, ref RoomChannel self, RoomChannel other);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Equals_object(ref RoomChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Equals_object(orig_Equals_object orig, ref RoomChannel self, object obj);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetHashCode(ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetHashCode(orig_GetHashCode orig, ref RoomChannel self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CheckValidProperties CheckValidProperties
		{
			add
			{
				HookEndpointManager.Add<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_RoomChannel Equals_RoomChannel
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Equals_object Equals_object
		{
			add
			{
				HookEndpointManager.Add<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_GetHashCode GetHashCode
		{
			add
			{
				HookEndpointManager.Add<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_cctor cctor
		{
			add
			{
				HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class RoomChannel
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CheckValidProperties
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_CheckValidProperties>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_RoomChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Equals_RoomChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Equals_object
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_Equals_object>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public new static event Manipulator GetHashCode
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_GetHashCode>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator cctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannel.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannel.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class RoomChannels
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(RoomChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, RoomChannels self, object priorityProvider);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RoomChannel orig_CreateChannel(RoomChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate RoomChannel hook_CreateChannel(orig_CreateChannel orig, RoomChannels self, ushort subscriptionId, string channelId, ChannelProperties properties);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CreateChannel CreateChannel
		{
			add
			{
				HookEndpointManager.Add<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Dissonance
{
	public static class RoomChannels
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannels.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CreateChannel
		{
			add
			{
				HookEndpointManager.Modify<On.Dissonance.RoomChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Dissonance.RoomChannels.hook_CreateChannel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Dissonance
{
	public static class CodecSettings
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ref CodecSettings self, Codec codec, uint frameSize, int sampleRate);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ref CodecSettings self, Codec codec, uint frameSize, int sampleRate);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_ToString(ref CodecSettings self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_ToString(orig_ToString orig, ref CodecSettings self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public new static event hook_ToString ToString
		{
			add
			{
				HookEndpointManager.Add<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)

plugins/MMHOOK/MMHOOK_Facepunch Transport for Netcode for GameObjects.dll

Decompiled 8 months ago
using System;
using System.Collections;
using System.ComponentModel;
using System.Reflection;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using Netcode.Transports.Facepunch;
using On;
using On.Netcode.Transports.Facepunch;
using On.__GEN;
using Steamworks.Data;
using Unity.Netcode;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_Get();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_Get(orig_Get orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self);

		public static event hook_Get Get
		{
			add
			{
				HookEndpointManager.Add<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL
{
	public static class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
	{
		public static event Manipulator Get
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_Get>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.UnitySourceGeneratedAssemblyMonoScriptTypes_v1.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Netcode.Transports.Facepunch
{
	public static class FacepunchTransport
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Awake(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Awake(orig_Awake orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Update(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Update(orig_Update orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_OnDestroy(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_OnDestroy(orig_OnDestroy orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DisconnectLocalClient(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DisconnectLocalClient(orig_DisconnectLocalClient orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_DisconnectRemoteClient(FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_DisconnectRemoteClient(orig_DisconnectRemoteClient orig, FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ulong orig_GetCurrentRtt(FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ulong hook_GetCurrentRtt(orig_GetCurrentRtt orig, FacepunchTransport self, ulong clientId);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Initialize(FacepunchTransport self, NetworkManager networkManager);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Initialize(orig_Initialize orig, FacepunchTransport self, NetworkManager networkManager);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SendType orig_NetworkDeliveryToSendType(FacepunchTransport self, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SendType hook_NetworkDeliveryToSendType(orig_NetworkDeliveryToSendType orig, FacepunchTransport self, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Shutdown(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Shutdown(orig_Shutdown orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Send(FacepunchTransport self, ulong clientId, ArraySegment<byte> data, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Send(orig_Send orig, FacepunchTransport self, ulong clientId, ArraySegment<byte> data, NetworkDelivery delivery);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate NetworkEvent orig_PollEvent(FacepunchTransport self, out ulong clientId, out ArraySegment<byte> payload, out float receiveTime);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate NetworkEvent hook_PollEvent(orig_PollEvent orig, FacepunchTransport self, out ulong clientId, out ArraySegment<byte> payload, out float receiveTime);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_StartClient(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_StartClient(orig_StartClient orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_StartServer(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_StartServer(orig_StartServer orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_EnsurePayloadCapacity(FacepunchTransport self, int size);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_EnsurePayloadCapacity(orig_EnsurePayloadCapacity orig, FacepunchTransport self, int size);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnConnecting(FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnConnecting(orig_Steamworks_IConnectionManager_OnConnecting orig, FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnConnected(FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnConnected(orig_Steamworks_IConnectionManager_OnConnected orig, FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnDisconnected(FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnDisconnected(orig_Steamworks_IConnectionManager_OnDisconnected orig, FacepunchTransport self, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_IConnectionManager_OnMessage(FacepunchTransport self, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_IConnectionManager_OnMessage(orig_Steamworks_IConnectionManager_OnMessage orig, FacepunchTransport self, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnConnecting(FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnConnecting(orig_Steamworks_ISocketManager_OnConnecting orig, FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnConnected(FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnConnected(orig_Steamworks_ISocketManager_OnConnected orig, FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnDisconnected(FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnDisconnected(orig_Steamworks_ISocketManager_OnDisconnected orig, FacepunchTransport self, Connection connection, ConnectionInfo info);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Steamworks_ISocketManager_OnMessage(FacepunchTransport self, Connection connection, NetIdentity identity, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Steamworks_ISocketManager_OnMessage(orig_Steamworks_ISocketManager_OnMessage orig, FacepunchTransport self, Connection connection, NetIdentity identity, IntPtr data, int size, long messageNum, long recvTime, int channel);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator orig_InitSteamworks(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IEnumerator hook_InitSteamworks(orig_InitSteamworks orig, FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(FacepunchTransport self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, FacepunchTransport self);

		public static class Client
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_ctor(object self);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_ctor(orig_ctor orig, object self);

			public static event hook_ctor ctor
			{
				add
				{
					HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_Awake Awake
		{
			add
			{
				HookEndpointManager.Add<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Update Update
		{
			add
			{
				HookEndpointManager.Add<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_OnDestroy OnDestroy
		{
			add
			{
				HookEndpointManager.Add<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DisconnectLocalClient DisconnectLocalClient
		{
			add
			{
				HookEndpointManager.Add<hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_DisconnectRemoteClient DisconnectRemoteClient
		{
			add
			{
				HookEndpointManager.Add<hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentRtt GetCurrentRtt
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Initialize Initialize
		{
			add
			{
				HookEndpointManager.Add<hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_NetworkDeliveryToSendType NetworkDeliveryToSendType
		{
			add
			{
				HookEndpointManager.Add<hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Shutdown Shutdown
		{
			add
			{
				HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Send Send
		{
			add
			{
				HookEndpointManager.Add<hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_PollEvent PollEvent
		{
			add
			{
				HookEndpointManager.Add<hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartClient StartClient
		{
			add
			{
				HookEndpointManager.Add<hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_StartServer StartServer
		{
			add
			{
				HookEndpointManager.Add<hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_EnsurePayloadCapacity EnsurePayloadCapacity
		{
			add
			{
				HookEndpointManager.Add<hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnConnecting Steamworks_IConnectionManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnConnected Steamworks_IConnectionManager_OnConnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnDisconnected Steamworks_IConnectionManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_IConnectionManager_OnMessage Steamworks_IConnectionManager_OnMessage
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnConnecting Steamworks_ISocketManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnConnected Steamworks_ISocketManager_OnConnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnDisconnected Steamworks_ISocketManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Steamworks_ISocketManager_OnMessage Steamworks_ISocketManager_OnMessage
		{
			add
			{
				HookEndpointManager.Add<hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InitSteamworks InitSteamworks
		{
			add
			{
				HookEndpointManager.Add<hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Netcode.Transports.Facepunch
{
	public static class FacepunchTransport
	{
		public static class Client
		{
			public static event Manipulator ctor
			{
				add
				{
					HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.Client.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.Client.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator Awake
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Awake>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Update
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Update>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator OnDestroy
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_OnDestroy>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator DisconnectLocalClient
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectLocalClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator DisconnectRemoteClient
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_DisconnectRemoteClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetCurrentRtt
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_GetCurrentRtt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Initialize
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Initialize>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator NetworkDeliveryToSendType
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_NetworkDeliveryToSendType>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Shutdown
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Send
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Send>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator PollEvent
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_PollEvent>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator StartClient
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator StartServer
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_StartServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator EnsurePayloadCapacity
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_EnsurePayloadCapacity>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnConnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_IConnectionManager_OnMessage
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_IConnectionManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnConnecting
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnecting>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnConnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnConnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnDisconnected
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnDisconnected>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Steamworks_ISocketManager_OnMessage
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_Steamworks_ISocketManager_OnMessage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator InitSteamworks
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_InitSteamworks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.FacepunchTransport.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Netcode.Transports.Facepunch
{
	public static class ReadOnlyAttribute
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(ReadOnlyAttribute self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, ReadOnlyAttribute self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Netcode.Transports.Facepunch
{
	public static class ReadOnlyAttribute
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Netcode.Transports.Facepunch.ReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Netcode.Transports.Facepunch.ReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InitializeSerialization();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InitializeSerialization(orig_InitializeSerialization orig);

		public static event hook_InitializeSerialization InitializeSerialization
		{
			add
			{
				HookEndpointManager.Add<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.__GEN
{
	public static class NetworkVariableSerializationHelper
	{
		public static event Manipulator InitializeSerialization
		{
			add
			{
				HookEndpointManager.Modify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.__GEN.NetworkVariableSerializationHelper.hook_InitializeSerialization>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace BepHookGen
{
	public class size14336
	{
	}
}

plugins/MMHOOK/MMHOOK_Facepunch.Steamworks.Win64.dll

Decompiled 8 months ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using On.Microsoft.CodeAnalysis;
using On.Steamworks;
using On.Steamworks.Data;
using On.Steamworks.ServerList;
using On.Steamworks.Ugc;
using On.System.Runtime.CompilerServices;
using Steamworks;
using Steamworks.Data;
using Steamworks.ServerList;
using Steamworks.Ugc;

[assembly: AssemblyVersion("0.0.0.0")]
namespace On.Microsoft.CodeAnalysis
{
	public static class EmbeddedAttribute
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(Attribute self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, Attribute self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Microsoft.CodeAnalysis
{
	public static class EmbeddedAttribute
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Microsoft.CodeAnalysis.EmbeddedAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Microsoft.CodeAnalysis.EmbeddedAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.System.Runtime.CompilerServices
{
	public static class IsReadOnlyAttribute
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(Attribute self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, Attribute self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.System.Runtime.CompilerServices
{
	public static class IsReadOnlyAttribute
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.System.Runtime.CompilerServices.IsReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.System.Runtime.CompilerServices.IsReadOnlyAttribute.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class AuthTicket
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Cancel(AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Cancel(orig_Cancel orig, AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Dispose(AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Dispose(orig_Dispose orig, AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(AuthTicket self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, AuthTicket self);

		public static event hook_Cancel Cancel
		{
			add
			{
				HookEndpointManager.Add<hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Dispose Dispose
		{
			add
			{
				HookEndpointManager.Add<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class AuthTicket
	{
		public static event Manipulator Cancel
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_Cancel>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Dispose
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_Dispose>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.AuthTicket.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.AuthTicket.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class Dispatch
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SteamAPI_ManualDispatch_Init();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SteamAPI_ManualDispatch_Init(orig_SteamAPI_ManualDispatch_Init orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_SteamAPI_ManualDispatch_RunFrame(ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_SteamAPI_ManualDispatch_RunFrame(orig_SteamAPI_ManualDispatch_RunFrame orig, ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_SteamAPI_ManualDispatch_GetNextCallback(ValueType pipe, [In][Out] ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_SteamAPI_ManualDispatch_GetNextCallback(orig_SteamAPI_ManualDispatch_GetNextCallback orig, ValueType pipe, [In][Out] ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_SteamAPI_ManualDispatch_FreeLastCallback(ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_SteamAPI_ManualDispatch_FreeLastCallback(orig_SteamAPI_ManualDispatch_FreeLastCallback orig, ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Init();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Init(orig_Init orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Frame(ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Frame(orig_Frame orig, ValueType pipe);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ProcessCallback(ValueType msg, bool isServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ProcessCallback(orig_ProcessCallback orig, ValueType msg, bool isServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_CallbackToString(CallbackType type, IntPtr data, int expectedsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_CallbackToString(orig_CallbackToString orig, CallbackType type, IntPtr data, int expectedsize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ProcessResult(ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ProcessResult(orig_ProcessResult orig, ValueType msg);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LoopClientAsync();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LoopClientAsync(orig_LoopClientAsync orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_LoopServerAsync();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_LoopServerAsync(orig_LoopServerAsync orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ShutdownServer();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ShutdownServer(orig_ShutdownServer orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ShutdownClient();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ShutdownClient(orig_ShutdownClient orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		public static event hook_SteamAPI_ManualDispatch_Init SteamAPI_ManualDispatch_Init
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_ManualDispatch_RunFrame SteamAPI_ManualDispatch_RunFrame
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_ManualDispatch_GetNextCallback SteamAPI_ManualDispatch_GetNextCallback
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_ManualDispatch_FreeLastCallback SteamAPI_ManualDispatch_FreeLastCallback
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Init Init
		{
			add
			{
				HookEndpointManager.Add<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Frame Frame
		{
			add
			{
				HookEndpointManager.Add<hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ProcessCallback ProcessCallback
		{
			add
			{
				HookEndpointManager.Add<hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_CallbackToString CallbackToString
		{
			add
			{
				HookEndpointManager.Add<hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ProcessResult ProcessResult
		{
			add
			{
				HookEndpointManager.Add<hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LoopClientAsync LoopClientAsync
		{
			add
			{
				HookEndpointManager.Add<hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_LoopServerAsync LoopServerAsync
		{
			add
			{
				HookEndpointManager.Add<hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ShutdownServer ShutdownServer
		{
			add
			{
				HookEndpointManager.Add<hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_ShutdownClient ShutdownClient
		{
			add
			{
				HookEndpointManager.Add<hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_cctor cctor
		{
			add
			{
				HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class Dispatch
	{
		public static event Manipulator SteamAPI_ManualDispatch_Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_ManualDispatch_RunFrame
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_RunFrame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_ManualDispatch_GetNextCallback
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_GetNextCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_ManualDispatch_FreeLastCallback
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_SteamAPI_ManualDispatch_FreeLastCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Frame
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_Frame>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ProcessCallback
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ProcessCallback>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator CallbackToString
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_CallbackToString>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ProcessResult
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ProcessResult>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator LoopClientAsync
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_LoopClientAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator LoopServerAsync
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_LoopServerAsync>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ShutdownServer
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ShutdownServer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator ShutdownClient
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_ShutdownClient>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator cctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.Dispatch.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.Dispatch.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class SteamAPI
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_Init();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_Init(orig_Init orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Shutdown();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Shutdown(orig_Shutdown orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_GetHSteamPipe();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_GetHSteamPipe(orig_GetHSteamPipe orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_RestartAppIfNecessary(uint unOwnAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_RestartAppIfNecessary(orig_RestartAppIfNecessary orig, uint unOwnAppID);

		public static class Native
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_SteamAPI_Init();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_SteamAPI_Init(orig_SteamAPI_Init orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_SteamAPI_Shutdown();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_SteamAPI_Shutdown(orig_SteamAPI_Shutdown orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType orig_SteamAPI_GetHSteamPipe();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType hook_SteamAPI_GetHSteamPipe(orig_SteamAPI_GetHSteamPipe orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_SteamAPI_RestartAppIfNecessary(uint unOwnAppID);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_SteamAPI_RestartAppIfNecessary(orig_SteamAPI_RestartAppIfNecessary orig, uint unOwnAppID);

			public static event hook_SteamAPI_Init SteamAPI_Init
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamAPI_Shutdown SteamAPI_Shutdown
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamAPI_GetHSteamPipe SteamAPI_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamAPI_RestartAppIfNecessary SteamAPI_RestartAppIfNecessary
			{
				add
				{
					HookEndpointManager.Add<hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_Init Init
		{
			add
			{
				HookEndpointManager.Add<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Shutdown Shutdown
		{
			add
			{
				HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetHSteamPipe GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Add<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_RestartAppIfNecessary RestartAppIfNecessary
		{
			add
			{
				HookEndpointManager.Add<hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class SteamAPI
	{
		public static class Native
		{
			public static event Manipulator SteamAPI_Init
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamAPI_Shutdown
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamAPI_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamAPI_RestartAppIfNecessary
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.Native.hook_SteamAPI_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Shutdown
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator RestartAppIfNecessary
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamAPI.hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamAPI.hook_RestartAppIfNecessary>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class SteamGameServer
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_RunCallbacks();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_RunCallbacks(orig_RunCallbacks orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_Shutdown();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_Shutdown(orig_Shutdown orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_GetHSteamPipe();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_GetHSteamPipe(orig_GetHSteamPipe orig);

		public static class Native
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_SteamGameServer_RunCallbacks();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_SteamGameServer_RunCallbacks(orig_SteamGameServer_RunCallbacks orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void orig_SteamGameServer_Shutdown();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate void hook_SteamGameServer_Shutdown(orig_SteamGameServer_Shutdown orig);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType orig_SteamGameServer_GetHSteamPipe();

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate ValueType hook_SteamGameServer_GetHSteamPipe(orig_SteamGameServer_GetHSteamPipe orig);

			public static event hook_SteamGameServer_RunCallbacks SteamGameServer_RunCallbacks
			{
				add
				{
					HookEndpointManager.Add<hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamGameServer_Shutdown SteamGameServer_Shutdown
			{
				add
				{
					HookEndpointManager.Add<hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}

			public static event hook_SteamGameServer_GetHSteamPipe SteamGameServer_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Add<hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_RunCallbacks RunCallbacks
		{
			add
			{
				HookEndpointManager.Add<hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_Shutdown Shutdown
		{
			add
			{
				HookEndpointManager.Add<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetHSteamPipe GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Add<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class SteamGameServer
	{
		public static class Native
		{
			public static event Manipulator SteamGameServer_RunCallbacks
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamGameServer_Shutdown
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}

			public static event Manipulator SteamGameServer_GetHSteamPipe
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.Native.hook_SteamGameServer_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator RunCallbacks
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_RunCallbacks>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator Shutdown
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_Shutdown>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetHSteamPipe
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamGameServer.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamGameServer.hook_GetHSteamPipe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class SteamInternal
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_GameServer_Init(uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_GameServer_Init(orig_GameServer_Init orig, uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

		public static class Native
		{
			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool orig_SteamInternal_GameServer_Init(uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

			[EditorBrowsable(EditorBrowsableState.Never)]
			public delegate bool hook_SteamInternal_GameServer_Init(orig_SteamInternal_GameServer_Init orig, uint unIP, ushort usPort, ushort usGamePort, ushort usQueryPort, int eServerMode, string pchVersionString);

			public static event hook_SteamInternal_GameServer_Init SteamInternal_GameServer_Init
			{
				add
				{
					HookEndpointManager.Add<hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
				remove
				{
					HookEndpointManager.Remove<hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
				}
			}
		}

		public static event hook_GameServer_Init GameServer_Init
		{
			add
			{
				HookEndpointManager.Add<hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class SteamInternal
	{
		public static class Native
		{
			public static event Manipulator SteamInternal_GameServer_Init
			{
				add
				{
					HookEndpointManager.Modify<On.Steamworks.SteamInternal.Native.hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
				remove
				{
					HookEndpointManager.Unmodify<On.Steamworks.SteamInternal.Native.hook_SteamInternal_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
				}
			}
		}

		public static event Manipulator GameServer_Init
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.SteamInternal.hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.SteamInternal.hook_GameServer_Init>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class CallbackTypeFactory
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_cctor();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_cctor(orig_cctor orig);

		public static event hook_cctor cctor
		{
			add
			{
				HookEndpointManager.Add<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class CallbackTypeFactory
	{
		public static event Manipulator cctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.CallbackTypeFactory.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.CallbackTypeFactory.hook_cctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class ISteamAppList
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_SteamAPI_SteamAppList_v001();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_SteamAPI_SteamAppList_v001(orig_SteamAPI_SteamAppList_v001 orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_GetUserInterfacePointer(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_GetUserInterfacePointer(orig_GetUserInterfacePointer orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetNumInstalledApps(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetNumInstalledApps(orig__GetNumInstalledApps orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetNumInstalledApps(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetNumInstalledApps(orig_GetNumInstalledApps orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetInstalledApps(IntPtr self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetInstalledApps(orig__GetInstalledApps orig, IntPtr self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetInstalledApps(object self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetInstalledApps(orig_GetInstalledApps orig, object self, [In][Out] AppId[] pvecAppID, uint unMaxAppIDs);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppName(IntPtr self, AppId nAppID, IntPtr pchName, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppName(orig__GetAppName orig, IntPtr self, AppId nAppID, IntPtr pchName, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppName(object self, AppId nAppID, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppName(orig_GetAppName orig, object self, AppId nAppID, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppInstallDir(IntPtr self, AppId nAppID, IntPtr pchDirectory, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppInstallDir(orig__GetAppInstallDir orig, IntPtr self, AppId nAppID, IntPtr pchDirectory, int cchNameMax);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppInstallDir(object self, AppId nAppID, out string pchDirectory);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppInstallDir(orig_GetAppInstallDir orig, object self, AppId nAppID, out string pchDirectory);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppBuildId(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppBuildId(orig__GetAppBuildId orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppBuildId(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppBuildId(orig_GetAppBuildId orig, object self, AppId nAppID);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_SteamAppList_v001 SteamAPI_SteamAppList_v001
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetUserInterfacePointer GetUserInterfacePointer
		{
			add
			{
				HookEndpointManager.Add<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetNumInstalledApps _GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetNumInstalledApps GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetInstalledApps _GetInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetInstalledApps GetInstalledApps
		{
			add
			{
				HookEndpointManager.Add<hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppName _GetAppName
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppName GetAppName
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppInstallDir _GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppInstallDir GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppBuildId _GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppBuildId GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}
	}
}
namespace IL.Steamworks
{
	public static class ISteamAppList
	{
		public static event Manipulator ctor
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator SteamAPI_SteamAppList_v001
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_SteamAPI_SteamAppList_v001>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetUserInterfacePointer
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetNumInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetNumInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetInstalledApps
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetInstalledApps>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetAppName
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetAppName
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator _GetAppBuildId
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}

		public static event Manipulator GetAppBuildId
		{
			add
			{
				HookEndpointManager.Modify<On.Steamworks.ISteamAppList.hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
			remove
			{
				HookEndpointManager.Unmodify<On.Steamworks.ISteamAppList.hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)(object)value);
			}
		}
	}
}
namespace On.Steamworks
{
	public static class ISteamApps
	{
		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_ctor(object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_ctor(orig_ctor orig, object self, bool IsGameServer);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_SteamAPI_SteamApps_v008();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_SteamAPI_SteamApps_v008(orig_SteamAPI_SteamApps_v008 orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_GetUserInterfacePointer(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_GetUserInterfacePointer(orig_GetUserInterfacePointer orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_SteamAPI_SteamGameServerApps_v008();

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_SteamAPI_SteamGameServerApps_v008(orig_SteamAPI_SteamGameServerApps_v008 orig);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr orig_GetServerInterfacePointer(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate IntPtr hook_GetServerInterfacePointer(orig_GetServerInterfacePointer orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribed(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribed(orig__BIsSubscribed orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribed(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribed(orig_BIsSubscribed orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsLowViolence(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsLowViolence(orig__BIsLowViolence orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsLowViolence(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsLowViolence(orig_BIsLowViolence orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsCybercafe(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsCybercafe(orig__BIsCybercafe orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsCybercafe(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsCybercafe(orig_BIsCybercafe orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsVACBanned(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsVACBanned(orig__BIsVACBanned orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsVACBanned(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsVACBanned(orig_BIsVACBanned orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetCurrentGameLanguage(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetCurrentGameLanguage(orig__GetCurrentGameLanguage orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_GetCurrentGameLanguage(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_GetCurrentGameLanguage(orig_GetCurrentGameLanguage orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetAvailableGameLanguages(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetAvailableGameLanguages(orig__GetAvailableGameLanguages orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_GetAvailableGameLanguages(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_GetAvailableGameLanguages(orig_GetAvailableGameLanguages orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribedApp(IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribedApp(orig__BIsSubscribedApp orig, IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribedApp(object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribedApp(orig_BIsSubscribedApp orig, object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsDlcInstalled(IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsDlcInstalled(orig__BIsDlcInstalled orig, IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsDlcInstalled(object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsDlcInstalled(orig_BIsDlcInstalled orig, object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetEarliestPurchaseUnixTime(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetEarliestPurchaseUnixTime(orig__GetEarliestPurchaseUnixTime orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetEarliestPurchaseUnixTime(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetEarliestPurchaseUnixTime(orig_GetEarliestPurchaseUnixTime orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribedFromFreeWeekend(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribedFromFreeWeekend(orig__BIsSubscribedFromFreeWeekend orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribedFromFreeWeekend(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribedFromFreeWeekend(orig_BIsSubscribedFromFreeWeekend orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetDLCCount(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetDLCCount(orig__GetDLCCount orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetDLCCount(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetDLCCount(orig_GetDLCCount orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BGetDLCDataByIndex(IntPtr self, int iDLC, ref AppId pAppID, ref bool pbAvailable, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BGetDLCDataByIndex(orig__BGetDLCDataByIndex orig, IntPtr self, int iDLC, ref AppId pAppID, ref bool pbAvailable, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BGetDLCDataByIndex(object self, int iDLC, ref AppId pAppID, ref bool pbAvailable, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BGetDLCDataByIndex(orig_BGetDLCDataByIndex orig, object self, int iDLC, ref AppId pAppID, ref bool pbAvailable, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__InstallDLC(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__InstallDLC(orig__InstallDLC orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_InstallDLC(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_InstallDLC(orig_InstallDLC orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__UninstallDLC(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__UninstallDLC(orig__UninstallDLC orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_UninstallDLC(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_UninstallDLC(orig_UninstallDLC orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__RequestAppProofOfPurchaseKey(IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__RequestAppProofOfPurchaseKey(orig__RequestAppProofOfPurchaseKey orig, IntPtr self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_RequestAppProofOfPurchaseKey(object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_RequestAppProofOfPurchaseKey(orig_RequestAppProofOfPurchaseKey orig, object self, AppId nAppID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__GetCurrentBetaName(IntPtr self, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__GetCurrentBetaName(orig__GetCurrentBetaName orig, IntPtr self, IntPtr pchName, int cchNameBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_GetCurrentBetaName(object self, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_GetCurrentBetaName(orig_GetCurrentBetaName orig, object self, out string pchName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__MarkContentCorrupt(IntPtr self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__MarkContentCorrupt(orig__MarkContentCorrupt orig, IntPtr self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_MarkContentCorrupt(object self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_MarkContentCorrupt(orig_MarkContentCorrupt orig, object self, bool bMissingFilesOnly);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetInstalledDepots(IntPtr self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetInstalledDepots(orig__GetInstalledDepots orig, IntPtr self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetInstalledDepots(object self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetInstalledDepots(orig_GetInstalledDepots orig, object self, AppId appID, [In][Out] ValueType pvecDepots, uint cMaxDepots);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig__GetAppInstallDir(IntPtr self, AppId appID, IntPtr pchFolder, uint cchFolderBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook__GetAppInstallDir(orig__GetAppInstallDir orig, IntPtr self, AppId appID, IntPtr pchFolder, uint cchFolderBufferSize);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint orig_GetAppInstallDir(object self, AppId appID, out string pchFolder);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate uint hook_GetAppInstallDir(orig_GetAppInstallDir orig, object self, AppId appID, out string pchFolder);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsAppInstalled(IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsAppInstalled(orig__BIsAppInstalled orig, IntPtr self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsAppInstalled(object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsAppInstalled(orig_BIsAppInstalled orig, object self, AppId appID);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId orig__GetAppOwner(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId hook__GetAppOwner(orig__GetAppOwner orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId orig_GetAppOwner(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate SteamId hook_GetAppOwner(orig_GetAppOwner orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetLaunchQueryParam(IntPtr self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetLaunchQueryParam(orig__GetLaunchQueryParam orig, IntPtr self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string orig_GetLaunchQueryParam(object self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate string hook_GetLaunchQueryParam(orig_GetLaunchQueryParam orig, object self, string pchKey);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__GetDlcDownloadProgress(IntPtr self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__GetDlcDownloadProgress(orig__GetDlcDownloadProgress orig, IntPtr self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_GetDlcDownloadProgress(object self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_GetDlcDownloadProgress(orig_GetDlcDownloadProgress orig, object self, AppId nAppID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetAppBuildId(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetAppBuildId(orig__GetAppBuildId orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetAppBuildId(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetAppBuildId(orig_GetAppBuildId orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig__RequestAllProofOfPurchaseKeys(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook__RequestAllProofOfPurchaseKeys(orig__RequestAllProofOfPurchaseKeys orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void orig_RequestAllProofOfPurchaseKeys(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate void hook_RequestAllProofOfPurchaseKeys(orig_RequestAllProofOfPurchaseKeys orig, object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig__GetFileDetails(IntPtr self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook__GetFileDetails(orig__GetFileDetails orig, IntPtr self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType orig_GetFileDetails(object self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate ValueType hook_GetFileDetails(orig_GetFileDetails orig, object self, string pszFileName);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig__GetLaunchCommandLine(IntPtr self, IntPtr pszCommandLine, int cubCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook__GetLaunchCommandLine(orig__GetLaunchCommandLine orig, IntPtr self, IntPtr pszCommandLine, int cubCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int orig_GetLaunchCommandLine(object self, out string pszCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate int hook_GetLaunchCommandLine(orig_GetLaunchCommandLine orig, object self, out string pszCommandLine);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig__BIsSubscribedFromFamilySharing(IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook__BIsSubscribedFromFamilySharing(orig__BIsSubscribedFromFamilySharing orig, IntPtr self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool orig_BIsSubscribedFromFamilySharing(object self);

		[EditorBrowsable(EditorBrowsableState.Never)]
		public delegate bool hook_BIsSubscribedFromFamilySharing(orig_BIsSubscribedFromFamilySharing orig, object self);

		public static event hook_ctor ctor
		{
			add
			{
				HookEndpointManager.Add<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_ctor>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_SteamApps_v008 SteamAPI_SteamApps_v008
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_SteamApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_SteamApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetUserInterfacePointer GetUserInterfacePointer
		{
			add
			{
				HookEndpointManager.Add<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetUserInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_SteamAPI_SteamGameServerApps_v008 SteamAPI_SteamGameServerApps_v008
		{
			add
			{
				HookEndpointManager.Add<hook_SteamAPI_SteamGameServerApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_SteamAPI_SteamGameServerApps_v008>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetServerInterfacePointer GetServerInterfacePointer
		{
			add
			{
				HookEndpointManager.Add<hook_GetServerInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetServerInterfacePointer>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsSubscribed _BIsSubscribed
		{
			add
			{
				HookEndpointManager.Add<hook__BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsSubscribed BIsSubscribed
		{
			add
			{
				HookEndpointManager.Add<hook_BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsSubscribed>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsLowViolence _BIsLowViolence
		{
			add
			{
				HookEndpointManager.Add<hook__BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsLowViolence BIsLowViolence
		{
			add
			{
				HookEndpointManager.Add<hook_BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsLowViolence>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsCybercafe _BIsCybercafe
		{
			add
			{
				HookEndpointManager.Add<hook__BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsCybercafe BIsCybercafe
		{
			add
			{
				HookEndpointManager.Add<hook_BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsCybercafe>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsVACBanned _BIsVACBanned
		{
			add
			{
				HookEndpointManager.Add<hook__BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsVACBanned BIsVACBanned
		{
			add
			{
				HookEndpointManager.Add<hook_BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsVACBanned>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetCurrentGameLanguage _GetCurrentGameLanguage
		{
			add
			{
				HookEndpointManager.Add<hook__GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentGameLanguage GetCurrentGameLanguage
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentGameLanguage>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAvailableGameLanguages _GetAvailableGameLanguages
		{
			add
			{
				HookEndpointManager.Add<hook__GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAvailableGameLanguages GetAvailableGameLanguages
		{
			add
			{
				HookEndpointManager.Add<hook_GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAvailableGameLanguages>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsSubscribedApp _BIsSubscribedApp
		{
			add
			{
				HookEndpointManager.Add<hook__BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsSubscribedApp BIsSubscribedApp
		{
			add
			{
				HookEndpointManager.Add<hook_BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsSubscribedApp>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsDlcInstalled _BIsDlcInstalled
		{
			add
			{
				HookEndpointManager.Add<hook__BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsDlcInstalled BIsDlcInstalled
		{
			add
			{
				HookEndpointManager.Add<hook_BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsDlcInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetEarliestPurchaseUnixTime _GetEarliestPurchaseUnixTime
		{
			add
			{
				HookEndpointManager.Add<hook__GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetEarliestPurchaseUnixTime GetEarliestPurchaseUnixTime
		{
			add
			{
				HookEndpointManager.Add<hook_GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetEarliestPurchaseUnixTime>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsSubscribedFromFreeWeekend _BIsSubscribedFromFreeWeekend
		{
			add
			{
				HookEndpointManager.Add<hook__BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsSubscribedFromFreeWeekend BIsSubscribedFromFreeWeekend
		{
			add
			{
				HookEndpointManager.Add<hook_BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsSubscribedFromFreeWeekend>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetDLCCount _GetDLCCount
		{
			add
			{
				HookEndpointManager.Add<hook__GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetDLCCount GetDLCCount
		{
			add
			{
				HookEndpointManager.Add<hook_GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetDLCCount>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BGetDLCDataByIndex _BGetDLCDataByIndex
		{
			add
			{
				HookEndpointManager.Add<hook__BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BGetDLCDataByIndex BGetDLCDataByIndex
		{
			add
			{
				HookEndpointManager.Add<hook_BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BGetDLCDataByIndex>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__InstallDLC _InstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook__InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_InstallDLC InstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook_InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_InstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__UninstallDLC _UninstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook__UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_UninstallDLC UninstallDLC
		{
			add
			{
				HookEndpointManager.Add<hook_UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_UninstallDLC>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__RequestAppProofOfPurchaseKey _RequestAppProofOfPurchaseKey
		{
			add
			{
				HookEndpointManager.Add<hook__RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_RequestAppProofOfPurchaseKey RequestAppProofOfPurchaseKey
		{
			add
			{
				HookEndpointManager.Add<hook_RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_RequestAppProofOfPurchaseKey>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetCurrentBetaName _GetCurrentBetaName
		{
			add
			{
				HookEndpointManager.Add<hook__GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetCurrentBetaName GetCurrentBetaName
		{
			add
			{
				HookEndpointManager.Add<hook_GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetCurrentBetaName>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__MarkContentCorrupt _MarkContentCorrupt
		{
			add
			{
				HookEndpointManager.Add<hook__MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_MarkContentCorrupt MarkContentCorrupt
		{
			add
			{
				HookEndpointManager.Add<hook_MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_MarkContentCorrupt>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetInstalledDepots _GetInstalledDepots
		{
			add
			{
				HookEndpointManager.Add<hook__GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetInstalledDepots GetInstalledDepots
		{
			add
			{
				HookEndpointManager.Add<hook_GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetInstalledDepots>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppInstallDir _GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppInstallDir GetAppInstallDir
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppInstallDir>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__BIsAppInstalled _BIsAppInstalled
		{
			add
			{
				HookEndpointManager.Add<hook__BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_BIsAppInstalled BIsAppInstalled
		{
			add
			{
				HookEndpointManager.Add<hook_BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_BIsAppInstalled>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppOwner _GetAppOwner
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppOwner GetAppOwner
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppOwner>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetLaunchQueryParam _GetLaunchQueryParam
		{
			add
			{
				HookEndpointManager.Add<hook__GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetLaunchQueryParam GetLaunchQueryParam
		{
			add
			{
				HookEndpointManager.Add<hook_GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetLaunchQueryParam>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetDlcDownloadProgress _GetDlcDownloadProgress
		{
			add
			{
				HookEndpointManager.Add<hook__GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetDlcDownloadProgress GetDlcDownloadProgress
		{
			add
			{
				HookEndpointManager.Add<hook_GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetDlcDownloadProgress>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__GetAppBuildId _GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook_GetAppBuildId GetAppBuildId
		{
			add
			{
				HookEndpointManager.Add<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook_GetAppBuildId>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
		}

		public static event hook__RequestAllProofOfPurchaseKeys _RequestAllProofOfPurchaseKeys
		{
			add
			{
				HookEndpointManager.Add<hook__RequestAllProofOfPurchaseKeys>(MethodBase.GetMethodFromHandle((RuntimeMethodHandle)/*OpCode not supported: LdMemberToken*/), (Delegate)value);
			}
			remove
			{
				HookEndpointManager.Remove<hook__RequestAllProofOfPurchaseKeys>(MethodBase.GetMethodFromHandle((Runt

plugins/no00ob-LCSoundTool/LC_SoundTool.dll

Decompiled 8 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LCSoundTool.Networking;
using LCSoundTool.Patches;
using LCSoundTool.Resources;
using LCSoundTool.Utilities;
using LCSoundToolMod.Properties;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LC_SoundTool")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Various audio related functions. Mainly logs all sounds that are playing and what type of playback they're into the BepInEx console.")]
[assembly: AssemblyFileVersion("1.4.0.0")]
[assembly: AssemblyInformationalVersion("1.4.0")]
[assembly: AssemblyProduct("LC_SoundTool")]
[assembly: AssemblyTitle("LC_SoundTool")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/no00ob/LCSoundTool")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LCSoundToolMod
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LC_SoundTool";

		public const string PLUGIN_NAME = "LC_SoundTool";

		public const string PLUGIN_VERSION = "1.4.0";
	}
}
namespace LCSoundToolMod.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("LCSoundToolMod.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] soundtool
		{
			get
			{
				object @object = ResourceManager.GetObject("soundtool", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resources()
		{
		}
	}
}
namespace LCSoundTool
{
	public class AudioSourceExtension : MonoBehaviour
	{
		public AudioSource audioSource;

		public bool playOnAwake = false;

		public bool loop = false;

		private bool updateHasBeenLogged = false;

		private bool hasPlayed = false;

		private void OnEnable()
		{
			if (!((Object)(object)audioSource == (Object)null) && !audioSource.isPlaying)
			{
				if (playOnAwake)
				{
					audioSource.Play();
				}
				if (SoundTool.infoDebugging)
				{
					SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in OnEnable function!");
				}
				updateHasBeenLogged = false;
				hasPlayed = false;
			}
		}

		private void OnDisable()
		{
			if (!((Object)(object)audioSource == (Object)null) && audioSource.isPlaying)
			{
				if (playOnAwake)
				{
					audioSource.Stop();
				}
				if (SoundTool.infoDebugging)
				{
					SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Stopped playback of {audioSource} with clip {audioSource.clip} in OnDisable function!");
				}
				updateHasBeenLogged = false;
				hasPlayed = false;
			}
		}

		private void Update()
		{
			if ((Object)(object)audioSource == (Object)null)
			{
				return;
			}
			if ((Object)(object)audioSource.clip == (Object)null)
			{
				hasPlayed = false;
			}
			if (audioSource.isPlaying)
			{
				updateHasBeenLogged = false;
			}
			else if (!((Behaviour)audioSource).isActiveAndEnabled)
			{
				hasPlayed = false;
			}
			else
			{
				if (!playOnAwake)
				{
					return;
				}
				if ((Object)(object)audioSource.clip != (Object)null && !hasPlayed)
				{
					audioSource.Play();
					if (SoundTool.infoDebugging)
					{
						SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in Update function!");
					}
					updateHasBeenLogged = false;
					hasPlayed = true;
				}
				else if (!updateHasBeenLogged)
				{
					updateHasBeenLogged = true;
					if (SoundTool.infoDebugging)
					{
						SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Can not start playback of {audioSource} with missing clip in Update function!");
					}
				}
			}
		}
	}
	public class RandomAudioClip
	{
		public AudioClip clip;

		[Range(0f, 1f)]
		public float chance = 1f;

		public RandomAudioClip(AudioClip clip, float chance)
		{
			this.clip = clip;
			this.chance = chance;
		}
	}
	[BepInPlugin("LCSoundTool", "LC Sound Tool", "1.4.0")]
	public class SoundTool : BaseUnityPlugin
	{
		public enum AudioType
		{
			wav,
			ogg,
			mp3
		}

		private const string PLUGIN_GUID = "LCSoundTool";

		private const string PLUGIN_NAME = "LC Sound Tool";

		private ConfigEntry<bool> configUseNetworking;

		private ConfigEntry<bool> configSyncRandomSeed;

		private ConfigEntry<float> configPlayOnAwakePatchRepeatDelay;

		private readonly Harmony harmony = new Harmony("LCSoundTool");

		public static SoundTool Instance;

		internal ManualLogSource logger;

		public KeyboardShortcut toggleAudioSourceDebugLog;

		public KeyboardShortcut toggleIndepthDebugLog;

		public KeyboardShortcut toggleInformationalDebugLog;

		public bool wasKeyDown;

		public bool wasKeyDown2;

		public bool wasKeyDown3;

		public static bool debugAudioSources;

		public static bool indepthDebugging;

		public static bool infoDebugging;

		public static bool networkingInitialized { get; private set; }

		public static bool networkingAvailable { get; private set; }

		public static Dictionary<string, List<RandomAudioClip>> replacedClips { get; private set; }

		public static Dictionary<string, AudioClip> networkedClips => NetworkHandler.networkedAudioClips;

		public static Dictionary<string, AudioType> clipTypes { get; private set; }

		public static event Action ClientNetworkedAudioChanged
		{
			add
			{
				NetworkHandler.ClientNetworkedAudioChanged += value;
			}
			remove
			{
				NetworkHandler.ClientNetworkedAudioChanged -= value;
			}
		}

		public static event Action HostNetworkedAudioChanged
		{
			add
			{
				NetworkHandler.HostNetworkedAudioChanged += value;
			}
			remove
			{
				NetworkHandler.HostNetworkedAudioChanged -= value;
			}
		}

		public static bool IsDebuggingOn()
		{
			if (debugAudioSources || indepthDebugging || infoDebugging)
			{
				return true;
			}
			return false;
		}

		private void Awake()
		{
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			networkingAvailable = true;
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			configUseNetworking = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "EnableNetworking", false, "Whether or not to use the networking built into this plugin. If set to true everyone in the lobby needs LCSoundTool installed and networking enabled to join.");
			configSyncRandomSeed = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "SyncUnityRandomSeed", false, "Whether or not to sync the default Unity randomization seed with all clients. For this feature, networking has to be set to true. Will send the UnityEngine.Random.seed from the host to all clients automatically upon loading a networked scene.");
			configPlayOnAwakePatchRepeatDelay = ((BaseUnityPlugin)this).Config.Bind<float>("Experimental", "NewPlayOnAwakePatchRepeatDelay", 90f, "How long to wait between checks for new playOnAwake AudioSources. Runs the same patching that is done when each scene is loaded with this delay between each run. DO NOT set too low or high. Anything below 10 or above 600 can cause issues. This time is in seconds. Set to 0 to disable rerunning the patch, but be warned that this might break runtime initialized playOnAwake AudioSources.");
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			logger = Logger.CreateLogSource("LCSoundTool");
			logger.LogInfo((object)"Plugin LCSoundTool is loaded!");
			toggleAudioSourceDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[0]);
			toggleIndepthDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 });
			toggleInformationalDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 });
			debugAudioSources = false;
			indepthDebugging = false;
			infoDebugging = false;
			replacedClips = new Dictionary<string, List<RandomAudioClip>>();
			clipTypes = new Dictionary<string, AudioType>();
		}

		private void Start()
		{
			if (!configUseNetworking.Value)
			{
				networkingAvailable = false;
				Instance.logger.LogWarning((object)"Networking disabled. Mod in fully client side mode, but no networked actions can take place! You can safely ignore this if you want the mod to run fully client side.");
			}
			else
			{
				networkingAvailable = true;
			}
			if (configUseNetworking.Value)
			{
				logger.LogDebug((object)"Loading SoundTool AssetBundle...");
				Assets.bundle = AssetBundle.LoadFromMemory(LCSoundToolMod.Properties.Resources.soundtool);
				if ((Object)(object)Assets.bundle == (Object)null)
				{
					logger.LogError((object)"Failed to load SoundTool AssetBundle!");
				}
				else
				{
					logger.LogDebug((object)"Finished loading SoundTool AssetBundle!");
				}
			}
			harmony.PatchAll(typeof(AudioSourcePatch));
			if (configUseNetworking.Value)
			{
				harmony.PatchAll(typeof(GameNetworkManagerPatch));
				harmony.PatchAll(typeof(StartOfRoundPatch));
			}
			SceneManager.sceneLoaded += OnSceneLoaded;
		}

		private void Update()
		{
			if (configUseNetworking.Value)
			{
				if (!networkingInitialized)
				{
					if ((Object)(object)NetworkHandler.Instance != (Object)null)
					{
						networkingInitialized = true;
					}
				}
				else if ((Object)(object)NetworkHandler.Instance == (Object)null)
				{
					networkingInitialized = false;
				}
			}
			else
			{
				networkingInitialized = false;
			}
			if (((KeyboardShortcut)(ref toggleInformationalDebugLog)).IsDown() && !wasKeyDown3)
			{
				wasKeyDown3 = true;
				wasKeyDown2 = false;
				wasKeyDown = false;
			}
			if (((KeyboardShortcut)(ref toggleInformationalDebugLog)).IsUp() && wasKeyDown3)
			{
				wasKeyDown3 = false;
				wasKeyDown2 = false;
				wasKeyDown = false;
				infoDebugging = !infoDebugging;
				Instance.logger.LogDebug((object)$"Toggling informational debug logs {infoDebugging}!");
				return;
			}
			if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && !wasKeyDown2)
			{
				wasKeyDown2 = true;
				wasKeyDown = false;
			}
			if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsUp() && wasKeyDown2)
			{
				wasKeyDown2 = false;
				wasKeyDown = false;
				debugAudioSources = !debugAudioSources;
				indepthDebugging = debugAudioSources;
				infoDebugging = debugAudioSources;
				Instance.logger.LogDebug((object)$"Toggling in-depth AudioSource debug logs {debugAudioSources}!");
				return;
			}
			if (!wasKeyDown2 && !((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && ((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsDown() && !wasKeyDown)
			{
				wasKeyDown = true;
				wasKeyDown2 = false;
			}
			if (((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsUp() && wasKeyDown)
			{
				wasKeyDown = false;
				wasKeyDown2 = false;
				debugAudioSources = !debugAudioSources;
				if (indepthDebugging && !debugAudioSources)
				{
					indepthDebugging = false;
				}
				Instance.logger.LogDebug((object)$"Toggling AudioSource debug logs {debugAudioSources}!");
			}
		}

		private void OnDestroy()
		{
			SceneManager.sceneLoaded -= OnSceneLoaded;
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)Instance == (Object)null))
			{
				PatchPlayOnAwakeAudio(scene);
				OnSceneLoadedNetworking();
				if (((Scene)(ref scene)).name.ToLower().Contains("level"))
				{
					((MonoBehaviour)this).StopAllCoroutines();
					((MonoBehaviour)this).StartCoroutine(PatchPlayOnAwakeDelayed(scene, 1f));
				}
			}
		}

		private IEnumerator PatchPlayOnAwakeDelayed(Scene scene, float wait)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			if (infoDebugging)
			{
				logger.LogDebug((object)$"Started playOnAwake patch coroutine with delay of {wait} seconds");
			}
			yield return (object)new WaitForSecondsRealtime(wait);
			if (infoDebugging)
			{
				logger.LogDebug((object)"Running playOnAwake patch coroutine!");
			}
			PatchPlayOnAwakeAudio(scene);
			float repeatWait = configPlayOnAwakePatchRepeatDelay.Value;
			if (repeatWait != 0f)
			{
				if (repeatWait < 10f)
				{
					repeatWait = 10f;
				}
				if (repeatWait > 600f)
				{
					repeatWait = 600f;
				}
				((MonoBehaviour)this).StartCoroutine(PatchPlayOnAwakeDelayed(scene, repeatWait));
			}
		}

		private void PatchPlayOnAwakeAudio(Scene scene)
		{
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)("Grabbing all playOnAwake AudioSources for loaded scene " + ((Scene)(ref scene)).name));
			}
			AudioSource[] allPlayOnAwakeAudioSources = GetAllPlayOnAwakeAudioSources();
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)$"Found a total of {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSource(s)!");
				Instance.logger.LogDebug((object)$"Starting setup on {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSource(s)...");
			}
			AudioSource[] array = allPlayOnAwakeAudioSources;
			AudioSourceExtension audioSourceExtension = default(AudioSourceExtension);
			foreach (AudioSource val in array)
			{
				val.Stop();
				if (((Component)((Component)val).transform).TryGetComponent<AudioSourceExtension>(ref audioSourceExtension))
				{
					audioSourceExtension.audioSource = val;
					audioSourceExtension.playOnAwake = true;
					audioSourceExtension.loop = val.loop;
					val.playOnAwake = false;
					if (infoDebugging)
					{
						Instance.logger.LogDebug((object)$"-Set- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
					}
					continue;
				}
				AudioSourceExtension audioSourceExtension2 = ((Component)val).gameObject.AddComponent<AudioSourceExtension>();
				audioSourceExtension2.audioSource = val;
				audioSourceExtension2.playOnAwake = true;
				audioSourceExtension2.loop = val.loop;
				val.playOnAwake = false;
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"-Add- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
				}
			}
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)$"Done setting up {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSources!");
			}
		}

		private void OnSceneLoadedNetworking()
		{
			if (networkingAvailable && networkingInitialized && configSyncRandomSeed.Value)
			{
				int num = (int)DateTime.Now.Ticks;
				Random.InitState(num);
				SendUnityRandomSeed(num);
			}
		}

		public AudioSource[] GetAllPlayOnAwakeAudioSources()
		{
			AudioSource[] array = Object.FindObjectsOfType<AudioSource>(true);
			List<AudioSource> list = new List<AudioSource>();
			for (int i = 0; i < array.Length; i++)
			{
				if (array[i].playOnAwake)
				{
					list.Add(array[i]);
				}
			}
			return list.ToArray();
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			string name = newClip.GetName();
			float num = 100f;
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					string s = array[^1];
					if (int.TryParse(s, out var result))
					{
						num = (float)result * 0.01f;
						name = string.Join("-", array, 0, array.Length - 1);
					}
				}
			}
			if (replacedClips.ContainsKey(originalName) && num >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with 100% chance of playback! This is not allowed.");
				return;
			}
			num = Mathf.Clamp01(num);
			if (replacedClips.ContainsKey(originalName))
			{
				replacedClips[originalName].Add(new RandomAudioClip(newClip, num));
			}
			else
			{
				replacedClips[originalName] = new List<RandomAudioClip>
				{
					new RandomAudioClip(newClip, num)
				};
			}
			float num2 = 0f;
			for (int i = 0; i < replacedClips[originalName].Count(); i++)
			{
				num2 += replacedClips[originalName][i].chance;
			}
			if ((num2 < 1f || num2 > 1f) && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} does not equal 100% (at least yet?)");
			}
			else if (num2 == 1f && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip);
			}
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip, float chance)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			string name = newClip.GetName();
			if (replacedClips.ContainsKey(originalName) && chance >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with 100% chance of playback! This is not allowed.");
				return;
			}
			chance = Mathf.Clamp01(chance);
			if (replacedClips.ContainsKey(originalName))
			{
				replacedClips[originalName].Add(new RandomAudioClip(newClip, chance));
			}
			else
			{
				replacedClips[originalName] = new List<RandomAudioClip>
				{
					new RandomAudioClip(newClip, chance)
				};
			}
			float num = 0f;
			for (int i = 0; i < replacedClips[originalName].Count(); i++)
			{
				num += replacedClips[originalName][i].chance;
			}
			if ((num < 1f || num > 1f) && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} does not equal 100% (at least yet?)");
			}
			else if (num == 1f && replacedClips[originalName].Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[originalName].Count()} random audio clips for audio clip {originalName} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, float chance)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip, chance);
			}
		}

		public static void RemoveRandomAudioClip(string name, float chance)
		{
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				if (!(chance > 0f))
				{
					return;
				}
				for (int i = 0; i < replacedClips[name].Count(); i++)
				{
					if (replacedClips[name][i].chance == chance)
					{
						replacedClips[name].RemoveAt(i);
						break;
					}
				}
			}
		}

		public static void RestoreAudioClip(string name)
		{
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				replacedClips.Remove(name);
			}
		}

		public static void RestoreAudioClip(AudioClip clip)
		{
			if ((Object)(object)clip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else
			{
				RestoreAudioClip(clip.GetName());
			}
		}

		public static AudioClip GetAudioClip(string modFolder, string soundName)
		{
			return GetAudioClip(modFolder, string.Empty, soundName);
		}

		public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName)
		{
			AudioType audioType = AudioType.wav;
			bool flag = true;
			string text = " ";
			string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName);
			string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName);
			string path = Path.Combine(Paths.PluginPath, modFolder, subFolder);
			string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName);
			string path2 = Path.Combine(Paths.PluginPath, subFolder);
			if (!Directory.Exists(path))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!"));
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!"));
					if (!modFolder.Contains("-"))
					{
						Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author.");
					}
				}
				flag = false;
			}
			if (!File.Exists(text2))
			{
				Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!"));
				flag = false;
				Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "..."));
				if (File.Exists(text3))
				{
					Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!"));
					text2 = text3;
					flag = true;
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!"));
				}
			}
			if (Directory.Exists(path2))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!"));
				}
				else if (!modFolder.Contains("-"))
				{
					Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!");
				}
			}
			if (File.Exists(text4))
			{
				Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!"));
				text = " legacy ";
				text2 = text4;
				flag = true;
			}
			string[] array = soundName.Split('.');
			if (array[^1].ToLower().Contains("ogg"))
			{
				audioType = AudioType.ogg;
				Instance.logger.LogDebug((object)"File detected as an Ogg Vorbis file!");
			}
			else if (array[^1].ToLower().Contains("mp3"))
			{
				audioType = AudioType.mp3;
				Instance.logger.LogDebug((object)"File detected as a MPEG MP3 file!");
			}
			AudioClip val = null;
			if (flag)
			{
				Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2));
				switch (audioType)
				{
				case AudioType.wav:
					val = WavUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.ogg:
					val = OggUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.mp3:
					val = Mp3Utility.LoadFromDiskToAudioClip(text2);
					break;
				}
				Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!");
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!"));
			}
			if (string.IsNullOrEmpty(val.GetName()))
			{
				string empty = string.Empty;
				string[] array2 = new string[0];
				switch (audioType)
				{
				case AudioType.wav:
					empty = soundName.Replace(".wav", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				case AudioType.ogg:
					empty = soundName.Replace(".ogg", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				case AudioType.mp3:
					empty = soundName.Replace(".mp3", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				clipTypes.Add(val.GetName(), audioType);
			}
			return val;
		}

		public static AudioClip GetAudioClip(string modFolder, string soundName, AudioType audioType)
		{
			return GetAudioClip(modFolder, string.Empty, soundName, audioType);
		}

		public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName, AudioType audioType)
		{
			bool flag = true;
			string text = " ";
			string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName);
			string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName);
			string path = Path.Combine(Paths.PluginPath, modFolder, subFolder);
			string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName);
			string path2 = Path.Combine(Paths.PluginPath, subFolder);
			if (!Directory.Exists(path))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!"));
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!"));
					if (!modFolder.Contains("-"))
					{
						Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author.");
					}
				}
				flag = false;
			}
			if (!File.Exists(text2))
			{
				Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!"));
				flag = false;
				Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "..."));
				if (File.Exists(text3))
				{
					Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!"));
					text2 = text3;
					flag = true;
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!"));
				}
			}
			if (Directory.Exists(path2))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!"));
				}
				else if (!modFolder.Contains("-"))
				{
					Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!");
				}
			}
			if (File.Exists(text4))
			{
				Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!"));
				text = " legacy ";
				text2 = text4;
				flag = true;
			}
			switch (audioType)
			{
			case AudioType.wav:
				Instance.logger.LogDebug((object)"File defined as a WAV file!");
				break;
			case AudioType.ogg:
				Instance.logger.LogDebug((object)"File defined as an Ogg Vorbis file!");
				break;
			case AudioType.mp3:
				Instance.logger.LogDebug((object)"File defined as a MPEG MP3 file!");
				break;
			}
			AudioClip val = null;
			if (flag)
			{
				Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2));
				switch (audioType)
				{
				case AudioType.wav:
					val = WavUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.ogg:
					val = OggUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.mp3:
					val = Mp3Utility.LoadFromDiskToAudioClip(text2);
					break;
				}
				Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!");
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!"));
			}
			if (string.IsNullOrEmpty(val.GetName()))
			{
				string empty = string.Empty;
				string[] array = new string[0];
				switch (audioType)
				{
				case AudioType.wav:
					empty = soundName.Replace(".wav", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				case AudioType.ogg:
					empty = soundName.Replace(".ogg", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				case AudioType.mp3:
					empty = soundName.Replace(".mp3", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				clipTypes.Add(val.GetName(), audioType);
			}
			return val;
		}

		public static void SendNetworkedAudioClip(AudioClip audioClip)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)$"Networking disabled! Failed to send {audioClip}!");
				return;
			}
			if ((Object)(object)audioClip == (Object)null)
			{
				Instance.logger.LogWarning((object)$"audioClip variable of SendAudioClip not assigned! Failed to send {audioClip}!");
				return;
			}
			if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)$"Instance of SoundTool not found or networking has not finished initializing. Failed to send {audioClip}! If you're sending things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!");
				return;
			}
			string name = audioClip.GetName();
			if (clipTypes.ContainsKey(name))
			{
				if (clipTypes[name] == AudioType.ogg)
				{
					NetworkHandler.Instance.SendAudioClipServerRpc(name, OggUtility.AudioClipToByteArray(audioClip, out var _));
					return;
				}
				if (clipTypes[name] == AudioType.mp3)
				{
					NetworkHandler.Instance.SendAudioClipServerRpc(name, Mp3Utility.AudioClipToByteArray(audioClip, out var _));
					return;
				}
			}
			NetworkHandler.Instance.SendAudioClipServerRpc(name, WavUtility.AudioClipToByteArray(audioClip, out var _));
		}

		public static void RemoveNetworkedAudioClip(AudioClip audioClip)
		{
			RemoveNetworkedAudioClip(audioClip.GetName());
		}

		public static void RemoveNetworkedAudioClip(string audioClip)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)("Networking disabled! Failed to remove " + audioClip + "!"));
			}
			else if (string.IsNullOrEmpty(audioClip))
			{
				Instance.logger.LogWarning((object)("audioClip variable of RemoveAudioClip not assigned! Failed to remove " + audioClip + "!"));
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)("Instance of SoundTool not found or networking has not finished initializing. Failed to remove " + audioClip + "! If you're removing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!"));
			}
			else
			{
				NetworkHandler.Instance.RemoveAudioClipServerRpc(audioClip);
			}
		}

		public static void SyncNetworkedAudioClips()
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)"Networking disabled! Failed to sync audio clips!");
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to sync networked audio! If you're syncing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!");
			}
			else
			{
				NetworkHandler.Instance.SyncAudioClipsServerRpc();
			}
		}

		public static void SendUnityRandomSeed(int seed)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)"Networking disabled! Failed to send Unity random seed!");
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to send Unity Random seed! If you're sending the seed in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked methods run only after the player setups a networked connection!");
			}
			else
			{
				NetworkHandler.Instance.SendSeedToClientsServerRpc(seed);
			}
		}
	}
}
namespace LCSoundTool.Utilities
{
	public static class Mp3Utility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)13);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load MP3 AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
	public static class OggUtility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)14);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load OGGVORBIS AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
	public static class WavUtility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load WAV AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
}
namespace LCSoundTool.Patches
{
	[HarmonyPatch(typeof(AudioSource))]
	internal class AudioSourcePatch
	{
		private static Dictionary<string, AudioClip> originalClips = new Dictionary<string, AudioClip>();

		[HarmonyPatch("Play", new Type[] { })]
		[HarmonyPrefix]
		public static void Play_Patch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("Play", new Type[] { typeof(ulong) })]
		[HarmonyPrefix]
		public static void Play_UlongPatch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("Play", new Type[] { typeof(double) })]
		[HarmonyPrefix]
		public static void Play_DoublePatch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("PlayDelayed", new Type[] { typeof(float) })]
		[HarmonyPrefix]
		public static void PlayDelayed_Patch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayDelayedMethod(__instance);
		}

		[HarmonyPatch("PlayClipAtPoint", new Type[]
		{
			typeof(AudioClip),
			typeof(Vector3),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static bool PlayClipAtPoint_Patch(AudioClip clip, Vector3 position, float volume)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("One shot audio");
			val.transform.position = position;
			AudioSource val2 = val.AddComponent<AudioSource>();
			val2.clip = clip;
			val2.spatialBlend = 1f;
			val2.volume = volume;
			RunDynamicClipReplacement(val2);
			val2.Play();
			DebugPlayClipAtPointMethod(val2, position);
			Object.Destroy((Object)(object)val, clip.length * ((Time.timeScale < 0.01f) ? 0.01f : Time.timeScale));
			return false;
		}

		[HarmonyPatch("PlayOneShotHelper", new Type[]
		{
			typeof(AudioSource),
			typeof(AudioClip),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static void PlayOneShotHelper_Patch(AudioSource source, ref AudioClip clip, float volumeScale)
		{
			clip = ReplaceClipWithNew(clip);
			DebugPlayOneShotMethod(source, clip);
		}

		private static void DebugPlayMethod(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} at");
				Transform val = ((Component)instance).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}");
				}
			}
		}

		private static void DebugPlayDelayedMethod(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name} with delay");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} with delay at");
				Transform val = ((Component)instance).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}");
				}
			}
		}

		private static void DebugPlayClipAtPointMethod(AudioSource audioSource, Vector3 position)
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)audioSource == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{audioSource} at {((Component)audioSource).transform.root} is playing {((Object)audioSource.clip).name} at point {position}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{audioSource} is playing {((Object)audioSource.clip).name} located at point {position} within ");
				Transform val = ((Component)audioSource).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)audioSource).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)audioSource).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)audioSource).transform.root}");
				}
			}
		}

		private static void DebugPlayOneShotMethod(AudioSource source, AudioClip clip)
		{
			if ((Object)(object)source == (Object)null || (Object)(object)clip == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)source != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{source} at {((Component)source).transform.root} is playing one shot {((Object)clip).name}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)source != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{source} is playing one shot {((Object)clip).name} at");
				Transform val = ((Component)source).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)source).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)source).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)source).transform.root}");
				}
			}
		}

		private static void RunDynamicClipReplacement(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null || (Object)(object)instance.clip == (Object)null)
			{
				return;
			}
			string name = instance.clip.GetName();
			if (SoundTool.replacedClips.ContainsKey(name))
			{
				if (!originalClips.ContainsKey(name))
				{
					originalClips.Add(name, instance.clip);
				}
				List<RandomAudioClip> list = SoundTool.replacedClips[name];
				float num = 0f;
				foreach (RandomAudioClip item in list)
				{
					num += item.chance;
				}
				float num2 = Random.Range(0f, num);
				{
					foreach (RandomAudioClip item2 in list)
					{
						if (num2 <= item2.chance)
						{
							instance.clip = item2.clip;
							break;
						}
						num2 -= item2.chance;
					}
					return;
				}
			}
			if (originalClips.ContainsKey(name))
			{
				instance.clip = originalClips[name];
				originalClips.Remove(name);
			}
		}

		private static AudioClip ReplaceClipWithNew(AudioClip original)
		{
			if ((Object)(object)original == (Object)null)
			{
				return original;
			}
			string name = original.GetName();
			if (SoundTool.replacedClips.ContainsKey(name))
			{
				if (!originalClips.ContainsKey(name))
				{
					originalClips.Add(name, original);
				}
				List<RandomAudioClip> list = SoundTool.replacedClips[name];
				float num = 0f;
				foreach (RandomAudioClip item in list)
				{
					num += item.chance;
				}
				float num2 = Random.Range(0f, num);
				foreach (RandomAudioClip item2 in list)
				{
					if (num2 <= item2.chance)
					{
						return item2.clip;
					}
					num2 -= item2.chance;
				}
			}
			else if (originalClips.ContainsKey(name))
			{
				AudioClip result = originalClips[name];
				originalClips.Remove(name);
				return result;
			}
			return original;
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager))]
	internal class GameNetworkManagerPatch
	{
		public static GameObject networkPrefab;

		public static GameObject networkHandlerHost;

		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		public static void Start_Patch()
		{
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				SoundTool.Instance.logger.LogDebug((object)"Loading NetworkHandler prefab...");
				networkPrefab = Assets.bundle.LoadAsset<GameObject>("SoundToolNetworkHandler.prefab");
				if ((Object)(object)networkPrefab == (Object)null)
				{
					SoundTool.Instance.logger.LogError((object)"Failed to load NetworkHandler prefab!");
				}
				if ((Object)(object)networkPrefab != (Object)null)
				{
					NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
					SoundTool.Instance.logger.LogDebug((object)"Registered NetworkHandler prefab!");
				}
				else
				{
					SoundTool.Instance.logger.LogWarning((object)"Failed to registered NetworkHandler prefab! No networking can take place.");
				}
			}
		}

		[HarmonyPatch("StartDisconnect")]
		[HarmonyPostfix]
		private static void StartDisconnect_Patch()
		{
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					SoundTool.Instance.logger.LogDebug((object)"Destroying NetworkHandler prefab!");
					Object.Destroy((Object)(object)networkHandlerHost);
					networkHandlerHost = null;
				}
			}
			catch
			{
				SoundTool.Instance.logger.LogError((object)"Failed to destroy NetworkHandler prefab!");
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void SpawnNetworkHandler()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					SoundTool.Instance.logger.LogDebug((object)"Spawning NetworkHandler prefab!");
					GameNetworkManagerPatch.networkHandlerHost = Object.Instantiate<GameObject>(GameNetworkManagerPatch.networkPrefab, Vector3.zero, Quaternion.identity);
					GameNetworkManagerPatch.networkHandlerHost.GetComponent<NetworkObject>().Spawn(true);
				}
			}
			catch
			{
				SoundTool.Instance.logger.LogError((object)"Failed to spawn NetworkHandler prefab!");
			}
		}
	}
}
namespace LCSoundTool.Networking
{
	public class NetworkHandler : NetworkBehaviour
	{
		public static NetworkHandler Instance { get; private set; }

		public static Dictionary<string, AudioClip> networkedAudioClips { get; private set; }

		public static event Action ClientNetworkedAudioChanged;

		public static event Action HostNetworkedAudioChanged;

		public override void OnNetworkSpawn()
		{
			Debug.Log((object)"LCSoundTool - NetworkHandler created!");
			NetworkHandler.ClientNetworkedAudioChanged = null;
			NetworkHandler.HostNetworkedAudioChanged = null;
			networkedAudioClips = new Dictionary<string, AudioClip>();
			Instance = this;
		}

		[ClientRpc]
		public void ReceiveAudioClipClientRpc(string clipName, byte[] audioData)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2736638642u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				bool flag2 = audioData != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2736638642u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			if (!networkedAudioClips.ContainsKey(clipName))
			{
				AudioClip val3 = null;
				if (SoundTool.clipTypes.ContainsKey(clipName))
				{
					if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.ogg)
					{
						val3 = OggUtility.ByteArrayToAudioClip(audioData, clipName);
					}
					else if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.mp3)
					{
						val3 = Mp3Utility.ByteArrayToAudioClip(audioData, clipName);
					}
				}
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = WavUtility.ByteArrayToAudioClip(audioData, clipName);
				}
				networkedAudioClips.Add(clipName, val3);
				NetworkHandler.ClientNetworkedAudioChanged?.Invoke();
			}
			else
			{
				SoundTool.Instance.logger.LogDebug((object)("Sound " + clipName + " already exists for this client! Skipping addition of this sound for this client."));
			}
		}

		[ClientRpc]
		public void RemoveAudioClipClientRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1355469546u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1355469546u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && networkedAudioClips.ContainsKey(clipName))
			{
				networkedAudioClips.Remove(clipName);
				NetworkHandler.ClientNetworkedAudioChanged?.Invoke();
			}
		}

		[ClientRpc]
		public void SyncAudioClipsClientRpc(Strings clipNames)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3300200130u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<Strings>(ref clipNames, default(ForNetworkSerializable));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3300200130u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			string[] myStrings = clipNames.MyStrings;
			for (int i = 0; i < myStrings.Length; i++)
			{
				if (!networkedAudioClips.ContainsKey(myStrings[i]))
				{
					SendExistingAudioClipServerRpc(myStrings[i]);
				}
			}
		}

		[ClientRpc]
		public void ReceiveSeedClientRpc(int seed)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1556253924u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, seed);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1556253924u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Random.InitState(seed);
					SoundTool.Instance.logger.LogDebug((object)$"Client received a new Unity Random seed of {seed}!");
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendAudioClipServerRpc(string clipName, byte[] audioData)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(867452943u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				bool flag2 = audioData != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 867452943u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ReceiveAudioClipClientRpc(clipName, audioData);
				NetworkHandler.HostNetworkedAudioChanged?.Invoke();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void RemoveAudioClipServerRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3103497155u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3103497155u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				RemoveAudioClipClientRpc(clipName);
				NetworkHandler.HostNetworkedAudioChanged?.Invoke();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SyncAudioClipsServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(178607916u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 178607916u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Strings clipNames = new Strings(networkedAudioClips.Keys.ToArray());
				if (clipNames.MyStrings.Length < 1)
				{
					SoundTool.Instance.logger.LogDebug((object)"No sounds found in networkedClips. Syncing process cancelled!");
				}
				else
				{
					SyncAudioClipsClientRpc(clipNames);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendExistingAudioClipServerRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4006259189u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4006259189u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
			{
				return;
			}
			if (networkedAudioClips.ContainsKey(clipName))
			{
				byte[] array = null;
				if (SoundTool.clipTypes.ContainsKey(clipName))
				{
					if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.ogg)
					{
						array = OggUtility.AudioClipToByteArray(networkedAudioClips[clipName], out var _);
					}
					else if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.mp3)
					{
						array = Mp3Utility.AudioClipToByteArray(networkedAudioClips[clipName], out var _);
					}
				}
				if (array == null)
				{
					array = WavUtility.AudioClipToByteArray(networkedAudioClips[clipName], out var _);
				}
				ReceiveAudioClipClientRpc(clipName, array);
			}
			else
			{
				SoundTool.Instance.logger.LogWarning((object)"Trying to obtain and sync a sound from the host that does not exist in the host's game!");
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendSeedToClientsServerRpc(int seed)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4286510828u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, seed);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4286510828u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && ((NetworkBehaviour)this).IsHost)
				{
					ReceiveSeedClientRpc(seed);
					SoundTool.Instance.logger.LogDebug((object)$"Sending a new Unity random seed of {seed} to all clients...");
				}
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_NetworkHandler()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(2736638642u, new RpcReceiveHandler(__rpc_handler_2736638642));
			NetworkManager.__rpc_func_table.Add(1355469546u, new RpcReceiveHandler(__rpc_handler_1355469546));
			NetworkManager.__rpc_func_table.Add(3300200130u, new RpcReceiveHandler(__rpc_handler_3300200130));
			NetworkManager.__rpc_func_table.Add(1556253924u, new RpcReceiveHandler(__rpc_handler_1556253924));
			NetworkManager.__rpc_func_table.Add(867452943u, new RpcReceiveHandler(__rpc_handler_867452943));
			NetworkManager.__rpc_func_table.Add(3103497155u, new RpcReceiveHandler(__rpc_handler_3103497155));
			NetworkManager.__rpc_func_table.Add(178607916u, new RpcReceiveHandler(__rpc_handler_178607916));
			NetworkManager.__rpc_func_table.Add(4006259189u, new RpcReceiveHandler(__rpc_handler_4006259189));
			NetworkManager.__rpc_func_table.Add(4286510828u, new RpcReceiveHandler(__rpc_handler_4286510828));
		}

		private static void __rpc_handler_2736638642(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				byte[] audioData = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioData, default(ForPrimitives));
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).ReceiveAudioClipClientRpc(clipName, audioData);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1355469546(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).RemoveAudioClipClientRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3300200130(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Strings clipNames = default(Strings);
				((FastBufferReader)(ref reader)).ReadValueSafe<Strings>(ref clipNames, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).SyncAudioClipsClientRpc(clipNames);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1556253924(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int seed = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref seed);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkHandler)(object)target).ReceiveSeedClientRpc(seed);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_867452943(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				byte[] audioData = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref audioData, default(ForPrimitives));
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SendAudioClipServerRpc(clipName, audioData);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3103497155(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).RemoveAudioClipServerRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_178607916(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SyncAudioClipsServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_4006259189(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string clipName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref clipName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SendExistingAudioClipServerRpc(clipName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_4286510828(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int seed = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref seed);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkHandler)(object)target).SendSeedToClientsServerRpc(seed);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "NetworkHandler";
		}
	}
	public struct Strings : INetworkSerializable
	{
		private string[] myStrings;

		public string[] MyStrings
		{
			get
			{
				return myStrings;
			}
			set
			{
				myStrings = value;
			}
		}

		public Strings(string[] myStrings)
		{
			this.myStrings = myStrings;
		}

		public void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			if (serializer.IsWriter)
			{
				FastBufferWriter fastBufferWriter = serializer.GetFastBufferWriter();
				int num = myStrings.Length;
				((FastBufferWriter)(ref fastBufferWriter)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				for (int i = 0; i < myStrings.Length; i++)
				{
					((FastBufferWriter)(ref fastBufferWriter)).WriteValueSafe(myStrings[i], false);
				}
			}
			if (serializer.IsReader)
			{
				FastBufferReader fastBufferReader = serializer.GetFastBufferReader();
				int num2 = default(int);
				((FastBufferReader)(ref fastBufferReader)).ReadValueSafe<int>(ref num2, default(ForPrimitives));
				myStrings = new string[num2];
				for (int j = 0; j < num2; j++)
				{
					((FastBufferReader)(ref fastBufferReader)).ReadValueSafe(ref myStrings[j], false);
				}
			}
		}
	}
}
namespace LCSoundTool.Resources
{
	public static class Assets
	{
		internal static AssetBundle bundle;
	}
}

plugins/RugbugRedfern-Skinwalkers/SkinwalkerMod.dll

Decompiled 8 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dissonance.Config;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SkinwalkerMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SkinwalkerMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("fd4979a2-cef0-46af-8bf8-97e630b11475")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>();
	}
}
namespace SkinwalkerMod;

[BepInPlugin("RugbugRedfern.SkinwalkerMod", "Skinwalker Mod", "1.0.8")]
internal class PluginLoader : BaseUnityPlugin
{
	private readonly Harmony harmony = new Harmony("RugbugRedfern.SkinwalkerMod");

	private const string modGUID = "RugbugRedfern.SkinwalkerMod";

	private const string modVersion = "1.0.8";

	private static bool initialized;

	public static PluginLoader Instance { get; private set; }

	private void Awake()
	{
		//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e6: Expected O, but got Unknown
		if (initialized)
		{
			return;
		}
		initialized = true;
		Instance = this;
		harmony.PatchAll(Assembly.GetExecutingAssembly());
		Type[] types = Assembly.GetExecutingAssembly().GetTypes();
		Type[] array = types;
		foreach (Type type in array)
		{
			MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
			MethodInfo[] array2 = methods;
			foreach (MethodInfo methodInfo in array2)
			{
				object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
				if (customAttributes.Length != 0)
				{
					methodInfo.Invoke(null, null);
				}
			}
		}
		SkinwalkerLogger.Initialize("RugbugRedfern.SkinwalkerMod");
		SkinwalkerLogger.Log("SKINWALKER MOD STARTING UP 1.0.8");
		SkinwalkerConfig.InitConfig();
		SceneManager.sceneLoaded += SkinwalkerNetworkManagerHandler.ClientConnectInitializer;
		GameObject val = new GameObject("Skinwalker Mod");
		val.AddComponent<SkinwalkerModPersistent>();
		((Object)val).hideFlags = (HideFlags)61;
		Object.DontDestroyOnLoad((Object)(object)val);
	}

	public void BindConfig<T>(ref ConfigEntry<T> config, string section, string key, T defaultValue, string description = "")
	{
		config = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, defaultValue, description);
	}
}
internal class SkinwalkerBehaviour : MonoBehaviour
{
	private AudioSource audioSource;

	public const float PLAY_INTERVAL_MIN = 15f;

	public const float PLAY_INTERVAL_MAX = 40f;

	private const float MAX_DIST = 100f;

	private float nextTimeToPlayAudio;

	private EnemyAI ai;

	public void Initialize(EnemyAI ai)
	{
		this.ai = ai;
		audioSource = ai.creatureVoice;
		SetNextTime();
	}

	private void Update()
	{
		//IL_0077: Unknown result type (might be due to invalid IL or missing references)
		//IL_0082: Unknown result type (might be due to invalid IL or missing references)
		if (!(Time.time > nextTimeToPlayAudio))
		{
			return;
		}
		SetNextTime();
		float num = -1f;
		if (Object.op_Implicit((Object)(object)ai) && !ai.isEnemyDead)
		{
			if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null || (num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)this).transform.position)) < 100f)
			{
				AudioClip sample = SkinwalkerModPersistent.Instance.GetSample();
				if (Object.op_Implicit((Object)(object)sample))
				{
					SkinwalkerLogger.Log(((Object)this).name + " played voice line 1");
					audioSource.PlayOneShot(sample);
				}
				else
				{
					SkinwalkerLogger.Log(((Object)this).name + " played voice line 0");
				}
			}
			else
			{
				SkinwalkerLogger.Log(((Object)this).name + " played voice line no (too far away) " + num);
			}
		}
		else
		{
			SkinwalkerLogger.Log(((Object)this).name + " played voice line no (dead) EnemyAI: " + (object)ai);
		}
	}

	private void SetNextTime()
	{
		if (SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value <= 0f)
		{
			nextTimeToPlayAudio = Time.time + 100000000f;
		}
		else
		{
			nextTimeToPlayAudio = Time.time + Random.Range(15f, 40f) / SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value;
		}
	}

	private T CopyComponent<T>(T original, GameObject destination) where T : Component
	{
		Type type = ((object)original).GetType();
		Component val = destination.AddComponent(type);
		FieldInfo[] fields = type.GetFields();
		FieldInfo[] array = fields;
		foreach (FieldInfo fieldInfo in array)
		{
			fieldInfo.SetValue(val, fieldInfo.GetValue(original));
		}
		return (T)(object)((val is T) ? val : null);
	}
}
internal class SkinwalkerConfig
{
	public static ConfigEntry<bool> VoiceEnabled_BaboonHawk;

	public static ConfigEntry<bool> VoiceEnabled_Bracken;

	public static ConfigEntry<bool> VoiceEnabled_BunkerSpider;

	public static ConfigEntry<bool> VoiceEnabled_Centipede;

	public static ConfigEntry<bool> VoiceEnabled_CoilHead;

	public static ConfigEntry<bool> VoiceEnabled_EyelessDog;

	public static ConfigEntry<bool> VoiceEnabled_ForestGiant;

	public static ConfigEntry<bool> VoiceEnabled_GhostGirl;

	public static ConfigEntry<bool> VoiceEnabled_GiantWorm;

	public static ConfigEntry<bool> VoiceEnabled_HoardingBug;

	public static ConfigEntry<bool> VoiceEnabled_Hygrodere;

	public static ConfigEntry<bool> VoiceEnabled_Jester;

	public static ConfigEntry<bool> VoiceEnabled_Masked;

	public static ConfigEntry<bool> VoiceEnabled_Nutcracker;

	public static ConfigEntry<bool> VoiceEnabled_SporeLizard;

	public static ConfigEntry<bool> VoiceEnabled_Thumper;

	public static ConfigEntry<float> VoiceLineFrequency;

	public static void InitConfig()
	{
		PluginLoader.Instance.BindConfig(ref VoiceLineFrequency, "Voice Settings", "VoiceLineFrequency", 1f, "1 is the default, and voice lines will occur every " + 15f.ToString("0") + " to " + 40f.ToString("0") + " seconds per enemy. Setting this to 2 means they will occur twice as often, 0.5 means half as often, etc.");
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_BaboonHawk, "Monster Voices", "Baboon Hawk", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Bracken, "Monster Voices", "Bracken", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_BunkerSpider, "Monster Voices", "Bunker Spider", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Centipede, "Monster Voices", "Centipede", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_CoilHead, "Monster Voices", "Coil Head", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_EyelessDog, "Monster Voices", "Eyeless Dog", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_ForestGiant, "Monster Voices", "Forest Giant", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_GhostGirl, "Monster Voices", "Ghost Girl", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_GiantWorm, "Monster Voices", "Giant Worm", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_HoardingBug, "Monster Voices", "Hoarding Bug", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Hygrodere, "Monster Voices", "Hygrodere", defaultValue: false);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Jester, "Monster Voices", "Jester", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Masked, "Monster Voices", "Masked", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Nutcracker, "Monster Voices", "Nutcracker", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_SporeLizard, "Monster Voices", "Spore Lizard", defaultValue: true);
		PluginLoader.Instance.BindConfig(ref VoiceEnabled_Thumper, "Monster Voices", "Thumper", defaultValue: true);
		SkinwalkerLogger.Log("VoiceEnabled_BaboonHawk" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BaboonHawk.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Bracken" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Bracken.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_BunkerSpider" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BunkerSpider.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Centipede" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Centipede.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_CoilHead" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_CoilHead.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_EyelessDog" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_EyelessDog.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_ForestGiant" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_ForestGiant.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_GhostGirl" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GhostGirl.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_GiantWorm" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GiantWorm.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_HoardingBug" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_HoardingBug.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Hygrodere" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Hygrodere.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Jester" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Jester.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Masked" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Masked.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Nutcracker" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Nutcracker.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_SporeLizard" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_SporeLizard.Value}]");
		SkinwalkerLogger.Log("VoiceEnabled_Thumper" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Thumper.Value}]");
		SkinwalkerLogger.Log("VoiceLineFrequency" + $" VALUE LOADED FROM CONFIG: [{VoiceLineFrequency.Value}]");
	}
}
internal static class SkinwalkerLogger
{
	internal static ManualLogSource logSource;

	public static void Initialize(string modGUID)
	{
		logSource = Logger.CreateLogSource(modGUID);
	}

	public static void Log(object message)
	{
		logSource.LogInfo(message);
	}

	public static void LogError(object message)
	{
		logSource.LogError(message);
	}

	public static void LogWarning(object message)
	{
		logSource.LogWarning(message);
	}
}
public class SkinwalkerModPersistent : MonoBehaviour
{
	private string audioFolder;

	private List<AudioClip> cachedAudio = new List<AudioClip>();

	private float nextTimeToCheckFolder = 30f;

	private float nextTimeToCheckEnemies = 30f;

	private const float folderScanInterval = 8f;

	private const float enemyScanInterval = 5f;

	public static SkinwalkerModPersistent Instance { get; private set; }

	private void Awake()
	{
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		Instance = this;
		((Component)this).transform.position = Vector3.zero;
		SkinwalkerLogger.Log("Skinwalker Mod Object Initialized");
		audioFolder = Path.Combine(Application.dataPath, "..", "Dissonance_Diagnostics");
		EnableRecording();
		if (!Directory.Exists(audioFolder))
		{
			Directory.CreateDirectory(audioFolder);
		}
	}

	private void Start()
	{
		try
		{
			if (Directory.Exists(audioFolder))
			{
				Directory.Delete(audioFolder, recursive: true);
			}
		}
		catch (Exception message)
		{
			SkinwalkerLogger.Log(message);
		}
	}

	private void OnApplicationQuit()
	{
		DisableRecording();
	}

	private void EnableRecording()
	{
		DebugSettings.Instance.EnablePlaybackDiagnostics = true;
		DebugSettings.Instance.RecordFinalAudio = true;
	}

	private void Update()
	{
		if (Time.realtimeSinceStartup > nextTimeToCheckFolder)
		{
			nextTimeToCheckFolder = Time.realtimeSinceStartup + 8f;
			if (!Directory.Exists(audioFolder))
			{
				SkinwalkerLogger.Log("Audio folder not present. Don't worry about it, it will be created automatically when you play with friends. (" + audioFolder + ")");
				return;
			}
			string[] files = Directory.GetFiles(audioFolder);
			SkinwalkerLogger.Log($"Got audio file paths ({files.Length})");
			string[] array = files;
			foreach (string path in array)
			{
				((MonoBehaviour)this).StartCoroutine(LoadWavFile(path, delegate(AudioClip audioClip)
				{
					cachedAudio.Add(audioClip);
				}));
			}
		}
		if (!(Time.realtimeSinceStartup > nextTimeToCheckEnemies))
		{
			return;
		}
		nextTimeToCheckEnemies = Time.realtimeSinceStartup + 5f;
		EnemyAI[] array2 = Object.FindObjectsOfType<EnemyAI>(true);
		EnemyAI[] array3 = array2;
		SkinwalkerBehaviour skinwalkerBehaviour = default(SkinwalkerBehaviour);
		foreach (EnemyAI val in array3)
		{
			SkinwalkerLogger.Log("IsEnemyEnabled " + ((Object)val).name + " " + IsEnemyEnabled(val));
			if (IsEnemyEnabled(val) && !((Component)val).TryGetComponent<SkinwalkerBehaviour>(ref skinwalkerBehaviour))
			{
				((Component)val).gameObject.AddComponent<SkinwalkerBehaviour>().Initialize(val);
			}
		}
	}

	private bool IsEnemyEnabled(EnemyAI enemy)
	{
		if ((Object)(object)enemy == (Object)null)
		{
			return false;
		}
		return ((Object)((Component)enemy).gameObject).name switch
		{
			"MaskedPlayerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Masked.Value, 
			"NutcrackerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Nutcracker.Value, 
			"BaboonHawkEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BaboonHawk.Value, 
			"Flowerman(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Bracken.Value, 
			"SandSpider(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BunkerSpider.Value, 
			"RedLocustBees(Clone)" => false, 
			"Centipede(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Centipede.Value, 
			"SpringMan(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_CoilHead.Value, 
			"MouthDog(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_EyelessDog.Value, 
			"ForestGiant(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_ForestGiant.Value, 
			"DressGirl(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GhostGirl.Value, 
			"SandWorm(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GiantWorm.Value, 
			"HoarderBug(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_HoardingBug.Value, 
			"Blob(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Hygrodere.Value, 
			"JesterEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Jester.Value, 
			"PufferEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_SporeLizard.Value, 
			"Crawler(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Thumper.Value, 
			"DocileLocustBees(Clone)" => false, 
			"DoublewingedBird(Clone)" => false, 
			_ => true, 
		};
	}

	internal IEnumerator LoadWavFile(string path, Action<AudioClip> callback)
	{
		UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20);
		try
		{
			yield return www.SendWebRequest();
			if ((int)www.result == 1)
			{
				SkinwalkerLogger.Log("Loaded clip from path " + path);
				AudioClip audioClip = DownloadHandlerAudioClip.GetContent(www);
				if (audioClip.length > 0.9f)
				{
					callback(audioClip);
				}
				try
				{
					File.Delete(path);
				}
				catch (Exception e)
				{
					SkinwalkerLogger.LogWarning(e);
				}
			}
		}
		finally
		{
			((IDisposable)www)?.Dispose();
		}
	}

	private void DisableRecording()
	{
		DebugSettings.Instance.EnablePlaybackDiagnostics = false;
		DebugSettings.Instance.RecordFinalAudio = false;
		if (Directory.Exists(audioFolder))
		{
			Directory.Delete(audioFolder, recursive: true);
		}
	}

	public AudioClip GetSample()
	{
		if (cachedAudio.Count > 0)
		{
			int index = Random.Range(0, cachedAudio.Count - 1);
			AudioClip result = cachedAudio[index];
			cachedAudio.RemoveAt(index);
			return result;
		}
		while (cachedAudio.Count > 200)
		{
			cachedAudio.RemoveAt(0);
		}
		return null;
	}

	public void ClearCache()
	{
		cachedAudio.Clear();
	}
}
internal static class SkinwalkerNetworkManagerHandler
{
	internal static void ClientConnectInitializer(Scene sceneName, LoadSceneMode sceneEnum)
	{
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Expected O, but got Unknown
		if (((Scene)(ref sceneName)).name == "SampleSceneRelay")
		{
			GameObject val = new GameObject("SkinwalkerNetworkManager");
			val.AddComponent<NetworkObject>();
			val.AddComponent<SkinwalkerNetworkManager>();
			Debug.Log((object)"Initialized SkinwalkerNetworkManager");
		}
	}
}
internal class SkinwalkerNetworkManager : NetworkBehaviour
{
	public NetworkVariable<bool> VoiceEnabled_BaboonHawk = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Bracken = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_BunkerSpider = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Centipede = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_CoilHead = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_EyelessDog = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_ForestGiant = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_GhostGirl = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_GiantWorm = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_HoardingBug = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Hygrodere = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Jester = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Masked = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Nutcracker = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_SporeLizard = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<bool> VoiceEnabled_Thumper = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public NetworkVariable<float> VoiceLineFrequency = new NetworkVariable<float>(1f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

	public static SkinwalkerNetworkManager Instance { get; private set; }

	private void Awake()
	{
		Instance = this;
		if (GameNetworkManager.Instance.isHostingGame)
		{
			VoiceEnabled_BaboonHawk.Value = SkinwalkerConfig.VoiceEnabled_BaboonHawk.Value;
			VoiceEnabled_Bracken.Value = SkinwalkerConfig.VoiceEnabled_Bracken.Value;
			VoiceEnabled_BunkerSpider.Value = SkinwalkerConfig.VoiceEnabled_BunkerSpider.Value;
			VoiceEnabled_Centipede.Value = SkinwalkerConfig.VoiceEnabled_Centipede.Value;
			VoiceEnabled_CoilHead.Value = SkinwalkerConfig.VoiceEnabled_CoilHead.Value;
			VoiceEnabled_EyelessDog.Value = SkinwalkerConfig.VoiceEnabled_EyelessDog.Value;
			VoiceEnabled_ForestGiant.Value = SkinwalkerConfig.VoiceEnabled_ForestGiant.Value;
			VoiceEnabled_GhostGirl.Value = SkinwalkerConfig.VoiceEnabled_GhostGirl.Value;
			VoiceEnabled_GiantWorm.Value = SkinwalkerConfig.VoiceEnabled_GiantWorm.Value;
			VoiceEnabled_HoardingBug.Value = SkinwalkerConfig.VoiceEnabled_HoardingBug.Value;
			VoiceEnabled_Hygrodere.Value = SkinwalkerConfig.VoiceEnabled_Hygrodere.Value;
			VoiceEnabled_Jester.Value = SkinwalkerConfig.VoiceEnabled_Jester.Value;
			VoiceEnabled_Masked.Value = SkinwalkerConfig.VoiceEnabled_Masked.Value;
			VoiceEnabled_Nutcracker.Value = SkinwalkerConfig.VoiceEnabled_Nutcracker.Value;
			VoiceEnabled_SporeLizard.Value = SkinwalkerConfig.VoiceEnabled_SporeLizard.Value;
			VoiceEnabled_Thumper.Value = SkinwalkerConfig.VoiceEnabled_Thumper.Value;
			VoiceLineFrequency.Value = SkinwalkerConfig.VoiceLineFrequency.Value;
			SkinwalkerLogger.Log("HOST SENDING CONFIG TO CLIENTS");
		}
		SkinwalkerLogger.Log("SkinwalkerNetworkManager Awake");
	}

	public override void OnDestroy()
	{
		((NetworkBehaviour)this).OnDestroy();
		SkinwalkerLogger.Log("SkinwalkerNetworkManager OnDestroy");
		SkinwalkerModPersistent.Instance?.ClearCache();
	}

	protected override void __initializeVariables()
	{
		if (VoiceEnabled_BaboonHawk == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BaboonHawk cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_BaboonHawk).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk, "VoiceEnabled_BaboonHawk");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk);
		if (VoiceEnabled_Bracken == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Bracken cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Bracken).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Bracken, "VoiceEnabled_Bracken");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Bracken);
		if (VoiceEnabled_BunkerSpider == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BunkerSpider cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_BunkerSpider).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider, "VoiceEnabled_BunkerSpider");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider);
		if (VoiceEnabled_Centipede == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Centipede cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Centipede).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Centipede, "VoiceEnabled_Centipede");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Centipede);
		if (VoiceEnabled_CoilHead == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_CoilHead cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_CoilHead).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_CoilHead, "VoiceEnabled_CoilHead");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_CoilHead);
		if (VoiceEnabled_EyelessDog == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_EyelessDog cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_EyelessDog).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_EyelessDog, "VoiceEnabled_EyelessDog");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_EyelessDog);
		if (VoiceEnabled_ForestGiant == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_ForestGiant cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_ForestGiant).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_ForestGiant, "VoiceEnabled_ForestGiant");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_ForestGiant);
		if (VoiceEnabled_GhostGirl == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GhostGirl cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_GhostGirl).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GhostGirl, "VoiceEnabled_GhostGirl");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GhostGirl);
		if (VoiceEnabled_GiantWorm == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GiantWorm cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_GiantWorm).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GiantWorm, "VoiceEnabled_GiantWorm");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GiantWorm);
		if (VoiceEnabled_HoardingBug == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_HoardingBug cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_HoardingBug).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_HoardingBug, "VoiceEnabled_HoardingBug");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_HoardingBug);
		if (VoiceEnabled_Hygrodere == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Hygrodere cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Hygrodere).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Hygrodere, "VoiceEnabled_Hygrodere");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Hygrodere);
		if (VoiceEnabled_Jester == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Jester cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Jester).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Jester, "VoiceEnabled_Jester");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Jester);
		if (VoiceEnabled_Masked == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Masked cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Masked).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Masked, "VoiceEnabled_Masked");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Masked);
		if (VoiceEnabled_Nutcracker == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Nutcracker cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Nutcracker).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Nutcracker, "VoiceEnabled_Nutcracker");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Nutcracker);
		if (VoiceEnabled_SporeLizard == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_SporeLizard cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_SporeLizard).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_SporeLizard, "VoiceEnabled_SporeLizard");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_SporeLizard);
		if (VoiceEnabled_Thumper == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Thumper cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceEnabled_Thumper).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Thumper, "VoiceEnabled_Thumper");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Thumper);
		if (VoiceLineFrequency == null)
		{
			throw new Exception("SkinwalkerNetworkManager.VoiceLineFrequency cannot be null. All NetworkVariableBase instances must be initialized.");
		}
		((NetworkVariableBase)VoiceLineFrequency).Initialize((NetworkBehaviour)(object)this);
		((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceLineFrequency, "VoiceLineFrequency");
		base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceLineFrequency);
		((NetworkBehaviour)this).__initializeVariables();
	}

	protected internal override string __getTypeName()
	{
		return "SkinwalkerNetworkManager";
	}
}

plugins/Rune580-LethalCompany_InputUtils/LethalCompanyInputUtils.dll

Decompiled 8 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using LethalCompanyInputUtils.Data;
using LethalCompanyInputUtils.Utils;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalCompanyInputUtils")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+9e95a88c49ab86635dbebf33cfb26802052a8769")]
[assembly: AssemblyProduct("LethalCompanyInputUtils")]
[assembly: AssemblyTitle("LethalCompanyInputUtils")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalCompanyInputUtils
{
	public static class LcInputActionApi
	{
		private static readonly Dictionary<string, LcInputActions> InputActionsMap = new Dictionary<string, LcInputActions>();

		private static IReadOnlyCollection<LcInputActions> InputActions => InputActionsMap.Values;

		internal static void LoadIntoUI(KepRemapPanel panel)
		{
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Expected O, but got Unknown
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Expected O, but got Unknown
			UpdateFontScaling(panel);
			AdjustSizeAndPos(panel);
			LayoutElement val = EnsureLayoutElement(panel);
			val.minHeight = 0f;
			List<RemappableKey> remappableKeys = panel.remappableKeys;
			int num = remappableKeys.Count((RemappableKey key) => !key.gamepadOnly);
			foreach (LcInputActions inputAction in InputActions)
			{
				if (inputAction.Loaded)
				{
					continue;
				}
				foreach (InputActionReference actionRef in inputAction.ActionRefs)
				{
					InputBinding val2 = ((IEnumerable<InputBinding>)(object)actionRef.action.bindings).First();
					string name = ((InputBinding)(ref val2)).name;
					RemappableKey item = new RemappableKey
					{
						ControlName = name,
						currentInput = actionRef,
						gamepadOnly = false
					};
					remappableKeys.Insert(num++, item);
					RemappableKey item2 = new RemappableKey
					{
						ControlName = name,
						currentInput = actionRef,
						rebindingIndex = 1,
						gamepadOnly = true
					};
					remappableKeys.Add(item2);
				}
				inputAction.Loaded = true;
			}
			float horizontalOffset = panel.horizontalOffset;
			Rect rect = ((Component)((Transform)panel.keyRemapContainer).parent).GetComponent<RectTransform>().rect;
			float num2 = Mathf.Floor(((Rect)(ref rect)).width / horizontalOffset);
			panel.maxVertical = (float)num / num2;
			val.minHeight += (panel.maxVertical + 1f) * panel.verticalOffset;
		}

		private static void UpdateFontScaling(KepRemapPanel panel)
		{
			TextMeshProUGUI component = ((Component)panel.keyRemapSlotPrefab.transform.Find("Text (1)")).GetComponent<TextMeshProUGUI>();
			if (!((TMP_Text)component).enableAutoSizing)
			{
				((TMP_Text)component).fontSizeMax = ((TMP_Text)component).fontSize;
				((TMP_Text)component).fontSizeMin = ((TMP_Text)component).fontSize - 4f;
				((TMP_Text)component).enableAutoSizing = true;
			}
		}

		private static void AdjustSizeAndPos(KepRemapPanel panel)
		{
			GameObject gameObject = ((Component)((Transform)panel.keyRemapContainer).parent).gameObject;
			if (gameObject.GetComponent<ContentSizeFitter>() == null)
			{
				panel.keyRemapContainer.SetPivotY(1f);
				panel.keyRemapContainer.SetAnchorMinY(1f);
				panel.keyRemapContainer.SetAnchorMaxY(1f);
				panel.keyRemapContainer.SetAnchoredPosY(0f);
				panel.keyRemapContainer.SetLocalPosY(0f);
				ContentSizeFitter obj = gameObject.AddComponent<ContentSizeFitter>();
				obj.horizontalFit = (FitMode)0;
				obj.verticalFit = (FitMode)1;
			}
		}

		private static LayoutElement EnsureLayoutElement(KepRemapPanel panel)
		{
			GameObject gameObject = ((Component)((Transform)panel.keyRemapContainer).parent).gameObject;
			LayoutElement component = gameObject.GetComponent<LayoutElement>();
			if (component != null)
			{
				return component;
			}
			return gameObject.AddComponent<LayoutElement>();
		}

		internal static void CalculateVerticalMaxForGamepad(KepRemapPanel panel)
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			int num = panel.remappableKeys.Count((RemappableKey key) => key.gamepadOnly);
			float horizontalOffset = panel.horizontalOffset;
			Rect rect = ((Component)((Transform)panel.keyRemapContainer).parent).GetComponent<RectTransform>().rect;
			float num2 = Mathf.Floor(((Rect)(ref rect)).width / horizontalOffset);
			panel.maxVertical = (float)num / num2;
			LayoutElement obj = EnsureLayoutElement(panel);
			obj.minHeight += (panel.maxVertical + 3f) * panel.verticalOffset;
		}

		internal static void ResetLoadedInputActions()
		{
			foreach (LcInputActions inputAction in InputActions)
			{
				inputAction.Loaded = false;
			}
		}

		internal static void RegisterInputActions(LcInputActions lcInputActions, InputActionMapBuilder builder)
		{
			if (!InputActionsMap.TryAdd(lcInputActions.Id, lcInputActions))
			{
				Logging.Logger.LogWarning((object)("The mod [" + lcInputActions.Plugin.GUID + "] instantiated an Actions class [" + lcInputActions.GetType().Name + "] more than once!\n\t These classes should be treated as singletons!, do not instantiate more than once!"));
			}
			else
			{
				lcInputActions.CreateInputActions(in builder);
				InputActionSetupExtensions.AddActionMap(lcInputActions.GetAsset(), builder.Build());
				lcInputActions.GetAsset().Enable();
				lcInputActions.OnAssetLoaded();
				lcInputActions.Load();
				lcInputActions.BuildActionRefs();
			}
		}

		internal static void DisableForRebind()
		{
			foreach (LcInputActions inputAction in InputActions)
			{
				if (inputAction.Enabled)
				{
					inputAction.Disable();
				}
			}
		}

		internal static void ReEnableFromRebind()
		{
			foreach (LcInputActions inputAction in InputActions)
			{
				if (inputAction.WasEnabled)
				{
					inputAction.Enable();
				}
			}
		}

		internal static void SaveOverrides()
		{
			foreach (LcInputActions inputAction in InputActions)
			{
				inputAction.Save();
			}
		}
	}
	[BepInPlugin("com.rune580.LethalCompanyInputUtils", "Lethal Company Input Utils", "0.4.4")]
	public class LethalCompanyInputUtilsPlugin : BaseUnityPlugin
	{
		public const string ModId = "com.rune580.LethalCompanyInputUtils";

		public const string ModName = "Lethal Company Input Utils";

		public const string ModVersion = "0.4.4";

		private Harmony? _harmony;

		private void Awake()
		{
			Logging.SetLogSource(((BaseUnityPlugin)this).Logger);
			_harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "com.rune580.LethalCompanyInputUtils");
			SceneManager.activeSceneChanged += OnSceneChanged;
			FsUtils.EnsureControlsDir();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.rune580.LethalCompanyInputUtils is loaded!");
		}

		private static void OnSceneChanged(Scene current, Scene next)
		{
			LcInputActionApi.ResetLoadedInputActions();
		}
	}
}
namespace LethalCompanyInputUtils.Utils
{
	internal static class AssemblyUtils
	{
		public static BepInPlugin? GetBepInPlugin(this Assembly assembly)
		{
			foreach (Type validType in assembly.GetValidTypes())
			{
				BepInPlugin customAttribute = ((MemberInfo)validType).GetCustomAttribute<BepInPlugin>();
				if (customAttribute != null)
				{
					return customAttribute;
				}
			}
			return null;
		}

		public static IEnumerable<Type> GetValidTypes(this Assembly assembly)
		{
			try
			{
				return assembly.GetTypes();
			}
			catch (ReflectionTypeLoadException ex)
			{
				return ex.Types.Where((Type type) => (object)type != null);
			}
		}
	}
	internal static class FsUtils
	{
		public static string SaveDir { get; } = GetSaveDir();


		public static string Pre041ControlsDir { get; } = Path.Combine(Paths.BepInExRootPath, "controls");


		public static string ControlsDir { get; } = Path.Combine(Paths.ConfigPath, "controls");


		private static string GetSaveDir()
		{
			string folderPath = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
			return Path.Combine(folderPath, "AppData", "LocalLow", "ZeekerssRBLX", "Lethal Company");
		}

		public static void EnsureControlsDir()
		{
			if (!Directory.Exists(ControlsDir))
			{
				Directory.CreateDirectory(ControlsDir);
			}
		}
	}
	internal static class Logging
	{
		private static ManualLogSource? _logSource;

		internal static ManualLogSource Logger { get; } = _logSource;


		internal static void SetLogSource(ManualLogSource logSource)
		{
			_logSource = logSource;
		}
	}
	internal static class RuntimeHelper
	{
		public static void SetLocalPosY(this RectTransform rectTransform, float y)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			Vector3 localPosition = ((Transform)rectTransform).localPosition;
			((Transform)rectTransform).localPosition = new Vector3(localPosition.x, y, localPosition.z);
		}

		public static void SetPivotY(this RectTransform rectTransform, float y)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			rectTransform.pivot = new Vector2(rectTransform.pivot.x, y);
		}

		public static void SetAnchorMinY(this RectTransform rectTransform, float y)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			rectTransform.anchorMin = new Vector2(rectTransform.anchorMin.x, y);
		}

		public static void SetAnchorMaxY(this RectTransform rectTransform, float y)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			rectTransform.anchorMax = new Vector2(rectTransform.anchorMax.x, y);
		}

		public static void SetAnchoredPosY(this RectTransform rectTransform, float y)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			rectTransform.anchoredPosition = new Vector2(rectTransform.anchoredPosition.x, y);
		}
	}
}
namespace LethalCompanyInputUtils.Patches
{
	public static class InputControlPathPatches
	{
		[HarmonyPatch]
		public static class ToHumanReadableStringPatch
		{
			public static IEnumerable<MethodBase> TargetMethods()
			{
				return from method in AccessTools.GetDeclaredMethods(typeof(InputControlPath))
					where method.Name == "ToHumanReadableString" && method.ReturnType == typeof(string)
					select method;
			}

			public static void Postfix(ref string __result)
			{
				string text = __result;
				if ((text == "<InputUtils-Gamepad-Not-Bound>" || text == "<InputUtils-Kbm-Not-Bound>") ? true : false)
				{
					__result = "";
				}
			}
		}
	}
	public static class KeyRemapPanelPatches
	{
		[HarmonyPatch(typeof(KepRemapPanel), "LoadKeybindsUI")]
		public static class LoadKeybindsUIPatch
		{
			public static void Prefix(KepRemapPanel __instance)
			{
				LcInputActionApi.DisableForRebind();
				LcInputActionApi.LoadIntoUI(__instance);
			}

			public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Expected O, but got Unknown
				//IL_0052: Unknown result type (might be due to invalid IL or missing references)
				//IL_0058: Expected O, but got Unknown
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_006d: Expected O, but got Unknown
				//IL_008f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0095: Expected O, but got Unknown
				//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bd: Expected O, but got Unknown
				//IL_00df: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e5: Expected O, but got Unknown
				//IL_0107: Unknown result type (might be due to invalid IL or missing references)
				//IL_010d: Expected O, but got Unknown
				//IL_0122: Unknown result type (might be due to invalid IL or missing references)
				//IL_0128: Expected O, but got Unknown
				//IL_0162: Unknown result type (might be due to invalid IL or missing references)
				//IL_0168: Expected O, but got Unknown
				CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
				FieldInfo maxVerticalField = AccessTools.Field(typeof(KepRemapPanel), "maxVertical");
				val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[6]
				{
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => CodeInstructionExtensions.IsLdarg(code, (int?)0)), (string)null),
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => CodeInstructionExtensions.LoadsField(code, maxVerticalField, false)), (string)null),
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => code.opcode == OpCodes.Ldc_R4 && (float)code.operand == 2f), (string)null),
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => code.opcode == OpCodes.Add), (string)null),
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => code.opcode == OpCodes.Conv_I4), (string)null),
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction code) => CodeInstructionExtensions.IsStloc(code, (LocalBuilder)null)), (string)null)
				});
				val.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
				{
					new CodeInstruction(OpCodes.Ldarg_0, (object)null)
				}).InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
				{
					new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(LcInputActionApi), "CalculateVerticalMaxForGamepad", new Type[1] { typeof(KepRemapPanel) }, (Type[])null))
				});
				return val.InstructionEnumeration();
			}
		}

		[HarmonyPatch(typeof(KepRemapPanel), "UnloadKeybindsUI")]
		public static class UnloadKeybindsUIPatch
		{
			public static void Prefix()
			{
				LcInputActionApi.SaveOverrides();
				LcInputActionApi.ReEnableFromRebind();
			}
		}
	}
}
namespace LethalCompanyInputUtils.Data
{
	[Serializable]
	public struct BindingOverride
	{
		public string? action;

		public string? origPath;

		public string? path;
	}
	[Serializable]
	public class BindingOverrides
	{
		public List<BindingOverride> overrides;

		private BindingOverrides()
		{
			overrides = new List<BindingOverride>();
		}

		public BindingOverrides(IEnumerable<InputBinding> bindings)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			overrides = new List<BindingOverride>();
			foreach (InputBinding binding in bindings)
			{
				InputBinding current = binding;
				if (((InputBinding)(ref current)).hasOverrides)
				{
					BindingOverride item = new BindingOverride
					{
						action = ((InputBinding)(ref current)).action,
						origPath = ((InputBinding)(ref current)).path,
						path = ((InputBinding)(ref current)).overridePath
					};
					overrides.Add(item);
				}
			}
		}

		public void LoadInto(InputActionAsset asset)
		{
			foreach (BindingOverride @override in overrides)
			{
				InputAction obj = asset.FindAction(@override.action, false);
				if (obj != null)
				{
					InputActionRebindingExtensions.ApplyBindingOverride(obj, @override.path, (string)null, @override.origPath);
				}
			}
		}

		public static BindingOverrides FromJson(string json)
		{
			BindingOverrides bindingOverrides = new BindingOverrides();
			JToken value = JsonConvert.DeserializeObject<JObject>(json).GetValue("overrides");
			bindingOverrides.overrides = value.ToObject<List<BindingOverride>>();
			return bindingOverrides;
		}
	}
}
namespace LethalCompanyInputUtils.Api
{
	[AttributeUsage(AttributeTargets.Property)]
	public class InputActionAttribute : Attribute
	{
		public readonly string KbmPath;

		public string? ActionId { get; set; }

		public string? GamepadPath { get; set; }

		public InputActionType ActionType { get; set; } = (InputActionType)1;


		public string? KbmInteractions { get; set; }

		public string? GamepadInteractions { get; set; }

		public string? Name { get; set; }

		[Obsolete("Prefer using the named optional params instead.")]
		public InputActionAttribute(string action, string kbmPath, string gamepadPath)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			ActionId = action;
			KbmPath = kbmPath;
			GamepadPath = gamepadPath;
		}

		public InputActionAttribute(string kbmPath)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			KbmPath = kbmPath;
		}
	}
	public class InputActionBindingBuilder
	{
		private readonly InputActionMapBuilder _mapBuilder;

		private string? _actionId;

		private string? _kbmPath;

		private string? _gamepadPath;

		private string? _kbmInteractions;

		private string? _gamepadInteractions;

		private InputActionType _actionType;

		private string? _name;

		internal InputActionBindingBuilder(InputActionMapBuilder mapBuilder)
		{
			_mapBuilder = mapBuilder;
		}

		public InputActionBindingBuilder WithActionId(string actionId)
		{
			_actionId = actionId;
			return this;
		}

		public InputActionBindingBuilder WithKbmPath(string kbmPath)
		{
			_kbmPath = kbmPath;
			return this;
		}

		public InputActionBindingBuilder WithGamepadPath(string gamepadPath)
		{
			_gamepadPath = gamepadPath;
			return this;
		}

		public InputActionBindingBuilder WithKbmInteractions(string? kbmInteractions)
		{
			_kbmInteractions = kbmInteractions;
			return this;
		}

		public InputActionBindingBuilder WithGamepadInteractions(string? gamepadInteractions)
		{
			_gamepadInteractions = gamepadInteractions;
			return this;
		}

		public InputActionBindingBuilder WithActionType(InputActionType actionType)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			_actionType = actionType;
			return this;
		}

		public InputActionBindingBuilder WithBindingName(string? name)
		{
			_name = name;
			return this;
		}

		public InputAction Finish()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			if (_name == null)
			{
				_name = _actionId;
			}
			InputAction val = new InputAction(_actionId, _actionType, (string)null, (string)null, (string)null, (string)null);
			_mapBuilder.WithAction(val);
			if (_kbmPath != null)
			{
				_mapBuilder.WithBinding(new InputBinding(_kbmPath, _actionId, (string)null, (string)null, _kbmInteractions, _name));
			}
			if (_gamepadPath != null)
			{
				_mapBuilder.WithBinding(new InputBinding(_gamepadPath, _actionId, (string)null, (string)null, _gamepadInteractions, _name));
			}
			return val;
		}
	}
	public class InputActionMapBuilder
	{
		private readonly InputActionMap _actionMap = new InputActionMap(mapName);

		public InputActionMapBuilder(string mapName)
		{
		}//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Expected O, but got Unknown


		public InputActionMapBuilder WithAction(InputAction action)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			InputActionSetupExtensions.AddAction(_actionMap, action.name, action.type, (string)null, (string)null, (string)null, (string)null, (string)null);
			return this;
		}

		public InputActionMapBuilder WithBinding(InputBinding binding)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			InputActionSetupExtensions.AddBinding(_actionMap, binding);
			return this;
		}

		public InputActionBindingBuilder NewActionBinding()
		{
			return new InputActionBindingBuilder(this);
		}

		internal InputActionMap Build()
		{
			return _actionMap;
		}
	}
	public abstract class LcInputActions
	{
		public const string UnboundKeyboardAndMouseIdentifier = "<InputUtils-Kbm-Not-Bound>";

		public const string UnboundGamepadIdentifier = "<InputUtils-Gamepad-Not-Bound>";

		private readonly string _jsonPath;

		private readonly List<InputActionReference> _actionRefs = new List<InputActionReference>();

		internal bool Loaded;

		private readonly Dictionary<PropertyInfo, InputActionAttribute> _inputProps;

		public InputActionAsset Asset { get; }

		internal bool WasEnabled { get; private set; }

		public bool Enabled => Asset.enabled;

		internal IReadOnlyCollection<InputActionReference> ActionRefs => _actionRefs;

		internal string Id => Plugin.GUID + "." + MapName;

		public BepInPlugin Plugin { get; }

		protected virtual string MapName => GetType().Name;

		internal InputActionAsset GetAsset()
		{
			return Asset;
		}

		protected LcInputActions()
		{
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			Asset = ScriptableObject.CreateInstance<InputActionAsset>();
			Plugin = Assembly.GetCallingAssembly().GetBepInPlugin() ?? throw new InvalidOperationException();
			_jsonPath = Path.Combine(FsUtils.ControlsDir, Id + ".json");
			InputActionMapBuilder inputActionMapBuilder = new InputActionMapBuilder(Id);
			PropertyInfo[] properties = GetType().GetProperties();
			_inputProps = new Dictionary<PropertyInfo, InputActionAttribute>();
			PropertyInfo[] array = properties;
			foreach (PropertyInfo propertyInfo in array)
			{
				InputActionAttribute customAttribute = propertyInfo.GetCustomAttribute<InputActionAttribute>();
				if (customAttribute != null && !(propertyInfo.PropertyType != typeof(InputAction)))
				{
					InputActionAttribute inputActionAttribute = customAttribute;
					if (inputActionAttribute.ActionId == null)
					{
						string text = (inputActionAttribute.ActionId = propertyInfo.Name);
					}
					inputActionAttribute = customAttribute;
					if (inputActionAttribute.GamepadPath == null)
					{
						string text = (inputActionAttribute.GamepadPath = "<InputUtils-Gamepad-Not-Bound>");
					}
					string kbmPath = (string.IsNullOrEmpty(customAttribute.KbmPath) ? "<InputUtils-Kbm-Not-Bound>" : customAttribute.KbmPath);
					inputActionMapBuilder.NewActionBinding().WithActionId(customAttribute.ActionId).WithActionType(customAttribute.ActionType)
						.WithBindingName(customAttribute.Name)
						.WithKbmPath(kbmPath)
						.WithGamepadPath(customAttribute.GamepadPath)
						.WithKbmInteractions(customAttribute.KbmInteractions)
						.WithGamepadInteractions(customAttribute.GamepadInteractions)
						.Finish();
					_inputProps[propertyInfo] = customAttribute;
				}
			}
			LcInputActionApi.RegisterInputActions(this, inputActionMapBuilder);
		}

		public virtual void CreateInputActions(in InputActionMapBuilder builder)
		{
		}

		public virtual void OnAssetLoaded()
		{
		}

		internal void BuildActionRefs()
		{
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			foreach (KeyValuePair<PropertyInfo, InputActionAttribute> inputProp in _inputProps)
			{
				inputProp.Deconstruct(out var key, out var value);
				PropertyInfo propertyInfo = key;
				InputActionAttribute inputActionAttribute = value;
				InputAction value2 = Asset.FindAction(inputActionAttribute.ActionId, false);
				propertyInfo.SetValue(this, value2);
			}
			IEnumerable<InputActionReference> collection = ((IEnumerable<InputActionMap>)(object)Asset.actionMaps).SelectMany((InputActionMap map) => (IEnumerable<InputAction>)(object)map.actions).Select((Func<InputAction, InputActionReference>)InputActionReference.Create);
			_actionRefs.AddRange(collection);
		}

		public void Enable()
		{
			WasEnabled = Asset.enabled;
			Asset.Enable();
		}

		public void Disable()
		{
			WasEnabled = Asset.enabled;
			Asset.Disable();
		}

		internal void Save()
		{
			BindingOverrides bindingOverrides = new BindingOverrides(Asset.bindings);
			File.WriteAllText(_jsonPath, JsonConvert.SerializeObject((object)bindingOverrides));
		}

		internal void Load()
		{
			try
			{
				ApplyMigrations();
			}
			catch (Exception ex)
			{
				Logging.Logger.LogError((object)"Got error when applying migrations, skipping...");
				Logging.Logger.LogError((object)ex);
			}
			if (!File.Exists(_jsonPath))
			{
				return;
			}
			try
			{
				BindingOverrides.FromJson(File.ReadAllText(_jsonPath)).LoadInto(Asset);
			}
			catch (Exception ex2)
			{
				Logging.Logger.LogError((object)ex2);
			}
		}

		private void ApplyMigrations()
		{
			string text = Path.Combine(FsUtils.Pre041ControlsDir, Id + ".json");
			if (File.Exists(text) && !File.Exists(_jsonPath))
			{
				File.Move(text, _jsonPath);
			}
			if (!File.Exists(_jsonPath) || !File.ReadAllText(_jsonPath).Replace(" ", "").Contains("\"origPath\":\"\""))
			{
				return;
			}
			BindingOverrides bindingOverrides = BindingOverrides.FromJson(File.ReadAllText(_jsonPath));
			for (int i = 0; i < bindingOverrides.overrides.Count; i++)
			{
				BindingOverride value = bindingOverrides.overrides[i];
				if (string.IsNullOrEmpty(value.origPath) && value.path != null)
				{
					if (value.path.StartsWith("<Keyboard>") || value.path.StartsWith("<Mouse>"))
					{
						value.origPath = "<InputUtils-Kbm-Not-Bound>";
					}
					else
					{
						value.origPath = "<InputUtils-Gamepad-Not-Bound>";
					}
					bindingOverrides.overrides[i] = value;
				}
			}
			File.WriteAllText(_jsonPath, JsonConvert.SerializeObject((object)bindingOverrides));
		}
	}
}

plugins/Sligili-HDLethalCompany/HDLethalCompany.dll

Decompiled 8 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HDLethalCompany.Patch;
using HDLethalCompany.Tools;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.HighDefinition;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("HDLethalCompanyRemake")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HDLethalCompanyRemake")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("7f379bc1-1fd4-4c72-9247-a181862eec6b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace HDLethalCompany
{
	[BepInPlugin("HDLethalCompany", "HDLethalCompany-Sligili", "1.5.6")]
	public class HDLethalCompanyInitialization : BaseUnityPlugin
	{
		private static ConfigEntry<float> config_ResMult;

		private static ConfigEntry<bool> config_EnablePostProcessing;

		private static ConfigEntry<bool> config_EnableFog;

		private static ConfigEntry<bool> config_EnableAntialiasing;

		private static ConfigEntry<bool> config_EnableResolution;

		private static ConfigEntry<bool> config_EnableFoliage;

		private static ConfigEntry<int> config_FogQuality;

		private static ConfigEntry<int> config_TextureQuality;

		private static ConfigEntry<int> config_LOD;

		private static ConfigEntry<int> config_ShadowmapQuality;

		private Harmony _harmony;

		private void Awake()
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"HDLethalCompany loaded");
			ConfigFile();
			GraphicsPatch.assetBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "HDLethalCompany/hdlethalcompany"));
			_harmony = new Harmony("HDLethalCompany");
			_harmony.PatchAll(typeof(GraphicsPatch));
		}

		private void ConfigFile()
		{
			config_ResMult = ((BaseUnityPlugin)this).Config.Bind<float>("RESOLUTION", "Value", 2.233f, "Resolution Scale Multiplier - <EXAMPLES -> | 1.000 = 860x520p | 2.233 =~ 1920x1080p | 2.977 = 2560x1440p | 4.465 = 3840x2060p > - The UI scanned elements have slightly incorrect offsets after 3.000");
			config_EnableResolution = ((BaseUnityPlugin)this).Config.Bind<bool>("RESOLUTION", "EnableRes", true, "Resolution Fix - In case you wanna use another resolution mod or apply any widescreen mod while keeping the graphics settings");
			config_EnableAntialiasing = ((BaseUnityPlugin)this).Config.Bind<bool>("EFFECTS", "EnableAA", false, "Anti-Aliasing (Unity's SMAA)");
			config_EnablePostProcessing = ((BaseUnityPlugin)this).Config.Bind<bool>("EFFECTS", "EnablePP", true, "Post-Processing (Color grading)");
			config_TextureQuality = ((BaseUnityPlugin)this).Config.Bind<int>("EFFECTS", "TextureQuality", 3, "Texture Resolution Quality - <PRESETS -> | 0 = VERY LOW (1/8) | 1 = LOW (1/4) | 2 = MEDIUM (1/2) | 3 = HIGH (1/1 VANILLA) >");
			config_FogQuality = ((BaseUnityPlugin)this).Config.Bind<int>("EFFECTS", "FogQuality", 1, "Volumetric Fog Quality - <PRESETS -> | 0 = VERY LOW | 1 = VANILLA FOG | 2 = MEDIUM | 3 = HIGH >");
			config_EnableFog = ((BaseUnityPlugin)this).Config.Bind<bool>("EFFECTS", "EnableFOG", true, "Volumetric Fog Toggle - Use this as a last resource in case lowering the fog quality is not enough to get decent performance");
			config_LOD = ((BaseUnityPlugin)this).Config.Bind<int>("EFFECTS", "LOD", 1, "Level Of Detail - <PRESETS -> | 0 = LOW (HALF DISTANCE) | 1 = VANILLA | 2 = HIGH (TWICE THE DISTANCE) >");
			config_ShadowmapQuality = ((BaseUnityPlugin)this).Config.Bind<int>("EFFECTS", "ShadowQuality", 3, "Shadows Resolution - <PRESETS -> 0 = VERY LOW (SHADOWS DISABLED)| 1 = LOW (256) | 2 = MEDIUM (1024) | 3 = VANILLA (2048) > - Shadowmap max resolution");
			config_EnableFoliage = ((BaseUnityPlugin)this).Config.Bind<bool>("EFFECTS", "EnableF", true, "Foliage Toggle - If the game camera should or not render bushes/grass (trees won't be affected)");
			GraphicsPatch.m_enableFoliage = config_EnableFoliage.Value;
			GraphicsPatch.m_enableResolutionFix = config_EnableResolution.Value;
			GraphicsPatch.m_setShadowQuality = config_ShadowmapQuality.Value;
			GraphicsPatch.m_setLOD = config_LOD.Value;
			GraphicsPatch.m_setTextureResolution = config_TextureQuality.Value;
			GraphicsPatch.m_setFogQuality = config_FogQuality.Value;
			GraphicsPatch.multiplier = config_ResMult.Value;
			GraphicsPatch.anchorOffsetZ = 0.123f * config_ResMult.Value + 0.877f;
			GraphicsPatch.m_widthResolution = 860f * config_ResMult.Value;
			GraphicsPatch.m_heightResolution = 520f * config_ResMult.Value;
			GraphicsPatch.m_enableAntiAliasing = config_EnableAntialiasing.Value;
			GraphicsPatch.m_enableFog = config_EnableFog.Value;
			GraphicsPatch.m_enablePostProcessing = config_EnablePostProcessing.Value;
		}
	}
	public static class PluginInfo
	{
		public const string Guid = "HDLethalCompany";

		public const string Name = "HDLethalCompany-Sligili";

		public const string Ver = "1.5.6";
	}
}
namespace HDLethalCompany.Tools
{
	public class Reflection
	{
		public static object GetInstanceField(Type type, object instance, string fieldName)
		{
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
			FieldInfo field = type.GetField(fieldName, bindingAttr);
			return field.GetValue(instance);
		}

		public static object CallMethod(object instance, string methodName, params object[] args)
		{
			MethodInfo method = instance.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic);
			if (method != null)
			{
				return method.Invoke(instance, args);
			}
			return null;
		}
	}
}
namespace HDLethalCompany.Patch
{
	internal class GraphicsPatch
	{
		public static bool m_enablePostProcessing;

		public static bool m_enableFog;

		public static bool m_enableAntiAliasing;

		public static bool m_enableResolutionFix;

		public static bool m_enableFoliage = true;

		public static int m_setFogQuality;

		public static int m_setTextureResolution;

		public static int m_setLOD;

		public static int m_setShadowQuality;

		private static HDRenderPipelineAsset myAsset;

		public static AssetBundle assetBundle;

		public static float anchorOffsetX = 439.48f;

		public static float anchorOffsetY = 244.8f;

		public static float anchorOffsetZ;

		public static float multiplier;

		public static float m_widthResolution;

		public static float m_heightResolution;

		[HarmonyPatch(typeof(PlayerControllerB), "Start")]
		[HarmonyPrefix]
		private static void StartPrefix(PlayerControllerB __instance)
		{
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			Object[] array = Resources.FindObjectsOfTypeAll(typeof(HDAdditionalCameraData));
			foreach (Object obj in array)
			{
				HDAdditionalCameraData val = (HDAdditionalCameraData)(object)((obj is HDAdditionalCameraData) ? obj : null);
				if (!(((Object)((Component)val).gameObject).name == "MapCamera"))
				{
					val.customRenderingSettings = true;
					ToggleCustomPass(val, m_enablePostProcessing);
					SetLevelOfDetail(val);
					ToggleVolumetricFog(val, m_enableFog);
					if (!m_enableFoliage)
					{
						LayerMask val2 = LayerMask.op_Implicit(((Component)val).GetComponent<Camera>().cullingMask);
						val2 = LayerMask.op_Implicit(LayerMask.op_Implicit(val2) & -1025);
						((Component)val).GetComponent<Camera>().cullingMask = LayerMask.op_Implicit(val2);
					}
					SetShadowQuality(assetBundle, val);
					if (!(((Object)((Component)val).gameObject).name == "SecurityCamera") && !(((Object)((Component)val).gameObject).name == "ShipCamera"))
					{
						SetAntiAliasing(val);
					}
				}
			}
			array = null;
			SetTextureQuality();
			SetFogQuality();
			if (m_enableResolutionFix && multiplier != 1f)
			{
				int width = (int)Math.Round(m_widthResolution, 0);
				int height = (int)Math.Round(m_heightResolution, 0);
				((Texture)__instance.gameplayCamera.targetTexture).width = width;
				((Texture)__instance.gameplayCamera.targetTexture).height = height;
			}
		}

		[HarmonyPatch(typeof(RoundManager), "GenerateNewFloor")]
		[HarmonyPrefix]
		private static void RoundPostFix()
		{
			SetFogQuality();
			if (m_setLOD == 0)
			{
				RemoveLodFromGameObject("CatwalkStairs");
			}
		}

		[HarmonyPatch(typeof(HUDManager), "UpdateScanNodes")]
		[HarmonyPostfix]
		private static void UpdateScanNodesPostfix(PlayerControllerB playerScript, HUDManager __instance)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_024e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0253: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Unknown result type (might be due to invalid IL or missing references)
			//IL_0276: Unknown result type (might be due to invalid IL or missing references)
			//IL_028b: Unknown result type (might be due to invalid IL or missing references)
			//IL_029e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0322: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fe: Unknown result type (might be due to invalid IL or missing references)
			if (anchorOffsetZ > 1.238f)
			{
				anchorOffsetZ = 1.238f;
			}
			if (!m_enableResolutionFix || multiplier == 1f)
			{
				return;
			}
			Vector3 zero = Vector3.zero;
			bool flag = false;
			for (int i = 0; i < __instance.scanElements.Length; i++)
			{
				if ((Traverse.Create((object)__instance).Field("scanNodes").GetValue() as Dictionary<RectTransform, ScanNodeProperties>).Count > 0 && (Traverse.Create((object)__instance).Field("scanNodes").GetValue() as Dictionary<RectTransform, ScanNodeProperties>).TryGetValue(__instance.scanElements[i], out var value) && (Object)(object)value != (Object)null)
				{
					try
					{
						if ((bool)Reflection.CallMethod(__instance, "NodeIsNotVisible", value, i))
						{
							continue;
						}
						if (!((Component)__instance.scanElements[i]).gameObject.activeSelf)
						{
							((Component)__instance.scanElements[i]).gameObject.SetActive(true);
							((Component)__instance.scanElements[i]).GetComponent<Animator>().SetInteger("colorNumber", value.nodeType);
							if (value.creatureScanID != -1)
							{
								Traverse.Create((object)__instance).Method("AttemptScanNewCreature", new object[1] { value.creatureScanID });
							}
						}
						goto IL_0186;
					}
					catch (Exception arg)
					{
						Debug.LogError((object)$"Error in updatescanNodes A: {arg}");
						goto IL_0186;
					}
				}
				(Traverse.Create((object)__instance).Field("scanNodes").GetValue() as Dictionary<RectTransform, ScanNodeProperties>).Remove(__instance.scanElements[i]);
				((Component)__instance.scanElements[i]).gameObject.SetActive(false);
				continue;
				IL_0186:
				try
				{
					Traverse.Create((object)__instance).Field("scanElementText").SetValue((object)((Component)__instance.scanElements[i]).gameObject.GetComponentsInChildren<TextMeshProUGUI>());
					if ((Traverse.Create((object)__instance).Field("scanElementText").GetValue() as TextMeshProUGUI[]).Length > 1)
					{
						((TMP_Text)(Traverse.Create((object)__instance).Field("scanElementText").GetValue() as TextMeshProUGUI[])[0]).text = value.headerText;
						((TMP_Text)(Traverse.Create((object)__instance).Field("scanElementText").GetValue() as TextMeshProUGUI[])[1]).text = value.subText;
					}
					if (value.nodeType == 2)
					{
						flag = true;
					}
					zero = playerScript.gameplayCamera.WorldToScreenPoint(((Component)value).transform.position);
					((Transform)__instance.scanElements[i]).position = new Vector3(((Transform)__instance.scanElements[i]).position.x, ((Transform)__instance.scanElements[i]).position.y, 12.17f * anchorOffsetZ);
					__instance.scanElements[i].anchoredPosition = Vector2.op_Implicit(new Vector3(zero.x - anchorOffsetX * multiplier, zero.y - anchorOffsetY * multiplier));
					if (!(multiplier > 3f))
					{
						((Transform)__instance.scanElements[i]).localScale = new Vector3(multiplier, multiplier, multiplier);
					}
					else
					{
						((Transform)__instance.scanElements[i]).localScale = new Vector3(3f, 3f, 3f);
					}
				}
				catch (Exception arg2)
				{
					Debug.LogError((object)$"Error in updatescannodes B: {arg2}");
				}
			}
			try
			{
				if (!flag)
				{
					__instance.totalScrapScanned = 0;
					Traverse.Create((object)__instance).Field("totalScrapScannedDisplayNum").SetValue((object)0);
					Traverse.Create((object)__instance).Field("addToDisplayTotalInterval").SetValue((object)0.35f);
				}
				__instance.scanInfoAnimator.SetBool("display", (int)Reflection.GetInstanceField(typeof(HUDManager), __instance, "scannedScrapNum") >= 2 && flag);
			}
			catch (Exception arg3)
			{
				Debug.LogError((object)$"Error in updatescannodes C: {arg3}");
			}
		}

		public static void SetShadowQuality(AssetBundle assetBundle, HDAdditionalCameraData cameraData)
		{
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)assetBundle == (Object)null)
			{
				Debug.LogError((object)"HDLETHALCOMPANY: Something is wrong with the Asset Bundle - Null");
				return;
			}
			((BitArray128)(ref cameraData.renderingPathCustomFrameSettingsOverrideMask.mask))[20u] = true;
			((FrameSettings)(ref cameraData.renderingPathCustomFrameSettings)).SetEnabled((FrameSettingsField)20, (m_setShadowQuality != 0) ? true : false);
			myAsset = (HDRenderPipelineAsset)((m_setShadowQuality != 1) ? ((m_setShadowQuality != 2) ? ((object)(HDRenderPipelineAsset)QualitySettings.renderPipeline) : ((object)(myAsset = assetBundle.LoadAsset<HDRenderPipelineAsset>("Assets/HDLethalCompany/MediumShadowsAsset.asset")))) : (myAsset = assetBundle.LoadAsset<HDRenderPipelineAsset>("Assets/HDLethalCompany/VeryLowShadowsAsset.asset")));
			QualitySettings.renderPipeline = (RenderPipelineAsset)(object)myAsset;
		}

		public static void SetLevelOfDetail(HDAdditionalCameraData cameraData)
		{
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			if (m_setLOD != 1)
			{
				((BitArray128)(ref cameraData.renderingPathCustomFrameSettingsOverrideMask.mask))[60u] = true;
				((BitArray128)(ref cameraData.renderingPathCustomFrameSettingsOverrideMask.mask))[61u] = true;
				((FrameSettings)(ref cameraData.renderingPathCustomFrameSettings)).SetEnabled((FrameSettingsField)60, true);
				((FrameSettings)(ref cameraData.renderingPathCustomFrameSettings)).SetEnabled((FrameSettingsField)61, true);
				cameraData.renderingPathCustomFrameSettings.lodBiasMode = (LODBiasMode)2;
				cameraData.renderingPathCustomFrameSettings.lodBias = ((m_setLOD == 0) ? 0.6f : 2.3f);
				if (m_setLOD == 0 && ((Component)cameraData).GetComponent<Camera>().farClipPlane > 180f)
				{
					((Component)cameraData).GetComponent<Camera>().farClipPlane = 170f;
				}
			}
		}

		public static void SetTextureQuality()
		{
			if (m_setTextureResolution < 3)
			{
				int globalTextureMipmapLimit = 3 - m_setTextureResolution;
				QualitySettings.globalTextureMipmapLimit = globalTextureMipmapLimit;
			}
		}

		public static void SetAntiAliasing(HDAdditionalCameraData cameraData)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			if (m_enableAntiAliasing)
			{
				cameraData.antialiasing = (AntialiasingMode)3;
			}
		}

		public static void ToggleCustomPass(HDAdditionalCameraData cameraData, bool enable)
		{
			((BitArray128)(ref cameraData.renderingPathCustomFrameSettingsOverrideMask.mask))[6u] = true;
			((FrameSettings)(ref cameraData.renderingPathCustomFrameSettings)).SetEnabled((FrameSettingsField)6, enable);
		}

		public static void ToggleVolumetricFog(HDAdditionalCameraData cameraData, bool enable)
		{
			((BitArray128)(ref cameraData.renderingPathCustomFrameSettingsOverrideMask.mask))[28u] = true;
			((FrameSettings)(ref cameraData.renderingPathCustomFrameSettings)).SetEnabled((FrameSettingsField)28, enable);
		}

		public static void SetFogQuality()
		{
			Object[] array = Resources.FindObjectsOfTypeAll(typeof(Volume));
			if (array.Length == 0)
			{
				Debug.LogError((object)"No volumes found");
				return;
			}
			Fog val2 = default(Fog);
			foreach (Object obj in array)
			{
				Volume val = (Volume)(object)((obj is Volume) ? obj : null);
				if (val.sharedProfile.TryGet<Fog>(ref val2))
				{
					((VolumeParameter<int>)(object)((VolumeComponentWithQuality)val2).quality).Override(3);
					switch (m_setFogQuality)
					{
					case -1:
						val2.volumetricFogBudget = 0.05f;
						val2.resolutionDepthRatio = 0.5f;
						break;
					case 0:
						val2.volumetricFogBudget = 0.05f;
						val2.resolutionDepthRatio = 0.5f;
						break;
					case 2:
						val2.volumetricFogBudget = 0.333f;
						val2.resolutionDepthRatio = 0.666f;
						break;
					case 3:
						val2.volumetricFogBudget = 0.666f;
						val2.resolutionDepthRatio = 0.5f;
						break;
					}
				}
			}
		}

		public static void RemoveLodFromGameObject(string name)
		{
			Object[] array = Resources.FindObjectsOfTypeAll(typeof(LODGroup));
			foreach (Object obj in array)
			{
				LODGroup val = (LODGroup)(object)((obj is LODGroup) ? obj : null);
				if (((Object)((Component)val).gameObject).name == name)
				{
					val.enabled = false;
				}
			}
		}
	}
}

plugins/Sligili-More_Emotes/MoreEmotes1.2.2.dll

Decompiled 8 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using MoreEmotes.Patch;
using Tools;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.InputSystem.Utilities;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("FuckYouMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FuckYouMod")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5ecc2bf2-af12-4e83-a6f1-cf2eacbf3060")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Tools
{
	public class Reflection
	{
		public static object GetInstanceField(Type type, object instance, string fieldName)
		{
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
			FieldInfo field = type.GetField(fieldName, bindingAttr);
			return field.GetValue(instance);
		}

		public static object CallMethod(object instance, string methodName, params object[] args)
		{
			MethodInfo method = instance.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic);
			if (method != null)
			{
				return method.Invoke(instance, args);
			}
			return null;
		}
	}
}
namespace MoreEmotes
{
	[BepInPlugin("MoreEmotes", "MoreEmotes-Sligili", "1.2.2")]
	public class FuckYouModInitialization : BaseUnityPlugin
	{
		private Harmony _harmony;

		private ConfigEntry<string> config_KeyWheel;

		private ConfigEntry<bool> config_InventoryCheck;

		private ConfigEntry<string> config_KeyEmote3;

		private ConfigEntry<string> config_KeyEmote4;

		private ConfigEntry<string> config_KeyEmote5;

		private ConfigEntry<string> config_KeyEmote6;

		private ConfigEntry<string> config_KeyEmote7;

		private ConfigEntry<string> config_KeyEmote8;

		private void Awake()
		{
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"MoreEmotes loaded");
			EmotePatch.animationsBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animationsbundle"));
			EmotePatch.animatorBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animatorbundle"));
			EmotePatch.local = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarig.controller");
			EmotePatch.others = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("Assets/MoreEmotes/NEWmetarigOtherPlayers.controller");
			CustomAudioAnimationEvent.claps[0] = EmotePatch.animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote1.wav");
			CustomAudioAnimationEvent.claps[1] = EmotePatch.animationsBundle.LoadAsset<AudioClip>("Assets/MoreEmotes/SingleClapEmote2.wav");
			ConfigFile();
			IncompatibilityAids();
			_harmony = new Harmony("MoreEmotes");
			_harmony.PatchAll(typeof(EmotePatch));
		}

		private void IncompatibilityAids()
		{
			foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos)
			{
				BepInPlugin metadata = pluginInfo.Value.Metadata;
				if (metadata.GUID.Equals("com.malco.lethalcompany.moreshipupgrades") || metadata.GUID.Equals("Stoneman.LethalProgression"))
				{
					EmotePatch.IncompatibleStuff = true;
					break;
				}
			}
		}

		private void ConfigFile()
		{
			EmotePatch.keybinds = new string[9];
			config_KeyWheel = ((BaseUnityPlugin)this).Config.Bind<string>("EMOTE WHEEL", "Key", "v", (ConfigDescription)null);
			EmotePatch.wheelKeybind = config_KeyWheel.Value;
			config_InventoryCheck = ((BaseUnityPlugin)this).Config.Bind<bool>("OTHERS", "InventoryCheck", true, "Prevents some emotes from performing while holding any item/scrap");
			EmotePatch.InvCheck = config_InventoryCheck.Value;
			config_KeyEmote3 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Middle Finger", "3", (ConfigDescription)null);
			EmotePatch.keybinds[2] = config_KeyEmote3.Value.Replace(" ", "");
			config_KeyEmote4 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "The Griddy", "6", (ConfigDescription)null);
			EmotePatch.keybinds[5] = config_KeyEmote4.Value.Replace(" ", "");
			config_KeyEmote5 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Shy", "5", (ConfigDescription)null);
			EmotePatch.keybinds[4] = config_KeyEmote5.Value.Replace(" ", "");
			config_KeyEmote6 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Clap", "4", (ConfigDescription)null);
			EmotePatch.keybinds[3] = config_KeyEmote6.Value.Replace(" ", "");
			config_KeyEmote7 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Twerk", "7", (ConfigDescription)null);
			EmotePatch.keybinds[6] = config_KeyEmote7.Value.Replace(" ", "");
			config_KeyEmote8 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Salute", "8", (ConfigDescription)null);
			EmotePatch.keybinds[7] = config_KeyEmote8.Value.Replace(" ", "");
		}
	}
	public static class PluginInfo
	{
		public const string Guid = "MoreEmotes";

		public const string Name = "MoreEmotes-Sligili";

		public const string Ver = "1.2.2";
	}
}
namespace MoreEmotes.Patch
{
	internal class EmotePatch
	{
		public static AssetBundle animationsBundle;

		public static AssetBundle animatorBundle;

		public static string[] keybinds;

		public static string wheelKeybind;

		private static CallbackContext context;

		public static RuntimeAnimatorController local;

		public static RuntimeAnimatorController others;

		private static int currentEmoteID;

		private static float svMovSpeed;

		public static bool IncompatibleStuff;

		public static bool InvCheck;

		public static bool emoteWheelIsOpened;

		public static GameObject wheel;

		public static GameObject rebindmenu;

		public static GameObject btn;

		private static SelectionWheel selectionWheel;

		[HarmonyPatch(typeof(MenuManager), "Start")]
		[HarmonyPostfix]
		private static void MenuStart(MenuManager __instance)
		{
			GameObject val = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesPanel.prefab");
			GameObject val2 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesButton.prefab");
			GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject;
			GameObject gameObject2 = ((Component)((Component)gameObject.transform.Find("MenuContainer")).transform.Find("SettingsPanel")).gameObject;
			if ((Object)(object)btn != (Object)null)
			{
				Object.Destroy((Object)(object)btn.gameObject);
			}
			btn = Object.Instantiate<GameObject>(val2, gameObject2.transform);
			btn.transform.SetSiblingIndex(7);
			if ((Object)(object)rebindmenu != (Object)null)
			{
				Object.Destroy((Object)(object)rebindmenu.gameObject);
			}
			rebindmenu = Object.Instantiate<GameObject>(val, gameObject2.transform);
			RebindBtn.defaultKeys = keybinds;
			BasicToggle.configValueInv = InvCheck;
			if ((Object)(object)gameObject2.GetComponent<SetupEverything>() == (Object)null)
			{
				gameObject2.AddComponent<SetupEverything>();
			}
			SetupEverything.configValue = InvCheck;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Start")]
		[HarmonyPostfix]
		private static void StartPostfix(PlayerControllerB __instance)
		{
			GameObject gameObject = ((Component)((Component)((Component)__instance).gameObject.transform.Find("ScavengerModel")).transform.Find("metarig")).gameObject;
			CustomAudioAnimationEvent customAudioAnimationEvent = gameObject.AddComponent<CustomAudioAnimationEvent>();
			svMovSpeed = __instance.movementSpeed;
			customAudioAnimationEvent.player = __instance;
			if (Object.FindObjectsOfType(typeof(SelectionWheel)).Length == 0)
			{
				GameObject val = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesMenu.prefab");
				GameObject gameObject2 = ((Component)((Component)GameObject.Find("Systems").gameObject.transform.Find("UI")).gameObject.transform.Find("Canvas")).gameObject;
				GameObject val2 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesPanel.prefab");
				GameObject val3 = animationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesButton.prefab");
				GameObject gameObject3 = ((Component)((Component)gameObject2.transform.Find("QuickMenu")).transform.Find("SettingsPanel")).gameObject;
				if ((Object)(object)btn != (Object)null)
				{
					Object.Destroy((Object)(object)btn.gameObject);
				}
				btn = Object.Instantiate<GameObject>(val3, gameObject3.transform);
				btn.transform.SetSiblingIndex(7);
				if ((Object)(object)rebindmenu != (Object)null)
				{
					Object.Destroy((Object)(object)rebindmenu.gameObject);
				}
				rebindmenu = Object.Instantiate<GameObject>(val2, gameObject3.transform);
				RebindBtn.defaultKeys = keybinds;
				BasicToggle.configValueInv = InvCheck;
				if ((Object)(object)wheel != (Object)null)
				{
					Object.Destroy((Object)(object)wheel.gameObject);
				}
				wheel = Object.Instantiate<GameObject>(val, gameObject2.transform);
				selectionWheel = wheel.AddComponent<SelectionWheel>();
				SelectionWheel.emotes_Keybinds = new string[keybinds.Length + 1];
				SelectionWheel.emotes_Keybinds = keybinds;
				if ((Object)(object)gameObject3.GetComponent<SetupEverything>() == (Object)null)
				{
					gameObject3.AddComponent<SetupEverything>();
				}
				SetupEverything.configValue = InvCheck;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		private static void UpdatePostfix(PlayerControllerB __instance)
		{
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			//IL_0251: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.isPlayerControlled || !((NetworkBehaviour)__instance).IsOwner)
			{
				__instance.playerBodyAnimator.runtimeAnimatorController = others;
				return;
			}
			if ((Object)(object)__instance.playerBodyAnimator != (Object)(object)local)
			{
				__instance.playerBodyAnimator.runtimeAnimatorController = local;
			}
			if (__instance.performingEmote)
			{
				currentEmoteID = __instance.playerBodyAnimator.GetInteger("emoteNumber");
			}
			if (!IncompatibleStuff)
			{
				bool flag = (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && currentEmoteID == 6 && __instance.performingEmote;
				__instance.movementSpeed = (flag ? (svMovSpeed / 2f) : svMovSpeed);
			}
			if (!PlayerPrefs.HasKey("InvCheck"))
			{
				PlayerPrefs.SetInt("InvCheck", InvCheck ? 1 : 0);
			}
			else
			{
				InvCheck = PlayerPrefs.GetInt("InvCheck") == 1;
			}
			if (!PlayerPrefs.HasKey("Emote_Wheel"))
			{
				PlayerPrefs.SetString("Emote_Wheel", wheelKeybind);
			}
			if (InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[PlayerPrefs.GetString("Emote_Wheel")], 0f) && !emoteWheelIsOpened && !__instance.isPlayerDead && !__instance.inTerminalMenu && !__instance.quickMenuManager.isMenuOpen)
			{
				emoteWheelIsOpened = true;
				Cursor.visible = true;
				Cursor.lockState = (CursorLockMode)2;
				wheel.SetActive(emoteWheelIsOpened);
				__instance.disableLookInput = true;
			}
			else if ((!InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[PlayerPrefs.GetString("Emote_Wheel")], 0f) && emoteWheelIsOpened) || __instance.quickMenuManager.isMenuOpen)
			{
				if (!__instance.quickMenuManager.isMenuOpen || __instance.isPlayerDead)
				{
					int selectedEmoteID = selectionWheel.selectedEmoteID;
					if (selectedEmoteID <= 3 || selectedEmoteID == 6 || !InvCheck)
					{
						__instance.PerformEmote(context, selectedEmoteID);
					}
					else if (!__instance.isHoldingObject)
					{
						__instance.PerformEmote(context, selectedEmoteID);
					}
					Cursor.visible = false;
					Cursor.lockState = (CursorLockMode)1;
				}
				if (__instance.isPlayerDead && !__instance.quickMenuManager.isMenuOpen)
				{
					Cursor.visible = false;
					Cursor.lockState = (CursorLockMode)1;
				}
				__instance.disableLookInput = false;
				emoteWheelIsOpened = false;
				wheel.SetActive(emoteWheelIsOpened);
			}
			if (!emoteWheelIsOpened && !__instance.quickMenuManager.isMenuOpen)
			{
				EmoteInput(keybinds[2], needsEmptyHands: false, 3, __instance);
				EmoteInput(keybinds[3], needsEmptyHands: true, 4, __instance);
				EmoteInput(keybinds[4], needsEmptyHands: true, 5, __instance);
				EmoteInput(keybinds[5], needsEmptyHands: false, 6, __instance);
				EmoteInput(keybinds[6], needsEmptyHands: true, 7, __instance);
				EmoteInput(keybinds[7], needsEmptyHands: true, 8, __instance);
			}
		}

		private static void EmoteInput(string keyBind, bool needsEmptyHands, int emoteID, PlayerControllerB player)
		{
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			bool flag = PlayerPrefs.GetInt("InvCheck") == 1;
			Emotes emotes = (Emotes)emoteID;
			string text = emotes.ToString();
			if (PlayerPrefs.HasKey(text))
			{
				keyBind = PlayerPrefs.GetString(text);
			}
			else
			{
				PlayerPrefs.SetString(text, keyBind);
			}
			if (!keyBind.Equals(string.Empty) && InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind], 0f) && (!player.isHoldingObject || !needsEmptyHands || !flag) && (!player.performingEmote || currentEmoteID != emoteID))
			{
				Debug.Log((object)text);
				player.PerformEmote(context, emoteID);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "CheckConditionsForEmote")]
		[HarmonyPrefix]
		private static bool prefixCheckConditions(ref bool __result, PlayerControllerB __instance)
		{
			bool flag = (bool)Reflection.GetInstanceField(typeof(PlayerControllerB), __instance, "isJumping");
			if (currentEmoteID == 6)
			{
				__result = !__instance.inSpecialInteractAnimation && !__instance.isPlayerDead && !flag && __instance.moveInputVector.x == 0f && !__instance.isSprinting && !__instance.isCrouching && !__instance.isClimbingLadder && !__instance.isGrabbingObjectAnimation && !__instance.inTerminalMenu && !__instance.isTypingChat;
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "PerformEmote")]
		[HarmonyPrefix]
		private static void PerformEmotePrefix(CallbackContext context, int emoteID, PlayerControllerB __instance)
		{
			if ((emoteID >= 3 || emoteWheelIsOpened || ((CallbackContext)(ref context)).performed) && ((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && !(__instance.timeSinceStartingEmote < 0.5f))
			{
				__instance.timeSinceStartingEmote = 0f;
				__instance.performingEmote = true;
				__instance.playerBodyAnimator.SetInteger("emoteNumber", emoteID);
				__instance.StartPerformingEmoteServerRpc();
			}
		}
	}
	public class CustomAudioAnimationEvent : MonoBehaviour
	{
		private Animator animator;

		private AudioSource SoundsSource;

		public static AudioClip[] claps = (AudioClip[])(object)new AudioClip[2];

		public PlayerControllerB player;

		private void Start()
		{
			animator = ((Component)this).GetComponent<Animator>();
			SoundsSource = player.movementAudio;
		}

		public void PlayClapSound()
		{
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 4))
			{
				bool flag = player.isInHangarShipRoom && player.playersManager.hangarDoorsClosed;
				RoundManager.Instance.PlayAudibleNoise(((Component)player).transform.position, 22f, 0.6f, 0, flag, 6);
				SoundsSource.pitch = Random.Range(0.59f, 0.79f);
				SoundsSource.PlayOneShot(claps[Random.Range(0, claps.Length)]);
			}
		}

		public void PlayFootstepSound()
		{
			if (player.performingEmote && (!((NetworkBehaviour)player).IsOwner || !player.isPlayerControlled || animator.GetInteger("emoteNumber") == 6 || animator.GetInteger("emoteNumber") == 8) && ((Vector2)(ref player.moveInputVector)).sqrMagnitude == 0f)
			{
				player.PlayFootstepLocal();
				player.PlayFootstepServer();
			}
		}
	}
	public enum Emotes
	{
		Dance = 1,
		Point,
		Middle_Finger,
		Clap,
		Shy,
		The_Griddy,
		Twerk,
		Salute
	}
	public class SelectionWheel : MonoBehaviour
	{
		public RectTransform selectionBlock;

		public Text emoteInformation;

		public Text pageInformation;

		private int blocksNumber = 8;

		private int currentBlock = 1;

		public int pageNumber;

		public int selectedEmoteID;

		private float angle;

		private float pageCooldown = 0.1f;

		public GameObject[] Pages;

		private int cuadrante = 0;

		public string selectedEmoteName;

		public float wheelMovementOffset = 3.3f;

		public static string[] emotes_Keybinds;

		private Vector2 center;

		private void OnEnable()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			center = new Vector2((float)(Screen.width / 2), (float)(Screen.height / 2));
			PlayerInput component = GameObject.Find("PlayerSettingsObject").GetComponent<PlayerInput>();
			emotes_Keybinds[0] = InputActionRebindingExtensions.GetBindingDisplayString(component.currentActionMap.FindAction("Emote1", false), 0, (DisplayStringOptions)0);
			emotes_Keybinds[1] = InputActionRebindingExtensions.GetBindingDisplayString(component.currentActionMap.FindAction("Emote2", false), 0, (DisplayStringOptions)0);
			Cursor.visible = true;
			selectionBlock = ((Component)((Component)this).gameObject.transform.Find("SelectedEmote")).gameObject.GetComponent<RectTransform>();
			GameObject gameObject = ((Component)((Component)this).gameObject.transform.Find("FunctionalContent")).gameObject;
			emoteInformation = ((Component)((Component)((Component)this).gameObject.transform.Find("Graphics")).gameObject.transform.Find("EmoteInfo")).GetComponent<Text>();
			Pages = (GameObject[])(object)new GameObject[gameObject.transform.childCount];
			pageInformation = ((Component)((Component)((Component)this).gameObject.transform.Find("Graphics")).gameObject.transform.Find("PageNumber")).GetComponent<Text>();
			pageInformation.text = "Page " + Pages.Length + "/" + (pageNumber + 1);
			for (int i = 0; i < gameObject.transform.childCount; i++)
			{
				Pages[i] = ((Component)gameObject.transform.GetChild(i)).gameObject;
			}
			Mouse.current.WarpCursorPosition(center);
		}

		private void Update()
		{
			wheelSelection();
			pageSelection();
			selectedEmoteID = currentBlock + Mathf.RoundToInt((float)(blocksNumber / 4)) + blocksNumber * pageNumber;
			displayEmoteInfo();
		}

		private void wheelSelection()
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			if (!(Vector2.Distance(center, ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue()) < wheelMovementOffset))
			{
				bool flag = ((InputControl<float>)(object)((Pointer)Mouse.current).position.x).ReadValue() > center.x;
				bool flag2 = ((InputControl<float>)(object)((Pointer)Mouse.current).position.y).ReadValue() > center.y;
				cuadrante = ((!flag) ? (flag2 ? 2 : 3) : (flag2 ? 1 : 4));
				float num = (((InputControl<float>)(object)((Pointer)Mouse.current).position.y).ReadValue() - center.y) / (((InputControl<float>)(object)((Pointer)Mouse.current).position.x).ReadValue() - center.x);
				float num2 = 180 * (cuadrante - ((cuadrante <= 2) ? 1 : 2));
				angle = Mathf.Atan(num) * (180f / (float)Math.PI) + num2;
				if (angle == 90f)
				{
					angle = 270f;
				}
				else if (angle == 270f)
				{
					angle = 90f;
				}
				float num3 = 360 / blocksNumber;
				currentBlock = Mathf.RoundToInt((angle - num3 * 1.5f) / num3);
				((Transform)selectionBlock).localRotation = Quaternion.Euler(((Component)this).transform.rotation.z, ((Component)this).transform.rotation.y, num3 * (float)currentBlock);
			}
		}

		private void pageSelection()
		{
			pageInformation.text = "Page " + Pages.Length + "/" + (pageNumber + 1);
			if (pageCooldown > 0f)
			{
				pageCooldown -= Time.deltaTime;
			}
			else if (((InputControl<float>)(object)((Vector2Control)Mouse.current.scroll).y).ReadValue() != 0f)
			{
				GameObject[] pages = Pages;
				foreach (GameObject val in pages)
				{
					val.SetActive(false);
				}
				int num = ((((InputControl<float>)(object)((Vector2Control)Mouse.current.scroll).y).ReadValue() > 0f) ? 1 : (-1));
				if (pageNumber + 1 > Pages.Length - 1 && num > 0)
				{
					pageNumber = 0;
				}
				else if (pageNumber - 1 < 0 && num < 0)
				{
					pageNumber = Pages.Length - 1;
				}
				else
				{
					pageNumber += num;
				}
				Pages[pageNumber].SetActive(true);
				pageCooldown = 0.1f;
			}
		}

		private void displayEmoteInfo()
		{
			string text = ((selectedEmoteID > emotes_Keybinds.Length) ? "" : emotes_Keybinds[selectedEmoteID - 1]);
			object obj;
			if (selectedEmoteID <= Enum.GetValues(typeof(Emotes)).Length)
			{
				Emotes emotes = (Emotes)selectedEmoteID;
				obj = emotes.ToString().Replace("_", " ");
			}
			else
			{
				obj = "EMPTY";
			}
			string text2 = (string)obj;
			if (!PlayerPrefs.HasKey(text2.Replace(" ", "_")))
			{
				PlayerPrefs.SetString(text2.Replace(" ", "_"), (selectedEmoteID > emotes_Keybinds.Length) ? "" : emotes_Keybinds[selectedEmoteID - 1]);
			}
			else
			{
				text = PlayerPrefs.GetString(text2.Replace(" ", "_"));
			}
			emoteInformation.text = text2 + "\n[" + text.ToUpper() + "]";
		}
	}
	public class RebindBtn : MonoBehaviour
	{
		public string defaultKey;

		public static string[] defaultKeys;

		public string playerPrefs;

		public GameObject waitingForInput;

		public Text keyInfo;

		public Text description;

		private void Start()
		{
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Expected O, but got Unknown
			string text = ((Component)((Component)this).gameObject.transform.Find("Description")).GetComponent<Text>().text;
			try
			{
				int num = (int)(Emotes)Enum.Parse(typeof(Emotes), text.Replace(" ", "_"));
				defaultKey = defaultKeys[num - 1];
			}
			catch
			{
				defaultKey = "V";
			}
			playerPrefs = ((Component)((Component)this).gameObject.transform.Find("Description")).GetComponent<Text>().text.Replace(" ", "_");
			((Component)((Component)((Component)this).transform.parent).transform.Find("Delete")).gameObject.AddComponent<DeleteBtn>();
			keyInfo = ((Component)((Component)this).transform.Find("InputText")).GetComponent<Text>();
			waitingForInput = ((Component)((Component)this).transform.Find("wait")).gameObject;
			((UnityEvent)((Component)this).GetComponent<Button>().onClick).AddListener(new UnityAction(GetKey));
			if (!PlayerPrefs.HasKey(playerPrefs))
			{
				PlayerPrefs.SetString(playerPrefs, defaultKey);
			}
			SetKeybind(PlayerPrefs.GetString(playerPrefs));
		}

		public void SetKeybind(string key)
		{
			PlayerPrefs.SetString(playerPrefs, key);
			keyInfo.text = key;
			((MonoBehaviour)this).StopAllCoroutines();
			waitingForInput.SetActive(false);
		}

		public void GetKey()
		{
			waitingForInput.SetActive(true);
			((MonoBehaviour)this).StartCoroutine(WaitForKey(delegate(string key)
			{
				SetKeybind(key);
			}));
		}

		private IEnumerator WaitForKey(Action<string> callback)
		{
			while (!((ButtonControl)Keyboard.current.anyKey).wasPressedThisFrame)
			{
				yield return (object)new WaitForEndOfFrame();
				Observable.CallOnce<InputControl>(InputSystem.onAnyButtonPress, (Action<InputControl>)delegate(InputControl ctrl)
				{
					callback((ctrl.device == Keyboard.current) ? ctrl.name : defaultKey);
				});
			}
		}
	}
	public class DeleteBtn : MonoBehaviour
	{
		private RebindBtn rebindBtn;

		private void Start()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			rebindBtn = ((Component)((Component)((Component)this).transform.parent).transform.Find("Button")).GetComponent<RebindBtn>();
			Button component = ((Component)this).GetComponent<Button>();
			((UnityEvent)component.onClick).AddListener(new UnityAction(deleteKey));
		}

		public void deleteKey()
		{
			rebindBtn.SetKeybind(string.Empty);
		}
	}
	public class BasicToggle : MonoBehaviour
	{
		private Toggle tog;

		public static bool configValueInv;

		public string playerPrefs;

		private void Start()
		{
			tog = ((Component)this).GetComponent<Toggle>();
			((UnityEvent<bool>)(object)tog.onValueChanged).AddListener((UnityAction<bool>)SetNewValue);
			if (!PlayerPrefs.HasKey(playerPrefs))
			{
				PlayerPrefs.SetInt(playerPrefs, configValueInv ? 1 : 0);
			}
		}

		public void SetNewValue(bool arg)
		{
			PlayerPrefs.SetInt(playerPrefs, tog.isOn ? 1 : 0);
		}
	}
	public class ButtonBasic : MonoBehaviour
	{
		public GameObject[] alternateActive = (GameObject[])(object)new GameObject[1];

		private void Start()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			((UnityEvent)((Component)this).GetComponent<Button>().onClick).AddListener(new UnityAction(onButtonTrigger));
			if (((Object)((Component)this).gameObject).name.Equals("BackButton"))
			{
				alternateActive[0] = ((Component)((Component)this).transform.parent).gameObject;
			}
			if (((Object)((Component)this).gameObject).name.Equals("MoreEmotesButton(Clone)"))
			{
				alternateActive[0] = ((Component)((Component)((Component)this).transform.parent).gameObject.transform.Find("MoreEmotesPanel(Clone)")).gameObject;
			}
		}

		public void onButtonTrigger()
		{
			GameObject[] array = alternateActive;
			foreach (GameObject val in array)
			{
				val.SetActive((!val.activeInHierarchy) ? true : false);
			}
		}
	}
	public class SetupEverything : MonoBehaviour
	{
		private GameObject panel;

		public static bool configValue;

		private void Start()
		{
			panel = ((Component)((Component)this).transform.Find("MoreEmotesPanel(Clone)")).gameObject;
			((Component)panel.transform.Find("Version")).GetComponent<Text>().text = "Sligili - 1.2.2";
			if (!PlayerPrefs.HasKey("InvCheck"))
			{
				PlayerPrefs.SetInt("InvCheck", configValue ? 1 : 0);
			}
			SetupMenuButton();
			BackButton();
			KeybindButtons();
			Others();
		}

		private void SetupMenuButton()
		{
			GameObject gameObject = ((Component)((Component)this).transform.Find("MoreEmotesButton(Clone)")).gameObject;
			gameObject.AddComponent<ButtonBasic>();
		}

		private void BackButton()
		{
			GameObject gameObject = ((Component)panel.transform.Find("BackButton")).gameObject;
			gameObject.AddComponent<ButtonBasic>();
		}

		private void KeybindButtons()
		{
			GameObject gameObject = ((Component)panel.transform.Find("KeybindButtons")).gameObject;
			GameObject[] array = (GameObject[])(object)new GameObject[gameObject.transform.childCount];
			for (int i = 0; i < gameObject.transform.childCount; i++)
			{
				array[i] = ((Component)gameObject.transform.GetChild(i)).gameObject;
			}
			GameObject[] array2 = array;
			foreach (GameObject val in array2)
			{
				((Component)val.transform.Find("Button")).gameObject.AddComponent<RebindBtn>();
			}
		}

		private void Others()
		{
			GameObject gameObject = ((Component)panel.transform.Find("Inv")).gameObject;
			gameObject.AddComponent<BasicToggle>();
			BasicToggle basicToggle = gameObject.AddComponent<BasicToggle>();
			basicToggle.playerPrefs = "InvCheck";
		}
	}
}

plugins/sunnobunno-YippeeMod/YippeeMod.dll

Decompiled 8 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using YippeeMod.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("YippeeMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("YippeeMod")]
[assembly: AssemblyTitle("YippeeMod")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace YippeeMod
{
	[BepInPlugin("sunnobunno.YippeeMod", "Yippee tbh mod", "1.2.2")]
	public class YippeeModBase : BaseUnityPlugin
	{
		private const string modGUID = "sunnobunno.YippeeMod";

		private const string modName = "Yippee tbh mod";

		private const string modVersion = "1.2.2";

		private readonly Harmony harmony = new Harmony("sunnobunno.YippeeMod");

		private static YippeeModBase? Instance;

		internal ManualLogSource? mls;

		internal static AudioClip[]? newSFX;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("sunnobunno.YippeeMod");
			mls.LogInfo((object)"sunnobunno.YippeeMod is loading.");
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			string text = "YippeeMod.dll";
			string text2 = location.TrimEnd(text.ToCharArray());
			string text3 = text2 + "yippeesound";
			AssetBundle val = AssetBundle.LoadFromFile(text3);
			if ((Object)(object)val == (Object)null)
			{
				mls.LogError((object)"Failed to load audio assets!");
				return;
			}
			newSFX = val.LoadAssetWithSubAssets<AudioClip>("assets/yippee-tbh.mp3");
			harmony.PatchAll(typeof(HoarderBugPatch));
			mls.LogInfo((object)"sunnobunno.YippeeMod is loaded. Yippee!!!");
		}
	}
}
namespace YippeeMod.Patches
{
	[HarmonyPatch(typeof(HoarderBugAI))]
	internal class HoarderBugPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void hoarderBugAudioPatch(ref AudioClip[] ___chitterSFX)
		{
			AudioClip[] newSFX = YippeeModBase.newSFX;
			___chitterSFX = newSFX;
		}
	}
}

plugins/TheVT-VTEmotes/DanceOff.dll

Decompiled 8 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Keybinds;
using LethalCompanyInputUtils.Api;
using TDP.DanceOff.Patch;
using Tools;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("DanceOff")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DanceOff")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9f8803c8-efb4-47f7-8eeb-e93eac831f94")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Keybinds
{
	public class Keybinds : LcInputActions
	{
		public static Keybinds instance = new Keybinds();

		[InputAction("<Keyboard>/F3", Name = "Emote3")]
		public InputAction Emote3 { get; set; }

		[InputAction("<Keyboard>/F4", Name = "Emote4")]
		public InputAction Emote4 { get; set; }

		[InputAction("<Keyboard>/F5", Name = "Emote5")]
		public InputAction Emote5 { get; set; }

		[InputAction("<Keyboard>/F6", Name = "Emote6")]
		public InputAction Emote6 { get; set; }

		[InputAction("<Keyboard>/5", Name = "Emote7")]
		public InputAction Emote7 { get; set; }

		[InputAction("<Keyboard>/6", Name = "Emote8")]
		public InputAction Emote8 { get; set; }

		[InputAction("", Name = "CustomEmote9")]
		public InputAction Emote9 { get; set; }

		[InputAction("", Name = "CustomEmote10")]
		public InputAction Emote10 { get; set; }

		[InputAction("", Name = "CustomEmote11")]
		public InputAction Emote11 { get; set; }
	}
}
namespace Tools
{
	public class Reflection
	{
		public static object GetInstanceField(Type type, object instance, string fieldName)
		{
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
			FieldInfo field = type.GetField(fieldName, bindingAttr);
			return field.GetValue(instance);
		}

		public static object CallMethod(object instance, string methodName, params object[] args)
		{
			MethodInfo method = instance.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic);
			if (method != null)
			{
				return method.Invoke(instance, args);
			}
			return null;
		}
	}
}
namespace TDP.DanceOff
{
	[BepInPlugin("TDP.DanceOff", "Dance Off", "1.0.7")]
	public class ModBase : BaseUnityPlugin
	{
		private const string modGUID = "TDP.DanceOff";

		private const string modName = "Dance Off";

		private const string modVersion = "1.0.7";

		private Harmony harmony;

		internal static ModBase instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Expected O, but got Unknown
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			else
			{
				Object.Destroy((Object)(object)this);
			}
			EmotePatch.animationsBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "Animations/animationsbundle"));
			EmotePatch.animatorBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "Animations/animatorbundle"));
			EmotePatch.local = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("NEWmetarig.controller");
			EmotePatch.others = EmotePatch.animatorBundle.LoadAsset<RuntimeAnimatorController>("NEWmetarigOtherPlayers.controller");
			harmony = new Harmony("TDP.DanceOff");
			harmony.PatchAll(typeof(EmotePatch));
			mls = Logger.CreateLogSource("TDP.DanceOff");
			mls.LogInfo((object)"Dance Off loaded.");
		}
	}
}
namespace TDP.DanceOff.Patch
{
	internal class EmotePatch
	{
		public static AssetBundle animationsBundle;

		public static AssetBundle animatorBundle;

		private static CallbackContext context;

		public static RuntimeAnimatorController local;

		public static RuntimeAnimatorController others;

		private static int currentEmoteID;

		[HarmonyPatch(typeof(PlayerControllerB), "Start")]
		[HarmonyPostfix]
		private static void StartPostfix(PlayerControllerB __instance)
		{
			global::Keybinds.Keybinds.instance.Emote3.performed += delegate
			{
				CheckEmote(needsEmptyHands: true, 3, __instance);
			};
			global::Keybinds.Keybinds.instance.Emote4.performed += delegate
			{
				CheckEmote(needsEmptyHands: true, 4, __instance);
			};
			global::Keybinds.Keybinds.instance.Emote5.performed += delegate
			{
				CheckEmote(needsEmptyHands: true, 5, __instance);
			};
			global::Keybinds.Keybinds.instance.Emote6.performed += delegate
			{
				CheckEmote(needsEmptyHands: true, 6, __instance);
			};
			global::Keybinds.Keybinds.instance.Emote7.performed += delegate
			{
				CheckEmote(needsEmptyHands: true, 7, __instance);
			};
			global::Keybinds.Keybinds.instance.Emote8.performed += delegate
			{
				CheckEmote(needsEmptyHands: true, 8, __instance);
			};
			global::Keybinds.Keybinds.instance.Emote9.performed += delegate
			{
				CheckEmote(needsEmptyHands: true, 9, __instance);
			};
			global::Keybinds.Keybinds.instance.Emote10.performed += delegate
			{
				CheckEmote(needsEmptyHands: true, 10, __instance);
			};
			global::Keybinds.Keybinds.instance.Emote11.performed += delegate
			{
				CheckEmote(needsEmptyHands: true, 11, __instance);
			};
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		private static void UpdatePostfix(PlayerControllerB __instance)
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Expected O, but got Unknown
			//IL_0047: Expected O, but got Unknown
			if (!__instance.isPlayerControlled || !((NetworkBehaviour)__instance).IsOwner)
			{
				__instance.playerBodyAnimator.runtimeAnimatorController = others;
				return;
			}
			if ((Object)__instance.playerBodyAnimator != (Object)local)
			{
				__instance.playerBodyAnimator.runtimeAnimatorController = local;
			}
			currentEmoteID = __instance.playerBodyAnimator.GetInteger("emoteNumber");
		}

		private static void CheckEmote(bool needsEmptyHands, int emoteID, PlayerControllerB player)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			if ((!player.isHoldingObject || !needsEmptyHands) && (!player.performingEmote || currentEmoteID != emoteID))
			{
				player.PerformEmote(context, emoteID);
				Debug.Log((object)("performing emote " + emoteID));
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "PerformEmote")]
		[HarmonyPrefix]
		private static void PerformEmotePrefix(ref CallbackContext context, int emoteID, PlayerControllerB __instance)
		{
			if ((emoteID >= 3 || ((CallbackContext)(ref context)).performed) && ((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && (bool)Reflection.CallMethod(__instance, "CheckConditionsForEmote") && !(__instance.timeSinceStartingEmote < 0.5f))
			{
				__instance.timeSinceStartingEmote = 0f;
				__instance.performingEmote = true;
				__instance.playerBodyAnimator.SetInteger("emoteNumber", emoteID);
				__instance.StartPerformingEmoteServerRpc();
			}
		}
	}
}

plugins/tinyhoot-ShipLoot/ShipLoot/ShipLoot.dll

Decompiled 8 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ShipLoot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("ShipLoot")]
[assembly: AssemblyCopyright("Copyright © tinyhoot 2023")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace ShipLoot
{
	[BepInPlugin("com.github.tinyhoot.ShipLoot", "ShipLoot", "1.0")]
	internal class ShipLoot : BaseUnityPlugin
	{
		public const string GUID = "com.github.tinyhoot.ShipLoot";

		public const string NAME = "ShipLoot";

		public const string VERSION = "1.0";

		internal static ManualLogSource Log;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			new Harmony("com.github.tinyhoot.ShipLoot").PatchAll(Assembly.GetExecutingAssembly());
		}
	}
}
namespace ShipLoot.Patches
{
	[HarmonyPatch]
	internal class HudManagerPatcher
	{
		private static GameObject _totalCounter;

		private static TextMeshProUGUI _textMesh;

		private static float _displayTimeLeft;

		private const float DisplayTime = 5f;

		[HarmonyPrefix]
		[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
		private static void OnScan(HUDManager __instance, CallbackContext context)
		{
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && __instance.CanPlayerScan() && !(__instance.playerPingingScan > -0.5f) && (StartOfRound.Instance.inShipPhase || GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom))
			{
				if (!Object.op_Implicit((Object)(object)_totalCounter))
				{
					CopyValueCounter();
				}
				float num = CalculateLootValue();
				((TMP_Text)_textMesh).text = $"SHIP: ${num:F0}";
				_displayTimeLeft = 5f;
				if (!_totalCounter.activeSelf)
				{
					((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(ShipLootCoroutine());
				}
			}
		}

		private static IEnumerator ShipLootCoroutine()
		{
			_totalCounter.SetActive(true);
			while (_displayTimeLeft > 0f)
			{
				float displayTimeLeft = _displayTimeLeft;
				_displayTimeLeft = 0f;
				yield return (object)new WaitForSeconds(displayTimeLeft);
			}
			_totalCounter.SetActive(false);
		}

		private static float CalculateLootValue()
		{
			List<GrabbableObject> list = (from obj in GameObject.Find("/Environment/HangarShip").GetComponentsInChildren<GrabbableObject>()
				where ((Object)obj).name != "ClipboardManual" && ((Object)obj).name != "StickyNoteItem"
				select obj).ToList();
			ShipLoot.Log.LogDebug((object)"Calculating total ship scrap value.");
			CollectionExtensions.Do<GrabbableObject>((IEnumerable<GrabbableObject>)list, (Action<GrabbableObject>)delegate(GrabbableObject scrap)
			{
				ShipLoot.Log.LogDebug((object)$"{((Object)scrap).name} - ${scrap.scrapValue}");
			});
			return list.Sum((GrabbableObject scrap) => scrap.scrapValue);
		}

		private static void CopyValueCounter()
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/ValueCounter");
			if (!Object.op_Implicit((Object)(object)val))
			{
				ShipLoot.Log.LogError((object)"Failed to find ValueCounter object to copy!");
			}
			_totalCounter = Object.Instantiate<GameObject>(val.gameObject, val.transform.parent, false);
			_totalCounter.transform.Translate(0f, 1f, 0f);
			Vector3 localPosition = _totalCounter.transform.localPosition;
			_totalCounter.transform.localPosition = new Vector3(localPosition.x + 50f, -50f, localPosition.z);
			_textMesh = _totalCounter.GetComponentInChildren<TextMeshProUGUI>();
		}
	}
}

plugins/x753-More_Suits/MoreSuits.dll

Decompiled 8 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MoreSuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod that adds more suit options to Lethal Company")]
[assembly: AssemblyFileVersion("1.4.1.0")]
[assembly: AssemblyInformationalVersion("1.4.1")]
[assembly: AssemblyProduct("MoreSuits")]
[assembly: AssemblyTitle("MoreSuits")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.1.0")]
[module: UnverifiableCode]
namespace MoreSuits;

[BepInPlugin("x753.More_Suits", "More Suits", "1.4.1")]
public class MoreSuitsMod : BaseUnityPlugin
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void StartPatch(ref StartOfRound __instance)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_067c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0681: Unknown result type (might be due to invalid IL or missing references)
			//IL_0687: Unknown result type (might be due to invalid IL or missing references)
			//IL_068c: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0400: Expected O, but got Unknown
			//IL_0310: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Expected O, but got Unknown
			//IL_0598: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_020b: Expected O, but got Unknown
			try
			{
				if (SuitsAdded)
				{
					return;
				}
				int count = __instance.unlockablesList.unlockables.Count;
				UnlockableItem val = new UnlockableItem();
				int num = 0;
				for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
				{
					UnlockableItem val2 = __instance.unlockablesList.unlockables[i];
					if (!((Object)(object)val2.suitMaterial != (Object)null) || !val2.alreadyUnlocked)
					{
						continue;
					}
					val = val2;
					List<string> list = Directory.GetDirectories(Paths.PluginPath, "moresuits", SearchOption.AllDirectories).ToList();
					List<string> list2 = new List<string>();
					List<string> list3 = new List<string>();
					List<string> list4 = DisabledSuits.ToLower().Replace(".png", "").Split(',')
						.ToList();
					List<string> list5 = new List<string>();
					if (!LoadAllSuits)
					{
						foreach (string item2 in list)
						{
							if (File.Exists(Path.Combine(item2, "!less-suits.txt")))
							{
								string[] collection = new string[9] { "glow", "kirby", "knuckles", "luigi", "mario", "minion", "skeleton", "slayer", "smile" };
								list5.AddRange(collection);
								break;
							}
						}
					}
					foreach (string item3 in list)
					{
						if (item3 != "")
						{
							string[] files = Directory.GetFiles(item3, "*.png");
							string[] files2 = Directory.GetFiles(item3, "*.matbundle");
							list2.AddRange(files);
							list3.AddRange(files2);
						}
					}
					list3.Sort();
					list2.Sort();
					try
					{
						foreach (string item4 in list3)
						{
							Object[] array = AssetBundle.LoadFromFile(item4).LoadAllAssets();
							foreach (Object val3 in array)
							{
								if (val3 is Material)
								{
									Material item = (Material)val3;
									customMaterials.Add(item);
								}
							}
						}
					}
					catch (Exception ex)
					{
						Debug.Log((object)("Something went wrong with More Suits! Could not load materials from asset bundle(s). Error: " + ex));
					}
					foreach (string item5 in list2)
					{
						if (list4.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()))
						{
							continue;
						}
						string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
						if (list5.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()) && item5.Contains(directoryName))
						{
							continue;
						}
						UnlockableItem val4;
						Material val5;
						if (Path.GetFileNameWithoutExtension(item5).ToLower() == "default")
						{
							val4 = val;
							val5 = val4.suitMaterial;
						}
						else
						{
							val4 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
							val5 = Object.Instantiate<Material>(val4.suitMaterial);
						}
						byte[] array2 = File.ReadAllBytes(item5);
						Texture2D val6 = new Texture2D(2, 2);
						ImageConversion.LoadImage(val6, array2);
						val5.mainTexture = (Texture)(object)val6;
						val4.unlockableName = Path.GetFileNameWithoutExtension(item5);
						try
						{
							string path = Path.Combine(Path.GetDirectoryName(item5), "advanced", val4.unlockableName + ".json");
							if (File.Exists(path))
							{
								string[] array3 = File.ReadAllLines(path);
								for (int j = 0; j < array3.Length; j++)
								{
									string[] array4 = array3[j].Trim().Split(':');
									if (array4.Length != 2)
									{
										continue;
									}
									string text = array4[0].Trim('"', ' ', ',');
									string text2 = array4[1].Trim('"', ' ', ',');
									if (text2.Contains(".png"))
									{
										byte[] array5 = File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(item5), "advanced", text2));
										Texture2D val7 = new Texture2D(2, 2);
										ImageConversion.LoadImage(val7, array5);
										val5.SetTexture(text, (Texture)(object)val7);
										continue;
									}
									if (text == "PRICE" && int.TryParse(text2, out var result))
									{
										try
										{
											val4 = AddToRotatingShop(val4, result, __instance.unlockablesList.unlockables.Count);
										}
										catch (Exception ex2)
										{
											Debug.Log((object)("Something went wrong with More Suits! Could not add a suit to the rotating shop. Error: " + ex2));
										}
										continue;
									}
									switch (text2)
									{
									case "KEYWORD":
										val5.EnableKeyword(text);
										continue;
									case "DISABLEKEYWORD":
										val5.DisableKeyword(text);
										continue;
									case "SHADERPASS":
										val5.SetShaderPassEnabled(text, true);
										continue;
									case "DISABLESHADERPASS":
										val5.SetShaderPassEnabled(text, false);
										continue;
									}
									float result2;
									Vector4 vector;
									if (text == "SHADER")
									{
										Shader shader = Shader.Find(text2);
										val5.shader = shader;
									}
									else if (text == "MATERIAL")
									{
										foreach (Material customMaterial in customMaterials)
										{
											if (((Object)customMaterial).name == text2)
											{
												val5 = Object.Instantiate<Material>(customMaterial);
												val5.mainTexture = (Texture)(object)val6;
												break;
											}
										}
									}
									else if (float.TryParse(text2, out result2))
									{
										val5.SetFloat(text, result2);
									}
									else if (TryParseVector4(text2, out vector))
									{
										val5.SetVector(text, vector);
									}
								}
							}
						}
						catch (Exception ex3)
						{
							Debug.Log((object)("Something went wrong with More Suits! Error: " + ex3));
						}
						val4.suitMaterial = val5;
						if (val4.unlockableName.ToLower() != "default")
						{
							if (num == MaxSuits)
							{
								Debug.Log((object)"Attempted to add a suit, but you've already reached the max number of suits! Modify the config if you want more.");
								continue;
							}
							__instance.unlockablesList.unlockables.Add(val4);
							num++;
						}
					}
					SuitsAdded = true;
					break;
				}
				UnlockableItem val8 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
				val8.alreadyUnlocked = false;
				val8.hasBeenMoved = false;
				val8.placedPosition = Vector3.zero;
				val8.placedRotation = Vector3.zero;
				val8.unlockableType = 753;
				while (__instance.unlockablesList.unlockables.Count < count + MaxSuits)
				{
					__instance.unlockablesList.unlockables.Add(val8);
				}
			}
			catch (Exception ex4)
			{
				Debug.Log((object)("Something went wrong with More Suits! Error: " + ex4));
			}
		}

		[HarmonyPatch("PositionSuitsOnRack")]
		[HarmonyPrefix]
		private static bool PositionSuitsOnRackPatch(ref StartOfRound __instance)
		{
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			List<UnlockableSuit> source = Object.FindObjectsOfType<UnlockableSuit>().ToList();
			source = source.OrderBy((UnlockableSuit suit) => suit.syncedSuitID.Value).ToList();
			int num = 0;
			foreach (UnlockableSuit item in source)
			{
				AutoParentToShip component = ((Component)item).gameObject.GetComponent<AutoParentToShip>();
				component.overrideOffset = true;
				float num2 = 0.18f;
				if (MakeSuitsFitOnRack && source.Count > 13)
				{
					num2 /= (float)Math.Min(source.Count, 20) / 12f;
				}
				component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + __instance.rightmostSuitPosition.forward * num2 * (float)num;
				component.rotationOffset = new Vector3(0f, 90f, 0f);
				num++;
			}
			return false;
		}
	}

	private const string modGUID = "x753.More_Suits";

	private const string modName = "More Suits";

	private const string modVersion = "1.4.1";

	private readonly Harmony harmony = new Harmony("x753.More_Suits");

	private static MoreSuitsMod Instance;

	public static bool SuitsAdded = false;

	public static string DisabledSuits;

	public static bool LoadAllSuits;

	public static bool MakeSuitsFitOnRack;

	public static int MaxSuits;

	public static List<Material> customMaterials = new List<Material>();

	private static TerminalNode cancelPurchase;

	private static TerminalKeyword buyKeyword;

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		DisabledSuits = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Disabled Suit List", "UglySuit751.png,UglySuit752.png,UglySuit753.png", "Comma-separated list of suits that shouldn't be loaded").Value;
		LoadAllSuits = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Ignore !less-suits.txt", false, "If true, ignores the !less-suits.txt file and will attempt to load every suit, except those in the disabled list. This should be true if you're not worried about having too many suits.").Value;
		MakeSuitsFitOnRack = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Make Suits Fit on Rack", true, "If true, squishes the suits together so more can fit on the rack.").Value;
		MaxSuits = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Max Suits", 100, "The maximum number of suits to load. If you have more, some will be ignored.").Value;
		harmony.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin More Suits is loaded!");
	}

	private static UnlockableItem AddToRotatingShop(UnlockableItem newSuit, int price, int unlockableID)
	{
		//IL_0065: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_0075: Unknown result type (might be due to invalid IL or missing references)
		//IL_010b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0111: Expected O, but got Unknown
		//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d4: Expected O, but got Unknown
		//IL_0298: Unknown result type (might be due to invalid IL or missing references)
		//IL_029f: Expected O, but got Unknown
		Terminal val = Object.FindObjectOfType<Terminal>();
		for (int i = 0; i < val.terminalNodes.allKeywords.Length; i++)
		{
			if (((Object)val.terminalNodes.allKeywords[i]).name == "Buy")
			{
				buyKeyword = val.terminalNodes.allKeywords[i];
				break;
			}
		}
		newSuit.alreadyUnlocked = false;
		newSuit.hasBeenMoved = false;
		newSuit.placedPosition = Vector3.zero;
		newSuit.placedRotation = Vector3.zero;
		newSuit.shopSelectionNode = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)newSuit.shopSelectionNode).name = newSuit.unlockableName + "SuitBuy1";
		newSuit.shopSelectionNode.creatureName = newSuit.unlockableName + " suit";
		newSuit.shopSelectionNode.displayText = "You have requested to order " + newSuit.unlockableName + " suits.\nTotal cost of item: [totalCost].\n\nPlease CONFIRM or DENY.\n\n";
		newSuit.shopSelectionNode.clearPreviousText = true;
		newSuit.shopSelectionNode.shipUnlockableID = unlockableID;
		newSuit.shopSelectionNode.itemCost = price;
		newSuit.shopSelectionNode.overrideOptions = true;
		CompatibleNoun val2 = new CompatibleNoun();
		val2.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val2.noun.word = "confirm";
		val2.noun.isVerb = true;
		val2.result = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)val2.result).name = newSuit.unlockableName + "SuitBuyConfirm";
		val2.result.creatureName = "";
		val2.result.displayText = "Ordered " + newSuit.unlockableName + " suits! Your new balance is [playerCredits].\n\n";
		val2.result.clearPreviousText = true;
		val2.result.shipUnlockableID = unlockableID;
		val2.result.buyUnlockable = true;
		val2.result.itemCost = price;
		val2.result.terminalEvent = "";
		CompatibleNoun val3 = new CompatibleNoun();
		val3.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val3.noun.word = "deny";
		val3.noun.isVerb = true;
		if ((Object)(object)cancelPurchase == (Object)null)
		{
			cancelPurchase = ScriptableObject.CreateInstance<TerminalNode>();
		}
		val3.result = cancelPurchase;
		((Object)val3.result).name = "MoreSuitsCancelPurchase";
		val3.result.displayText = "Cancelled order.\n";
		newSuit.shopSelectionNode.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2] { val2, val3 };
		TerminalKeyword val4 = ScriptableObject.CreateInstance<TerminalKeyword>();
		((Object)val4).name = newSuit.unlockableName + "Suit";
		val4.word = newSuit.unlockableName.ToLower() + " suit";
		val4.defaultVerb = buyKeyword;
		CompatibleNoun val5 = new CompatibleNoun();
		val5.noun = val4;
		val5.result = newSuit.shopSelectionNode;
		List<CompatibleNoun> list = buyKeyword.compatibleNouns.ToList();
		list.Add(val5);
		buyKeyword.compatibleNouns = list.ToArray();
		List<TerminalKeyword> list2 = val.terminalNodes.allKeywords.ToList();
		list2.Add(val4);
		list2.Add(val2.noun);
		list2.Add(val3.noun);
		val.terminalNodes.allKeywords = list2.ToArray();
		return newSuit;
	}

	public static bool TryParseVector4(string input, out Vector4 vector)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		vector = Vector4.zero;
		string[] array = input.Split(',');
		if (array.Length == 4 && float.TryParse(array[0], out var result) && float.TryParse(array[1], out var result2) && float.TryParse(array[2], out var result3) && float.TryParse(array[3], out var result4))
		{
			vector = new Vector4(result, result2, result3, result4);
			return true;
		}
		return false;
	}
}