AAApple-One_Day_Over icon

One Day Over

[V72] A difficult, and punishing modpack made over hundreds of hours. Contains new mechanics and features to make the game harder while keeping a vanilla feel. Good luck.

By AAApple

CHANGELOG

2.1.0

  • Reverted the Pluginserialization update (broke several mods)
  • Swapped outside daytime dogs for earth leviathans on Celest
  • Sick Beats moved to global upgrade
  • Weed Gen moved to global upgrade
  • Silver Bullets moved to global upgrade
  • Malware Broadcast moved to global upgrade
  • Changed price of Scrap Keeper at the reconmendation of a friend to 10 for all upgrades (thanks Bradley)
  • Removed the Deep Core mines (issues, testing if it fixes it)
  • Added Tv shuffler
  • Readded the snowy dropship mod
  • Upped the time for lobby connection attempts (30 total)
  • Embrion price reduced to 50C
  • Embrion total scrap cap tweaked (777C)
  • Ghost Girl outside spawn cap raised to 6
  • Kidnapper Fox outside cap raised to 5
  • Tweaked the pack icon slighly (still Ms paint lol)

Last two Hot Fixes should have been lumped into this, but whatever

2.0.4 Hot Fix 4

  • Actually updated Pluginserialization to 1.1.4
  • updated Redomodo to 1.1.0
  • updated AAApples Musicpacks to 1.0.2

2.0.3 Hot Fix 3

  • Removed Walkers from Diversity due to issues
  • Removed ClearSpraypaint mod due to a crash associated with it
  • Removed Powersounds due to audio issues
  • Pluginserialization Updated
  • Lgu credit conversion made obsolete
  • Betterscanner moved to global upgrade
  • Removed the Bigdelivery from BrutalCompany (it was too good lol)
  • Cleaned up Levelproperties under Brutal C. to reduce lag
  • Collateral daytime spawns nerfed
  • Spawn chance tweaked down to 1.6x isntead of 1.7x
  • Assurance tweaked to be more deadly during the day and night
  • Embrion tweaked
  • Adamance made hostile outside, rarely
  • March loot and difficultly increased
  • Artifice now spawns blobs outside durring the day

Updated README

2.0.2 Hot Fix 2

  • Actually fixed suit doubling

Might be the last update for this pack (This didn't age well lol)

2.0.1 Hot Fixes

  • Reduced file size
  • Fixed suit doubling
  • Fixed issue with buying pink suits and filtering
  • Fixed config settings not being set properly
  • Cleaned up LLL config to reduce lag
  • Cleaned up Pizza Prob to reduce lag

2.0.0

The not so long awaited remake of the fundamentals of the entire pack.

New Additions

  • LLL
  • MonkeyInjectionLibrary (DawnLib was eating itself alive and I didnt know lol)
  • Added Pareidolia moon
  • Added Ferangdalion moon
  • Added Rockwell moon
  • Added Collateral moon
  • Added other moons...
  • LOTS of new scrap items
  • TZP now heals you
  • lockpicker can lock doors
  • Enemy skins and diversity
  • Many new interiors
  • Visual overhaul in many areas of the game
  • Audio overhauls in many areas of the game
  • New tv clips
  • A crosshair
  • Dust Cloud weather
  • MGE
  • So much more

Fixes/Changes

Oof where to begin.

  • Kidnapper fox shows up more
  • Locker shows up more on desert moons more
  • Locker more aggressive overall
  • Interior odds completely overhauled
  • New quotes for Brutal Company events
  • The Cabinet shows up more overall
  • Mask invis is shorter
  • New items in weapon slot from Iscrap
  • New items in utility slot, such as the masks
  • Shotgun price decrease (700-> 500C)
  • Shrink Ray and Assault Rifle price decrease (10,000->2500C)
  • Malfunction odds tweaked
  • No longer can sprint on the ladder, doing nothing
  • Inside ship less cluttered (Sci tweaks)
  • Time increased again (1.8->1.6 or 1.7, cant remember)
  • Start with the right ship window
  • Spark Towers now spawn on all moons
  • ALL monsters can now spawn on ALL moons
  • Overall spawn rate of monsters increased
  • Base scrap value increased (1.0-> 1.08)
  • Base scrap amount increased (1.0-> 1.08)
  • Something with the remnants mod, idk I did this many months ago
  • Nameplates hidden
  • New items in shop
  • Item prices tweaked
  • Floppy disk and computer removed
  • ScrapIsFuel dash tweaked slightly
  • Ship Window prices dropped (300ish-> 100C)
  • Bodycam price dropped (1000-> 200C)
  • General bug fixing
  • A lot more that I dont remember

Removals

If I'm being honest, I don't recall what I deleted and what I added. I've tried so many mods that what was in 1.2 is long since lost to me, and from the pack.

Just know, things were deleted to make the pack better.

  • Removed several base game moons that I personally did not like, and replaced them with others that I deem better.
  • Removed InfectedCompany
  • Replaced ANDTHISONE with Redomodo cause it was taken down by mods for cough "Reuploading other users' assets." Thanks for targeting my mod that had less than 150 downloads, appreciate it.
  • Removed that one malfunction that reroutes your moon forcefully
  • Removed that one event from BrutalCompany that replaces all your scrap with soccerballs and trash cans
  • Updated README
  • Tweaked pack icon (yes, it is made in MS Paint)

1.2.0

New Additions

  • Added Frailty
  • Added Diversity
  • Added Usual Scrap
  • Added Lethal Snap
  • Added ColorfulEnemyVariety
  • Added several new shop items (from Usual Scrap)
  • Added several new scrap items (from Usual Scrap)
  • Quota number now appears on one of the screens
  • Updated several mods
  • Downgraded several mods to correct version

Fixes/Changes

  • Changed lgu to be the alternative currency
  • Fixed Free rotation in ship (works)
  • Recharge Coil can now be moved
  • Kitchen Knife added to weapon slot (along with other, one handed scrap weapons)
  • Death quota tweaked (20C)
  • Some new shop items added to utility slot
  • added a Boombox slot
  • Fixed quota increase again
  • Tweaked kidnapper fox to show up more
  • Floor window price change (500 -> 200C)
  • Adj. the droppod music chances
  • Adj. mushroom infection rate and chance
  • General config changes

Removals

  • Red shelf no longer has doors
  • Removed Extend Quota mod
  • Removed Coil shells
  • Disabled "I hope you are ready to cry" event
  • Disabled the many item slot event
  • Removed Ship inventory mod
  • Removed another mod (idr the name)
  • Company moon can no longer be snowfall
  • Removed interns
  • Removed Renforced boots (Useless)
  • Removed Contracts
  • Updated README
  • Last version with InfectedCompany

1.1.0

  • Removed the Raptor mod
  • Replaced Poltergeist sounds with my own mod (ANDTHISONE). Does the same thing with extra sounds
  • General config changes
  • Changed the quota increase % heavily to balance the game out
  • lengthened day (2.0 -> 1.8)
  • Updated README

1.0.0

  • Added missing mods
  • Updated config to make the pack easier
  • Fixed several mistakes with interactions between items
  • Banned Maneater from coming outside
  • Added Rifle to terminal store (10,000C)
  • Rebound Panic to , instead of T after more testing
  • Offical Release of pack

0.0.2

  • Added several missing mods. Pack still might not work as intended

0.0.1

  • Pre-release testing. Might not work