CHANGELOG
Changelog
1.1.4
- Removed ShowMoonPriceLLL
- Added TerminalFormater, UpturnedVariety and LethalElementsBeta
- Updated PoltergeistSoundsAddon to 1.1.2 and Runtimelcons BetterRotations to 1.0.11
1.1.3
- Fixed the errors for story logs and duplicate audio when loading the game.
- Reverted the changes made to loadstone for ScarletDevilMansion as the problem was coming from mismatching presets in the config (Host was on Small and other player on Default) hoping there will be no more desync.
- A fresh profile is greatly advised to get rid of the errors.
1.1.2
- This is a test update to see if I could fix the logs and duplicate audio errors that only happens on the published modpack when launching the game.
1.1.1
- Forgot to disable some configs in GeneralImprovements.
- Added Scarlet Basement and Scarlet Foyer to loadstone asyncdungeon blacklist as it was causing desync with these interiors.
1.1.0
- Cleaned up some files and reloaded all config files
- Removed Holy Moly, Metal Slug Heavy Machine Gun, Joalek COD Zombies Firesale Music Pack, Boombox Sync Fix, Dawnlib, LCSoundTool, CustomSounds, HDVanillaPosters
- Added ReverbTriggerFix, LobbyControl, AdditionalNetworking, JetpackFixes, AEsir Sounds
- Changed Scopophobia to the updated one by theunknowncod3r
- Downgraded UsualScraps to 1.8.4
- Reduced TheDoctor spawn weight from 5 to 2 as he was spawning a bit too frequently
- Updated READ ME
- Warning this update will probably break your saves
1.0.1
- Updated RuntimeIconsBetterRotations to version 1.0.7
- Updated Wesleys Ememy Variants to version 1.0.2
- Changed some configs
- Updated READ ME
1.0.0
- Initial release