using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Steamworks;
using Steamworks.Data;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MenuServerName")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MenuServerName")]
[assembly: AssemblyTitle("MenuServerName")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MenuServerName
{
[BepInPlugin("MenuServerName", "MenuServerName", "1.0.0")]
[HarmonyPatch]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
internal static Harmony Harmony = new Harmony("MenuServerName");
private static string currentLobbyName = "";
private static TextMeshProUGUI currentLobbyText = null;
private const string _quickMenuPath = "Systems/UI/Canvas/QuickMenu";
private const string _exampleTextPath = "Systems/UI/Canvas/QuickMenu/PlayerList/Image/PlayerListSlot/PlayerNameButton/PName";
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin MenuServerName is loaded!");
Harmony.PatchAll();
SceneManager.sceneLoaded += OnSceneLoaded;
}
[HarmonyPatch(typeof(LobbySlot), "JoinLobbyAfterVerifying")]
[HarmonyPrefix]
private static void JoinLobbyAfterVerifying(Lobby lobby, SteamId lobbyId)
{
currentLobbyName = ((Lobby)(ref lobby)).GetData("name");
}
[HarmonyPatch(typeof(Lobby), "Join")]
[HarmonyPrefix]
private static void Join(Lobby __instance)
{
currentLobbyName = ((Lobby)(ref __instance)).GetData("name");
}
[HarmonyPatch(typeof(SteamMatchmaking), "CreateLobbyAsync")]
[HarmonyPostfix]
private static void CreateLobbyAsync(ref Task<Lobby?> __result, int maxMembers)
{
if (__result == null)
{
return;
}
__result.ContinueWith(delegate(Task<Lobby?> task)
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
if (!task.IsFaulted)
{
Lobby? result = task.Result;
if (result.HasValue)
{
Lobby value = result.Value;
currentLobbyName = ((Lobby)(ref value)).GetData("name");
((TMP_Text)currentLobbyText).text = currentLobbyName;
}
}
});
}
private void OnSceneLoaded(Scene scene, LoadSceneMode lsm)
{
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
if (!(((Scene)(ref scene)).name == "SampleSceneRelay"))
{
return;
}
GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu");
if ((Object)(object)val == (Object)null)
{
Logger.LogError((object)"Could not find the original button to clone.");
return;
}
GameObject val2 = GameObject.Find("Systems/UI/Canvas/QuickMenu/PlayerList/Image/PlayerListSlot/PlayerNameButton/PName");
if ((Object)(object)val2 == (Object)null)
{
Logger.LogError((object)"Could not find the original text to clone.");
return;
}
GameObject obj = Object.Instantiate<GameObject>(val2, val.transform);
obj.transform.localPosition = new Vector3(0f, 220f, 0f);
((Object)obj).name = "ServerName";
currentLobbyText = obj.GetComponent<TextMeshProUGUI>();
if ((Object)(object)currentLobbyText != (Object)null)
{
((Graphic)currentLobbyText).raycastTarget = false;
((TMP_Text)currentLobbyText).text = "Server: " + currentLobbyName;
((TMP_Text)currentLobbyText).alignment = (TextAlignmentOptions)514;
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "MenuServerName";
public const string PLUGIN_NAME = "MenuServerName";
public const string PLUGIN_VERSION = "1.0.0";
}
}