using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoVoidDeath")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("No death caused by falling of the map")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoVoidDeath")]
[assembly: AssemblyTitle("NoVoidDeath")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NoVoidDeath
{
internal class OutOfBoundsTrigger_Patch
{
private static StartOfRound playersManager;
[HarmonyPatch(typeof(OutOfBoundsTrigger), "Start")]
[HarmonyPrefix]
[HarmonyPriority(0)]
internal static void Start_Patch()
{
playersManager = Object.FindObjectOfType<StartOfRound>();
}
[HarmonyPatch(typeof(OutOfBoundsTrigger), "OnTriggerEnter")]
[HarmonyPrefix]
[HarmonyPriority(0)]
internal static bool OnTriggerEnter_Prefix(OutOfBoundsTrigger __instance, ref Collider other)
{
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
if ((__instance.disableWhenRoundStarts && !playersManager.inShipPhase) || ((Component)other).tag != "Player")
{
return true;
}
PlayerControllerB component = ((Component)other).GetComponent<PlayerControllerB>();
if ((Object)(object)component == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)(object)component || !playersManager.shipDoorsEnabled)
{
return true;
}
if (component.isInsideFactory && !StartOfRound.Instance.isChallengeFile)
{
component.ResetFallGravity();
component.isInsideFactory = false;
component.TeleportPlayer(Object.FindObjectOfType<StartOfRound>().outsideShipSpawnPosition.position, false, 0f, false, true);
return false;
}
return true;
}
}
[BepInPlugin("NoVoidDeath", "NoVoidDeath", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin NoVoidDeath is loaded!");
new Harmony("NoVoidDeath").PatchAll(typeof(OutOfBoundsTrigger_Patch));
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "NoVoidDeath";
public const string PLUGIN_NAME = "NoVoidDeath";
public const string PLUGIN_VERSION = "1.0.0";
}
}