Decompiled source of SCP3199Config v1.0.2

SCP3199Config.dll

Decompiled 3 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using LethalBestiary.Modules;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SCP3199Config")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SCP3199Config")]
[assembly: AssemblyTitle("SCP3199Config")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SCP3199Config
{
	[BepInPlugin("SCP3199Config", "SCP3199Config", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public enum LogType
		{
			Message,
			Warning,
			Error,
			Fatal,
			Debug
		}

		private static ManualLogSource mls;

		public static int SCP3199SpawnRate;

		private void Awake()
		{
			SCP3199SpawnRate = ((BaseUnityPlugin)this).Config.Bind<int>("General", "SCP3199SpawnRate", 15, "The spawn rate of SCP3199 (original value in the mod is 40).").Value;
			mls = Logger.CreateLogSource("SCP3199Config");
			Log("Plugin SCP3199Config is loaded!");
			ChangeSpawnRateSCP3199();
		}

		private static void ChangeSpawnRateSCP3199()
		{
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			Log("Attempting to change spawn rate of Scp-3199");
			foreach (SpawnableEnemy spawnableEnemy in Enemies.spawnableEnemies)
			{
				if (!(spawnableEnemy?.enemy?.enemyName == "scp3199"))
				{
					continue;
				}
				Log("Changed spawn rate of Scp-3199");
				foreach (LevelTypes key in spawnableEnemy.levelRarities.Keys)
				{
					spawnableEnemy.levelRarities[key] = SCP3199SpawnRate;
				}
			}
		}

		internal static void Log(string message, LogType type = LogType.Message)
		{
			switch (type)
			{
			case LogType.Debug:
				mls.LogMessage((object)message);
				break;
			case LogType.Warning:
				mls.LogWarning((object)message);
				break;
			case LogType.Error:
				mls.LogError((object)message);
				break;
			case LogType.Fatal:
				mls.LogFatal((object)message);
				break;
			default:
				mls.LogMessage((object)message);
				break;
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "SCP3199Config";

		public const string PLUGIN_NAME = "SCP3199Config";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}