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Abyssal Company

New Modpack meticulously designed and configured to bring a new experience to this game

CHANGELOG

v3.0.0

Re-Release
Complete Revamp of the Modpack, changing a lot of Things and wioth Full Optimization

v3.1.0

Changes:
Removed Lethal Assignments
Added Lethal Progression +: Now you can raise a new experience bar to gradually improve your character!
Added JumpDelayPatch: There will be no more Delay when Jumping
Added PermanentMoons: Moons are only purchased once, after that they will be available all the time
Added Lethal Radiation: The Apparatus will have new consequences when taken out
Added the IncreasedDeadline again, it should work correctly now
Updated Diversity: The darkness will now be darker, I recommend a flashlight
Updated and Modified LategameUpgrades
Increased the price of the moons because it is now a permanent Unlockable

v3.1.1

Changes:
Removed Lethal Progression + (It's bugged)
Updated Mods

v3.2.0

Changes:
1. Changes to the ship system:
- The closer you are to the Deadline, the lower the percentage of sales the Company will have.
- You can end up having DEBT if you have less money than the fines for loss of employees.
- On no moon you will be able to see the weather conditions, but each weather condition will increase the money multiplier.
- Chargers can break if used excessively
2. Rework the following creatures:
- Hygrodere (Slime): Slimes will now be able to devour scrap, and increase their size
- Little Girl: Can bewitch an employee's Walkie-Talkie
- Centipede: You can help your trapped companion by quickly pressing the E key
- Mimic: Increased the difficulty of identifying the mimic, with a shovel or the ship's map, they can be identified
- Bracken (Flowerman): The lights will go out when the Bracken is near, he may turn off the fuse box and get angry if you turn it back on, or take out the Apparatus

v3.2.1

Changes:
Updated Mods
Added PossessedMask

v3.2.2

Changes:
Reverted some mods