Decompiled source of LC Plan de Resurrection v1.4.6
LePlanDeResurection.dll
Decompiled 3 weeks ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LePlanDeResurection.Assets; using LePlanDeResurection.Item; using LePlanDeResurection.NetcodePatcher; using LePlanDeResurection.Util; using Unity.Netcode; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.Serialization; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("LePlanDeResurection")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LePlanDeResurection")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("4BB4F307-9517-4301-ACD8-E3586F60815B")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace LePlanDeResurection { [BepInPlugin("LePlanDeResurection", "Le Plan De Resurection", "1.5.0")] public class ModMain : BaseUnityPlugin { public static ModMain Instance; public ManualLogSource logger; internal Harmony harmony; internal static KeyboardShortcut testkey = new KeyboardShortcut((KeyCode)107, Array.Empty<KeyCode>()); private void Awake() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown if (!((Object)(object)Instance == (Object)null)) { return; } Instance = this; harmony = new Harmony("LePlanDeResurection"); logger = Logger.CreateLogSource("LePlanDeResurection"); harmony.PatchAll(); logger.LogMessage((object)"el caca coulante"); LePlanDeResurection.Assets.Assets.Init(); Type[] types = Assembly.GetExecutingAssembly().GetTypes(); foreach (Type type in types) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); foreach (MethodInfo methodInfo in methods) { if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0) { methodInfo.Invoke(null, null); } } } } } [HarmonyPatch(typeof(PlayerControllerB))] internal class Test { [HarmonyPatch("Update")] [HarmonyPostfix] private static void TestPatch(PlayerControllerB __instance) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) if ((!((NetworkBehaviour)__instance).IsOwner || !((KeyboardShortcut)(ref ModMain.testkey)).IsDown()) && 1 == 0) { GameObject val = Object.Instantiate<GameObject>(LePlanDeResurection.Assets.Assets.Tepetepe.spawnPrefab, ((Component)__instance).transform.position, ((Component)__instance).transform.rotation); GrabbableObject component = val.GetComponent<GrabbableObject>(); ((Component)component).transform.rotation = Quaternion.Euler(component.itemProperties.restingRotation); component.fallTime = 0f; component.scrapValue = 1; NetworkObject component2 = val.GetComponent<NetworkObject>(); component2.Spawn(false); } } } } namespace LePlanDeResurection.Util { public class SpawnRarity { private readonly Dictionary<Planet, int> rarities = new Dictionary<Planet, int>(); private readonly Item item; private int defaultValue; public SpawnRarity(int baseValue, Item itemIn) { item = itemIn; defaultValue = baseValue; foreach (Planet value in Enum.GetValues(typeof(Planet))) { rarities.Add(value, baseValue); } } public int GetRarityFor(Planet planet) { return rarities[planet]; } public int GetRarityFor(int planet) { return rarities.Values.ToList()[planet]; } public void SetValues(int experimentation = -1, int assurance = -1, int vow = -1, int march = -1, int offense = -1, int adamance = -1, int rend = -1, int dine = -1, int titan = -1, int artifice = -1, int embrion = -1) { rarities[Planet.EXPERIMENTATION] = experimentation; rarities[Planet.ASSURANCE] = assurance; rarities[Planet.VOW] = vow; rarities[Planet.MARCH] = march; rarities[Planet.OFFENSE] = offense; rarities[Planet.ADAMANCE] = adamance; rarities[Planet.REND] = rend; rarities[Planet.DINE] = dine; rarities[Planet.TITAN] = titan; rarities[Planet.ARTIFICE] = artifice; rarities[Planet.EMBRION] = embrion; } public void CopyRaritiesFrom(SpawnRarity other) { rarities[Planet.EXPERIMENTATION] = other.rarities[Planet.EXPERIMENTATION]; rarities[Planet.ASSURANCE] = other.rarities[Planet.ASSURANCE]; rarities[Planet.VOW] = other.rarities[Planet.VOW]; rarities[Planet.MARCH] = other.rarities[Planet.MARCH]; rarities[Planet.OFFENSE] = other.rarities[Planet.OFFENSE]; rarities[Planet.ADAMANCE] = other.rarities[Planet.ADAMANCE]; rarities[Planet.REND] = other.rarities[Planet.REND]; rarities[Planet.DINE] = other.rarities[Planet.DINE]; rarities[Planet.TITAN] = other.rarities[Planet.TITAN]; rarities[Planet.ARTIFICE] = other.rarities[Planet.ARTIFICE]; rarities[Planet.EMBRION] = other.rarities[Planet.EMBRION]; } public SpawnableItemWithRarity GetSpawnableItemForPlanet(Planet planet) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown return new SpawnableItemWithRarity { spawnableItem = item, rarity = AccessRaritySafe((int)planet) }; } public SpawnableItemWithRarity GetSpawnableItemForPlanet(int planet) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown return new SpawnableItemWithRarity { spawnableItem = item, rarity = AccessRaritySafe(planet) }; } private int AccessRaritySafe(int planet) { try { return rarities.Values.ToList()[planet]; } catch (Exception) { } return defaultValue; } public void ApplySpawnRarity(SelectableLevel level) { level.spawnableScrap.Add(GetSpawnableItemForPlanet(level.levelID)); } } public enum Planet { EXPERIMENTATION, ASSURANCE, VOW, GORDION, MARCH, ADAMANCE, REND, DINE, OFFENSE, TITAN, ARTIFICE, LIQUIDATION, EMBRION } } namespace LePlanDeResurection.Item { public class Blasteur2caca : GrabbableObject { [CompilerGenerated] private sealed class <BlinkCamera>d__13 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public PlayerControllerB player; public Blasteur2caca <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <BlinkCamera>d__13(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: <>1__state = -1; if ((Object)(object)player.gameplayCamera != (Object)null) { ((Behaviour)player.gameplayCamera).enabled = false; <>2__current = null; <>1__state = 1; return true; } break; case 1: <>1__state = -1; ((Behaviour)player.gameplayCamera).enabled = true; break; } return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <PerformSwapWithDelay>d__11 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public PlayerControllerB playerA; public PlayerControllerB playerB; public Vector3 posA; public Vector3 posB; public Quaternion rotA; public Quaternion rotB; public Blasteur2caca <>4__this; private CharacterController <controllerA>5__1; private CharacterController <controllerB>5__2; private bool <wasEnabledA>5__3; private bool <wasEnabledB>5__4; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <PerformSwapWithDelay>d__11(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <controllerA>5__1 = null; <controllerB>5__2 = null; <>1__state = -2; } private bool MoveNext() { //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Expected O, but got Unknown //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Expected O, but got Unknown //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_029d: Unknown result type (might be due to invalid IL or missing references) //IL_0301: Unknown result type (might be due to invalid IL or missing references) //IL_0307: Unknown result type (might be due to invalid IL or missing references) //IL_030d: Unknown result type (might be due to invalid IL or missing references) //IL_0313: Unknown result type (might be due to invalid IL or missing references) //IL_0344: Unknown result type (might be due to invalid IL or missing references) //IL_036a: Unknown result type (might be due to invalid IL or missing references) //IL_02d9: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; if ((Object)(object)playerA == (Object)null || (Object)(object)playerB == (Object)null || playerA.isPlayerDead || playerB.isPlayerDead) { Debug.LogError((object)"Un des joueurs est devenu invalide pendant le swap !"); return false; } <controllerA>5__1 = ((Component)playerA).GetComponent<CharacterController>(); <controllerB>5__2 = ((Component)playerB).GetComponent<CharacterController>(); <wasEnabledA>5__3 = (Object)(object)<controllerA>5__1 != (Object)null && ((Collider)<controllerA>5__1).enabled; <wasEnabledB>5__4 = (Object)(object)<controllerB>5__2 != (Object)null && ((Collider)<controllerB>5__2).enabled; if ((Object)(object)<controllerA>5__1 != (Object)null) { ((Collider)<controllerA>5__1).enabled = false; } if ((Object)(object)<controllerB>5__2 != (Object)null) { ((Collider)<controllerB>5__2).enabled = false; } <>2__current = null; <>1__state = 1; return true; case 1: <>1__state = -1; if ((Object)(object)playerB != (Object)null && !playerB.isPlayerDead) { playerB.TeleportPlayer(posA, false, 0f, false, true); } <>2__current = (object)new WaitForSeconds(0.1f); <>1__state = 2; return true; case 2: <>1__state = -1; if ((Object)(object)playerA != (Object)null && !playerA.isPlayerDead) { playerA.TeleportPlayer(posB, false, 0f, false, true); } <>2__current = (object)new WaitForSeconds(0.1f); <>1__state = 3; return true; case 3: <>1__state = -1; if (((Object)(object)<controllerA>5__1 != (Object)null) & <wasEnabledA>5__3) { ((Collider)<controllerA>5__1).enabled = true; } if (((Object)(object)<controllerB>5__2 != (Object)null) & <wasEnabledB>5__4) { ((Collider)<controllerB>5__2).enabled = true; } <>4__this.ResetPlayerPhysics(playerA); <>4__this.ResetPlayerPhysics(playerB); if ((Object)(object)playerA != (Object)null && !playerA.isPlayerDead) { ((Component)playerA).transform.rotation = rotB; } if ((Object)(object)playerB != (Object)null && !playerB.isPlayerDead) { ((Component)playerB).transform.rotation = rotA; } <>4__this.SyncPlayersClientRpc(playerA.actualClientId, playerB.actualClientId, posB, posA, rotB, rotA); Debug.Log((object)$"[Server] Swap COMPLETE: {playerA.playerUsername} now @ {((Component)playerA).transform.position}, {playerB.playerUsername} now @ {((Component)playerB).transform.position}"); <>4__this.FixVisualGlitchClientRpc(playerA.actualClientId); return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private AudioSource _audioSource; public AudioClip tipi; public float soundVolume = 1f; [SerializeField] private float batteryUsagePerUse = 0.5f; public override void Start() { ((GrabbableObject)this).Start(); _audioSource = ((Component)this).GetComponent<AudioSource>(); if ((Object)(object)_audioSource == (Object)null) { _audioSource = ((Component)this).GetComponentInChildren<AudioSource>(); } if ((Object)(object)_audioSource == (Object)null) { _audioSource = ((Component)this).gameObject.AddComponent<AudioSource>(); Debug.Log((object)"[BolDeCaca] AudioSource créé automatiquement"); } _audioSource.spatialBlend = 1f; _audioSource.volume = soundVolume; _audioSource.minDistance = 1f; _audioSource.maxDistance = 50f; _audioSource.rolloffMode = (AudioRolloffMode)1; _audioSource.playOnAwake = false; } public override void ItemActivate(bool used, bool buttonDown = true) { ((GrabbableObject)this).ItemActivate(used, buttonDown); if (!((NetworkBehaviour)this).IsOwner || !buttonDown || base.insertedBattery == null) { return; } if (base.insertedBattery.charge > 0f) { Battery insertedBattery = base.insertedBattery; insertedBattery.charge -= batteryUsagePerUse; UseitemServerRpc(); SwapPlayerPositions(); Debug.Log((object)$"Batterie restante : {base.insertedBattery.charge * 100f}%"); Debug.Log((object)"item utilise%"); if (base.insertedBattery.charge < 0f) { base.insertedBattery.charge = 0f; } } else { Debug.Log((object)"Batterie vide, impossible d'utiliser l'item !"); } } private void SwapPlayerPositions() { if ((Object)(object)base.playerHeldBy == (Object)null) { Debug.LogWarning((object)"Aucun joueur ne tient l'item !"); } else if (((NetworkBehaviour)this).IsServer) { PerformSwap(base.playerHeldBy); } else { RequestSwapServerRpc(base.playerHeldBy.actualClientId); } } [ServerRpc(RequireOwnership = false)] private void RequestSwapServerRpc(ulong requesterId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(287025985u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, requesterId); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 287025985u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { PlayerControllerB val3 = FindPlayerById(requesterId); if ((Object)(object)val3 != (Object)null) { PerformSwap(val3); } } } private PlayerControllerB FindPlayerById(ulong clientId) { PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { if ((Object)(object)val != (Object)null && val.actualClientId == clientId && val.isPlayerControlled && !val.isPlayerDead) { return val; } } return null; } private void PerformSwap(PlayerControllerB playerA) { //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) List<PlayerControllerB> list = new List<PlayerControllerB>(); PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { if (!((Object)(object)val == (Object)null) && val.isPlayerControlled && !val.isPlayerDead && !((Object)(object)val == (Object)(object)playerA)) { list.Add(val); } } if (list.Count == 0) { Debug.LogWarning((object)"Aucun autre joueur disponible pour l'échange !"); NotifyNoPlayerAvailableClientRpc(playerA.actualClientId); return; } PlayerControllerB val2 = list[Random.Range(0, list.Count)]; if ((Object)(object)val2 == (Object)null || val2.isPlayerDead) { Debug.LogError((object)"Le joueur B sélectionné est invalide ou mort !"); return; } Vector3 position = ((Component)playerA).transform.position; Vector3 position2 = ((Component)val2).transform.position; Quaternion rotation = ((Component)playerA).transform.rotation; Quaternion rotation2 = ((Component)val2).transform.rotation; Debug.Log((object)$"[Server] Swap START: {playerA.playerUsername} @ {position} <-> {val2.playerUsername} @ {position2}"); ((MonoBehaviour)this).StartCoroutine(PerformSwapWithDelay(playerA, val2, position, position2, rotation, rotation2)); } [ClientRpc] private void NotifyNoPlayerAvailableClientRpc(ulong playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(37845483u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 37845483u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { PlayerControllerB val3 = FindPlayerById(playerId); if ((Object)(object)val3 != (Object)null && ((NetworkBehaviour)val3).IsOwner) { HUDManager.Instance.DisplayTip("Swap Item", "Aucun joueur disponible pour l'echange !", true, false, "LC_Tip1"); } } } [IteratorStateMachine(typeof(<PerformSwapWithDelay>d__11))] private IEnumerator PerformSwapWithDelay(PlayerControllerB playerA, PlayerControllerB playerB, Vector3 posA, Vector3 posB, Quaternion rotA, Quaternion rotB) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <PerformSwapWithDelay>d__11(0) { <>4__this = this, playerA = playerA, playerB = playerB, posA = posA, posB = posB, rotA = rotA, rotB = rotB }; } [ClientRpc] private void FixVisualGlitchClientRpc(ulong playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1207482160u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1207482160u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; if (!((Object)(object)localPlayerController == (Object)null) && localPlayerController.actualClientId == playerId) { ((MonoBehaviour)this).StartCoroutine(BlinkCamera(localPlayerController)); RenderSettings.ambientMode = (AmbientMode)0; DynamicGI.UpdateEnvironment(); } } } [IteratorStateMachine(typeof(<BlinkCamera>d__13))] private IEnumerator BlinkCamera(PlayerControllerB player) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <BlinkCamera>d__13(0) { <>4__this = this, player = player }; } [ClientRpc] private void SyncPlayersClientRpc(ulong idA, ulong idB, Vector3 newPosA, Vector3 newPosB, Quaternion newRotA, Quaternion newRotB) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2025533601u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, idA); BytePacker.WriteValueBitPacked(val2, idB); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref newPosA); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref newPosB); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref newRotA); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref newRotB); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2025533601u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val3 in allPlayerScripts) { if ((Object)(object)val3 == (Object)null || !val3.isPlayerControlled || val3.isPlayerDead) { continue; } if (val3.actualClientId == idA) { ((Component)val3).transform.SetPositionAndRotation(newPosA, newRotA); CharacterController component = ((Component)val3).GetComponent<CharacterController>(); if ((Object)(object)component != (Object)null && ((Collider)component).enabled) { ((Collider)component).enabled = false; ((Collider)component).enabled = true; } } else if (val3.actualClientId == idB) { ((Component)val3).transform.SetPositionAndRotation(newPosB, newRotB); CharacterController component2 = ((Component)val3).GetComponent<CharacterController>(); if ((Object)(object)component2 != (Object)null && ((Collider)component2).enabled) { ((Collider)component2).enabled = false; ((Collider)component2).enabled = true; } } } } private void ResetPlayerPhysics(PlayerControllerB player) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)player == (Object)null) && !player.isPlayerDead) { Rigidbody component = ((Component)player).GetComponent<Rigidbody>(); if ((Object)(object)component != (Object)null) { component.velocity = Vector3.zero; component.angularVelocity = Vector3.zero; } } } [ServerRpc(RequireOwnership = false)] private void UseitemServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2661712142u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2661712142u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { UseitemClientRpc(); AudiotpClientRpc(); } } } [ClientRpc] private void AudiotpClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2514035334u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2514035334u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { if ((Object)(object)_audioSource != (Object)null && (Object)(object)tipi != (Object)null) { _audioSource.PlayOneShot(tipi); Debug.Log((object)$"[Client] BLASTEUR2CACA sound played! Volume: {_audioSource.volume}"); } else { Debug.LogWarning((object)$"[Client] Cannot play sound - AudioSource: {(Object)(object)_audioSource != (Object)null}, tipi: {(Object)(object)tipi != (Object)null}"); } } } [ClientRpc] private void UseitemClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(535976740u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 535976740u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Debug.Log((object)"item utilise%"); } } } public void TeleportPlayer(Vector3 pos) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) Debug.Log((object)$"TeleportPlayer called on {((Object)((Component)this).gameObject).name} IsOwner={((NetworkBehaviour)this).IsOwner} IsServer={((NetworkBehaviour)this).IsServer} pos={pos}"); } protected override void __initializeVariables() { ((GrabbableObject)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_Blasteur2caca() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(287025985u, new RpcReceiveHandler(__rpc_handler_287025985)); NetworkManager.__rpc_func_table.Add(37845483u, new RpcReceiveHandler(__rpc_handler_37845483)); NetworkManager.__rpc_func_table.Add(1207482160u, new RpcReceiveHandler(__rpc_handler_1207482160)); NetworkManager.__rpc_func_table.Add(2025533601u, new RpcReceiveHandler(__rpc_handler_2025533601)); NetworkManager.__rpc_func_table.Add(2661712142u, new RpcReceiveHandler(__rpc_handler_2661712142)); NetworkManager.__rpc_func_table.Add(2514035334u, new RpcReceiveHandler(__rpc_handler_2514035334)); NetworkManager.__rpc_func_table.Add(535976740u, new RpcReceiveHandler(__rpc_handler_535976740)); } private static void __rpc_handler_287025985(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong requesterId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref requesterId); target.__rpc_exec_stage = (__RpcExecStage)1; ((Blasteur2caca)(object)target).RequestSwapServerRpc(requesterId); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_37845483(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); target.__rpc_exec_stage = (__RpcExecStage)2; ((Blasteur2caca)(object)target).NotifyNoPlayerAvailableClientRpc(playerId); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1207482160(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); target.__rpc_exec_stage = (__RpcExecStage)2; ((Blasteur2caca)(object)target).FixVisualGlitchClientRpc(playerId); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2025533601(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong idA = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref idA); ulong idB = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref idB); Vector3 newPosA = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref newPosA); Vector3 newPosB = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref newPosB); Quaternion newRotA = default(Quaternion); ((FastBufferReader)(ref reader)).ReadValueSafe(ref newRotA); Quaternion newRotB = default(Quaternion); ((FastBufferReader)(ref reader)).ReadValueSafe(ref newRotB); target.__rpc_exec_stage = (__RpcExecStage)2; ((Blasteur2caca)(object)target).SyncPlayersClientRpc(idA, idB, newPosA, newPosB, newRotA, newRotB); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2661712142(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((Blasteur2caca)(object)target).UseitemServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2514035334(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((Blasteur2caca)(object)target).AudiotpClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_535976740(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((Blasteur2caca)(object)target).UseitemClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "Blasteur2caca"; } } public class BolDeCaca : GrabbableObject { [CompilerGenerated] private sealed class <UnlimitedStaminaEffect>d__9 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public PlayerControllerB player; public BolDeCaca <>4__this; private float <timeElapsed>5__1; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <UnlimitedStaminaEffect>d__9(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <timeElapsed>5__1 = 0f; break; case 1: <>1__state = -1; break; } if (<timeElapsed>5__1 < <>4__this.effectDuration && (Object)(object)player != (Object)null && !player.isPlayerDead) { player.sprintMeter = 1f; <timeElapsed>5__1 += Time.deltaTime; <>2__current = (object)new WaitForSeconds(0.1f); <>1__state = 1; return true; } Debug.Log((object)("[Client] Effet stamina terminé pour " + player.playerUsername)); return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private AudioSource _audioSource; [Header("Bol de Caca Settings")] public AudioClip useSound; public float soundVolume = 1f; public float effectDuration = 30f; public override void Start() { ((GrabbableObject)this).Start(); _audioSource = ((Component)this).GetComponent<AudioSource>(); if ((Object)(object)_audioSource == (Object)null) { _audioSource = ((Component)this).GetComponentInChildren<AudioSource>(); } if ((Object)(object)_audioSource == (Object)null) { _audioSource = ((Component)this).gameObject.AddComponent<AudioSource>(); Debug.Log((object)"[BolDeCaca] AudioSource créé automatiquement"); } _audioSource.spatialBlend = 1f; _audioSource.volume = soundVolume; _audioSource.minDistance = 1f; _audioSource.maxDistance = 50f; _audioSource.rolloffMode = (AudioRolloffMode)1; _audioSource.playOnAwake = false; } public override void ItemActivate(bool used, bool buttonDown = true) { ((GrabbableObject)this).ItemActivate(used, buttonDown); if (((NetworkBehaviour)this).IsOwner && buttonDown) { Debug.Log((object)"[BolDeCaca] Item activated by owner"); ActivateBoldecacaServerRpc(); } } [ServerRpc(RequireOwnership = false)] private void ActivateBoldecacaServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3857436051u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3857436051u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { Debug.Log((object)"[Server] BolDeCaca activated"); ActivateBoldecacaClientRpc(); } } } [ClientRpc] private void ActivateBoldecacaClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1043110069u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1043110069u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { if ((Object)(object)_audioSource != (Object)null && (Object)(object)useSound != (Object)null) { _audioSource.PlayOneShot(useSound); Debug.Log((object)$"[Client] BolDeCaca sound played! Volume: {_audioSource.volume}"); } else { Debug.LogWarning((object)$"[Client] Cannot play sound - AudioSource: {(Object)(object)_audioSource != (Object)null}, useSound: {(Object)(object)useSound != (Object)null}"); } ApplyEffectToPlayer(); } } private void ApplyEffectToPlayer() { if (!((Object)(object)base.playerHeldBy == (Object)null)) { Debug.Log((object)("[Client] Stamina illimitée appliquée au joueur " + base.playerHeldBy.playerUsername)); ((MonoBehaviour)this).StartCoroutine(UnlimitedStaminaEffect(base.playerHeldBy)); } } [IteratorStateMachine(typeof(<UnlimitedStaminaEffect>d__9))] private IEnumerator UnlimitedStaminaEffect(PlayerControllerB player) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <UnlimitedStaminaEffect>d__9(0) { <>4__this = this, player = player }; } public override void SetControlTipsForItem() { ((GrabbableObject)this).SetControlTipsForItem(); if (((NetworkBehaviour)this).IsOwner) { HUDManager.Instance.ChangeControlTipMultiple(new string[1] { "Utiliser : [LMB]" }, true, base.itemProperties); } } protected override void __initializeVariables() { ((GrabbableObject)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_BolDeCaca() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3857436051u, new RpcReceiveHandler(__rpc_handler_3857436051)); NetworkManager.__rpc_func_table.Add(1043110069u, new RpcReceiveHandler(__rpc_handler_1043110069)); } private static void __rpc_handler_3857436051(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((BolDeCaca)(object)target).ActivateBoldecacaServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1043110069(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((BolDeCaca)(object)target).ActivateBoldecacaClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "BolDeCaca"; } } public class ExplosiveDuck : GrabbableObject { private AudioSource _audioSource; [FormerlySerializedAs("DuckSound")] [FormerlySerializedAs("Duck")] [FormerlySerializedAs("Duckclip")] [Header("Duck Settings")] public AudioClip duckSound; public float explosionChance = 0.2f; public int valueMultiplier = 2; public override void Start() { ((GrabbableObject)this).Start(); _audioSource = ((Component)this).GetComponent<AudioSource>(); if ((Object)(object)_audioSource == (Object)null) { _audioSource = ((Component)this).GetComponentInChildren<AudioSource>(); } if ((Object)(object)_audioSource == (Object)null) { _audioSource = ((Component)this).gameObject.AddComponent<AudioSource>(); Debug.Log((object)"[ExplosiveDuck] AudioSource créé automatiquement"); } _audioSource.spatialBlend = 1f; _audioSource.volume = 1f; _audioSource.minDistance = 1f; _audioSource.maxDistance = 50f; _audioSource.rolloffMode = (AudioRolloffMode)1; _audioSource.playOnAwake = false; } public override void ItemActivate(bool used, bool buttonDown = true) { ((GrabbableObject)this).ItemActivate(used, buttonDown); if (((NetworkBehaviour)this).IsOwner && buttonDown) { Debug.Log((object)"[ExplosiveDuck] Item activated by owner"); ActivateDuckServerRpc(); } } [ServerRpc(RequireOwnership = false)] private void ActivateDuckServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(478993190u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 478993190u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { bool flag = Random.value < explosionChance; Debug.Log((object)$"[Server] Duck activated - Will explode: {flag}"); PlayDuckSoundClientRpc(); if (flag) { base.scrapValue *= valueMultiplier; Debug.Log((object)$"[Server] Duck value increased to: {base.scrapValue}"); TriggerExplosionClientRpc(); } } } [ClientRpc] private void PlayDuckSoundClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1570103615u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1570103615u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Debug.Log((object)$"[Client] PlayDuckSoundClientRpc called - AudioSource: {(Object)(object)_audioSource != (Object)null}, DuckSound: {(Object)(object)duckSound != (Object)null}"); if ((Object)(object)_audioSource == (Object)null) { Debug.LogError((object)"[Client] AudioSource is null!"); return; } if ((Object)(object)duckSound == (Object)null) { Debug.LogError((object)"[Client] duckSound clip is null!"); return; } _audioSource.PlayOneShot(duckSound); Debug.Log((object)$"[Client] Duck sound played! Volume: {_audioSource.volume}, Spatial: {_audioSource.spatialBlend}"); } } [ClientRpc] private void TriggerExplosionClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3502342413u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3502342413u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Debug.Log((object)"[Client] Triggering explosion"); Vector3 position = ((Component)this).transform.position; TriggerExplosion(position); } } } private void TriggerExplosion(Vector3 position) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) Landmine.SpawnExplosion(position, true, 1f, 4f, 50, 50f, (GameObject)null, false); Debug.Log((object)"[Client] Landmine explosion spawned"); } protected override void __initializeVariables() { ((GrabbableObject)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_ExplosiveDuck() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(478993190u, new RpcReceiveHandler(__rpc_handler_478993190)); NetworkManager.__rpc_func_table.Add(1570103615u, new RpcReceiveHandler(__rpc_handler_1570103615)); NetworkManager.__rpc_func_table.Add(3502342413u, new RpcReceiveHandler(__rpc_handler_3502342413)); } private static void __rpc_handler_478993190(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((ExplosiveDuck)(object)target).ActivateDuckServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1570103615(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((ExplosiveDuck)(object)target).PlayDuckSoundClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3502342413(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((ExplosiveDuck)(object)target).TriggerExplosionClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "ExplosiveDuck"; } } public class InvertOtron : GrabbableObject { [SerializeField] private float batteryUsagePerUse = 0.1f; [SerializeField] private float inverseGravityForce = 25f; [SerializeField] private float rotationSpeed = 5f; private PlayerControllerB targetPlayer; private bool gravityInverted = false; private Quaternion originalRotation; private Quaternion targetRotation; public override void ItemActivate(bool used, bool buttonDown = true) { ((GrabbableObject)this).ItemActivate(used, buttonDown); if (!((NetworkBehaviour)this).IsOwner || !buttonDown) { return; } if (base.insertedBattery == null || base.insertedBattery.charge <= 0f) { Debug.Log((object)"Batterie vide ou absente !"); return; } Battery insertedBattery = base.insertedBattery; insertedBattery.charge -= batteryUsagePerUse; if (base.insertedBattery.charge < 0f) { base.insertedBattery.charge = 0f; } gravityInverted = !gravityInverted; if ((Object)(object)base.playerHeldBy != (Object)null) { ToggleGravityServerRpc(gravityInverted, (int)base.playerHeldBy.playerClientId); } } [ServerRpc(RequireOwnership = false)] private void ToggleGravityServerRpc(bool inverted, int playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(170994486u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref inverted, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 170994486u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ToggleGravityClientRpc(inverted, playerId); } } } [ClientRpc] private void ToggleGravityClientRpc(bool inverted, int playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Unknown result type (might be due to invalid IL or missing references) //IL_01cf: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_01bf: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2835937656u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref inverted, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2835937656u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } gravityInverted = inverted; if (!((Object)(object)StartOfRound.Instance != (Object)null) || StartOfRound.Instance.allPlayerScripts.Length <= playerId) { return; } targetPlayer = StartOfRound.Instance.allPlayerScripts[playerId]; if ((Object)(object)targetPlayer != (Object)null) { Debug.Log((object)((inverted ? "Gravité inversée" : "Gravité restaurée") + " pour " + targetPlayer.playerUsername + "!")); if (inverted && originalRotation == Quaternion.identity) { originalRotation = ((Component)targetPlayer).transform.rotation; } if (inverted) { targetRotation = originalRotation * Quaternion.Euler(0f, 0f, 180f); } else { targetRotation = originalRotation; } } } private void FixedUpdate() { //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) if (gravityInverted && !((Object)(object)targetPlayer == (Object)null) && !targetPlayer.isPlayerDead && (!((Object)(object)targetPlayer != (Object)(object)GameNetworkManager.Instance.localPlayerController) || ((NetworkBehaviour)this).IsServer)) { if ((Object)(object)targetPlayer.thisController != (Object)null && ((Collider)targetPlayer.thisController).enabled) { Vector3 val = Vector3.up * inverseGravityForce * Time.fixedDeltaTime; targetPlayer.thisController.Move(val); } if (targetPlayer.fallValue > 0f) { targetPlayer.fallValue = 0f; } Vector3 externalForces = Vector3.up * inverseGravityForce; targetPlayer.externalForces = externalForces; } } public override void Update() { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).Update(); if ((Object)(object)targetPlayer != (Object)null && !targetPlayer.isPlayerDead && gravityInverted) { ((Component)targetPlayer).transform.rotation = Quaternion.Lerp(((Component)targetPlayer).transform.rotation, targetRotation, Time.deltaTime * rotationSpeed); } else if ((Object)(object)targetPlayer != (Object)null && !gravityInverted && targetRotation != Quaternion.identity) { ((Component)targetPlayer).transform.rotation = Quaternion.Lerp(((Component)targetPlayer).transform.rotation, originalRotation, Time.deltaTime * rotationSpeed); } if (gravityInverted && (!base.isHeld || (Object)(object)base.playerHeldBy == (Object)null)) { gravityInverted = false; if ((Object)(object)targetPlayer != (Object)null) { targetPlayer.externalForces = Vector3.zero; ((Component)targetPlayer).transform.rotation = originalRotation; targetPlayer = null; } } } public override void DiscardItem() { //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).DiscardItem(); if (gravityInverted && (Object)(object)targetPlayer != (Object)null) { gravityInverted = false; targetPlayer.externalForces = Vector3.zero; targetPlayer.fallValue = 0f; ((Component)targetPlayer).transform.rotation = originalRotation; if (((NetworkBehaviour)this).IsOwner && (Object)(object)base.playerHeldBy != (Object)null) { ToggleGravityServerRpc(inverted: false, (int)base.playerHeldBy.playerClientId); } } targetPlayer = null; originalRotation = Quaternion.identity; targetRotation = Quaternion.identity; } public override void OnDestroy() { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) ((NetworkBehaviour)this).OnDestroy(); if (gravityInverted && (Object)(object)targetPlayer != (Object)null) { gravityInverted = false; targetPlayer.externalForces = Vector3.zero; targetPlayer.fallValue = 0f; ((Component)targetPlayer).transform.rotation = originalRotation; if (((NetworkBehaviour)this).IsOwner && (Object)(object)base.playerHeldBy != (Object)null) { ToggleGravityServerRpc(inverted: false, (int)base.playerHeldBy.playerClientId); } } } protected override void __initializeVariables() { ((GrabbableObject)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_InvertOtron() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(170994486u, new RpcReceiveHandler(__rpc_handler_170994486)); NetworkManager.__rpc_func_table.Add(2835937656u, new RpcReceiveHandler(__rpc_handler_2835937656)); } private static void __rpc_handler_170994486(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool inverted = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref inverted, default(ForPrimitives)); int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); target.__rpc_exec_stage = (__RpcExecStage)1; ((InvertOtron)(object)target).ToggleGravityServerRpc(inverted, playerId); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2835937656(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool inverted = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref inverted, default(ForPrimitives)); int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); target.__rpc_exec_stage = (__RpcExecStage)2; ((InvertOtron)(object)target).ToggleGravityClientRpc(inverted, playerId); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "InvertOtron"; } } public class LePlanderesurrection : GrabbableObject { [CompilerGenerated] private sealed class <SetPlayerUI>d__11 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public PlayerControllerB player; public bool critical; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <SetPlayerUI>d__11(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitForFixedUpdate(); <>1__state = 1; return true; case 1: <>1__state = -1; HUDManager.Instance.UpdateHealthUI(player.health, false); HUDManager.Instance.HideHUD(false); player.MakeCriticallyInjured(critical); return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <WaitAndTeleportClient>d__10 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public Vector3 revivePosition; public LePlanderesurrection <>4__this; private PlayerControllerB <localPlayer>5__1; private int <i>5__2; private PlayerControllerB <p>5__3; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <WaitAndTeleportClient>d__10(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <localPlayer>5__1 = null; <p>5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Expected O, but got Unknown //IL_0101: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = null; <>1__state = 1; return true; case 1: <>1__state = -1; <>2__current = (object)new WaitForFixedUpdate(); <>1__state = 2; return true; case 2: <>1__state = -1; <localPlayer>5__1 = null; <i>5__2 = 0; while (<i>5__2 < StartOfRound.Instance.allPlayerScripts.Length) { <p>5__3 = StartOfRound.Instance.allPlayerScripts[<i>5__2]; if (!((Object)(object)<p>5__3 == (Object)null)) { if (((NetworkBehaviour)<p>5__3).IsOwner) { <localPlayer>5__1 = <p>5__3; break; } <p>5__3 = null; } <i>5__2++; } if ((Object)(object)<localPlayer>5__1 != (Object)null) { <localPlayer>5__1.TeleportPlayer(revivePosition, false, 0f, false, true); } return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private AudioSource _audioSource; [FormerlySerializedAs("audioClip")] public AudioClip PlanderesurrectionSound; private static readonly int Limp = Animator.StringToHash("Limp"); public float reviveRange = 5f; public float soundVolume = 1f; public override void ItemActivate(bool used, bool buttonDown = true) { ((GrabbableObject)this).ItemActivate(used, buttonDown); if (!((NetworkBehaviour)this).IsOwner || !buttonDown) { return; } PlayerControllerB val = FindClosestDeadPlayer(); if ((Object)(object)val != (Object)null) { RevivePlayerServerRpc((int)val.playerClientId); AudiotpClientRpc(); Debug.Log((object)(">> Joueur " + val.playerUsername + " a été ressuscité ce fdp")); if ((Object)(object)base.playerHeldBy != (Object)null) { ((GrabbableObject)this).DestroyObjectInHand(base.playerHeldBy); } } else { Debug.Log((object)">> chef ya rien par ici"); } } public override void Start() { ((GrabbableObject)this).Start(); _audioSource = ((Component)this).GetComponent<AudioSource>(); if ((Object)(object)_audioSource == (Object)null) { _audioSource = ((Component)this).GetComponentInChildren<AudioSource>(); } if ((Object)(object)_audioSource == (Object)null) { _audioSource = ((Component)this).gameObject.AddComponent<AudioSource>(); Debug.Log((object)"[Planderesurrection] AudioSource créé automatiquement"); } _audioSource.spatialBlend = 1f; _audioSource.volume = soundVolume; _audioSource.minDistance = 1f; _audioSource.maxDistance = 50f; _audioSource.rolloffMode = (AudioRolloffMode)1; _audioSource.playOnAwake = false; } private PlayerControllerB FindClosestDeadPlayer() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB result = null; float num = float.PositiveInfinity; PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; RaycastHit val2 = default(RaycastHit); foreach (PlayerControllerB val in allPlayerScripts) { if (!((Object)(object)val == (Object)null) && val.isPlayerDead && !((Object)(object)val.deadBody == (Object)null)) { float num2 = Vector3.Distance(((Component)this).transform.position, ((Component)val.deadBody).transform.position); if (num2 < reviveRange && num2 < num && !Physics.Linecast(((Component)base.playerHeldBy.gameplayCamera).transform.position, ((Component)val.deadBody).transform.position, ref val2, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1)) { num = num2; result = val; } } } return result; } [ServerRpc(RequireOwnership = false)] private void TeleportRevivedPlayerServerRpc(int targetPlayerId, Vector3 revivePosition) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3562382500u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, targetPlayerId); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref revivePosition); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3562382500u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val3 = default(ClientRpcParams); val3.Send = new ClientRpcSendParams { TargetClientIds = new ulong[1] { (ulong)targetPlayerId } }; ClientRpcParams clientRpcParams = val3; TeleportRevivedPlayerClientRpc(targetPlayerId, revivePosition, clientRpcParams); } } } [ClientRpc] private void TeleportRevivedPlayerClientRpc(int targetPlayerId, Vector3 revivePosition, ClientRpcParams clientRpcParams = default(ClientRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendClientRpc(1640985540u, clientRpcParams, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val, targetPlayerId); ((FastBufferWriter)(ref val)).WriteValueSafe(ref revivePosition); ((NetworkBehaviour)this).__endSendClientRpc(ref val, 1640985540u, clientRpcParams, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ((MonoBehaviour)this).StartCoroutine(WaitAndTeleportClient(revivePosition)); } } } [IteratorStateMachine(typeof(<WaitAndTeleportClient>d__10))] private IEnumerator WaitAndTeleportClient(Vector3 revivePosition) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <WaitAndTeleportClient>d__10(0) { <>4__this = this, revivePosition = revivePosition }; } [IteratorStateMachine(typeof(<SetPlayerUI>d__11))] private static IEnumerator SetPlayerUI(PlayerControllerB player, bool critical = false) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <SetPlayerUI>d__11(0) { player = player, critical = critical }; } [ServerRpc(RequireOwnership = false)] public void RevivePlayerServerRpc(int playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(129188314u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 129188314u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { RevivePlayerClientRpc(playerId); } } } [ClientRpc] public void RevivePlayerClientRpc(int playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_02b2: Unknown result type (might be due to invalid IL or missing references) //IL_02b7: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1212640718u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1212640718u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } PlayerControllerB val3 = StartOfRound.Instance.allPlayerScripts[playerId]; if (!val3.isPlayerDead && !val3.isPlayerControlled) { return; } val3.ResetPlayerBloodObjects(true); val3.isClimbingLadder = false; val3.clampLooking = false; val3.inVehicleAnimation = false; val3.disableMoveInput = false; val3.ResetZAndXRotation(); ((Collider)val3.thisController).enabled = true; val3.health = 100; val3.hasBeenCriticallyInjured = false; val3.disableLookInput = false; val3.disableInteract = false; if (val3.isPlayerDead) { val3.isPlayerDead = false; val3.isPlayerControlled = true; val3.isInElevator = true; val3.isInHangarShipRoom = true; val3.isInsideFactory = ((Component)val3).transform.position.y < -80f; val3.parentedToElevatorLastFrame = false; val3.overrideGameOverSpectatePivot = null; StartOfRound.Instance.SetPlayerObjectExtrapolate(false); val3.TeleportPlayer(((Component)val3.deadBody).transform.position, false, 0f, false, true); val3.setPositionOfDeadPlayer = false; val3.DisablePlayerModel(StartOfRound.Instance.allPlayerObjects[playerId], true, true); ((Behaviour)val3.helmetLight).enabled = false; val3.Crouch(false); val3.criticallyInjured = false; if (Object.op_Implicit((Object)(object)val3.playerBodyAnimator)) { val3.playerBodyAnimator.SetBool(Limp, false); } val3.bleedingHeavily = false; val3.activatingItem = false; val3.twoHanded = false; val3.inShockingMinigame = false; val3.inSpecialInteractAnimation = false; val3.freeRotationInInteractAnimation = false; val3.disableSyncInAnimation = false; val3.inAnimationWithEnemy = null; val3.holdingWalkieTalkie = false; val3.speakingToWalkieTalkie = false; val3.isSinking = false; val3.isUnderwater = false; val3.sinkingValue = 0f; val3.statusEffectAudio.Stop(); val3.DisableJetpackControlsLocally(); val3.health = 100; val3.mapRadarDotAnimator.SetBool("dead", false); val3.externalForceAutoFade = Vector3.zero; if (((NetworkBehaviour)val3).IsOwner) { HUDManager.Instance.gasHelmetAnimator.SetBool("gasEmitting", false); val3.hasBegunSpectating = false; HUDManager.Instance.RemoveSpectateUI(); HUDManager.Instance.gameOverAnimator.SetTrigger("revive"); val3.hinderedMultiplier = 1f; val3.isMovementHindered = 0; val3.sourcesCausingSinking = 0; val3.reverbPreset = StartOfRound.Instance.shipReverb; } } if (((NetworkBehaviour)val3).IsOwner) { SoundManager.Instance.earsRingingTimer = 0f; val3.bleedingHeavily = false; val3.criticallyInjured = false; val3.playerBodyAnimator.SetBool(Limp, false); val3.health = 100; HUDManager.Instance.UpdateHealthUI(100, false); val3.spectatedPlayerScript = null; ((Behaviour)HUDManager.Instance.audioListenerLowPass).enabled = false; StartOfRound.Instance.SetSpectateCameraToGameOverMode(false, val3); ((MonoBehaviour)this).StartCoroutine(SetPlayerUI(val3)); } val3.voiceMuffledByEnemy = false; SoundManager.Instance.playerVoicePitchTargets[playerId] = 1f; SoundManager.Instance.SetPlayerPitch(1f, playerId); if (Object.op_Implicit((Object)(object)val3.currentVoiceChatIngameSettings)) { if (!Object.op_Implicit((Object)(object)val3.currentVoiceChatIngameSettings.voiceAudio)) { val3.currentVoiceChatIngameSettings.InitializeComponents(); } if (!Object.op_Implicit((Object)(object)val3.currentVoiceChatIngameSettings.voiceAudio)) { return; } ((Component)val3.currentVoiceChatIngameSettings.voiceAudio).GetComponent<OccludeAudio>().overridingLowPass = false; } RagdollGrabbableObject[] array = Object.FindObjectsOfType<RagdollGrabbableObject>(); RagdollGrabbableObject[] array2 = array; foreach (RagdollGrabbableObject val4 in array2) { if (val4.ragdoll.playerObjectId != playerId) { continue; } if (!((GrabbableObject)val4).isHeld) { if (((NetworkBehaviour)this).IsServer) { if (((NetworkBehaviour)val4).NetworkObject.IsSpawned) { ((NetworkBehaviour)val4).NetworkObject.Despawn(true); } else { Object.Destroy((Object)(object)((Component)val4).gameObject); } } } else if (Object.op_Implicit((Object)(object)((GrabbableObject)val4).playerHeldBy)) { ((GrabbableObject)val4).playerHeldBy.DropAllHeldItems(true, false); } } DeadBodyInfo[] array3 = Object.FindObjectsOfType<DeadBodyInfo>(); DeadBodyInfo[] array4 = array3; foreach (DeadBodyInfo val5 in array4) { if (val5.playerObjectId == playerId) { Object.Destroy((Object)(object)((Component)val5).gameObject); } } StartOfRound instance = StartOfRound.Instance; instance.livingPlayers++; StartOfRound.Instance.allPlayersDead = false; StartOfRound.Instance.UpdatePlayerVoiceEffects(); } [ClientRpc] private void AudiotpClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4276380526u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4276380526u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { if ((Object)(object)_audioSource != (Object)null && (Object)(object)PlanderesurrectionSound != (Object)null) { _audioSource.PlayOneShot(PlanderesurrectionSound); Debug.Log((object)$"[Client] BLASTEUR2CACA sound played! Volume: {_audioSource.volume}"); } else { Debug.LogWarning((object)$"[Client] Cannot play sound - AudioSource: {(Object)(object)_audioSource != (Object)null}, PlanderesurrectionSound: {(Object)(object)PlanderesurrectionSound != (Object)null}"); } } } protected override void __initializeVariables() { ((GrabbableObject)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_LePlanderesurrection() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3562382500u, new RpcReceiveHandler(__rpc_handler_3562382500)); NetworkManager.__rpc_func_table.Add(1640985540u, new RpcReceiveHandler(__rpc_handler_1640985540)); NetworkManager.__rpc_func_table.Add(129188314u, new RpcReceiveHandler(__rpc_handler_129188314)); NetworkManager.__rpc_func_table.Add(1212640718u, new RpcReceiveHandler(__rpc_handler_1212640718)); NetworkManager.__rpc_func_table.Add(4276380526u, new RpcReceiveHandler(__rpc_handler_4276380526)); } private static void __rpc_handler_3562382500(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int targetPlayerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref targetPlayerId); Vector3 revivePosition = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref revivePosition); target.__rpc_exec_stage = (__RpcExecStage)1; ((LePlanderesurrection)(object)target).TeleportRevivedPlayerServerRpc(targetPlayerId, revivePosition); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1640985540(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int targetPlayerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref targetPlayerId); Vector3 revivePosition = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref revivePosition); ClientRpcParams client = rpcParams.Client; target.__rpc_exec_stage = (__RpcExecStage)2; ((LePlanderesurrection)(object)target).TeleportRevivedPlayerClientRpc(targetPlayerId