using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Cryptography;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using PajamaManUnleashed.Coroutines;
using PajamaManUnleashed.Generators;
using PajamaManUnleashed.Managers;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("PajamaManUnleashed")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PajamaManUnleashed")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("fd96b2a5-f2fc-498a-8d46-3cb44762acb3")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace PajamaManUnleashed
{
[BepInPlugin("com.actus.lethalcompany.pajamamanunleashed", "Pajama Man Unleashed", "1.0.2")]
public class PajamaManUnleashedBase : BaseUnityPlugin
{
private const string modGUID = "com.actus.lethalcompany.pajamamanunleashed";
private const string modName = "Pajama Man Unleashed";
private const string modVersion = "1.0.2";
private readonly Harmony harmony = new Harmony("com.actus.lethalcompany.pajamamanunleashed");
internal static ManualLogSource logger;
internal static PajamaManUnleashedBase Instance;
private static string baseFolderPath;
internal AssetBundle networkAssets;
internal static List<AudioClip> audioClips;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
logger = Logger.CreateLogSource("com.actus.lethalcompany.pajamamanunleashed");
baseFolderPath = ((BaseUnityPlugin)Instance).Info.Location.TrimEnd("PajamaManUnleashed.dll".ToCharArray());
networkAssets = AssetBundle.LoadFromFile(Path.Combine(baseFolderPath, "pajamamanasset"));
audioClips = AssetBundle.LoadFromFile(Path.Combine(baseFolderPath, "pajamamansounds")).LoadAllAssets<AudioClip>().ToList();
harmony.PatchAll();
NetcodePatcher();
}
private static void NetcodePatcher()
{
logger.LogInfo((object)"NetcodePatcher is running!");
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
}
namespace PajamaManUnleashed.Patches
{
[HarmonyPatch(typeof(InteractTrigger), "Interact")]
internal class InteractPatch
{
[HarmonyPrefix]
public static void Interact(ref InteractTrigger __instance)
{
if (__instance.hoverTip.Contains("Squeeze") && SecureRandomNumberGenerator.GetRandomNumber(1, 100) <= 5)
{
PajamaManUnleashedBase.logger.LogInfo((object)"Trigger pajama man explosion!");
NetworkHandler.Instance.TriggerPajamaManExplosion();
}
}
}
[HarmonyPatch]
internal class NetworkObjectPatch
{
private static GameObject networkPrefab;
[HarmonyPostfix]
[HarmonyPatch(typeof(GameNetworkManager), "Start")]
public static void Init()
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
if (!((Object)(object)networkPrefab != (Object)null))
{
networkPrefab = (GameObject)PajamaManUnleashedBase.Instance.networkAssets.LoadAsset("PajamaManNetworkManager.prefab");
PajamaManUnleashedBase.logger.LogInfo((object)("Loaded PajamaManNetworkManager: " + (object)networkPrefab));
networkPrefab.AddComponent<NetworkHandler>();
NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
PajamaManUnleashedBase.logger.LogInfo((object)"PajamaManNetworkManager added!");
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(StartOfRound), "Awake")]
private static void SpawnNetworkObject()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
{
GameObject val = Object.Instantiate<GameObject>(networkPrefab, Vector3.zero, Quaternion.identity);
val.GetComponent<NetworkObject>().Spawn(false);
PajamaManUnleashedBase.logger.LogInfo((object)"PajamaManNetworkManager spawned!");
}
}
}
[HarmonyPatch(typeof(PlayerControllerB), "Update")]
internal class UpdatePatch
{
private static float maxAnger = 50f;
private static float angerIncreaseRate = 5f;
private static float angerDecreaseRate = 0.1f;
private static float angerDecreaseTimeOut = 2f;
private static float scarePlayerTimeOut = 1f;
private static float currentAnger = 0f;
[HarmonyPostfix]
public static void Update(ref PlayerControllerB __instance)
{
if (((NetworkBehaviour)__instance).IsOwner && PajamaManHandler.IsPajamaManInUse())
{
if (PajamaManHandler.IsPlayerCurrentlyLookingAtPajamaMan(__instance.gameplayCamera))
{
IncreaseAnger(__instance);
}
else
{
DecreaseAnger();
}
}
}
private static void IncreaseAnger(PlayerControllerB __instance)
{
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
currentAnger = Mathf.Max(0f, currentAnger + angerIncreaseRate * Time.deltaTime);
scarePlayerTimeOut = Mathf.Max(0f, scarePlayerTimeOut - Time.deltaTime);
if (currentAnger > maxAnger)
{
PajamaManUnleashedBase.logger.LogInfo((object)"Killing player!");
__instance.KillPlayer(Vector3.zero, true, (CauseOfDeath)0, 0, default(Vector3));
currentAnger = 0f;
}
if (scarePlayerTimeOut <= 0f)
{
ScarePlayerHandler.ScarePlayer();
scarePlayerTimeOut = 1f;
}
angerDecreaseTimeOut = 2f;
}
private static void DecreaseAnger()
{
if (currentAnger > 0f)
{
angerDecreaseTimeOut = Mathf.Max(0f, angerDecreaseTimeOut - Time.deltaTime);
if (angerDecreaseTimeOut <= 0f)
{
currentAnger = Mathf.Max(0f, currentAnger - angerDecreaseRate * Time.deltaTime);
}
}
}
}
}
namespace PajamaManUnleashed.Managers
{
internal class NetworkHandler : NetworkBehaviour
{
public static NetworkHandler Instance { get; private set; }
[RuntimeInitializeOnLoadMethod]
internal static void ConfigureRpcHandler()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Expected O, but got Unknown
PajamaManUnleashedBase.logger.LogInfo((object)"[ConfigureRpcHandler] Starting RPC initialization process to ensure proper network communication.");
NetworkManager.__rpc_func_table.Add(549048056u, new RpcReceiveHandler(__rpc_handler_549048056));
NetworkManager.__rpc_func_table.Add(732399361u, new RpcReceiveHandler(__rpc_handler_732399361));
PajamaManUnleashedBase.logger.LogInfo((object)"[ConfigureRpcHandler] RPC initialization completed successfully. Network communication is now set up.");
}
public override void OnNetworkSpawn()
{
PajamaManUnleashedBase.logger.LogInfo((object)"[OnNetworkSpawn] Initializing NetworkHandler instance. Preparing to set up network behavior and spawn logic.");
if ((Object)(object)Instance != (Object)null && (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer))
{
((Component)Instance).gameObject.GetComponent<NetworkObject>().Despawn(true);
}
Instance = this;
((NetworkBehaviour)this).OnNetworkSpawn();
PajamaManUnleashedBase.logger.LogInfo((object)"[OnNetworkSpawn] NetworkHandler instance successfully initialized and ready. Network behavior and spawn logic are now active.");
}
[ServerRpc(RequireOwnership = false)]
public void TriggerPajamaManExplosion()
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Invalid comparison between Unknown and I4
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Invalid comparison between Unknown and I4
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if ((Object)(object)networkManager != (Object)null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(549048056u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 549048056u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
PajamaManHandler.MarkPajamaManAsBuyableAgain();
SyncExplosionToAllClients();
((MonoBehaviour)CoroutineRunner.Instance).StartCoroutine(DelayedDestruction());
}
}
}
[ClientRpc]
public void SyncExplosionToAllClients()
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Invalid comparison between Unknown and I4
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(732399361u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 732399361u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
PajamaManHandler.MarkPajamaManAsBuyableAgain();
((MonoBehaviour)CoroutineRunner.Instance).StartCoroutine(DelayedExplosion());
}
}
}
private static void __rpc_handler_549048056(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if ((Object)(object)networkManager != (Object)null && networkManager.IsListening)
{
((NetworkBehaviour)(target as NetworkHandler)).__rpc_exec_stage = (__RpcExecStage)1;
((NetworkHandler)(object)target).TriggerPajamaManExplosion();
((NetworkBehaviour)(target as NetworkHandler)).__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_732399361(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if ((Object)(object)networkManager != (Object)null && networkManager.IsListening)
{
((NetworkBehaviour)(target as NetworkHandler)).__rpc_exec_stage = (__RpcExecStage)2;
((NetworkHandler)(object)target).SyncExplosionToAllClients();
((NetworkBehaviour)(target as NetworkHandler)).__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static IEnumerator DelayedExplosion()
{
yield return (object)new WaitForSeconds(0.1f);
Landmine.SpawnExplosion(PajamaManHandler.GetPajamaManPosition(), true, 5f, 15f, 50, 5f, (GameObject)null, false);
}
private static IEnumerator DelayedDestruction()
{
yield return (object)new WaitForSeconds(1f);
PajamaManHandler.DespawnPajamaMan();
}
}
public static class PajamaManHandler
{
private static string pajamaMan = "Plushie pajama man";
private static float lookDistance = 10f;
public static Vector3 GetPajamaManPosition()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
return ((Component)ProvidePajamaManAsPlacableShipItem()).transform.position;
}
public static bool IsPlayerCurrentlyLookingAtPajamaMan(Camera playerCamera)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
Ray val = default(Ray);
((Ray)(ref val))..ctor(((Component)playerCamera).transform.position, ((Component)playerCamera).transform.forward);
PlaceableShipObject val2 = ProvidePajamaManAsPlacableShipItem();
if ((Object)(object)val2 == (Object)null)
{
return false;
}
RaycastHit val3 = default(RaycastHit);
return val2.placeObjectCollider.Raycast(val, ref val3, lookDistance);
}
public static bool IsPajamaManInUse()
{
UnlockableItem val = ProvidePajamaManAsUnlockableItem();
if (val == null)
{
return false;
}
return (val.alreadyUnlocked || val.hasBeenUnlockedByPlayer) && !val.inStorage;
}
public static void MarkPajamaManAsBuyableAgain()
{
UnlockableItem val = ProvidePajamaManAsUnlockableItem();
val.alreadyUnlocked = false;
val.hasBeenUnlockedByPlayer = false;
PlaceableShipObject val2 = ProvidePajamaManAsPlacableShipItem();
StartOfRound.Instance.SpawnedShipUnlockables.Remove(val2.unlockableID);
}
public static void DespawnPajamaMan()
{
PlaceableShipObject val = ProvidePajamaManAsPlacableShipItem();
NetworkObject val2 = default(NetworkObject);
((Component)val.parentObject).TryGetComponent<NetworkObject>(ref val2);
if ((Object)(object)val2 != (Object)null)
{
val2.Despawn(true);
PajamaManUnleashedBase.logger.LogInfo((object)"Despawned pajama man!");
}
}
public static PlaceableShipObject ProvidePajamaManAsPlacableShipItem()
{
return ((IEnumerable<PlaceableShipObject>)Object.FindObjectsOfType<PlaceableShipObject>()).FirstOrDefault((Func<PlaceableShipObject, bool>)((PlaceableShipObject shipObject) => StartOfRound.Instance.unlockablesList.unlockables[shipObject.unlockableID].unlockableName == pajamaMan));
}
private static UnlockableItem ProvidePajamaManAsUnlockableItem()
{
return ((IEnumerable<UnlockableItem>)StartOfRound.Instance.unlockablesList.unlockables).FirstOrDefault((Func<UnlockableItem, bool>)((UnlockableItem i) => i.unlockableName == pajamaMan));
}
}
public static class ScarePlayerHandler
{
public static void ScarePlayer()
{
int randomNumber = SecureRandomNumberGenerator.GetRandomNumber(1, 100);
if (randomNumber <= 10)
{
PlayScarySound(randomNumber);
}
else if (randomNumber <= 40)
{
((MonoBehaviour)CoroutineRunner.Instance).StartCoroutine((randomNumber <= 35) ? PlayWithLights() : PlayWithDoors());
}
RoundManager.Instance.FlickerLights(true, false);
}
private static void PlayScarySound(int randomValue)
{
string soundName = ((randomValue <= 5) ? "look_at_me" : "evil_laugh");
AudioClip val = ((IEnumerable<AudioClip>)PajamaManUnleashedBase.audioClips).FirstOrDefault((Func<AudioClip, bool>)((AudioClip clip) => ((Object)clip).name == soundName));
if ((Object)(object)val != (Object)null)
{
((Component)PajamaManHandler.ProvidePajamaManAsPlacableShipItem()).GetComponent<AudioSource>().PlayOneShot(val);
}
}
private static IEnumerator PlayWithDoors()
{
HangarShipDoor hangarShipDoor = Object.FindObjectOfType<HangarShipDoor>();
if (StartOfRound.Instance.shipDoorsEnabled)
{
bool state = StartOfRound.Instance.hangarDoorsClosed;
for (int i = 0; i < 2; i++)
{
hangarShipDoor.PlayDoorAnimation(!state);
yield return (object)new WaitForSeconds(1f);
hangarShipDoor.PlayDoorAnimation(state);
yield return (object)new WaitForSeconds(1f);
}
}
}
private static IEnumerator PlayWithLights()
{
ShipLights shipLights = Object.FindObjectOfType<ShipLights>();
bool state = shipLights.areLightsOn;
for (int i = 0; i < 2; i++)
{
shipLights.shipLightsAnimator.SetBool("lightsOn", !state);
yield return (object)new WaitForSeconds(0.2f);
shipLights.shipLightsAnimator.SetBool("lightsOn", state);
yield return (object)new WaitForSeconds(0.2f);
}
}
}
}
namespace PajamaManUnleashed.Generators
{
internal class SecureRandomNumberGenerator
{
public static int GetRandomNumber(int minInclusive, int maxInclusive)
{
using RNGCryptoServiceProvider rNGCryptoServiceProvider = new RNGCryptoServiceProvider();
byte[] array = new byte[4];
rNGCryptoServiceProvider.GetBytes(array);
int num = BitConverter.ToInt32(array, 0) & 0x7FFFFFFF;
return minInclusive + num % (maxInclusive - minInclusive + 1);
}
}
}
namespace PajamaManUnleashed.Coroutines
{
public class CoroutineRunner : MonoBehaviour
{
private static CoroutineRunner _instance;
public static CoroutineRunner Instance
{
get
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
if ((Object)(object)_instance == (Object)null)
{
GameObject val = new GameObject("CoroutineRunner");
_instance = val.AddComponent<CoroutineRunner>();
Object.DontDestroyOnLoad((Object)(object)val);
}
return _instance;
}
}
}
}