
Radiation Leak
A mod that refines the current apparatus
CHANGELOG
1.0.5
- Expanded the kill radius of the apparatus explosion
1.0.4
- Fixed an issue where, on the first check, the server (which isn't the owner of the apparatus) would incorrectly ask if the apparatus should explode for another player holding it.
- Unnecessary RPC registrations were removed to prevent redundant calls and improve network efficiency.
1.0.3
- Fixed a synchronization issue where the server and client were not always properly aligned, causing explosions to sometimes not appear and the apparatus to remain on the ground when it should have been removed.
- Fixed an issue with lobby transitions, ensuring proper functionality during network object spawning and preventing null reference errors.
- Updated the apparatus value range to be between
50
and200
, down from50
to250
, and increased the explosion chance when dropped to10%
, up from the previous5%
.
1.0.2
- Added a new feature that adjusts the apparatus's scrap value from a fixed
80
to a dynamic range between50
and250
. - Fixed a HUD issue where the scrap value was not displayed even after bringing it to the ship.
1.0.1
- Fixed the bug that caused the apparatus to explode every time.
1.0.0
- Initial release of Radiation Leak!
- A bug caused the apparatus to explode consistently at full probability.