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Radiation Leak
A mod that refines the current apparatus
Date uploaded | a day ago |
Version | 1.0.5 |
Download link | ActusDev-Radiation_Leak-1.0.5.zip |
Downloads | 381 |
Dependency string | ActusDev-Radiation_Leak-1.0.5 |
This mod requires the following mods to function
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BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Radiation Leak
A mod that refines the current apparatus by adding new features, including damage when held and a chance to explode when dropped.
Features
- Lethal Holding: The apparatus now deals damage to the player while held.
- Explosion on Drop: When dropped, the apparatus has a
10%
chance of exploding and killing the player. You are safe on the ship though, as the apparatus cannot explode there! - Time Limit: If the player is at full health, they can hold the apparatus for up to
3
minutes before dying. - Note: It's a bit boring that the apparatus was only worth
80
scrap, but now the scrap value can range between50
and200
!
Credits
- Author: ActusDev
Links
Handle the apparatus with care, or face the consequences in Lethal Company!
CHANGELOG
1.0.5
- Expanded the kill radius of the apparatus explosion
1.0.4
- Fixed an issue where, on the first check, the server (which isn't the owner of the apparatus) would incorrectly ask if the apparatus should explode for another player holding it.
- Unnecessary RPC registrations were removed to prevent redundant calls and improve network efficiency.
1.0.3
- Fixed a synchronization issue where the server and client were not always properly aligned, causing explosions to sometimes not appear and the apparatus to remain on the ground when it should have been removed.
- Fixed an issue with lobby transitions, ensuring proper functionality during network object spawning and preventing null reference errors.
- Updated the apparatus value range to be between
50
and200
, down from50
to250
, and increased the explosion chance when dropped to10%
, up from the previous5%
.
1.0.2
- Added a new feature that adjusts the apparatus's scrap value from a fixed
80
to a dynamic range between50
and250
. - Fixed a HUD issue where the scrap value was not displayed even after bringing it to the ship.
1.0.1
- Fixed the bug that caused the apparatus to explode every time.
1.0.0
- Initial release of Radiation Leak!
- A bug caused the apparatus to explode consistently at full probability.