Decompiled source of ShootableMouthDogs v1.0.1

ShootableMouthDogs.dll

Decompiled 8 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.AI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AgentRev")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0eac58e2c712170b22b29352fe20cbcc1cec04b3")]
[assembly: AssemblyProduct("ShootableMouthDogs")]
[assembly: AssemblyTitle("ShootableMouthDogs")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ShootableMouthDogs
{
	[BepInPlugin("ShootableMouthDogs", "ShootableMouthDogs", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ShootableMouthDogs v1.0.0 loaded!");
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
		}
	}
	[HarmonyPatch(typeof(Physics))]
	public static class PhysicsPatch
	{
		[HarmonyPatch("SphereCastNonAlloc")]
		[HarmonyPatch(new Type[]
		{
			typeof(Ray),
			typeof(float),
			typeof(RaycastHit[]),
			typeof(float),
			typeof(int),
			typeof(QueryTriggerInteraction)
		})]
		private static void Postfix(RaycastHit[] results, int layerMask, ref int __result)
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			if ((layerMask & 0x80000) == 0)
			{
				return;
			}
			int num = 0;
			for (int i = 0; i < __result; i++)
			{
				Transform transform = ((RaycastHit)(ref results[i])).transform;
				if ((Object)(object)((transform != null) ? ((Component)transform).GetComponent<NavMeshAgent>() : null) == (Object)null)
				{
					if (i > num)
					{
						results[num] = results[i];
					}
					num++;
				}
			}
			__result = num;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "ShootableMouthDogs";

		public const string PLUGIN_NAME = "ShootableMouthDogs";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}