Decompiled source of Lethal Plus v1.0.6

plugins/LethalLib.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using DunGen;
using DunGen.Graph;
using LethalLib.Extras;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using On;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalLib")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Mod for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+a7bb0da5babd2808c30ccbaf9654dbbf38015de8")]
[assembly: AssemblyProduct("LethalLib")]
[assembly: AssemblyTitle("LethalLib")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalLib
{
	[BepInPlugin("evaisa.lethallib", "LethalLib", "0.6.2")]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModGUID = "evaisa.lethallib";

		public const string ModName = "LethalLib";

		public const string ModVersion = "0.6.2";

		public static AssetBundle MainAssets;

		public static ManualLogSource logger;

		private void Awake()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			logger = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"LethalLib loaded!!");
			new ILHook((MethodBase)typeof(StackTrace).GetMethod("AddFrames", BindingFlags.Instance | BindingFlags.NonPublic), new Manipulator(IlHook));
			Enemies.Init();
			Items.Init();
			Unlockables.Init();
			MapObjects.Init();
			Dungeon.Init();
			NetworkPrefabs.Init();
		}

		private void IlHook(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallvirt(x, (MethodBase)typeof(StackFrame).GetMethod("GetFileLineNumber", BindingFlags.Instance | BindingFlags.Public))
			});
			val.RemoveRange(2);
			val.EmitDelegate<Func<StackFrame, string>>((Func<StackFrame, string>)GetLineOrIL);
		}

		private static string GetLineOrIL(StackFrame instance)
		{
			int fileLineNumber = instance.GetFileLineNumber();
			if (fileLineNumber == -1 || fileLineNumber == 0)
			{
				return "IL_" + instance.GetILOffset().ToString("X4");
			}
			return fileLineNumber.ToString();
		}
	}
}
namespace LethalLib.Modules
{
	public class Dungeon
	{
		public class CustomDungeonArchetype
		{
			public DungeonArchetype archeType;

			public Levels.LevelTypes LevelTypes;

			public int lineIndex = -1;
		}

		public class CustomGraphLine
		{
			public GraphLine graphLine;

			public Levels.LevelTypes LevelTypes;
		}

		public class CustomDungeon
		{
			public int rarity;

			public DungeonFlow dungeonFlow;

			public Levels.LevelTypes LevelTypes;

			public int dungeonIndex = -1;

			public AudioClip firstTimeDungeonAudio;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_GenerateNewFloor <0>__RoundManager_GenerateNewFloor;

			public static hook_Start <1>__RoundManager_Start;

			public static hook_Start <2>__StartOfRound_Start;
		}

		public static List<CustomDungeonArchetype> customDungeonArchetypes = new List<CustomDungeonArchetype>();

		public static List<CustomGraphLine> customGraphLines = new List<CustomGraphLine>();

		public static Dictionary<string, TileSet> extraTileSets = new Dictionary<string, TileSet>();

		public static Dictionary<string, GameObjectChance> extraRooms = new Dictionary<string, GameObjectChance>();

		public static List<CustomDungeon> customDungeons = new List<CustomDungeon>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Expected O, but got Unknown
			object obj = <>O.<0>__RoundManager_GenerateNewFloor;
			if (obj == null)
			{
				hook_GenerateNewFloor val = RoundManager_GenerateNewFloor;
				<>O.<0>__RoundManager_GenerateNewFloor = val;
				obj = (object)val;
			}
			RoundManager.GenerateNewFloor += (hook_GenerateNewFloor)obj;
			object obj2 = <>O.<1>__RoundManager_Start;
			if (obj2 == null)
			{
				hook_Start val2 = RoundManager_Start;
				<>O.<1>__RoundManager_Start = val2;
				obj2 = (object)val2;
			}
			RoundManager.Start += (hook_Start)obj2;
			object obj3 = <>O.<2>__StartOfRound_Start;
			if (obj3 == null)
			{
				hook_Start val3 = StartOfRound_Start;
				<>O.<2>__StartOfRound_Start = val3;
				obj3 = (object)val3;
			}
			StartOfRound.Start += (hook_Start)obj3;
		}

		private static void StartOfRound_Start(orig_Start orig, StartOfRound self)
		{
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Expected O, but got Unknown
			foreach (CustomDungeon dungeon in customDungeons)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					if (Enum.IsDefined(typeof(Levels.LevelTypes), name))
					{
						Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
						if (dungeon.LevelTypes.HasFlag(levelTypes) && !val.dungeonFlowTypes.Any((IntWithRarity rarityInt) => rarityInt.id == dungeon.dungeonIndex))
						{
							List<IntWithRarity> list = val.dungeonFlowTypes.ToList();
							list.Add(new IntWithRarity
							{
								id = dungeon.dungeonIndex,
								rarity = dungeon.rarity
							});
							val.dungeonFlowTypes = list.ToArray();
						}
					}
				}
			}
			Plugin.logger.LogInfo((object)"Added custom dungeons to levels");
			orig.Invoke(self);
		}

		private static void RoundManager_Start(orig_Start orig, RoundManager self)
		{
			foreach (CustomDungeon customDungeon in customDungeons)
			{
				if (self.dungeonFlowTypes.Contains(customDungeon.dungeonFlow))
				{
					continue;
				}
				List<DungeonFlow> list = self.dungeonFlowTypes.ToList();
				list.Add(customDungeon.dungeonFlow);
				self.dungeonFlowTypes = list.ToArray();
				int dungeonIndex = self.dungeonFlowTypes.Length - 1;
				customDungeon.dungeonIndex = dungeonIndex;
				List<AudioClip> list2 = self.firstTimeDungeonAudios.ToList();
				if (list2.Count != self.dungeonFlowTypes.Length - 1)
				{
					while (list2.Count < self.dungeonFlowTypes.Length - 1)
					{
						list2.Add(null);
					}
				}
				list2.Add(customDungeon.firstTimeDungeonAudio);
				self.firstTimeDungeonAudios = list2.ToArray();
			}
			orig.Invoke(self);
		}

		private static void RoundManager_GenerateNewFloor(orig_GenerateNewFloor orig, RoundManager self)
		{
			string name = ((Object)self.currentLevel).name;
			if (Enum.IsDefined(typeof(Levels.LevelTypes), name))
			{
				Levels.LevelTypes levelEnum = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				int index = 0;
				self.dungeonGenerator.Generator.DungeonFlow.Lines.ForEach(delegate(GraphLine line)
				{
					foreach (CustomDungeonArchetype customDungeonArchetype in customDungeonArchetypes)
					{
						if (customDungeonArchetype.LevelTypes.HasFlag(levelEnum) && !line.DungeonArchetypes.Contains(customDungeonArchetype.archeType) && (customDungeonArchetype.lineIndex == -1 || customDungeonArchetype.lineIndex == index))
						{
							line.DungeonArchetypes.Add(customDungeonArchetype.archeType);
							Plugin.logger.LogInfo((object)("Added " + ((Object)customDungeonArchetype.archeType).name + " to " + name));
						}
					}
					foreach (DungeonArchetype dungeonArchetype in line.DungeonArchetypes)
					{
						string name2 = ((Object)dungeonArchetype).name;
						if (extraTileSets.ContainsKey(name2))
						{
							TileSet val4 = extraTileSets[name2];
							if (!dungeonArchetype.TileSets.Contains(val4))
							{
								dungeonArchetype.TileSets.Add(val4);
								Plugin.logger.LogInfo((object)("Added " + ((Object)val4).name + " to " + name));
							}
						}
						foreach (TileSet tileSet in dungeonArchetype.TileSets)
						{
							string name3 = ((Object)tileSet).name;
							if (extraRooms.ContainsKey(name3))
							{
								GameObjectChance item = extraRooms[name3];
								if (!tileSet.TileWeights.Weights.Contains(item))
								{
									tileSet.TileWeights.Weights.Add(item);
								}
							}
						}
					}
					index++;
				});
				foreach (CustomGraphLine customGraphLine in customGraphLines)
				{
					if (customGraphLine.LevelTypes.HasFlag(levelEnum) && !self.dungeonGenerator.Generator.DungeonFlow.Lines.Contains(customGraphLine.graphLine))
					{
						self.dungeonGenerator.Generator.DungeonFlow.Lines.Add(customGraphLine.graphLine);
					}
				}
			}
			orig.Invoke(self);
			NetworkManager val = Object.FindObjectOfType<NetworkManager>();
			RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>();
			RandomMapObject[] array2 = array;
			foreach (RandomMapObject val2 in array2)
			{
				for (int j = 0; j < val2.spawnablePrefabs.Count; j++)
				{
					string prefabName = ((Object)val2.spawnablePrefabs[j]).name;
					NetworkPrefab val3 = val.NetworkConfig.Prefabs.m_Prefabs.First((NetworkPrefab x) => ((Object)x.Prefab).name == prefabName);
					if (val3 != null && (Object)(object)val3.Prefab != (Object)(object)val2.spawnablePrefabs[j])
					{
						val2.spawnablePrefabs[j] = val3.Prefab;
					}
				}
			}
		}

		public static void AddArchetype(DungeonArchetype archetype, Levels.LevelTypes levelFlags, int lineIndex = -1)
		{
			CustomDungeonArchetype customDungeonArchetype = new CustomDungeonArchetype();
			customDungeonArchetype.archeType = archetype;
			customDungeonArchetype.LevelTypes = levelFlags;
			customDungeonArchetype.lineIndex = lineIndex;
			customDungeonArchetypes.Add(customDungeonArchetype);
		}

		public static void AddLine(GraphLine line, Levels.LevelTypes levelFlags)
		{
			CustomGraphLine customGraphLine = new CustomGraphLine();
			customGraphLine.graphLine = line;
			customGraphLine.LevelTypes = levelFlags;
			customGraphLines.Add(customGraphLine);
		}

		public static void AddLine(DungeonGraphLineDef line, Levels.LevelTypes levelFlags)
		{
			AddLine(line.graphLine, levelFlags);
		}

		public static void AddTileSet(TileSet set, string archetypeName)
		{
			extraTileSets.Add(archetypeName, set);
		}

		public static void AddRoom(GameObjectChance room, string tileSetName)
		{
			extraRooms.Add(tileSetName, room);
		}

		public static void AddRoom(GameObjectChanceDef room, string tileSetName)
		{
			AddRoom(room.gameObjectChance, tileSetName);
		}

		public static void AddDungeon(DungeonDef dungeon, Levels.LevelTypes levelFlags)
		{
			AddDungeon(dungeon.dungeonFlow, dungeon.rarity, levelFlags, dungeon.firstTimeDungeonAudio);
		}

		public static void AddDungeon(DungeonFlow dungeon, int rarity, Levels.LevelTypes levelFlags, AudioClip firstTimeDungeonAudio = null)
		{
			customDungeons.Add(new CustomDungeon
			{
				dungeonFlow = dungeon,
				rarity = rarity,
				LevelTypes = levelFlags,
				firstTimeDungeonAudio = firstTimeDungeonAudio
			});
		}
	}
	public class Enemies
	{
		public enum SpawnType
		{
			Default,
			Daytime,
			Outside
		}

		public class SpawnableEnemy
		{
			public EnemyType enemy;

			public int rarity;

			public Levels.LevelTypes spawnLevels;

			public SpawnType spawnType;

			public TerminalNode terminalNode;

			public TerminalKeyword infoKeyword;

			public string modName;

			public SpawnableEnemy(EnemyType enemy, int rarity, Levels.LevelTypes spawnLevels, SpawnType spawnType)
			{
				this.enemy = enemy;
				this.rarity = rarity;
				this.spawnLevels = spawnLevels;
				this.spawnType = spawnType;
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__RegisterLevelEnemies;

			public static hook_Start <1>__Terminal_Start;
		}

		public static List<SpawnableEnemy> spawnableEnemies = new List<SpawnableEnemy>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__RegisterLevelEnemies;
			if (obj == null)
			{
				hook_Awake val = RegisterLevelEnemies;
				<>O.<0>__RegisterLevelEnemies = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Start;
			if (obj2 == null)
			{
				hook_Start val2 = Terminal_Start;
				<>O.<1>__Terminal_Start = val2;
				obj2 = (object)val2;
			}
			Terminal.Start += (hook_Start)obj2;
		}

		private static void Terminal_Start(orig_Start orig, Terminal self)
		{
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0194: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Expected O, but got Unknown
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			List<string> list = new List<string>();
			foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies)
			{
				if (list.Contains(spawnableEnemy.enemy.enemyName))
				{
					Plugin.logger.LogInfo((object)("Skipping " + spawnableEnemy.enemy.enemyName + " because it was already added"));
					continue;
				}
				if ((Object)(object)spawnableEnemy.terminalNode == (Object)null)
				{
					spawnableEnemy.terminalNode = ScriptableObject.CreateInstance<TerminalNode>();
					spawnableEnemy.terminalNode.displayText = spawnableEnemy.enemy.enemyName + "\n\nDanger level: Unknown\n\n[No information about this creature was found.]\n\n";
					spawnableEnemy.terminalNode.clearPreviousText = true;
					spawnableEnemy.terminalNode.maxCharactersToType = 35;
					spawnableEnemy.terminalNode.creatureName = spawnableEnemy.enemy.enemyName;
				}
				TerminalKeyword val2 = (((Object)(object)spawnableEnemy.infoKeyword != (Object)null) ? spawnableEnemy.infoKeyword : TerminalUtils.CreateTerminalKeyword(spawnableEnemy.terminalNode.creatureName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val));
				val2.defaultVerb = val;
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(val2);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = val2,
					result = spawnableEnemy.terminalNode
				});
				val.compatibleNouns = list3.ToArray();
				spawnableEnemy.terminalNode.creatureFileID = self.enemyFiles.Count;
				self.enemyFiles.Add(spawnableEnemy.terminalNode);
				spawnableEnemy.enemy.enemyPrefab.GetComponentInChildren<ScanNodeProperties>().creatureScanID = spawnableEnemy.terminalNode.creatureFileID;
			}
			orig.Invoke(self);
		}

		private static void RegisterLevelEnemies(orig_Awake orig, StartOfRound self)
		{
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Expected O, but got Unknown
			orig.Invoke(self);
			SelectableLevel[] levels = self.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				if (!Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies)
				{
					if (!spawnableEnemy.spawnLevels.HasFlag(levelTypes))
					{
						continue;
					}
					SpawnableEnemyWithRarity item = new SpawnableEnemyWithRarity
					{
						enemyType = spawnableEnemy.enemy,
						rarity = spawnableEnemy.rarity
					};
					switch (spawnableEnemy.spawnType)
					{
					case SpawnType.Default:
						if (!val.Enemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.Enemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Default]"));
						}
						break;
					case SpawnType.Daytime:
						if (!val.DaytimeEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.DaytimeEnemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Daytime]"));
						}
						break;
					case SpawnType.Outside:
						if (!val.OutsideEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.OutsideEnemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Outside]"));
						}
						break;
					}
				}
			}
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, SpawnType spawnType, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, spawnType);
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			spawnableEnemy.modName = name;
			spawnableEnemies.Add(spawnableEnemy);
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnableEnemy spawnableEnemy = new SpawnableEnemy(enemy, rarity, levelFlags, enemy.isDaytimeEnemy ? SpawnType.Daytime : (enemy.isOutsideEnemy ? SpawnType.Outside : SpawnType.Default));
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			spawnableEnemy.modName = name;
			spawnableEnemies.Add(spawnableEnemy);
		}
	}
	public class Items
	{
		public class ScrapItem
		{
			public Item item;

			public int rarity;

			public Levels.LevelTypes spawnLevels;

			public string modName;

			public ScrapItem(Item item, int rarity, Levels.LevelTypes spawnLevels)
			{
				this.item = item;
				this.rarity = rarity;
				this.spawnLevels = spawnLevels;
			}
		}

		public class ShopItem
		{
			public Item item;

			public TerminalNode buyNode1;

			public TerminalNode buyNode2;

			public TerminalNode itemInfo;

			public int price;

			public string modName;

			public ShopItem(Item item, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = 0)
			{
				this.item = item;
				this.price = price;
				if ((Object)(object)buyNode1 != (Object)null)
				{
					this.buyNode1 = buyNode1;
				}
				if ((Object)(object)buyNode2 != (Object)null)
				{
					this.buyNode2 = buyNode2;
				}
				if ((Object)(object)itemInfo != (Object)null)
				{
					this.itemInfo = itemInfo;
				}
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_Awake <1>__Terminal_Awake;
		}

		public static List<ScrapItem> scrapItems = new List<ScrapItem>();

		public static List<ShopItem> shopItems = new List<ShopItem>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Awake;
			if (obj2 == null)
			{
				hook_Awake val2 = Terminal_Awake;
				<>O.<1>__Terminal_Awake = val2;
				obj2 = (object)val2;
			}
			Terminal.Awake += (hook_Awake)obj2;
		}

		private static void Terminal_Awake(orig_Awake orig, Terminal self)
		{
			//IL_02fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0303: Unknown result type (might be due to invalid IL or missing references)
			//IL_0338: Unknown result type (might be due to invalid IL or missing references)
			//IL_0341: Expected O, but got Unknown
			//IL_0343: Unknown result type (might be due to invalid IL or missing references)
			//IL_0348: Unknown result type (might be due to invalid IL or missing references)
			//IL_037d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0385: Expected O, but got Unknown
			//IL_03e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0403: Expected O, but got Unknown
			//IL_0497: Unknown result type (might be due to invalid IL or missing references)
			//IL_049c: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b1: Expected O, but got Unknown
			List<Item> list = self.buyableItemsList.ToList();
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			Plugin.logger.LogInfo((object)$"Adding {shopItems.Count} items to terminal");
			foreach (ShopItem item in shopItems)
			{
				if (list.Any((Item x) => x.itemName == item.item.itemName))
				{
					Plugin.logger.LogInfo((object)("Item " + item.item.itemName + " already exists in terminal, skipping"));
					continue;
				}
				if (item.price == -1)
				{
					item.price = item.item.creditsWorth;
				}
				else
				{
					item.item.creditsWorth = item.price;
				}
				list.Add(item.item);
				string itemName = item.item.itemName;
				char c = itemName[itemName.Length - 1];
				string text = itemName;
				TerminalNode val3 = item.buyNode2;
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val3).name = itemName.Replace(" ", "-") + "BuyNode2";
					val3.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n";
					val3.clearPreviousText = true;
					val3.maxCharactersToType = 15;
				}
				val3.buyItemIndex = list.Count - 1;
				val3.isConfirmationNode = false;
				val3.itemCost = item.price;
				val3.playSyncedClip = 0;
				TerminalNode val4 = item.buyNode1;
				if ((Object)(object)val4 == (Object)null)
				{
					val4 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val4).name = itemName.Replace(" ", "-") + "BuyNode1";
					val4.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n";
					val4.clearPreviousText = true;
					val4.maxCharactersToType = 35;
				}
				val4.buyItemIndex = list.Count - 1;
				val4.isConfirmationNode = true;
				val4.overrideOptions = true;
				val4.itemCost = item.price;
				val4.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2]
				{
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"),
						result = val3
					},
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"),
						result = result
					}
				};
				TerminalKeyword val5 = TerminalUtils.CreateTerminalKeyword(itemName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val);
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(val5);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = val5,
					result = val4
				});
				val.compatibleNouns = list3.ToArray();
				TerminalNode val6 = item.itemInfo;
				if ((Object)(object)val6 == (Object)null)
				{
					val6 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val6).name = itemName.Replace(" ", "-") + "InfoNode";
					val6.displayText = "[No information about this object was found.]\n\n";
					val6.clearPreviousText = true;
					val6.maxCharactersToType = 25;
				}
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list4 = val2.compatibleNouns.ToList();
				list4.Add(new CompatibleNoun
				{
					noun = val5,
					result = val6
				});
				val2.compatibleNouns = list4.ToArray();
				Plugin.logger.LogInfo((object)(item.modName + " registered item: " + item.item.itemName));
			}
			self.buyableItemsList = list.ToArray();
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Expected O, but got Unknown
			orig.Invoke(self);
			SelectableLevel[] levels = self.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				if (!Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				foreach (ScrapItem scrapItem in scrapItems)
				{
					if (scrapItem.spawnLevels.HasFlag(levelTypes))
					{
						SpawnableItemWithRarity item = new SpawnableItemWithRarity
						{
							spawnableItem = scrapItem.item,
							rarity = scrapItem.rarity
						};
						if (!val.spawnableScrap.Any((SpawnableItemWithRarity x) => (Object)(object)x.spawnableItem == (Object)(object)scrapItem.item))
						{
							val.spawnableScrap.Add(item);
						}
					}
				}
			}
			foreach (ScrapItem scrapItem2 in scrapItems)
			{
				if (!self.allItemsList.itemsList.Contains(scrapItem2.item))
				{
					Plugin.logger.LogInfo((object)(scrapItem2.modName + " registered item: " + scrapItem2.item.itemName));
					self.allItemsList.itemsList.Add(scrapItem2.item);
				}
			}
			foreach (ShopItem shopItem in shopItems)
			{
				if (!self.allItemsList.itemsList.Contains(shopItem.item))
				{
					Plugin.logger.LogInfo((object)(shopItem.modName + " registered item: " + shopItem.item.itemName));
					self.allItemsList.itemsList.Add(shopItem.item);
				}
			}
		}

		public static void RegisterScrap(Item spawnableItem, int rarity, Levels.LevelTypes levelFlags)
		{
			ScrapItem scrapItem = new ScrapItem(spawnableItem, rarity, levelFlags);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			scrapItem.modName = name;
			scrapItems.Add(scrapItem);
		}

		public static void RegisterShopItem(Item shopItem, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			ShopItem shopItem2 = new ShopItem(shopItem, buyNode1, buyNode2, itemInfo, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			shopItem2.modName = name;
			shopItems.Add(shopItem2);
		}

		public static void RegisterShopItem(Item shopItem, int price = -1)
		{
			ShopItem shopItem2 = new ShopItem(shopItem, null, null, null, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			shopItem2.modName = name;
			shopItems.Add(shopItem2);
		}
	}
	public class Levels
	{
		[Flags]
		public enum LevelTypes
		{
			None = 1,
			ExperimentationLevel = 2,
			AssuranceLevel = 4,
			VowLevel = 8,
			OffenseLevel = 0x10,
			MarchLevel = 0x20,
			RendLevel = 0x40,
			DineLevel = 0x80,
			TitanLevel = 0x100,
			All = 0x1FE
		}
	}
	public class MapObjects
	{
		public class RegisteredMapObject
		{
			public SpawnableMapObject mapObject;

			public SpawnableOutsideObjectWithRarity outsideObject;

			public Levels.LevelTypes levels;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_SpawnMapObjects <1>__RoundManager_SpawnMapObjects;
		}

		public static List<RegisteredMapObject> mapObjects = new List<RegisteredMapObject>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__RoundManager_SpawnMapObjects;
			if (obj2 == null)
			{
				hook_SpawnMapObjects val2 = RoundManager_SpawnMapObjects;
				<>O.<1>__RoundManager_SpawnMapObjects = val2;
				obj2 = (object)val2;
			}
			RoundManager.SpawnMapObjects += (hook_SpawnMapObjects)obj2;
		}

		private static void RoundManager_SpawnMapObjects(orig_SpawnMapObjects orig, RoundManager self)
		{
			RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>();
			RandomMapObject[] array2 = array;
			foreach (RandomMapObject val in array2)
			{
				foreach (RegisteredMapObject mapObject in mapObjects)
				{
					if (mapObject.mapObject != null && !val.spawnablePrefabs.Any((GameObject prefab) => (Object)(object)prefab == (Object)(object)mapObject.mapObject.prefabToSpawn))
					{
						val.spawnablePrefabs.Add(mapObject.mapObject.prefabToSpawn);
					}
				}
			}
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			SelectableLevel[] levels = self.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				if (!Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				foreach (RegisteredMapObject mapObject in mapObjects)
				{
					if (!mapObject.levels.HasFlag(levelTypes))
					{
						continue;
					}
					if (mapObject.mapObject != null)
					{
						if (!val.spawnableMapObjects.Any((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn))
						{
							List<SpawnableMapObject> list = val.spawnableMapObjects.ToList();
							list.RemoveAll((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn);
							val.spawnableMapObjects = list.ToArray();
						}
						SpawnableMapObject mapObject2 = mapObject.mapObject;
						if (mapObject.spawnRateFunction != null)
						{
							mapObject2.numberToSpawn = mapObject.spawnRateFunction(val);
						}
						List<SpawnableMapObject> list2 = val.spawnableMapObjects.ToList();
						list2.Add(mapObject2);
						val.spawnableMapObjects = list2.ToArray();
						Plugin.logger.LogInfo((object)("Added " + ((Object)mapObject2.prefabToSpawn).name + " to " + name));
					}
					else
					{
						if (mapObject.outsideObject == null)
						{
							continue;
						}
						if (!val.spawnableOutsideObjects.Any((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn))
						{
							List<SpawnableOutsideObjectWithRarity> list3 = val.spawnableOutsideObjects.ToList();
							list3.RemoveAll((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn);
							val.spawnableOutsideObjects = list3.ToArray();
						}
						SpawnableOutsideObjectWithRarity outsideObject = mapObject.outsideObject;
						if (mapObject.spawnRateFunction != null)
						{
							outsideObject.randomAmount = mapObject.spawnRateFunction(val);
						}
						List<SpawnableOutsideObjectWithRarity> list4 = val.spawnableOutsideObjects.ToList();
						list4.Add(outsideObject);
						val.spawnableOutsideObjects = list4.ToArray();
						Plugin.logger.LogInfo((object)("Added " + ((Object)outsideObject.spawnableObject.prefabToSpawn).name + " to " + name));
					}
				}
			}
		}

		public static void RegisterMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterMapObject(mapObject.spawnableMapObject, levels, spawnRateFunction);
		}

		public static void RegisterMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				mapObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction
			});
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterOutsideObject(mapObject.spawnableMapObject, levels, spawnRateFunction);
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				outsideObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction
			});
		}
	}
	public class NetworkPrefabs
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Start <0>__GameNetworkManager_Start;
		}

		private static List<GameObject> _networkPrefabs = new List<GameObject>();

		internal static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			object obj = <>O.<0>__GameNetworkManager_Start;
			if (obj == null)
			{
				hook_Start val = GameNetworkManager_Start;
				<>O.<0>__GameNetworkManager_Start = val;
				obj = (object)val;
			}
			GameNetworkManager.Start += (hook_Start)obj;
		}

		public static void RegisterNetworkPrefab(GameObject prefab)
		{
			_networkPrefabs.Add(prefab);
		}

		private static void GameNetworkManager_Start(orig_Start orig, GameNetworkManager self)
		{
			orig.Invoke(self);
			foreach (GameObject networkPrefab in _networkPrefabs)
			{
				((Component)self).GetComponent<NetworkManager>().AddNetworkPrefab(networkPrefab);
			}
		}
	}
	public class Shaders
	{
		public static void FixShaders(GameObject gameObject)
		{
			Renderer[] componentsInChildren = gameObject.GetComponentsInChildren<Renderer>();
			foreach (Renderer val in componentsInChildren)
			{
				Material[] materials = val.materials;
				foreach (Material val2 in materials)
				{
					if (((Object)val2.shader).name.Contains("Standard"))
					{
						val2.shader = Shader.Find("HDRP/Lit");
					}
				}
			}
		}
	}
	public class TerminalUtils
	{
		public static TerminalKeyword CreateTerminalKeyword(string word, bool isVerb = false, CompatibleNoun[] compatibleNouns = null, TerminalNode specialKeywordResult = null, TerminalKeyword defaultVerb = null, bool accessTerminalObjects = false)
		{
			TerminalKeyword val = ScriptableObject.CreateInstance<TerminalKeyword>();
			((Object)val).name = word;
			val.word = word;
			val.isVerb = isVerb;
			val.compatibleNouns = compatibleNouns;
			val.specialKeywordResult = specialKeywordResult;
			val.defaultVerb = defaultVerb;
			val.accessTerminalObjects = accessTerminalObjects;
			return val;
		}
	}
	public enum StoreType
	{
		None,
		ShipUpgrade,
		Decor
	}
	public class Unlockables
	{
		public class RegisteredUnlockable
		{
			public UnlockableItem unlockable;

			public StoreType StoreType;

			public TerminalNode buyNode1;

			public TerminalNode buyNode2;

			public TerminalNode itemInfo;

			public int price;

			public string modName;

			public RegisteredUnlockable(UnlockableItem unlockable, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
			{
				this.unlockable = unlockable;
				this.buyNode1 = buyNode1;
				this.buyNode2 = buyNode2;
				this.itemInfo = itemInfo;
				this.price = price;
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_Start <1>__Terminal_Start;

			public static hook_TextPostProcess <2>__Terminal_TextPostProcess;
		}

		public static List<RegisteredUnlockable> registeredUnlockables = new List<RegisteredUnlockable>();

		public static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Start;
			if (obj2 == null)
			{
				hook_Start val2 = Terminal_Start;
				<>O.<1>__Terminal_Start = val2;
				obj2 = (object)val2;
			}
			Terminal.Start += (hook_Start)obj2;
			object obj3 = <>O.<2>__Terminal_TextPostProcess;
			if (obj3 == null)
			{
				hook_TextPostProcess val3 = Terminal_TextPostProcess;
				<>O.<2>__Terminal_TextPostProcess = val3;
				obj3 = (object)val3;
			}
			Terminal.TextPostProcess += (hook_TextPostProcess)obj3;
		}

		private static string Terminal_TextPostProcess(orig_TextPostProcess orig, Terminal self, string modifiedDisplayText, TerminalNode node)
		{
			if (modifiedDisplayText.Contains("[buyableItemsList]") && modifiedDisplayText.Contains("[unlockablesSelectionList]"))
			{
				int num = modifiedDisplayText.IndexOf(":");
				foreach (RegisteredUnlockable registeredUnlockable in registeredUnlockables)
				{
					if (registeredUnlockable.StoreType == StoreType.ShipUpgrade)
					{
						string unlockableName = registeredUnlockable.unlockable.unlockableName;
						int price = registeredUnlockable.price;
						string value = $"\n* {unlockableName}    //    Price: ${price}";
						modifiedDisplayText = modifiedDisplayText.Insert(num + 1, value);
					}
				}
			}
			return orig.Invoke(self, modifiedDisplayText, node);
		}

		private static void Terminal_Start(orig_Start orig, Terminal self)
		{
			//IL_0390: Unknown result type (might be due to invalid IL or missing references)
			//IL_0395: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d3: Expected O, but got Unknown
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03da: Unknown result type (might be due to invalid IL or missing references)
			//IL_040f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0417: Expected O, but got Unknown
			//IL_049e: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bd: Expected O, but got Unknown
			//IL_0551: Unknown result type (might be due to invalid IL or missing references)
			//IL_0556: Unknown result type (might be due to invalid IL or missing references)
			//IL_0563: Unknown result type (might be due to invalid IL or missing references)
			//IL_0570: Expected O, but got Unknown
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			List<RegisteredUnlockable> list = registeredUnlockables.FindAll((RegisteredUnlockable unlockable) => unlockable.price != -1).ToList();
			Plugin.logger.LogInfo((object)$"Adding {list.Count} items to terminal");
			foreach (RegisteredUnlockable item in list)
			{
				string unlockableName = item.unlockable.unlockableName;
				TerminalKeyword keyword3 = TerminalUtils.CreateTerminalKeyword(unlockableName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val);
				if (self.terminalNodes.allKeywords.Any((TerminalKeyword kw) => kw.word == keyword3.word))
				{
					Plugin.logger.LogInfo((object)("Keyword " + keyword3.word + " already registed, skipping."));
					continue;
				}
				int shipUnlockableID = StartOfRound.Instance.unlockablesList.unlockables.FindIndex((UnlockableItem unlockable) => unlockable.unlockableName == item.unlockable.unlockableName);
				StartOfRound instance = StartOfRound.Instance;
				if ((Object)(object)instance == (Object)null)
				{
					Debug.Log((object)"STARTOFROUND INSTANCE NOT FOUND");
				}
				if (item.price == -1 && (Object)(object)item.buyNode1 != (Object)null)
				{
					item.price = item.buyNode1.itemCost;
				}
				char c = unlockableName[unlockableName.Length - 1];
				string text = unlockableName;
				TerminalNode val3 = item.buyNode2;
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val3).name = unlockableName.Replace(" ", "-") + "BuyNode2";
					val3.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n";
					val3.clearPreviousText = true;
					val3.maxCharactersToType = 15;
				}
				val3.buyItemIndex = -1;
				val3.shipUnlockableID = shipUnlockableID;
				val3.buyUnlockable = true;
				val3.creatureName = unlockableName;
				val3.isConfirmationNode = false;
				val3.itemCost = item.price;
				val3.playSyncedClip = 0;
				TerminalNode val4 = item.buyNode1;
				if ((Object)(object)val4 == (Object)null)
				{
					val4 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val4).name = unlockableName.Replace(" ", "-") + "BuyNode1";
					val4.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n";
					val4.clearPreviousText = true;
					val4.maxCharactersToType = 35;
				}
				val4.buyItemIndex = -1;
				val4.shipUnlockableID = shipUnlockableID;
				val4.creatureName = unlockableName;
				val4.isConfirmationNode = true;
				val4.overrideOptions = true;
				val4.itemCost = item.price;
				val4.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2]
				{
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"),
						result = val3
					},
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"),
						result = result
					}
				};
				if (item.StoreType == StoreType.Decor)
				{
					item.unlockable.shopSelectionNode = val4;
				}
				else
				{
					item.unlockable.shopSelectionNode = null;
				}
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(keyword3);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = keyword3,
					result = val4
				});
				val.compatibleNouns = list3.ToArray();
				TerminalNode val5 = item.itemInfo;
				if ((Object)(object)val5 == (Object)null)
				{
					val5 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val5).name = unlockableName.Replace(" ", "-") + "InfoNode";
					val5.displayText = "[No information about this object was found.]\n\n";
					val5.clearPreviousText = true;
					val5.maxCharactersToType = 25;
				}
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list4 = val2.compatibleNouns.ToList();
				list4.Add(new CompatibleNoun
				{
					noun = keyword3,
					result = val5
				});
				val2.compatibleNouns = list4.ToArray();
				Plugin.logger.LogInfo((object)(item.modName + " registered item: " + item.unlockable.unlockableName));
			}
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			Plugin.logger.LogInfo((object)$"Adding {registeredUnlockables.Count} unlockables to unlockables list");
			foreach (RegisteredUnlockable unlockable in registeredUnlockables)
			{
				if (self.unlockablesList.unlockables.Any((UnlockableItem x) => x.unlockableName == unlockable.unlockable.unlockableName))
				{
					Plugin.logger.LogInfo((object)("Unlockable " + unlockable.unlockable.unlockableName + " already exists in unlockables list, skipping"));
					continue;
				}
				if ((Object)(object)unlockable.unlockable.prefabObject != (Object)null)
				{
					PlaceableShipObject componentInChildren = unlockable.unlockable.prefabObject.GetComponentInChildren<PlaceableShipObject>();
					if ((Object)(object)componentInChildren != (Object)null)
					{
						componentInChildren.unlockableID = self.unlockablesList.unlockables.Count;
					}
				}
				self.unlockablesList.unlockables.Add(unlockable.unlockable);
			}
		}

		public static void RegisterUnlockable(UnlockableItemDef unlockable, int price = -1, StoreType storeType = StoreType.None)
		{
			RegisterUnlockable(unlockable.unlockable, storeType, null, null, null, price);
		}

		public static void RegisterUnlockable(UnlockableItem unlockable, int price = -1, StoreType storeType = StoreType.None)
		{
			RegisterUnlockable(unlockable, storeType, null, null, null, price);
		}

		public static void RegisterUnlockable(UnlockableItemDef unlockable, StoreType storeType = StoreType.None, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			RegisterUnlockable(unlockable.unlockable, storeType, buyNode1, buyNode2, itemInfo, price);
		}

		public static void RegisterUnlockable(UnlockableItem unlockable, StoreType storeType = StoreType.None, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			RegisteredUnlockable registeredUnlockable = new RegisteredUnlockable(unlockable, buyNode1, buyNode2, itemInfo, price);
			Assembly callingAssembly = Assembly.GetCallingAssembly();
			string name = callingAssembly.GetName().Name;
			registeredUnlockable.modName = name;
			registeredUnlockable.StoreType = storeType;
			registeredUnlockables.Add(registeredUnlockable);
		}
	}
}
namespace LethalLib.Extras
{
	[CreateAssetMenu(menuName = "ScriptableObjects/DungeonDef")]
	public class DungeonDef : ScriptableObject
	{
		public DungeonFlow dungeonFlow;

		[Range(0f, 300f)]
		public int rarity;

		public AudioClip firstTimeDungeonAudio;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/DungeonGraphLine")]
	public class DungeonGraphLineDef : ScriptableObject
	{
		public GraphLine graphLine;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/GameObjectChance")]
	public class GameObjectChanceDef : ScriptableObject
	{
		public GameObjectChance gameObjectChance;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/SpawnableMapObject")]
	public class SpawnableMapObjectDef : ScriptableObject
	{
		public SpawnableMapObject spawnableMapObject;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/SpawnableOutsideObject")]
	public class SpawnableOutsideObjectDef : ScriptableObject
	{
		public SpawnableOutsideObjectWithRarity spawnableMapObject;
	}
	[CreateAssetMenu(menuName = "ScriptableObjects/UnlockableItem")]
	public class UnlockableItemDef : ScriptableObject
	{
		public StoreType storeType = StoreType.None;

		public UnlockableItem unlockable;
	}
}

plugins/LethalThings.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using LethalLib.Extras;
using LethalLib.Modules;
using LethalThings.Extensions;
using LethalThings.MonoBehaviours;
using LethalThings.Patches;
using Microsoft.CodeAnalysis;
using On;
using On.GameNetcodeStuff;
using TMPro;
using Unity.Netcode;
using Unity.Netcode.Components;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalThings")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Mod for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+bba4b7501761a6784cb1d7d51c90637fec00fc9e")]
[assembly: AssemblyProduct("LethalThings")]
[assembly: AssemblyTitle("LethalThings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<HackingTool.HackState>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedValueEquals<HackingTool.HackState>();
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>();
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalThings
{
	public class Config
	{
		public static ConfigEntry<int> arsonSpawnWeight;

		public static ConfigEntry<int> dirtyArsonSpawnWeight;

		public static ConfigEntry<int> toimariSpawnWeight;

		public static ConfigEntry<int> hamisSpawnWeight;

		public static ConfigEntry<int> cookieSpawnWeight;

		public static ConfigEntry<int> maxwellSpawnWeight;

		public static ConfigEntry<float> evilMaxwellChance;

		public static ConfigEntry<bool> maxwellPlayMusicDefault;

		public static ConfigEntry<bool> toyHammerEnabled;

		public static ConfigEntry<int> toyHammerPrice;

		public static ConfigEntry<bool> pouchyBeltEnabled;

		public static ConfigEntry<int> pouchyBeltPrice;

		public static ConfigEntry<bool> remoteRadarEnabled;

		public static ConfigEntry<int> remoteRadarPrice;

		public static ConfigEntry<bool> rocketLauncherEnabled;

		public static ConfigEntry<int> rocketLauncherPrice;

		public static ConfigEntry<bool> hackingToolEnabled;

		public static ConfigEntry<int> hackingToolPrice;

		public static ConfigEntry<int> boombaSpawnWeight;

		public static ConfigEntry<bool> rugsEnabled;

		public static ConfigEntry<int> smallRugPrice;

		public static ConfigEntry<int> largeRugPrice;

		public static ConfigEntry<bool> fatalitiesSignEnabled;

		public static ConfigEntry<int> fatalitiesSignPrice;

		public static ConfigEntry<bool> teleporterTrapsEnabled;

		public static ConfigEntry<bool> enableItemChargerElectrocution;

		public static ConfigEntry<int> itemChargerElectrocutionDamage;

		public static ConfigEntry<bool> disableOverlappingModContent;

		public static ConfigFile VolumeConfig;

		public static void Load()
		{
			//IL_0393: Unknown result type (might be due to invalid IL or missing references)
			//IL_039d: Expected O, but got Unknown
			arsonSpawnWeight = Plugin.config.Bind<int>("Scrap", "Arson", 10, "How much does Arson spawn, higher = more common");
			dirtyArsonSpawnWeight = Plugin.config.Bind<int>("Scrap", "DirtyArson", 10, "How much does Arson (Dirty) spawn, higher = more common");
			toimariSpawnWeight = Plugin.config.Bind<int>("Scrap", "Toimari", 20, "How much does Toimari spawn, higher = more common");
			hamisSpawnWeight = Plugin.config.Bind<int>("Scrap", "Hamis", 20, "How much does Hamis spawn, higher = more common");
			cookieSpawnWeight = Plugin.config.Bind<int>("Scrap", "Cookie", 20, "How much does Cookie spawn, higher = more common");
			maxwellSpawnWeight = Plugin.config.Bind<int>("Scrap", "Maxwell", 3, "How much does Maxwell spawn, higher = more common");
			evilMaxwellChance = Plugin.config.Bind<float>("Scrap", "MaxwellEvilChance", 10f, "Chance for maxwell to be evil, percentage.");
			maxwellPlayMusicDefault = Plugin.config.Bind<bool>("Scrap", "MaxwellPlayMusicDefault", true, "Does Maxwell play music by default?");
			toyHammerEnabled = Plugin.config.Bind<bool>("Items", "ToyHammer", true, "Is Toy Hammer enabled?");
			toyHammerPrice = Plugin.config.Bind<int>("Items", "ToyHammerPrice", 80, "How much does Toy Hammer cost?");
			pouchyBeltEnabled = Plugin.config.Bind<bool>("Items", "PouchyBelt", true, "Is Pouchy Belt enabled?");
			pouchyBeltPrice = Plugin.config.Bind<int>("Items", "PouchyBeltPrice", 290, "How much does Pouchy Belt cost?");
			remoteRadarEnabled = Plugin.config.Bind<bool>("Items", "RemoteRadar", true, "Is Remote Radar enabled?");
			remoteRadarPrice = Plugin.config.Bind<int>("Items", "RemoteRadarPrice", 240, "How much does Remote Radar cost?");
			rocketLauncherEnabled = Plugin.config.Bind<bool>("Items", "RocketLauncher", true, "Is Rocket Launcher enabled?");
			rocketLauncherPrice = Plugin.config.Bind<int>("Items", "RocketLauncherPrice", 260, "How much does Rocket Launcher cost?");
			hackingToolEnabled = Plugin.config.Bind<bool>("Items", "HackingTool", true, "Is Hacking Tool enabled?");
			hackingToolPrice = Plugin.config.Bind<int>("Items", "HackingToolPrice", 190, "How much does Hacking Tool cost?");
			boombaSpawnWeight = Plugin.config.Bind<int>("Enemies", "Boomba", 20, "How much does Boomba spawn, higher = more common");
			rugsEnabled = Plugin.config.Bind<bool>("Decor", "Rugs", true, "Are rugs enabled?");
			smallRugPrice = Plugin.config.Bind<int>("Decor", "SmallRugPrice", 80, "How much does a small rug cost?");
			largeRugPrice = Plugin.config.Bind<int>("Decor", "LargeRugPrice", 110, "How much does a large rug cost?");
			fatalitiesSignEnabled = Plugin.config.Bind<bool>("Decor", "FatalitiesSign", true, "Is Fatalities Sign enabled?");
			fatalitiesSignPrice = Plugin.config.Bind<int>("Decor", "FatalitiesSignPrice", 100, "How much does Fatalities Sign cost?");
			teleporterTrapsEnabled = Plugin.config.Bind<bool>("Traps", "TeleporterTraps", true, "Are teleporter traps enabled?");
			enableItemChargerElectrocution = Plugin.config.Bind<bool>("Misc", "EnableItemChargerElectrocution", true, "Do players get electrocuted when stuffing conductive objects in the item charger.");
			itemChargerElectrocutionDamage = Plugin.config.Bind<int>("Misc", "ItemChargerElectrocutionDamage", 20, "How much damage does the item charger electrocution do.");
			disableOverlappingModContent = Plugin.config.Bind<bool>("Misc", "DisableOverlappingModContent", true, "Disable content from other mods which exists in this one (e.g. maxwell).");
			VolumeConfig = new ConfigFile(Paths.ConfigPath + "\\LethalThings.AudioVolume.cfg", true);
		}
	}
	public class Content
	{
		public class CustomItem
		{
			public string name = "";

			public string itemPath = "";

			public string infoPath = "";

			public Action<Item> itemAction = delegate
			{
			};

			public bool enabled = true;

			public CustomItem(string name, string itemPath, string infoPath, Action<Item> action = null)
			{
				this.name = name;
				this.itemPath = itemPath;
				this.infoPath = infoPath;
				if (action != null)
				{
					itemAction = action;
				}
			}

			public static CustomItem Add(string name, string itemPath, string infoPath = null, Action<Item> action = null)
			{
				return new CustomItem(name, itemPath, infoPath, action);
			}
		}

		public class CustomUnlockable
		{
			public string name = "";

			public string unlockablePath = "";

			public string infoPath = "";

			public Action<UnlockableItem> unlockableAction = delegate
			{
			};

			public bool enabled = true;

			public int unlockCost = -1;

			public CustomUnlockable(string name, string unlockablePath, string infoPath, Action<UnlockableItem> action = null, int unlockCost = -1)
			{
				this.name = name;
				this.unlockablePath = unlockablePath;
				this.infoPath = infoPath;
				if (action != null)
				{
					unlockableAction = action;
				}
				this.unlockCost = unlockCost;
			}

			public static CustomUnlockable Add(string name, string unlockablePath, string infoPath = null, Action<UnlockableItem> action = null, int unlockCost = -1, bool enabled = true)
			{
				return new CustomUnlockable(name, unlockablePath, infoPath, action, unlockCost)
				{
					enabled = enabled
				};
			}
		}

		public class CustomShopItem : CustomItem
		{
			public int itemPrice;

			public CustomShopItem(string name, string itemPath, string infoPath = null, int itemPrice = 0, Action<Item> action = null)
				: base(name, itemPath, infoPath, action)
			{
				this.itemPrice = itemPrice;
			}

			public static CustomShopItem Add(string name, string itemPath, string infoPath = null, int itemPrice = 0, Action<Item> action = null, bool enabled = true)
			{
				return new CustomShopItem(name, itemPath, infoPath, itemPrice, action)
				{
					enabled = enabled
				};
			}
		}

		public class CustomScrap : CustomItem
		{
			public LevelTypes levelType = (LevelTypes)510;

			public int rarity;

			public CustomScrap(string name, string itemPath, LevelTypes levelType, int rarity, Action<Item> action = null)
				: base(name, itemPath, null, action)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_0017: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				this.levelType = levelType;
				this.rarity = rarity;
			}

			public static CustomScrap Add(string name, string itemPath, LevelTypes levelType, int rarity, Action<Item> action = null)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				return new CustomScrap(name, itemPath, levelType, rarity, action);
			}
		}

		public class CustomEnemy
		{
			public string name;

			public string enemyPath;

			public int rarity;

			public LevelTypes levelFlags;

			public SpawnType spawnType;

			public string infoKeyword;

			public string infoNode;

			public bool enabled = true;

			public CustomEnemy(string name, string enemyPath, int rarity, LevelTypes levelFlags, SpawnType spawnType, string infoKeyword, string infoNode)
			{
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0025: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_002d: Unknown result type (might be due to invalid IL or missing references)
				this.name = name;
				this.enemyPath = enemyPath;
				this.rarity = rarity;
				this.levelFlags = levelFlags;
				this.spawnType = spawnType;
				this.infoKeyword = infoKeyword;
				this.infoNode = infoNode;
			}

			public static CustomEnemy Add(string name, string enemyPath, int rarity, LevelTypes levelFlags, SpawnType spawnType, string infoKeyword, string infoNode, bool enabled = true)
			{
				//IL_0003: Unknown result type (might be due to invalid IL or missing references)
				//IL_0004: Unknown result type (might be due to invalid IL or missing references)
				return new CustomEnemy(name, enemyPath, rarity, levelFlags, spawnType, infoKeyword, infoNode)
				{
					enabled = enabled
				};
			}
		}

		public class CustomMapObject
		{
			public string name;

			public string objectPath;

			public LevelTypes levelFlags;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;

			public bool enabled = true;

			public CustomMapObject(string name, string objectPath, LevelTypes levelFlags, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, bool enabled = false)
			{
				//IL_001c: Unknown result type (might be due to invalid IL or missing references)
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				this.name = name;
				this.objectPath = objectPath;
				this.levelFlags = levelFlags;
				this.spawnRateFunction = spawnRateFunction;
				this.enabled = enabled;
			}

			public static CustomMapObject Add(string name, string objectPath, LevelTypes levelFlags, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, bool enabled = false)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				return new CustomMapObject(name, objectPath, levelFlags, spawnRateFunction, enabled);
			}
		}

		public static AssetBundle MainAssets;

		public static Dictionary<string, GameObject> Prefabs = new Dictionary<string, GameObject>();

		public static List<CustomUnlockable> customUnlockables;

		public static List<CustomItem> customItems;

		public static List<CustomEnemy> customEnemies;

		public static List<CustomMapObject> customMapObjects;

		public static GameObject ConfigManagerPrefab;

		public static void TryLoadAssets()
		{
			if ((Object)(object)MainAssets == (Object)null)
			{
				MainAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "lethalthings"));
				Plugin.logger.LogInfo((object)"Loaded asset bundle");
			}
		}

		public static void Load()
		{
			//IL_0403: Unknown result type (might be due to invalid IL or missing references)
			//IL_057f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0586: Unknown result type (might be due to invalid IL or missing references)
			//IL_0615: Unknown result type (might be due to invalid IL or missing references)
			TryLoadAssets();
			customItems = new List<CustomItem>
			{
				CustomScrap.Add("Arson", "Assets/Custom/LethalThings/Scrap/Arson/ArsonPlush.asset", (LevelTypes)510, Config.arsonSpawnWeight.Value),
				CustomScrap.Add("Cookie", "Assets/Custom/LethalThings/Scrap/Cookie/CookieFumo.asset", (LevelTypes)510, Config.cookieSpawnWeight.Value),
				CustomScrap.Add("Bilka", "Assets/Custom/LethalThings/Scrap/Toimari/ToimariPlush.asset", (LevelTypes)510, Config.toimariSpawnWeight.Value),
				CustomScrap.Add("Hamis", "Assets/Custom/LethalThings/Scrap/Hamis/HamisPlush.asset", (LevelTypes)510, Config.hamisSpawnWeight.Value),
				CustomScrap.Add("ArsonDirty", "Assets/Custom/LethalThings/Scrap/Arson/ArsonPlushDirty.asset", (LevelTypes)510, Config.dirtyArsonSpawnWeight.Value),
				CustomScrap.Add("Maxwell", "Assets/Custom/LethalThings/Scrap/Maxwell/Dingus.asset", (LevelTypes)510, Config.maxwellSpawnWeight.Value),
				CustomShopItem.Add("RocketLauncher", "Assets/Custom/LethalThings/Items/RocketLauncher/RocketLauncher.asset", "Assets/Custom/LethalThings/Items/RocketLauncher/RocketLauncherInfo.asset", Config.rocketLauncherPrice.Value, delegate(Item item)
				{
					NetworkPrefabs.RegisterNetworkPrefab(item.spawnPrefab.GetComponent<RocketLauncher>().missilePrefab);
				}, Config.rocketLauncherEnabled.Value),
				CustomShopItem.Add("ToyHammer", "Assets/Custom/LethalThings/Items/ToyHammer/ToyHammer.asset", "Assets/Custom/LethalThings/Items/ToyHammer/ToyHammerInfo.asset", Config.toyHammerPrice.Value, null, Config.toyHammerEnabled.Value),
				CustomShopItem.Add("RemoteRadar", "Assets/Custom/LethalThings/Items/Radar/HandheldRadar.asset", "Assets/Custom/LethalThings/Items/Radar/HandheldRadarInfo.asset", Config.remoteRadarPrice.Value, null, Config.remoteRadarEnabled.Value),
				CustomShopItem.Add("PouchyBelt", "Assets/Custom/LethalThings/Items/Pouch/Pouch.asset", "Assets/Custom/LethalThings/Items/Pouch/PouchInfo.asset", Config.pouchyBeltPrice.Value, null, Config.pouchyBeltEnabled.Value),
				CustomShopItem.Add("HackingTool", "Assets/Custom/LethalThings/Items/HackingTool/HackingTool.asset", "Assets/Custom/LethalThings/Items/HackingTool/HackingToolInfo.asset", Config.hackingToolPrice.Value, null, Config.hackingToolEnabled.Value)
			};
			customEnemies = new List<CustomEnemy> { CustomEnemy.Add("Boomba", "Assets/Custom/LethalThings/Enemies/Roomba/Boomba.asset", Config.boombaSpawnWeight.Value, (LevelTypes)510, (SpawnType)0, null, "Assets/Custom/LethalThings/Enemies/Roomba/BoombaFile.asset") };
			customUnlockables = new List<CustomUnlockable>
			{
				CustomUnlockable.Add("SmallRug", "Assets/Custom/LethalThings/Unlockables/Rug/SmallRug.asset", "Assets/Custom/LethalThings/Unlockables/Rug/RugInfo.asset", null, Config.smallRugPrice.Value, Config.rugsEnabled.Value),
				CustomUnlockable.Add("LargeRug", "Assets/Custom/LethalThings/Unlockables/Rug/LargeRug.asset", "Assets/Custom/LethalThings/Unlockables/Rug/RugInfo.asset", null, Config.largeRugPrice.Value, Config.rugsEnabled.Value),
				CustomUnlockable.Add("FatalitiesSign", "Assets/Custom/LethalThings/Unlockables/Sign/Sign.asset", "Assets/Custom/LethalThings/Unlockables/Sign/SignInfo.asset", null, Config.fatalitiesSignPrice.Value, Config.fatalitiesSignEnabled.Value)
			};
			customMapObjects = new List<CustomMapObject> { CustomMapObject.Add("TeleporterTrap", "Assets/Custom/LethalThings/hazards/TeleporterTrap/TeleporterTrap.asset", (LevelTypes)510, (SelectableLevel level) => new AnimationCurve((Keyframe[])(object)new Keyframe[2]
			{
				new Keyframe(0f, 0f),
				new Keyframe(1f, 4f)
			}), Config.teleporterTrapsEnabled.Value) };
			foreach (CustomItem customItem in customItems)
			{
				if (customItem.enabled)
				{
					Item val = MainAssets.LoadAsset<Item>(customItem.itemPath);
					if ((Object)(object)val.spawnPrefab.GetComponent<NetworkTransform>() == (Object)null)
					{
						val.spawnPrefab.AddComponent<NetworkTransform>();
					}
					Prefabs.Add(customItem.name, val.spawnPrefab);
					NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
					customItem.itemAction(val);
					if (customItem is CustomShopItem)
					{
						TerminalNode val2 = MainAssets.LoadAsset<TerminalNode>(customItem.infoPath);
						Plugin.logger.LogInfo((object)$"Registering shop item {customItem.name} with price {((CustomShopItem)customItem).itemPrice}");
						Items.RegisterShopItem(val, (TerminalNode)null, (TerminalNode)null, val2, ((CustomShopItem)customItem).itemPrice);
					}
					else if (customItem is CustomScrap)
					{
						Items.RegisterScrap(val, ((CustomScrap)customItem).rarity, ((CustomScrap)customItem).levelType);
					}
				}
			}
			foreach (CustomUnlockable customUnlockable in customUnlockables)
			{
				if (customUnlockable.enabled)
				{
					UnlockableItem unlockable = MainAssets.LoadAsset<UnlockableItemDef>(customUnlockable.unlockablePath).unlockable;
					if ((Object)(object)unlockable.prefabObject != (Object)null)
					{
						NetworkPrefabs.RegisterNetworkPrefab(unlockable.prefabObject);
					}
					Prefabs.Add(customUnlockable.name, unlockable.prefabObject);
					TerminalNode val3 = null;
					if (customUnlockable.infoPath != null)
					{
						val3 = MainAssets.LoadAsset<TerminalNode>(customUnlockable.infoPath);
					}
					Unlockables.RegisterUnlockable(unlockable, (StoreType)2, (TerminalNode)null, (TerminalNode)null, val3, customUnlockable.unlockCost);
				}
			}
			foreach (CustomEnemy customEnemy in customEnemies)
			{
				if (customEnemy.enabled)
				{
					EnemyType val4 = MainAssets.LoadAsset<EnemyType>(customEnemy.enemyPath);
					TerminalNode val5 = MainAssets.LoadAsset<TerminalNode>(customEnemy.infoNode);
					TerminalKeyword val6 = null;
					if (customEnemy.infoKeyword != null)
					{
						val6 = MainAssets.LoadAsset<TerminalKeyword>(customEnemy.infoKeyword);
					}
					NetworkPrefabs.RegisterNetworkPrefab(val4.enemyPrefab);
					Prefabs.Add(customEnemy.name, val4.enemyPrefab);
					Enemies.RegisterEnemy(val4, customEnemy.rarity, customEnemy.levelFlags, customEnemy.spawnType, val5, val6);
				}
			}
			foreach (CustomMapObject customMapObject in customMapObjects)
			{
				if (customMapObject.enabled)
				{
					SpawnableMapObjectDef val7 = MainAssets.LoadAsset<SpawnableMapObjectDef>(customMapObject.objectPath);
					NetworkPrefabs.RegisterNetworkPrefab(val7.spawnableMapObject.prefabToSpawn);
					Prefabs.Add(customMapObject.name, val7.spawnableMapObject.prefabToSpawn);
					MapObjects.RegisterMapObject(val7, customMapObject.levelFlags, customMapObject.spawnRateFunction);
				}
			}
			foreach (KeyValuePair<string, GameObject> prefab in Prefabs)
			{
				GameObject value = prefab.Value;
				string key = prefab.Key;
				AudioSource[] componentsInChildren = value.GetComponentsInChildren<AudioSource>();
				if (componentsInChildren.Length != 0)
				{
					ConfigEntry<float> val8 = Config.VolumeConfig.Bind<float>("Volume", key ?? "", 100f, "Audio volume for " + key + " (0 - 100)");
					AudioSource[] array = componentsInChildren;
					foreach (AudioSource obj in array)
					{
						obj.volume *= val8.Value / 100f;
					}
				}
			}
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			for (int i = 0; i < types.Length; i++)
			{
				MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			Plugin.logger.LogInfo((object)"Custom content loaded!");
		}
	}
	public class Dingus : GrabbableObject
	{
		public AudioSource noiseAudio;

		public AudioSource noiseAudioFar;

		public AudioSource musicAudio;

		public AudioSource musicAudioFar;

		[Space(3f)]
		public AudioClip[] noiseSFX;

		public AudioClip[] noiseSFXFar;

		public AudioClip evilNoise;

		[Space(3f)]
		public float noiseRange;

		public float maxLoudness;

		public float minLoudness;

		public float minPitch;

		public float maxPitch;

		private Random noisemakerRandom;

		public Animator triggerAnimator;

		private int timesPlayedWithoutTurningOff;

		private RoundManager roundManager;

		private float noiseInterval = 1f;

		public Animator danceAnimator;

		private NetworkVariable<bool> isEvil = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public GameObject evilObject;

		public NetworkVariable<bool> isPlayingMusic = new NetworkVariable<bool>(Config.maxwellPlayMusicDefault.Value, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)1);

		public override void Start()
		{
			((GrabbableObject)this).Start();
			roundManager = Object.FindObjectOfType<RoundManager>();
			noisemakerRandom = new Random(StartOfRound.Instance.randomMapSeed + 85);
			if (((NetworkBehaviour)this).IsOwner)
			{
				isPlayingMusic.Value = Config.maxwellPlayMusicDefault.Value;
			}
			if (((NetworkBehaviour)this).IsHost)
			{
				isEvil.Value = Random.Range(0f, 100f) <= Config.evilMaxwellChance.Value;
			}
			Debug.Log((object)"Making the dingus dance");
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).ItemActivate(used, buttonDown);
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null))
			{
				int num = noisemakerRandom.Next(0, noiseSFX.Length);
				float num2 = (float)noisemakerRandom.Next((int)(minLoudness * 100f), (int)(maxLoudness * 100f)) / 100f;
				float pitch = (float)noisemakerRandom.Next((int)(minPitch * 100f), (int)(maxPitch * 100f)) / 100f;
				noiseAudio.pitch = pitch;
				noiseAudio.PlayOneShot(noiseSFX[num], num2);
				if ((Object)(object)noiseAudioFar != (Object)null)
				{
					noiseAudioFar.pitch = pitch;
					noiseAudioFar.PlayOneShot(noiseSFXFar[num], num2);
				}
				if ((Object)(object)triggerAnimator != (Object)null)
				{
					triggerAnimator.SetTrigger("playAnim");
				}
				WalkieTalkie.TransmitOneShotAudio(noiseAudio, noiseSFX[num], num2);
				RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, noiseRange, num2, 0, base.isInElevator && StartOfRound.Instance.hangarDoorsClosed, 0);
			}
		}

		public override void DiscardItem()
		{
			if ((Object)(object)base.playerHeldBy != (Object)null)
			{
				base.playerHeldBy.equippedUsableItemQE = false;
			}
			base.isBeingUsed = false;
			((GrabbableObject)this).DiscardItem();
		}

		public override void EquipItem()
		{
			((GrabbableObject)this).EquipItem();
			base.playerHeldBy.equippedUsableItemQE = true;
			danceAnimator.Play("dingusIdle");
			Debug.Log((object)"Making the dingus idle");
			if (((NetworkBehaviour)this).IsOwner)
			{
				HUDManager.Instance.DisplayTip("Maxwell acquired", "Press Q to toggle music.", false, true, "LCTip_UseManual");
			}
		}

		public override void ItemInteractLeftRight(bool right)
		{
			((GrabbableObject)this).ItemInteractLeftRight(right);
			if (!right && ((NetworkBehaviour)this).IsOwner)
			{
				isPlayingMusic.Value = !isPlayingMusic.Value;
			}
		}

		public override void InteractItem()
		{
			((GrabbableObject)this).InteractItem();
			if (isEvil.Value)
			{
				if (((NetworkBehaviour)this).IsOwner)
				{
					isPlayingMusic.Value = false;
				}
				danceAnimator.Play("dingusIdle");
				if (musicAudio.isPlaying)
				{
					musicAudio.Pause();
					musicAudioFar.Pause();
				}
				((MonoBehaviour)this).StartCoroutine(evilMaxwellMoment());
			}
		}

		public IEnumerator evilMaxwellMoment()
		{
			yield return (object)new WaitForSeconds(1f);
			noiseAudio.PlayOneShot(evilNoise, 1f);
			evilObject.SetActive(true);
			((Renderer)base.mainObjectRenderer).enabled = false;
			if ((Object)(object)noiseAudioFar != (Object)null)
			{
				noiseAudioFar.PlayOneShot(evilNoise, 1f);
			}
			if ((Object)(object)triggerAnimator != (Object)null)
			{
				triggerAnimator.SetTrigger("playAnim");
			}
			WalkieTalkie.TransmitOneShotAudio(noiseAudio, evilNoise, 1f);
			RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, noiseRange, 1f, 0, base.isInElevator && StartOfRound.Instance.hangarDoorsClosed, 0);
			yield return (object)new WaitForSeconds(1.5f);
			Utilities.CreateExplosion(((Component)this).transform.position, spawnExplosionEffect: true, 100, 0f, 6.4f, 6, (CauseOfDeath)3);
			Rigidbody[] componentsInChildren = evilObject.GetComponentsInChildren<Rigidbody>();
			foreach (Rigidbody obj in componentsInChildren)
			{
				obj.isKinematic = false;
				obj.AddExplosionForce(1000f, evilObject.transform.position, 100f);
			}
			yield return (object)new WaitForSeconds(2f);
			Object.Destroy((Object)(object)((Component)this).gameObject);
		}

		public override void Update()
		{
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).Update();
			if (isEvil.Value)
			{
				base.grabbable = false;
				base.grabbableToEnemies = false;
			}
			if (isPlayingMusic.Value)
			{
				if (!musicAudio.isPlaying)
				{
					musicAudio.Play();
					musicAudioFar.Play();
				}
				if (!base.isHeld)
				{
					danceAnimator.Play("dingusDance");
				}
				else
				{
					danceAnimator.Play("dingusIdle");
				}
				if (noiseInterval <= 0f)
				{
					noiseInterval = 1f;
					timesPlayedWithoutTurningOff++;
					roundManager.PlayAudibleNoise(((Component)this).transform.position, 16f, 0.9f, timesPlayedWithoutTurningOff, false, 5);
				}
				else
				{
					noiseInterval -= Time.deltaTime;
				}
			}
			else
			{
				timesPlayedWithoutTurningOff = 0;
				danceAnimator.Play("dingusIdle");
				if (musicAudio.isPlaying)
				{
					musicAudio.Pause();
					musicAudioFar.Pause();
				}
			}
		}

		protected override void __initializeVariables()
		{
			if (isEvil == null)
			{
				throw new Exception("Dingus.isEvil cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)isEvil).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)isEvil, "isEvil");
			((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)isEvil);
			if (isPlayingMusic == null)
			{
				throw new Exception("Dingus.isPlayingMusic cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)isPlayingMusic).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)isPlayingMusic, "isPlayingMusic");
			((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)isPlayingMusic);
			((GrabbableObject)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "Dingus";
		}
	}
	public class Missile : NetworkBehaviour
	{
		public int damage = 50;

		public float maxDistance = 10f;

		public float minDistance;

		public float gravity = 2.4f;

		public float flightDelay = 0.5f;

		public float flightForce = 150f;

		public float flightTime = 2f;

		public float autoDestroyTime = 3f;

		private float timeAlive;

		public float LobForce = 100f;

		public ParticleSystem particleSystem;

		private void OnCollisionEnter(Collision collision)
		{
			if (((NetworkBehaviour)this).IsHost)
			{
				Boom();
				BoomClientRpc();
			}
			else
			{
				BoomServerRpc();
			}
		}

		private void Start()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			((Component)this).GetComponent<Rigidbody>().useGravity = false;
			if (((NetworkBehaviour)this).IsHost)
			{
				((Component)this).GetComponent<Rigidbody>().AddForce(((Component)this).transform.forward * LobForce, (ForceMode)1);
			}
		}

		[ClientRpc]
		public void BoomClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3331368301u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3331368301u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Boom();
				}
			}
		}

		[ServerRpc]
		public void BoomServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(452316787u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 452316787u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Boom();
				BoomClientRpc();
			}
		}

		public void CreateExplosion()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB attacker = ((IEnumerable<PlayerControllerB>)StartOfRound.Instance.allPlayerScripts).FirstOrDefault((Func<PlayerControllerB, bool>)((PlayerControllerB x) => ((NetworkBehaviour)x).OwnerClientId == ((NetworkBehaviour)this).OwnerClientId));
			Utilities.CreateExplosion(((Component)this).transform.position, spawnExplosionEffect: true, damage, minDistance, maxDistance, 10, (CauseOfDeath)3, attacker);
		}

		public void Boom()
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)particleSystem == (Object)null)
			{
				Debug.LogError((object)"No particle system set on missile, destruction time!!");
				CreateExplosion();
				if (((NetworkBehaviour)this).IsHost)
				{
					Object.Destroy((Object)(object)((Component)this).gameObject);
				}
				return;
			}
			particleSystem.Stop(true, (ParticleSystemStopBehavior)1);
			((Component)particleSystem).transform.SetParent((Transform)null);
			((Component)particleSystem).transform.localScale = Vector3.one;
			GameObject gameObject = ((Component)particleSystem).gameObject;
			MainModule main = particleSystem.main;
			float duration = ((MainModule)(ref main)).duration;
			main = particleSystem.main;
			MinMaxCurve startLifetime = ((MainModule)(ref main)).startLifetime;
			Object.Destroy((Object)(object)gameObject, duration + ((MinMaxCurve)(ref startLifetime)).constant);
			CreateExplosion();
			if (((NetworkBehaviour)this).IsHost)
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
			}
		}

		private void FixedUpdate()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			if (!((NetworkBehaviour)this).IsHost)
			{
				return;
			}
			((Component)this).GetComponent<Rigidbody>().useGravity = false;
			((Component)this).GetComponent<Rigidbody>().AddForce(Vector3.down * gravity);
			if (timeAlive <= flightTime && timeAlive >= flightDelay)
			{
				((Component)this).GetComponent<Rigidbody>().AddForce(((Component)this).transform.forward * flightForce);
			}
			timeAlive += Time.fixedDeltaTime;
			if (timeAlive > autoDestroyTime)
			{
				if (((NetworkBehaviour)this).IsHost)
				{
					Boom();
					BoomClientRpc();
				}
				else
				{
					BoomServerRpc();
				}
			}
			else
			{
				Debug.Log((object)("Time alive: " + timeAlive + " / " + autoDestroyTime));
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_Missile()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(3331368301u, new RpcReceiveHandler(__rpc_handler_3331368301));
			NetworkManager.__rpc_func_table.Add(452316787u, new RpcReceiveHandler(__rpc_handler_452316787));
		}

		private static void __rpc_handler_3331368301(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((Missile)(object)target).BoomClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_452316787(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((Missile)(object)target).BoomServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "Missile";
		}
	}
	public class PouchyBelt : GrabbableObject
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_SetHoverTipAndCurrentInteractTrigger <0>__PlayerControllerB_SetHoverTipAndCurrentInteractTrigger;

			public static hook_BeginGrabObject <1>__PlayerControllerB_BeginGrabObject;
		}

		public Transform beltCosmetic;

		public Vector3 beltCosmeticPositionOffset = new Vector3(0f, 0f, 0f);

		public Vector3 beltCosmeticRotationOffset = new Vector3(0f, 0f, 0f);

		public int beltCapacity = 3;

		private PlayerControllerB previousPlayerHeldBy;

		public static void Initialize()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			object obj = <>O.<0>__PlayerControllerB_SetHoverTipAndCurrentInteractTrigger;
			if (obj == null)
			{
				hook_SetHoverTipAndCurrentInteractTrigger val = PlayerControllerB_SetHoverTipAndCurrentInteractTrigger;
				<>O.<0>__PlayerControllerB_SetHoverTipAndCurrentInteractTrigger = val;
				obj = (object)val;
			}
			PlayerControllerB.SetHoverTipAndCurrentInteractTrigger += (hook_SetHoverTipAndCurrentInteractTrigger)obj;
			object obj2 = <>O.<1>__PlayerControllerB_BeginGrabObject;
			if (obj2 == null)
			{
				hook_BeginGrabObject val2 = PlayerControllerB_BeginGrabObject;
				<>O.<1>__PlayerControllerB_BeginGrabObject = val2;
				obj2 = (object)val2;
			}
			PlayerControllerB.BeginGrabObject += (hook_BeginGrabObject)obj2;
		}

		private static void PlayerControllerB_BeginGrabObject(orig_BeginGrabObject orig, PlayerControllerB self)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			self.interactRay = new Ray(((Component)self.gameplayCamera).transform.position, ((Component)self.gameplayCamera).transform.forward);
			if (!Physics.Raycast(self.interactRay, ref self.hit, self.grabDistance, self.interactableObjectsMask) || ((Component)((RaycastHit)(ref self.hit)).collider).gameObject.layer == 8 || !(((Component)((RaycastHit)(ref self.hit)).collider).tag == "PhysicsProp") || self.twoHanded || self.sinkingValue > 0.73f)
			{
				return;
			}
			self.currentlyGrabbingObject = ((Component)((Component)((RaycastHit)(ref self.hit)).collider).transform).gameObject.GetComponent<GrabbableObject>();
			if ((!GameNetworkManager.Instance.gameHasStarted && !self.currentlyGrabbingObject.itemProperties.canBeGrabbedBeforeGameStart && !StartOfRound.Instance.testRoom.activeSelf) || (Object)(object)self.currentlyGrabbingObject == (Object)null || self.inSpecialInteractAnimation || self.currentlyGrabbingObject.isHeld || self.currentlyGrabbingObject.isPocketed)
			{
				return;
			}
			NetworkObject networkObject = ((NetworkBehaviour)self.currentlyGrabbingObject).NetworkObject;
			if (!((Object)(object)networkObject == (Object)null) && networkObject.IsSpawned)
			{
				if (self.currentlyGrabbingObject is PouchyBelt && self.ItemSlots.Any((GrabbableObject x) => (Object)(object)x != (Object)null && x is PouchyBelt))
				{
					self.currentlyGrabbingObject.grabbable = false;
				}
				orig.Invoke(self);
				if (self.currentlyGrabbingObject is PouchyBelt)
				{
					self.currentlyGrabbingObject.grabbable = true;
				}
			}
		}

		private static void PlayerControllerB_SetHoverTipAndCurrentInteractTrigger(orig_SetHoverTipAndCurrentInteractTrigger orig, PlayerControllerB self)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			if (!Physics.Raycast(self.interactRay, ref self.hit, self.grabDistance, self.interactableObjectsMask) || ((Component)((RaycastHit)(ref self.hit)).collider).gameObject.layer == 8 || !(((Component)((RaycastHit)(ref self.hit)).collider).tag == "PhysicsProp"))
			{
				return;
			}
			if (self.FirstEmptyItemSlot() == -1)
			{
				((TMP_Text)self.cursorTip).text = "Inventory full!";
			}
			else if (((Component)((RaycastHit)(ref self.hit)).collider).gameObject.GetComponent<GrabbableObject>() is PouchyBelt)
			{
				if (self.ItemSlots.Any((GrabbableObject x) => (Object)(object)x != (Object)null && x is PouchyBelt))
				{
					((TMP_Text)self.cursorTip).text = "(Cannot hold more than 1 belt)";
				}
				else
				{
					((TMP_Text)self.cursorTip).text = "Pick up belt";
				}
			}
		}

		public override void LateUpdate()
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).LateUpdate();
			if ((Object)(object)previousPlayerHeldBy != (Object)null)
			{
				((Component)beltCosmetic).gameObject.SetActive(true);
				beltCosmetic.SetParent((Transform)null);
				((Renderer)((Component)beltCosmetic).GetComponent<MeshRenderer>()).enabled = true;
				Transform parent = previousPlayerHeldBy.lowerSpine.parent;
				beltCosmetic.position = parent.position + beltCosmeticPositionOffset;
				Quaternion rotation = parent.rotation;
				Quaternion rotation2 = Quaternion.Euler(((Quaternion)(ref rotation)).eulerAngles + beltCosmeticRotationOffset);
				beltCosmetic.rotation = rotation2;
				((Renderer)base.mainObjectRenderer).enabled = false;
				((Component)this).gameObject.SetActive(true);
			}
			else
			{
				((Component)beltCosmetic).gameObject.SetActive(false);
				((Renderer)base.mainObjectRenderer).enabled = true;
				beltCosmetic.SetParent(((Component)this).transform);
			}
		}

		public void UpdateHUD(bool add)
		{
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
			HUDManager instance = HUDManager.Instance;
			if (add)
			{
				int num = 0;
				GrabbableObject[] itemSlots = GameNetworkManager.Instance.localPlayerController.ItemSlots;
				for (int i = 0; i < itemSlots.Length; i++)
				{
					if (itemSlots[i] is PouchyBelt)
					{
						num++;
					}
				}
				Image val = instance.itemSlotIconFrames[0];
				Image val2 = instance.itemSlotIcons[0];
				int num2 = instance.itemSlotIconFrames.Length;
				((Component)val).GetComponentInParent<CanvasScaler>();
				((Component)val).GetComponentInParent<AspectRatioFitter>();
				float x = ((Graphic)val).rectTransform.sizeDelta.x;
				float y = ((Graphic)val).rectTransform.sizeDelta.y;
				float num3 = ((Graphic)val).rectTransform.anchoredPosition.y + 1.125f * y * (float)num;
				Vector3 localEulerAngles = ((Transform)((Graphic)val).rectTransform).localEulerAngles;
				Vector3 localEulerAngles2 = ((Transform)((Graphic)val2).rectTransform).localEulerAngles;
				List<Image> list = instance.itemSlotIconFrames.ToList();
				List<Image> list2 = instance.itemSlotIcons.ToList();
				Debug.Log((object)$"Adding {beltCapacity} item slots! Surely this will go well..");
				for (int j = 0; j < beltCapacity; j++)
				{
					float num4 = ((Graphic)val).rectTransform.anchoredPosition.x + (float)(j + 1) * x;
					Image val3 = Object.Instantiate<Image>(list[num2 - 1], ((Component)val).transform.parent);
					((Object)val3).name = $"Slot{num2 + j}[LethalThingsBelt]";
					((Graphic)val3).rectTransform.anchoredPosition = new Vector2(num4, num3);
					((Transform)((Graphic)val3).rectTransform).eulerAngles = localEulerAngles;
					Image component = ((Component)((Component)val3).transform.GetChild(0)).GetComponent<Image>();
					((Object)component).name = "icon";
					((Behaviour)component).enabled = false;
					((Transform)((Graphic)component).rectTransform).eulerAngles = localEulerAngles2;
					((Transform)((Graphic)component).rectTransform).Rotate(new Vector3(0f, 0f, -90f));
					list.Add(val3);
					list2.Add(component);
				}
				instance.itemSlotIconFrames = list.ToArray();
				instance.itemSlotIcons = list2.ToArray();
				Debug.Log((object)$"Added {beltCapacity} item slots!");
				return;
			}
			List<Image> list3 = instance.itemSlotIconFrames.ToList();
			List<Image> list4 = instance.itemSlotIcons.ToList();
			int count = list3.Count;
			int num5 = 0;
			for (int num6 = count - 1; num6 >= 0; num6--)
			{
				if (((Object)list3[num6]).name.Contains("[LethalThingsBelt]"))
				{
					num5++;
					Image obj = list3[num6];
					list3.RemoveAt(num6);
					list4.RemoveAt(num6);
					Object.Destroy((Object)(object)((Component)obj).gameObject);
					if (num5 >= beltCapacity)
					{
						break;
					}
				}
			}
			instance.itemSlotIconFrames = list3.ToArray();
			instance.itemSlotIcons = list4.ToArray();
			Debug.Log((object)$"Removed {beltCapacity} item slots!");
		}

		public void AddItemSlots()
		{
			if ((Object)(object)base.playerHeldBy != (Object)null)
			{
				List<GrabbableObject> list = base.playerHeldBy.ItemSlots.ToList();
				base.playerHeldBy.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[list.Count + beltCapacity];
				for (int i = 0; i < list.Count; i++)
				{
					base.playerHeldBy.ItemSlots[i] = list[i];
				}
				if ((Object)(object)base.playerHeldBy == (Object)(object)GameNetworkManager.Instance.localPlayerController)
				{
					UpdateHUD(add: true);
				}
			}
		}

		public void RemoveItemSlots()
		{
			if (!((Object)(object)base.playerHeldBy != (Object)null))
			{
				return;
			}
			int num = base.playerHeldBy.ItemSlots.Length - beltCapacity;
			int currentItemSlot = base.playerHeldBy.currentItemSlot;
			for (int i = 0; i < beltCapacity; i++)
			{
				GrabbableObject val = base.playerHeldBy.ItemSlots[num + i];
				if ((Object)(object)val != (Object)null)
				{
					base.playerHeldBy.DropItem(val, num + i);
				}
			}
			int currentItemSlot2 = base.playerHeldBy.currentItemSlot;
			currentItemSlot2 = ((currentItemSlot < base.playerHeldBy.ItemSlots.Length) ? currentItemSlot : 0);
			List<GrabbableObject> list = base.playerHeldBy.ItemSlots.ToList();
			base.playerHeldBy.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[list.Count - beltCapacity];
			for (int j = 0; j < base.playerHeldBy.ItemSlots.Length; j++)
			{
				base.playerHeldBy.ItemSlots[j] = list[j];
			}
			if ((Object)(object)base.playerHeldBy == (Object)(object)GameNetworkManager.Instance.localPlayerController)
			{
				UpdateHUD(add: false);
			}
			base.playerHeldBy.SwitchItemSlots(currentItemSlot2);
		}

		public override void DiscardItem()
		{
			RemoveItemSlots();
			previousPlayerHeldBy = null;
			((GrabbableObject)this).DiscardItem();
		}

		public void GrabItemOnClient()
		{
			((GrabbableObject)this).GrabItemOnClient();
		}

		public override void EquipItem()
		{
			((GrabbableObject)this).EquipItem();
			if ((Object)(object)base.playerHeldBy != (Object)null)
			{
				if ((Object)(object)base.playerHeldBy != (Object)(object)previousPlayerHeldBy)
				{
					AddItemSlots();
				}
				previousPlayerHeldBy = base.playerHeldBy;
			}
		}

		protected override void __initializeVariables()
		{
			((GrabbableObject)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "PouchyBelt";
		}
	}
	public class PowerOutletStun : NetworkBehaviour
	{
		private Coroutine electrocutionCoroutine;

		public AudioSource strikeAudio;

		public ParticleSystem strikeParticle;

		private NetworkVariable<int> damage = new NetworkVariable<int>(20, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public void Electrocute(ItemCharger socket)
		{
			Debug.Log((object)"Attempting electrocution");
			if (electrocutionCoroutine != null)
			{
				((MonoBehaviour)this).StopCoroutine(electrocutionCoroutine);
			}
			electrocutionCoroutine = ((MonoBehaviour)this).StartCoroutine(electrocutionDelayed(socket));
		}

		public void Awake()
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			StormyWeather val = Object.FindObjectOfType<StormyWeather>(true);
			GameObject gameObject = ((Component)val.targetedStrikeAudio).gameObject;
			strikeAudio = Object.Instantiate<GameObject>(gameObject, ((Component)this).transform).GetComponent<AudioSource>();
			((Component)strikeAudio).transform.localPosition = Vector3.zero;
			((Component)strikeAudio).gameObject.SetActive(true);
			strikeParticle = Object.Instantiate<GameObject>(((Component)val.explosionEffectParticle).gameObject, ((Component)this).transform).GetComponent<ParticleSystem>();
			((Component)strikeParticle).transform.localPosition = Vector3.zero;
			((Component)strikeParticle).gameObject.SetActive(true);
			if (((NetworkBehaviour)this).IsHost)
			{
				damage.Value = Config.itemChargerElectrocutionDamage.Value;
			}
		}

		private IEnumerator electrocutionDelayed(ItemCharger socket)
		{
			Debug.Log((object)"Electrocution started");
			socket.zapAudio.Play();
			yield return (object)new WaitForSeconds(0.75f);
			socket.chargeStationAnimator.SetTrigger("zap");
			Debug.Log((object)"Electrocution finished");
			if (((NetworkBehaviour)this).NetworkObject.IsOwner && !((NetworkBehaviour)this).NetworkObject.IsOwnedByServer)
			{
				Debug.Log((object)"Sending stun to server!!");
				ElectrocutedServerRpc(((Component)this).transform.position);
			}
			else if (((NetworkBehaviour)this).NetworkObject.IsOwner && ((NetworkBehaviour)this).NetworkObject.IsOwnedByServer)
			{
				Debug.Log((object)"Sending stun to clients!!");
				ElectrocutedClientRpc(((Component)this).transform.position);
				Electrocuted(((Component)this).transform.position);
			}
		}

		[ClientRpc]
		private void ElectrocutedClientRpc(Vector3 position)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(328188188u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe(ref position);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 328188188u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Debug.Log((object)"Stun received!!");
					Electrocuted(position);
				}
			}
		}

		private void Electrocuted(Vector3 position)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			StormyWeather obj = Object.FindObjectOfType<StormyWeather>(true);
			Utilities.CreateExplosion(position, spawnExplosionEffect: false, 20, 0f, 5f, 3, (CauseOfDeath)11);
			strikeParticle.Play();
			obj.PlayThunderEffects(position, strikeAudio);
		}

		[ServerRpc]
		private void ElectrocutedServerRpc(Vector3 position)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Invalid comparison between Unknown and I4
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2844681185u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe(ref position);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2844681185u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ElectrocutedClientRpc(position);
			}
		}

		protected override void __initializeVariables()
		{
			if (damage == null)
			{
				throw new Exception("PowerOutletStun.damage cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)damage).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)damage, "damage");
			base.NetworkVariableFields.Add((NetworkVariableBase)(object)damage);
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_PowerOutletStun()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(328188188u, new RpcReceiveHandler(__rpc_handler_328188188));
			NetworkManager.__rpc_func_table.Add(2844681185u, new RpcReceiveHandler(__rpc_handler_2844681185));
		}

		private static void __rpc_handler_328188188(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Vector3 position = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref position);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((PowerOutletStun)(object)target).ElectrocutedClientRpc(position);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2844681185(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				Vector3 position = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref position);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((PowerOutletStun)(object)target).ElectrocutedServerRpc(position);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "PowerOutletStun";
		}
	}
	public class RocketLauncher : GrabbableObject
	{
		public Light laserPointer;

		public Transform lightSource;

		public AudioSource mainAudio;

		public AudioClip[] activateClips;

		public AudioClip[] noAmmoSounds;

		public Transform aimDirection;

		public int maxAmmo = 4;

		private int currentAmmo;

		public GameObject missilePrefab;

		private float timeSinceLastShot;

		private PlayerControllerB previousPlayerHeldBy;

		public Material[] ammoLampMaterials;

		public Animator Animator;

		public ParticleSystem particleSystem;

		public override void Start()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			currentAmmo = maxAmmo;
			for (int i = 0; i < ammoLampMaterials.Length; i++)
			{
				if (i >= currentAmmo)
				{
					ammoLampMaterials[i].SetColor("_BaseColor", Color.red);
					ammoLampMaterials[i].SetColor("_EmissiveColorMap", Color.red);
				}
				else
				{
					ammoLampMaterials[i].SetColor("_BaseColor", Color.green);
					ammoLampMaterials[i].SetColor("_EmissiveColorMap", Color.green);
				}
			}
			((GrabbableObject)this).Start();
		}

		public override void OnDestroy()
		{
			((NetworkBehaviour)this).OnDestroy();
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).ItemActivate(used, buttonDown);
			if (currentAmmo > 0)
			{
				currentAmmo--;
				PlayRandomAudio(mainAudio, activateClips);
				Animator.Play("fire");
				particleSystem.Play();
				for (int i = 0; i < ammoLampMaterials.Length; i++)
				{
					if (i >= currentAmmo)
					{
						ammoLampMaterials[i].SetColor("_BaseColor", Color.red);
					}
					else
					{
						ammoLampMaterials[i].SetColor("_BaseColor", Color.green);
					}
				}
				if (((NetworkBehaviour)this).IsOwner)
				{
					if (((NetworkBehaviour)this).IsHost)
					{
						MissileSpawner();
					}
					else
					{
						SpawnMissileServerRpc();
					}
				}
			}
			else
			{
				PlayRandomAudio(mainAudio, noAmmoSounds);
			}
		}

		[ServerRpc]
		private void SpawnMissileServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(336477477u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 336477477u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				MissileSpawner();
			}
		}

		private void MissileSpawner()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			Object.Instantiate<GameObject>(missilePrefab, aimDirection.position, aimDirection.rotation).GetComponent<NetworkObject>().SpawnWithOwnership(((NetworkBehaviour)this).OwnerClientId, false);
		}

		private void PlayRandomAudio(AudioSource audioSource, AudioClip[] audioClips)
		{
			if (audioClips.Length != 0)
			{
				audioSource.PlayOneShot(audioClips[Random.Range(0, audioClips.Length)]);
			}
		}

		public override void LateUpdate()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).LateUpdate();
			RaycastHit val = default(RaycastHit);
			if (Physics.Raycast(lightSource.position, lightSource.forward, ref val, 100f, 8))
			{
				((Component)laserPointer).transform.position = ((RaycastHit)(ref val)).point;
				((Behaviour)laserPointer).enabled = true;
			}
			else
			{
				((Behaviour)laserPointer).enabled = false;
			}
		}

		private void OnEnable()
		{
		}

		private void OnDisable()
		{
		}

		public override void EquipItem()
		{
			((GrabbableObject)this).EquipItem();
			if ((Object)(object)base.playerHeldBy != (Object)null)
			{
				previousPlayerHeldBy = base.playerHeldBy;
			}
		}

		protected override void __initializeVariables()
		{
			((GrabbableObject)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_RocketLauncher()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(336477477u, new RpcReceiveHandler(__rpc_handler_336477477));
		}

		private static void __rpc_handler_336477477(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((RocketLauncher)(object)target).SpawnMissileServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "RocketLauncher";
		}
	}
	public class RoombaAI : EnemyAI
	{
		private float angeredTimer;

		[Header("Behaviors")]
		public AISearchRoutine searchForPlayers;

		public bool investigating;

		public bool hasBegunInvestigating;

		public Vector3 investigatePosition;

		[Header("Landmine")]
		private bool mineActivated = true;

		public bool hasExploded;

		public AudioSource mineAudio;

		public AudioSource mineFarAudio;

		public AudioSource idleSound;

		public AudioClip mineDetonate;

		public AudioClip mineTrigger;

		public AudioClip mineDetonateFar;

		public AudioClip beepNoise;

		public AudioClip minePress;

		private bool sendingExplosionRPC;

		private RaycastHit hit;

		private RoundManager roundManager;

		private bool localPlayerOnMine;

		private MeshRenderer meshRenderer;

		public Rigidbody Rigidbody;

		private List<Light> lights = new List<Light>();

		public float lightInterval = 1f;

		public float lightTimer;

		public float lightOnDuration = 0.1f;

		public override void Start()
		{
			((EnemyAI)this).Start();
			Transform val = ((Component)this).transform.Find("BoombaModel/Roomba/Cube");
			meshRenderer = ((Component)val).GetComponent<MeshRenderer>();
			lights = ((Component)val.parent).GetComponentsInChildren<Light>().ToList();
		}

		public override void DoAIInterval()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).DoAIInterval();
			if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
			{
				return;
			}
			Vector3 velocity = Rigidbody.velocity;
			float magnitude = ((Vector3)(ref velocity)).magnitude;
			idleSound.pitch = Mathf.Lerp(0.8f, 1.2f, magnitude / 2f);
			if (((EnemyAI)this).TargetClosestPlayer(4f, true, 70f))
			{
				((EnemyAI)this).StopSearch(searchForPlayers, true);
				base.movingTowardsTargetPlayer = true;
				hasBegunInvestigating = false;
				investigating = false;
			}
			else if (investigating)
			{
				if (!hasBegunInvestigating)
				{
					hasBegunInvestigating = true;
					((EnemyAI)this).StopSearch(base.currentSearch, false);
					((EnemyAI)this).SetDestinationToPosition(investigatePosition, false);
				}
				if (Vector3.Distance(((Component)this).transform.position, investigatePosition) < 5f)
				{
					investigating = false;
					hasBegunInvestigating = false;
				}
			}
			else if (!searchForPlayers.inProgress)
			{
				base.movingTowardsTargetPlayer = false;
				((EnemyAI)this).StartSearch(((Component)this).transform.position, searchForPlayers);
			}
		}

		private void FixedUpdate()
		{
			_ = base.ventAnimationFinished;
		}

		public IEnumerator disableLights(float timer)
		{
			yield return (object)new WaitForSeconds(timer);
			foreach (Light light in lights)
			{
				((Behaviour)light).enabled = false;
			}
		}

		public override void Update()
		{
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).Update();
			if (lightTimer > 0f)
			{
				lightTimer -= Time.deltaTime;
				if (lightTimer <= 0f)
				{
					foreach (Light light in lights)
					{
						((Behaviour)light).enabled = true;
					}
					((MonoBehaviour)this).StartCoroutine(disableLights(lightOnDuration));
					mineAudio.PlayOneShot(beepNoise);
					WalkieTalkie.TransmitOneShotAudio(mineAudio, beepNoise, 1f);
				}
			}
			else
			{
				lightTimer = lightInterval;
			}
			if (!base.ventAnimationFinished || !((Object)(object)base.creatureAnimator != (Object)null))
			{
				return;
			}
			((Behaviour)base.creatureAnimator).enabled = false;
			if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
			{
				return;
			}
			_ = base.serverPosition;
			if (base.stunNormalizedTimer > 0f)
			{
				base.agent.speed = 0f;
				angeredTimer = 7f;
			}
			else if (angeredTimer > 0f)
			{
				angeredTimer -= Time.deltaTime;
				if (((NetworkBehaviour)this).IsOwner)
				{
					base.agent.stoppingDistance = 0.1f;
					base.agent.speed = 1f;
				}
			}
			else if (((NetworkBehaviour)this).IsOwner)
			{
				base.agent.stoppingDistance = 5f;
				base.agent.speed = 0.8f;
			}
		}

		private IEnumerator StartIdleAnimation()
		{
			roundManager = Object.FindObjectOfType<RoundManager>();
			if (!((Object)(object)roundManager == (Object)null))
			{
				if (roundManager.BreakerBoxRandom != null)
				{
					yield return (object)new WaitForSeconds((float)roundManager.BreakerBoxRandom.NextDouble() + 0.5f);
				}
				mineAudio.pitch = Random.Range(0.9f, 1.1f);
			}
		}

		private void OnTriggerEnter(Collider other)
		{
			if (hasExploded)
			{
				return;
			}
			Plugin.logger.LogInfo((object)("[Boomba] Trigger enter, tag: " + ((Component)other).tag + ", name: " + ((Object)other).name));
			if (((Component)other).CompareTag("Player") || ((Component)((Component)other).transform.parent).CompareTag("Player"))
			{
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if (!((Component)other).CompareTag("Player"))
				{
					component = ((Component)((Component)other).transform.parent).GetComponent<PlayerControllerB>();
				}
				if (!((Object)(object)component != (Object)(object)GameNetworkManager.Instance.localPlayerController) && (Object)(object)component != (Object)null && !component.isPlayerDead)
				{
					localPlayerOnMine = true;
					PressMineServerRpc();
					((MonoBehaviour)this).StartCoroutine(TriggerMine(other));
				}
			}
			else
			{
				if (!((Component)other).CompareTag("PlayerRagdoll"))
				{
					return;
				}
				if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<DeadBodyInfo>()))
				{
					if ((Object)(object)((Component)other).GetComponent<DeadBodyInfo>().playerScript != (Object)(object)GameNetworkManager.Instance.localPlayerController)
					{
						return;
					}
				}
				else if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<GrabbableObject>()) && !((NetworkBehaviour)((Component)other).GetComponent<GrabbableObject>()).NetworkObject.IsOwner)
				{
					return;
				}
				PressMineServerRpc();
				((MonoBehaviour)this).StartCoroutine(TriggerMine(other));
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void PressMineServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3418551494u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3418551494u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					PressMineClientRpc();
				}
			}
		}

		[ClientRpc]
		public void PressMineClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2561781742u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2561781742u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					mineAudio.PlayOneShot(minePress);
					WalkieTalkie.TransmitOneShotAudio(mineAudio, minePress, 1f);
				}
			}
		}

		public IEnumerator TriggerMine(Collider other)
		{
			Debug.Log((object)("Object entering mine trigger, gameobject name: " + ((Object)((Component)other).gameObject).name));
			yield return (object)new WaitForSeconds(0.5f);
			MineGoesBoom(other);
		}

		public void MineGoesBoom(Collider other)
		{
			if (hasExploded)
			{
				return;
			}
			Debug.Log((object)("Object leaving mine trigger, gameobject name: " + ((Object)((Component)other).gameObject).name));
			if (((Component)other).CompareTag("Player") || ((Component)((Component)other).transform.parent).CompareTag("Player"))
			{
				PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>();
				if (!((Component)other).CompareTag("Player"))
				{
					component = ((Component)((Component)other).transform.parent).GetComponent<PlayerControllerB>();
				}
				if ((Object)(object)component != (Object)null && !component.isPlayerDead && !((Object)(object)component != (Object)(object)GameNetworkManager.Instance.localPlayerController))
				{
					localPlayerOnMine = false;
					TriggerMineOnLocalClientByExiting();
				}
			}
			else
			{
				if (!((Component)other).CompareTag("PlayerRagdoll"))
				{
					return;
				}
				if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<DeadBodyInfo>()))
				{
					if ((Object)(object)((Component)other).GetComponent<DeadBodyInfo>().playerScript != (Object)(object)GameNetworkManager.Instance.localPlayerController)
					{
						return;
					}
				}
				else if (Object.op_Implicit((Object)(object)((Component)other).GetComponent<GrabbableObject>()) && !((NetworkBehaviour)((Component)other).GetComponent<GrabbableObject>()).NetworkObject.IsOwner)
				{
					return;
				}
				TriggerMineOnLocalClientByExiting();
			}
		}

		private void TriggerMineOnLocalClientByExiting()
		{
			if (!hasExploded)
			{
				hasExploded = true;
				SetOffMineAnimation();
				sendingExplosionRPC = true;
				ExplodeMineServerRpc();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void ExplodeMineServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2745793768u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2745793768u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					hasExploded = true;
					ExplodeMineClientRpc();
				}
			}
		}

		[ClientRpc]
		public void ExplodeMineClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2242285281u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2242285281u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (sendingExplosionRPC)
				{
					sendingExplosionRPC = false;
				}
				else
				{
					SetOffMineAnimation();
				}
			}
		}

		public void SetOffMineAnimation()
		{
			hasExploded = true;
			mineAudio.PlayOneShot(mineTrigger, 1f);
			((MonoBehaviour)this).StartCoroutine(detonateMineDelayed());
		}

		private IEnumerator detonateMineDelayed()
		{
			yield return (object)new WaitForSeconds(0.5f);
			Detonate();
			Object.Destroy((Object)(object)((Component)this).gameObject);
		}

		public void Detonate()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			mineAudio.pitch = Random.Range(0.93f, 1.07f);
			mineAudio.PlayOneShot(mineDetonate, 1f);
			Utilities.CreateExplosion(((Component)this).transform.position + Vector3.up, spawnExplosionEffect: true, 100, 5.7f, 6.4f, 6, (CauseOfDeath)3);
		}

		public bool MineHasLineOfSight(Vector3 pos)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			return !Physics.Linecast(((Component)this).transform.position, pos, ref hit, 256);
		}

		public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false)
		{
			((EnemyAI)this).HitEnemy(force, playerWhoHit, false);
			angeredTimer = 18f;
			SetOffMineAnimation();
			sendingExplosionRPC = true;
			ExplodeMineServerRpc();
		}

		public override void DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot = 0, int noiseID = 0)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).DetectNoise(noisePosition, noiseLoudness, timesPlayedInOneSpot, noiseID);
			if (!(Vector3.Distance(noisePosition, ((Component)this).transform.position) > 15f) && !base.movingTowardsTargetPlayer)
			{
				investigatePosition = noisePosition;
			}
		}

		public void InvestigatePosition(Vector3 position)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			if (!hasBegunInvestigating)
			{
				investigatePosition = position;
				investigating = true;
			}
		}

		protected override void __initializeVariables()
		{
			((EnemyAI)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_RoombaAI()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(3418551494u, new RpcReceiveHandler(__rpc_handler_3418551494));
			NetworkManager.__rpc_func_table.Add(2561781742u, new RpcReceiveHandler(__rpc_handler_2561781742));
			NetworkManager.__rpc_func_table.Add(2745793768u, new RpcReceiveHandler(__rpc_handler_2745793768));
			NetworkManager.__rpc_func_table.Add(2242285281u, new RpcReceiveHandler(__rpc_handler_2242285281));
		}

		private static void __rpc_handler_3418551494(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((RoombaAI)(object)target).PressMineServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2561781742(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((RoombaAI)(object)target).PressMineClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2745793768(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((RoombaAI)(object)target).ExplodeMineServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2242285281(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((RoombaAI)(object)target).ExplodeMineClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "RoombaAI";
		}
	}
	internal class ToyHammer : GrabbableObject
	{
		public int hammerHitForce = 1;

		public float hammerHitPercentage = 1f;

		public bool reelingUp;

		public bool isHoldingButton;

		private RaycastHit rayHit;

		private Coroutine reelingUpCoroutine;

		private RaycastHit[] objectsHitByHammer;

		private List<RaycastHit> objectsHitByHammerList = new List<RaycastHit>();

		public AudioClip reelUp;

		public AudioClip swing;

		public AudioClip[] hitSFX;

		public AudioSource hammerAudio;

		private PlayerControllerB previousPlayerHeldBy;

		private int hammerMask = 11012424;

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			if ((Object)(object)base.playerHeldBy == (Object)null)
			{
				return;
			}
			isHoldingButton = buttonDown;
			if (!reelingUp && buttonDown)
			{
				reelingUp = true;
				previousPlayerHeldBy = base.playerHeldBy;
				if (reelingUpCoroutine != null)
				{
					((MonoBehaviour)this).StopCoroutine(reelingUpCoroutine);
				}
				reelingUpCoroutine = ((MonoBehaviour)this).StartCoroutine(reelUpHammer());
			}
		}

		private IEnumerator reelUpHammer()
		{
			base.playerHeldBy.activatingItem = true;
			base.playerHeldBy.twoHanded = true;
			base.playerHeldBy.playerBodyAnimator.ResetTrigger("hammerHit");
			base.playerHeldBy.playerBodyAnimator.SetBool("reelingUp", true);
			hammerAudio.PlayOneShot(reelUp);
			ReelUpSFXServerRpc();
			yield return (object)new WaitForSeconds(0.35f);
			yield return (object)new WaitUntil((Func<bool>)(() => !isHoldingButton || !base.isHeld));
			SwingHammer(!base.isHeld);
			yield return (object)new WaitForSeconds(0.13f);
			HitHammer(!base.isHeld);
			yield return (object)new WaitForSeconds(0.3f);
			reelingUp = false;
			reelingUpCoroutine = null;
		}

		[ServerRpc]
		public void ReelUpSFXServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Invalid comparison between Unknown and I4
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3129286724u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3129286724u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ReelUpSFXClientRpc();
			}
		}

		[ClientRpc]
		public void ReelUpSFXClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4160876605u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4160876605u, val, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					hammerAudio.PlayOneShot(reelUp);
				}
			}
		}

		public override void DiscardItem()
		{
			base.playerHeldBy.activatingItem = false;
			((GrabbableObject)this).DiscardItem();
		}

		public void SwingHammer(bool cancel = false)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			previousPlayerHeldBy.playerBodyAnimator.SetBool("reelingUp", false);
			if (!cancel)
			{
				hammerAudio.PlayOneShot(swing);
				previousPlayerHeldBy.UpdateSpecialAnimationValue(true, (short)((Component)previousPlayerHeldBy).transform.localEulerAngles.y, 0.4f, false);
			}
		}

		public void HitHammer(bool cancel = false)
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_038d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_027d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Unknown result type (might be due to invalid IL or missing references)
			//IL_029e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_031d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0322: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0342: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)previousPlayerHeldBy == (Object)null)
			{
				return;
			}
			previousPlayerHeldBy.activatingItem = false;
			bool flag = false;
			if (!cancel)
			{
				previousPlayerHeldBy.twoHanded = false;
				Debug.DrawRay(((Component)previousPlayerHeldBy.gameplayCamera).transform.position + ((Component)previousPlayerHeldBy.gameplayCamera).transform.right * -0.35f, ((Component)previousPlayerHeldBy.gameplayCamera).transform.forward * 1.85f, Color.blue, 5f);
				objectsHitByHammer = Physics.SphereCastAll(((Component)previousPlayerHeldBy.gameplayCamera).transform.position + ((Component)previousPlayerHeldBy.gameplayCamera).transform.right * -0.35f, 0.75f, ((Component)previousPlayerHeldBy.gameplayCamera).transform.forward, 1.85f, hammerMask, (QueryTriggerInteraction)2);
				objectsHitByHammerList = objectsHitByHammer.OrderBy((RaycastHit x) => ((RaycastHit)(ref x)).distance).ToList();
				Vector3 val = ((Component)previousPlayerHeldBy.gameplayCamera).transform.position;
				IHittable val3 = default(IHittable);
				RaycastHit val5 = default(RaycastHit);
				for (int i = 0; i < objectsHitByHammerList.Count; i++)
				{
					RaycastHit val2 = objectsHitByHammerList[i];
					if (((Component)((RaycastHit)(ref val2)).transform).gameObject.layer != 8)
					{
						val2 = objectsHitByHammerList[i];
						if (((Component)((RaycastHit)(ref val2)).transform).gameObject.layer != 11)
						{
							val2 = objectsHitByHammerList[i];
							if (!((Component)((RaycastHit)(ref val2)).transform).TryGetComponent<IHittable>(ref val3))
							{
								continue;
							}
							val2 = objectsHitByHammerList[i];
							if ((Object)(object)((RaycastHit)(ref val2)).transform == (Object)(object)((Component)previousPlayerHeldBy).transform)
							{
								continue;
							}
							val2 = objectsHitByHammerList[i];
							if (!(((RaycastHit)(ref val2)).point == Vector3.zero))
							{
								Vector3 val4 = val;
								val2 = objectsHitByHammerList[i];
								if (Physics.Linecast(val4, ((RaycastHit)(ref val2)).point, ref val5, StartOfRound.Instance.collidersAndRoomMaskAndDefault))
								{
									continue;
								}
							}
							flag = true;
							Vector3 forward = ((Component)previousPlayerHeldBy.gameplayCamera).transform.forward;
							if (Random.Range(0f, 100f) < hammerHitPercentage)
							{
								val3.Hit(hammerHitForce, forward, previousPlayerHeldBy, true);