using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LCSoundTool;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("custom honks")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("custom honks")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9a7e4d9f-e42b-4f7c-ac5a-6aae5d075974")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace custom_honks;
[BepInPlugin("Shroom.CustomHonks", "Custom Honks", "1.0.0")]
public class CustomHonks : BaseUnityPlugin
{
private const string modGUID = "Shroom.CustomHonks";
private const string modName = "Custom Honks";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Shroom.CustomHonks");
private static CustomHonks Instance;
internal ManualLogSource mls;
private AudioClip honkClose;
private AudioClip honkFar;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Shroom.CustomHonks");
mls.LogInfo((object)"CustomHonks loaded");
harmony.PatchAll(typeof(CustomHonks));
}
private void start()
{
honkClose = SoundTool.GetAudioClip("AlcoholicShroom-CustomHonks", "CustomHonk", "close.wav");
honkFar = SoundTool.GetAudioClip("AlcoholicShroom-CustomHonks", "CustomHonk", "far.wav");
SoundTool.ReplaceAudioClip("ClownHorn1", honkClose);
SoundTool.ReplaceAudioClip("ClownFar", honkFar);
}
}