using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AlecsCoolMod.Patches;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LCSoundTool;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AlecsCoolMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Just messing around with some stuff")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+80b399ee6c0f2bab346fba1216e5141e09bfdd98")]
[assembly: AssemblyProduct("AlecsCoolMod")]
[assembly: AssemblyTitle("AlecsCoolMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace AlecsCoolMod
{
internal class NetworkHandler : NetworkBehaviour
{
public static NetworkHandler Instance { get; private set; }
public static event Action SeedChanged;
public override void OnNetworkSpawn()
{
NetworkHandler.SeedChanged = null;
if (Object.op_Implicit((Object)(object)Instance) && (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer))
{
((Component)Instance).gameObject.GetComponent<NetworkObject>().Despawn(true);
}
Instance = this;
}
[ClientRpc]
public void ReceiveSeedClientRpc(int seed)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1053408422u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, seed);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1053408422u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
Random.InitState(seed);
NetworkHandler.SeedChanged?.Invoke();
}
}
}
[ServerRpc(RequireOwnership = false)]
public void SendSeedServerRpc(int seed)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1278269377u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, seed);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1278269377u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && ((NetworkBehaviour)this).IsHost)
{
ReceiveSeedClientRpc(seed);
}
}
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_NetworkHandler()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(1053408422u, new RpcReceiveHandler(__rpc_handler_1053408422));
NetworkManager.__rpc_func_table.Add(1278269377u, new RpcReceiveHandler(__rpc_handler_1278269377));
}
private static void __rpc_handler_1053408422(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int seed = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref seed);
target.__rpc_exec_stage = (__RpcExecStage)2;
((NetworkHandler)(object)target).ReceiveSeedClientRpc(seed);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1278269377(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int seed = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref seed);
target.__rpc_exec_stage = (__RpcExecStage)1;
((NetworkHandler)(object)target).SendSeedServerRpc(seed);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "NetworkHandler";
}
}
[BepInPlugin("AlecsCoolMod", "Alecs Cool Mod", "1.0.3")]
public class TestModBase : BaseUnityPlugin
{
private const string modGUID = "AlecsCoolMod";
private const string modName = "Alecs Cool Mod";
private const string modVersion = "1.0.3";
public static AssetBundle MainAssets;
private static readonly Harmony harmony = new Harmony("AlecsCoolMod");
public static TestModBase Instance;
internal ManualLogSource logger;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
logger = Logger.CreateLogSource("AlecsCoolMod");
MainAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "Assets/assetbundle"));
NetcodePatcher();
logger.LogInfo((object)"Alec's cool mod has awakened.");
}
private void Start()
{
harmony.PatchAll(typeof(NetworkManagerPatch));
harmony.PatchAll(typeof(AudioPatch));
}
private static void NetcodePatcher()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
}
namespace AlecsCoolMod.Patches
{
internal class AudioPatch
{
private static bool initialized;
private static List<string> soundFiles;
private static List<AudioClip> companySpeeches;
public static AudioClip customFallSound;
public static AudioClip customTurretSound;
[HarmonyPrefix]
[HarmonyPatch(typeof(StartOfRound), "Awake")]
private static void LoadCustomAudio()
{
if (!initialized)
{
LoadCustomSpeech();
LoadCustomSoundEffects();
initialized = true;
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(StartOfRound), "PlayFirstDayShipAnimation")]
private static void ResetSeedOnFirstDayAnimation()
{
if (Object.op_Implicit((Object)(object)NetworkHandler.Instance))
{
int seed = (int)DateTime.Now.Ticks;
NetworkHandler.Instance.SendSeedServerRpc(seed);
}
}
private static void LoadCustomSpeech()
{
soundFiles = new List<string> { "just_do_it.mp3", "boys_are_back.wav", "jg_wentworth.mp3", "great_asset.mp3", "little_einsteins.mp3" };
companySpeeches = soundFiles.ConvertAll((string fileName) => SoundTool.GetAudioClip("Alec1017-AlecsCoolMod", fileName));
foreach (AudioClip companySpeech in companySpeeches)
{
SoundTool.ReplaceAudioClip("IntroCompanySpeech", companySpeech, 1f / (float)companySpeeches.Count);
}
}
private static void LoadCustomSoundEffects()
{
customFallSound = SoundTool.GetAudioClip("Alec1017-AlecsCoolMod", "wilhelm_scream.wav");
customTurretSound = SoundTool.GetAudioClip("Alec1017-AlecsCoolMod", "surprise.mp3");
SoundTool.ReplaceAudioClip("DieFromFallDamageSFX1", customFallSound);
SoundTool.ReplaceAudioClip("TurretSeePlayer", customTurretSound);
}
}
[HarmonyPatch]
internal class NetworkManagerPatch
{
public static GameObject networkPrefab;
[HarmonyPostfix]
[HarmonyPatch(typeof(GameNetworkManager), "Start")]
private static void LoadNetworkHandlerPrefab()
{
if (!((Object)(object)networkPrefab != (Object)null))
{
networkPrefab = TestModBase.MainAssets.LoadAsset<GameObject>("NetworkHandler.prefab");
networkPrefab.AddComponent<NetworkHandler>();
NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(StartOfRound), "Awake")]
private static void SpawnNetworkHandler()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
{
GameObject val = Object.Instantiate<GameObject>(networkPrefab, Vector3.zero, Quaternion.identity);
val.GetComponent<NetworkObject>().Spawn(false);
}
}
}
internal class PlayerControllerBPatch
{
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerControllerB), "Update")]
private static void InfiniteSprintPatch(ref float ___sprintMeter)
{
___sprintMeter = 1f;
}
}
}