using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AlexGM311.ThaiCat.NetcodePatcher;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using DunGen;
using GameNetcodeStuff;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using ThaiCat.Configuration;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AlexGM311.ThaiCat")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+bdf56d37381e73349ca02c8db8234ee2bcbbf8fd")]
[assembly: AssemblyProduct("A_Certain_Thai_Cat")]
[assembly: AssemblyTitle("AlexGM311.ThaiCat")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ThaiCat
{
[BepInPlugin("AlexGM311.ThaiCat", "A_Certain_Thai_Cat", "1.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
public static AssetBundle? ModAssets;
public static Dictionary<string, AudioClip>? soundEffects;
internal static PluginConfig BoundConfig { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
BoundConfig = new PluginConfig(((BaseUnityPlugin)this).Config);
InitializeNetworkBehaviours();
string path = "thaicatbundle";
ModAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), path));
if ((Object)(object)ModAssets == (Object)null)
{
Logger.LogError((object)"Failed to load custom assets.");
return;
}
Logger.LogInfo((object)"Loaded the bundle");
EnemyType val = ModAssets.LoadAsset<EnemyType>("ThaiCat");
TerminalNode val2 = ModAssets.LoadAsset<TerminalNode>("ThaiCatTN");
TerminalKeyword val3 = ModAssets.LoadAsset<TerminalKeyword>("ThaiCatTK");
string[] allAssetNames = ModAssets.GetAllAssetNames();
soundEffects = new Dictionary<string, AudioClip>
{
{
"running",
ModAssets.LoadAsset<AudioClip>("running.sfx")
},
{
"purring",
ModAssets.LoadAsset<AudioClip>("purring.sfx")
}
};
if ((Object)(object)val == (Object)null || (Object)(object)val3 == (Object)null || (Object)(object)val2 == (Object)null)
{
Logger.LogError((object)"Failed to load asset(s)");
if ((Object)(object)val == (Object)null)
{
Debug.LogError((object)"Failed to load the model");
}
if ((Object)(object)val3 == (Object)null)
{
Debug.LogError((object)"Failed to load the terminal keywords");
}
if ((Object)(object)val2 == (Object)null)
{
Debug.LogError((object)"Failed to load the terminal node");
}
}
else
{
Logger.LogInfo((object)"Succesfully loaded all assets");
NetworkPrefabs.RegisterNetworkPrefab(val.enemyPrefab);
Enemies.RegisterEnemy(val, BoundConfig.SpawnWeight.Value, (LevelTypes)(-1), val2, val3);
Logger.LogInfo((object)"Plugin AlexGM311.ThaiCat is loaded!");
}
}
private static void InitializeNetworkBehaviours()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
internal class ThaiCatAI : EnemyAI
{
private enum State
{
GoToSleep,
Sleep,
WakeUp,
Patrol,
Stalking,
Attack,
Rage,
Dead
}
public Transform turnCompass;
public Transform attackArea;
private float timeSinceHittingLocalPlayer;
private Random enemyRandom;
private bool isDeadAnimationDone;
private Tile? entranceTile;
private Tile? mostSpreadRoom;
private float timeSinceLastCheck;
private float timeBetweenChecks = 2f;
private float wakeMeter;
private float hearNoiseCooldown;
private bool inKillAnimation;
private bool spottedPlayer;
private float timeSinceSpottingPlayer;
private AISearchRoutine circularSearch = new AISearchRoutine();
private int attackCount;
private float timeSinceLastPathfind;
private bool playersInDoors;
private float lostLOSTimer;
private bool lostPlayerInChase;
private Transform? stareAtTransform;
public Tile? EntranceTile
{
get
{
return entranceTile;
}
private set
{
entranceTile = value;
}
}
public Tile? MostSpreadRoom
{
get
{
return mostSpreadRoom;
}
private set
{
mostSpreadRoom = value;
}
}
public void SFX_Running()
{
if (Plugin.soundEffects == null)
{
Debug.LogError((object)"No running sound effect provided!");
}
else
{
base.creatureSFX.PlayOneShot(Plugin.soundEffects["running"], 0.15f);
}
}
public void SFX_Purring()
{
if (Plugin.soundEffects == null)
{
Debug.LogError((object)"No purring sound effect provided!");
}
else if (!base.isEnemyDead)
{
base.creatureSFX.PlayOneShot(Plugin.soundEffects["purring"], 0.2f);
}
}
[Conditional("DEBUG")]
private void LogIfDebugBuild(string text)
{
Plugin.Logger.LogInfo((object)text);
}
public override void Start()
{
((EnemyAI)this).Start();
base.creatureSFX.volume = 1.5f;
base.creatureVoice.volume = 2f;
DoAnimationClientRpc("");
enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + base.thisEnemyIndex);
isDeadAnimationDone = false;
GoToSleep();
base.enemyType.MaxCount = 1;
((MonoBehaviour)this).StartCoroutine(SendData());
}
public override void Update()
{
((EnemyAI)this).Update();
if (!base.isEnemyDead)
{
timeSinceHittingLocalPlayer += Time.deltaTime;
hearNoiseCooldown -= Time.deltaTime;
hearNoiseCooldown = ((hearNoiseCooldown < 0f) ? 0f : hearNoiseCooldown);
}
}
public override void DoAIInterval()
{
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_0292: Unknown result type (might be due to invalid IL or missing references)
//IL_029d: Unknown result type (might be due to invalid IL or missing references)
//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
//IL_02e5: Unknown result type (might be due to invalid IL or missing references)
//IL_030a: Unknown result type (might be due to invalid IL or missing references)
//IL_033d: Unknown result type (might be due to invalid IL or missing references)
//IL_034b: Unknown result type (might be due to invalid IL or missing references)
//IL_035b: Unknown result type (might be due to invalid IL or missing references)
//IL_0365: Unknown result type (might be due to invalid IL or missing references)
//IL_036a: Unknown result type (might be due to invalid IL or missing references)
//IL_0374: Unknown result type (might be due to invalid IL or missing references)
//IL_0379: Unknown result type (might be due to invalid IL or missing references)
//IL_037e: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).DoAIInterval();
if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
{
return;
}
switch (base.currentBehaviourStateIndex)
{
case 0:
base.agent.speed = 12f;
wakeMeter = 0f;
if (Vector3.Distance(((Component)this).transform.position, base.favoriteSpot.position) <= 1f)
{
Sleep();
}
if (((Object)((AnimatorClipInfo)(ref base.creatureAnimator.GetCurrentAnimatorClipInfo(0)[0])).clip).name == "Idle")
{
DoAnimationClientRpc("Running.Begin");
}
break;
case 1:
base.agent.speed = 0f;
if (timeSinceLastCheck >= timeBetweenChecks)
{
timeSinceLastCheck = 0f;
if (enemyRandom.NextDouble() < (double)wakeMeter)
{
((MonoBehaviour)this).StartCoroutine(WakeUp());
}
if (wakeMeter > 0.1f)
{
wakeMeter -= 0.05f;
}
wakeMeter = Math.Max(0f, wakeMeter);
}
timeSinceLastCheck += base.AIIntervalTime;
if (((Object)((AnimatorClipInfo)(ref base.creatureAnimator.GetCurrentAnimatorClipInfo(0)[0])).clip).name == "Idle")
{
DoAnimationClientRpc("Sleeping.Begin");
}
break;
case 3:
base.agent.speed = 6f;
timeSinceSpottingPlayer += base.AIIntervalTime;
if (timeSinceSpottingPlayer > 5f)
{
spottedPlayer = false;
PlayerControllerB val = ((EnemyAI)this).CheckLineOfSightForClosestPlayer(60f, 60, -1, 0f);
if (Object.op_Implicit((Object)(object)val) && !val.HasLineOfSightToPosition(((Component)this).transform.position, 30f, 60, -1f))
{
base.agent.speed = 0f;
DoAnimationClientRpc("Walking.End");
((MonoBehaviour)this).StartCoroutine(SpottedPlayer(val));
}
}
if (base.currentSearch.unsearchedNodes.Count <= 0)
{
CircularSearch();
}
if (((Object)((AnimatorClipInfo)(ref base.creatureAnimator.GetCurrentAnimatorClipInfo(0)[0])).clip).name == "Idle")
{
DoAnimationClientRpc("Walking.Begin");
}
break;
case 4:
base.agent.speed = 10f;
if (Vector3.Distance(((Component)base.targetPlayer).transform.position, ((Component)this).transform.position) < 4f)
{
((EnemyAI)this).SwitchToBehaviourClientRpc(5);
((EnemyAI)this).SetMovingTowardsTargetPlayer(base.targetPlayer);
attackCount = 0;
}
else if (Time.realtimeSinceStartup - timeSinceLastPathfind > 1f)
{
if (((EnemyAI)this).PathIsIntersectedByLineOfSight(base.destination, false, true))
{
AvoidClosestPlayer();
}
else if (!((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, true))
{
((EnemyAI)this).SwitchToBehaviourClientRpc(3);
DoAnimationClientRpc("Running.Stop");
CircularSearch();
}
else
{
((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false);
base.destination += Vector3.Normalize(base.targetPlayer.thisController.velocity * 100f) * -1.5f;
}
}
if (((Object)((AnimatorClipInfo)(ref base.creatureAnimator.GetCurrentAnimatorClipInfo(0)[0])).clip).name == "Idle")
{
DoAnimationClientRpc("Running.Begin");
}
break;
case 5:
{
PlayerControllerB val3 = ((EnemyAI)this).CheckLineOfSightForClosestPlayer(60f, 50, 1, 3f);
base.agent.speed = 12f;
if (attackCount >= 5)
{
GoToSleep();
}
if ((Object)(object)val3 != (Object)null)
{
stareAtTransform = ((Component)val3.gameplayCamera).transform;
lostPlayerInChase = false;
lostLOSTimer = 0f;
if ((Object)(object)val3 != (Object)(object)base.targetPlayer)
{
((EnemyAI)this).SetMovingTowardsTargetPlayer(val3);
LookAtPlayerServerRpc((int)val3.playerClientId);
}
}
lostLOSTimer += base.AIIntervalTime;
if (lostLOSTimer > 10f)
{
((EnemyAI)this).SwitchToBehaviourClientRpc(3);
DoAnimationClientRpc("Running.Stop");
}
else if (lostLOSTimer > 3.5f)
{
lostPlayerInChase = true;
StopLookingAtTransformServerRpc();
base.targetPlayer = null;
}
if (((Object)((AnimatorClipInfo)(ref base.creatureAnimator.GetCurrentAnimatorClipInfo(0)[0])).clip).name == "Idle")
{
DoAnimationClientRpc("Running.Begin");
}
break;
}
case 6:
{
base.agent.speed = 16f;
base.agent.angularSpeed = 480f;
base.agent.acceleration = 24f;
playersInDoors = false;
PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
foreach (PlayerControllerB val2 in allPlayerScripts)
{
if (val2.isInsideFactory)
{
playersInDoors = true;
break;
}
}
if (!playersInDoors)
{
GoToSleep();
base.agent.angularSpeed = 240f;
base.agent.acceleration = 8f;
}
else
{
((EnemyAI)this).TargetClosestPlayer(1.5f, false, 70f);
base.movingTowardsTargetPlayer = true;
}
if (((Object)((AnimatorClipInfo)(ref base.creatureAnimator.GetCurrentAnimatorClipInfo(0)[0])).clip).name == "Idle")
{
DoAnimationClientRpc("Running.Begin");
}
break;
}
case 7:
base.creatureSFX.volume = 0f;
base.creatureVoice.volume = 0f;
base.agent.speed = 0f;
if (((Object)((AnimatorClipInfo)(ref base.creatureAnimator.GetCurrentAnimatorClipInfo(0)[0])).clip).name == "Idle")
{
DoAnimationClientRpc("Sleeping.Begin");
}
else if (((Object)((AnimatorClipInfo)(ref base.creatureAnimator.GetCurrentAnimatorClipInfo(0)[0])).clip).name.Split('.')[0] != "Sleeping")
{
EndAnimation();
}
break;
case 2:
break;
}
}
public IEnumerator SendData()
{
while (true)
{
yield return (object)new WaitForSeconds(2f);
_ = base.currentBehaviourStateIndex;
_ = base.currentBehaviourStateIndex;
if (3 != base.currentBehaviourStateIndex)
{
}
}
}
public override void DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot = 0, int noiseID = 0)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).DetectNoise(noisePosition, noiseLoudness, timesPlayedInOneSpot, noiseID);
if (noiseID == 7 || noiseID == 546 || 6 == base.currentBehaviourStateIndex || base.currentBehaviourStateIndex == 0 || hearNoiseCooldown > 0f)
{
return;
}
hearNoiseCooldown = 0.03f;
float num = Vector3.Distance(((Component)this).transform.position, noisePosition);
if (Physics.Linecast(((Component)this).transform.position, noisePosition, 256))
{
noiseLoudness /= 2f;
}
if (!(noiseLoudness < 0.25f))
{
if (1 == base.currentBehaviourStateIndex)
{
wakeMeter += 0.065f * noiseLoudness / num;
}
if (3 == base.currentBehaviourStateIndex)
{
base.targetNode = ((EnemyAI)this).ChooseClosestNodeToPosition(noisePosition, false, 0);
}
}
}
public void AttackPlayer()
{
switch (enemyRandom.Next(0, 2))
{
case 0:
DoAnimationClientRpc("Attack.1");
if (base.currentBehaviourStateIndex == 5)
{
attackCount++;
}
break;
case 1:
DoAnimationClientRpc("Attack.2");
if (base.currentBehaviourStateIndex == 5)
{
attackCount++;
}
break;
}
}
public override void OnCollideWithPlayer(Collider other)
{
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_011b: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
if (base.currentBehaviourStateIndex == 0 || 2 == base.currentBehaviourStateIndex)
{
return;
}
if (1 == base.currentBehaviourStateIndex)
{
wakeMeter = 1f;
}
else
{
if (timeSinceHittingLocalPlayer < 1f)
{
return;
}
if (base.currentBehaviourStateIndex == 5 || (base.currentBehaviourStateIndex == 6 && ((Object)((AnimatorClipInfo)(ref base.creatureAnimator.GetCurrentAnimatorClipInfo(0)[0])).clip).name != "Attack.1" && ((Object)((AnimatorClipInfo)(ref base.creatureAnimator.GetCurrentAnimatorClipInfo(0)[0])).clip).name != "Attack.2"))
{
AttackPlayer();
}
((EnemyAI)this).OnCollideWithPlayer(other);
PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, inKillAnimation, false);
if (base.currentBehaviourStateIndex == 3)
{
AttackPlayer();
((EnemyAI)this).SwitchToBehaviourClientRpc(5);
((EnemyAI)this).SetMovingTowardsTargetPlayer(val);
attackCount = 0;
}
if ((Object)(object)val != (Object)null)
{
timeSinceHittingLocalPlayer = 0f;
if (6 == base.currentBehaviourStateIndex)
{
val.DamagePlayer(50, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
}
else
{
val.DamagePlayer(25, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
}
}
}
}
private void GoToSleep()
{
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
//IL_0113: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)base.favoriteSpot == (Object)null)
{
if ((Object)(object)RoundManager.Instance.dungeonGenerator == (Object)null)
{
Plugin.Logger.LogWarning((object)"dungeonGenerator instance is not present!");
base.favoriteSpot = ((Component)this).transform;
base.targetNode = base.favoriteSpot;
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
return;
}
ReadOnlyCollection<Tile> allTiles = RoundManager.Instance.dungeonGenerator.Generator.CurrentDungeon.AllTiles;
if (allTiles == null)
{
Plugin.Logger.LogError((object)"Dungeon has not generated yet!");
return;
}
mostSpreadRoom = allTiles[0];
foreach (Tile item in allTiles)
{
if (item.Placement.Depth == 0)
{
entranceTile = item;
}
else if (item.UsedDoorways.Count >= mostSpreadRoom.UsedDoorways.Count)
{
mostSpreadRoom = item;
}
}
if ((Object)(object)entranceTile == (Object)null)
{
Plugin.Logger.LogWarning((object)"Failed to find the Main tile");
}
Transform favoriteSpot = ((EnemyAI)this).ChooseClosestNodeToPosition(mostSpreadRoom.Placement.Position, false, 0);
base.favoriteSpot = favoriteSpot;
}
if (!((EnemyAI)this).SetDestinationToPosition(base.favoriteSpot.position, true))
{
Plugin.Logger.LogWarning((object)"Failed to pathfind to the favorite spot");
base.favoriteSpot = ((Component)this).transform;
}
else
{
base.targetNode = base.favoriteSpot;
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
}
}
public IEnumerator SpottedPlayer(PlayerControllerB player)
{
base.targetPlayer = null;
timeSinceSpottingPlayer = 0f;
spottedPlayer = true;
LookAtPlayerServerRpc((int)player.playerClientId);
yield return (object)new WaitForSeconds(2.5f);
if (player.HasLineOfSightToPosition(((Component)this).transform.position, 30f, 60, -1f))
{
spottedPlayer = false;
yield break;
}
((EnemyAI)this).SwitchToBehaviourClientRpc(4);
DoAnimationClientRpc("Walking.End");
base.targetPlayer = player;
}
private void Sleep()
{
base.agent.speed = 0f;
DoAnimationClientRpc("Running.End");
((EnemyAI)this).SwitchToBehaviourClientRpc(1);
wakeMeter = 0f;
}
public IEnumerator WakeUp()
{
base.agent.speed = 0f;
((EnemyAI)this).SwitchToBehaviourClientRpc(2);
DoAnimationClientRpc("Sleeping.End");
yield return (object)new WaitForSeconds(2f);
((EnemyAI)this).SwitchToBehaviourClientRpc(3);
}
public int Compare(GameObject x, GameObject y)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
return Vector3.Distance(x.transform.position, ((Component)this).transform.position).CompareTo(Vector3.Distance(y.transform.position, ((Component)this).transform.position));
}
public void CircularSearch()
{
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
circularSearch.loopSearch = false;
circularSearch.unsearchedNodes = base.allAINodes.ToList();
circularSearch.unsearchedNodes.Sort(Compare);
((EnemyAI)this).StartSearch(((Component)this).transform.position, circularSearch);
}
public void AvoidClosestPlayer()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
Transform val = ((EnemyAI)this).ChooseFarthestNodeFromPosition(((Component)base.targetPlayer).transform.position, true, 0, true);
if ((Object)(object)val != (Object)null && base.mostOptimalDistance > 5f && Physics.Linecast(((Component)val).transform.position, ((Component)base.targetPlayer.gameplayCamera).transform.position, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1))
{
base.targetNode = val;
((EnemyAI)this).SetDestinationToPosition(base.targetNode.position, false);
}
else
{
base.agent.speed = 0f;
}
}
public override void HitEnemy(int force = 1, PlayerControllerB? playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
{
((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
if (base.isEnemyDead)
{
return;
}
base.enemyHP -= force;
if (6 != base.currentBehaviourStateIndex)
{
((EnemyAI)this).SwitchToBehaviourClientRpc(6);
if (((Object)((AnimatorClipInfo)(ref base.creatureAnimator.GetCurrentAnimatorClipInfo(0)[0])).clip).name != "Running")
{
EndAnimation();
}
}
if (((NetworkBehaviour)this).IsOwner && base.enemyHP <= 0 && !base.isEnemyDead)
{
if (base.searchCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(base.searchCoroutine);
}
((EnemyAI)this).KillEnemyOnOwnerClient(false);
}
}
public void EndAnimation()
{
string[] array = ((Object)((AnimatorClipInfo)(ref base.creatureAnimator.GetCurrentAnimatorClipInfo(0)[0])).clip).name.Split('.', StringSplitOptions.RemoveEmptyEntries);
_ = array.Length;
_ = 2;
if (array.Length == 1)
{
if (array[0] != "idle")
{
DoAnimationClientRpc(array[0] + ".End");
}
}
else if (array[1] == "begin")
{
executeAfterTimer(EndAnimation, 2.01f);
}
}
public IEnumerator executeAfterTimer(Action doSomething, float afterTime)
{
yield return (object)new WaitForSeconds(afterTime);
doSomething();
}
public override void KillEnemy(bool destroy = false)
{
((EnemyAI)this).SwitchToBehaviourStateOnLocalClient(7);
((EnemyAI)this).KillEnemy(destroy);
}
[ClientRpc]
public void DoAnimationClientRpc(string animationName)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(959857723u, val, (RpcDelivery)0);
bool flag = animationName != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
}
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 959857723u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
base.creatureAnimator.SetTrigger(animationName);
}
}
[ServerRpc]
public void LookAtPlayerServerRpc(int playerId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
//IL_0122: Unknown result type (might be due to invalid IL or missing references)
//IL_0128: Invalid comparison between Unknown and I4
//IL_0189: Unknown result type (might be due to invalid IL or missing references)
//IL_018f: Invalid comparison between Unknown and I4
//IL_015e: Unknown result type (might be due to invalid IL or missing references)
//IL_016a: Unknown result type (might be due to invalid IL or missing references)
//IL_016c: Unknown result type (might be due to invalid IL or missing references)
//IL_0171: Unknown result type (might be due to invalid IL or missing references)
//IL_0172: Unknown result type (might be due to invalid IL or missing references)
//IL_0181: Unknown result type (might be due to invalid IL or missing references)
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
//IL_014f: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3236213200u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerId);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3236213200u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
{
return;
}
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 == null || !networkManager2.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager2.LocalClientId)
{
if ((int)networkManager2.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val3 = default(ServerRpcParams);
FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendServerRpc(1141953697u, val3, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val4, playerId);
((NetworkBehaviour)this).__endSendServerRpc(ref val4, 1141953697u, val3, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost))
{
LookAtPlayerClientRpc(playerId);
}
}
[ClientRpc]
public void LookAtPlayerClientRpc(int playerId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Invalid comparison between Unknown and I4
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Invalid comparison between Unknown and I4
//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_011b: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(743166271u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerId);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 743166271u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost))
{
ClientRpcParams val3 = default(ClientRpcParams);
FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendClientRpc(2397761797u, val3, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val4, playerId);
((NetworkBehaviour)this).__endSendClientRpc(ref val4, 2397761797u, val3, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost))
{
stareAtTransform = ((Component)StartOfRound.Instance.allPlayerScripts[playerId].gameplayCamera).transform;
}
}
}
[ServerRpc]
public void StopLookingAtTransformServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_011b: Invalid comparison between Unknown and I4
//IL_0175: Unknown result type (might be due to invalid IL or missing references)
//IL_017b: Invalid comparison between Unknown and I4
//IL_0151: Unknown result type (might be due to invalid IL or missing references)
//IL_015d: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Unknown result type (might be due to invalid IL or missing references)
//IL_016d: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3481228311u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3481228311u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
{
return;
}
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 == null || !networkManager2.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager2.LocalClientId)
{
if ((int)networkManager2.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val3 = default(ServerRpcParams);
FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendServerRpc(1407409549u, val3, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val4, 1407409549u, val3, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost))
{
StopLookingAtTransformClientRpc();
}
}
[ClientRpc]
public void StopLookingAtTransformClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Invalid comparison between Unknown and I4
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0112: Invalid comparison between Unknown and I4
//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1996530213u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1996530213u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
if (networkManager2 != null && networkManager2.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost))
{
ClientRpcParams val3 = default(ClientRpcParams);
FastBufferWriter val4 = ((NetworkBehaviour)this).__beginSendClientRpc(1561581057u, val3, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val4, 1561581057u, val3, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost))
{
stareAtTransform = null;
}
}
}
protected override void __initializeVariables()
{
((EnemyAI)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_ThaiCatAI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(959857723u, new RpcReceiveHandler(__rpc_handler_959857723));
NetworkManager.__rpc_func_table.Add(3236213200u, new RpcReceiveHandler(__rpc_handler_3236213200));
NetworkManager.__rpc_func_table.Add(743166271u, new RpcReceiveHandler(__rpc_handler_743166271));
NetworkManager.__rpc_func_table.Add(3481228311u, new RpcReceiveHandler(__rpc_handler_3481228311));
NetworkManager.__rpc_func_table.Add(1996530213u, new RpcReceiveHandler(__rpc_handler_1996530213));
}
private static void __rpc_handler_959857723(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string animationName = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref animationName, false);
}
target.__rpc_exec_stage = (__RpcExecStage)2;
((ThaiCatAI)(object)target).DoAnimationClientRpc(animationName);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3236213200(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
int playerId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
target.__rpc_exec_stage = (__RpcExecStage)1;
((ThaiCatAI)(object)target).LookAtPlayerServerRpc(playerId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_743166271(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
target.__rpc_exec_stage = (__RpcExecStage)2;
((ThaiCatAI)(object)target).LookAtPlayerClientRpc(playerId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3481228311(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((ThaiCatAI)(object)target).StopLookingAtTransformServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1996530213(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((ThaiCatAI)(object)target).StopLookingAtTransformClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "ThaiCatAI";
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "AlexGM311.ThaiCat";
public const string PLUGIN_NAME = "A_Certain_Thai_Cat";
public const string PLUGIN_VERSION = "1.0.1";
}
}
namespace ThaiCat.Configuration
{
public class PluginConfig
{
public ConfigEntry<int> SpawnWeight;
public PluginConfig(ConfigFile cfg)
{
SpawnWeight = cfg.Bind<int>("General", "Spawn weight", 20, "The spawn chance weight for the Thai cat, relative to other existing enemies.\nGoes up from 0, lower is more rare, 100 and up is very common.");
ClearUnusedEntries(cfg);
}
private void ClearUnusedEntries(ConfigFile cfg)
{
PropertyInfo property = ((object)cfg).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(cfg, null);
dictionary.Clear();
cfg.Save();
}
}
}
namespace AlexGM311.ThaiCat.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}