DungeonGenerationPlus
API to expand the compatibilities of Lethal Company's dungeon generation
CHANGELOG
1.0.1
lol messed up the GUID
1.0.2
lol messed up with modded moons
1.0.3
Added new Forced Tiles system
1.0.4
RandomGuaranteedScrapSpawn will use the item's weight when spawning items
1.0.5
Added new BranchTileLoop system
Turned some LogInfo into LogDebug
1.1.0
Changed BranchTileLoop system to BranchPathMultiSim system
Restructed DunGenExtender's data structure
Added dev debug tools
1.1.1
Removed some hardcoded debug code
1.1.2
BranchPathMultiSim system now works with all dungeons
1.2.0
Added MainPathExtender feature
Renamed ForcedTiles to AdditionalTiles
Added SetInOrder behaviour to MainRoomDoorwayGroup
Alternate main paths will now end when it reaches the last node in the list like the original DunGen behaviour
Added more detailed debug logs when the alternate main path generation fails
Dev Debug Window:
LeftAlt + M to open now
Added zooming with scroll bar
Added Assets panel
Some bug/visual fixes