using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using FM_Companion.Patches;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("FM_Companion")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A companion mod to FacilityMeltdown by loaforc.")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("FM_Companion")]
[assembly: AssemblyTitle("FM_Companion")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
namespace FM_Companion
{
[BepInPlugin("FM_Companion", "FM_Companion", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("FM_Companion");
private static Plugin Instance;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
harmony.PatchAll(typeof(Plugin));
harmony.PatchAll(typeof(LungPropPatch));
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin FM_Companion is loaded!");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "FM_Companion";
public const string PLUGIN_NAME = "FM_Companion";
public const string PLUGIN_VERSION = "0.1.0";
}
}
namespace FM_Companion.Patches
{
[HarmonyPatch(typeof(LungProp))]
internal class LungPropPatch
{
[HarmonyPatch("Start")]
[HarmonyPrefix]
private static void StartPatch(ref int ___scrapValue)
{
___scrapValue = 120;
}
}
}