ImmortalSnail
Adds the legendary Immortal Snail as an enemy.
Last updated | 4 months ago |
Total downloads | 926532 |
Total rating | 42 |
Categories | Mods Misc BepInEx Monsters |
Dependency string | AmesBoys-ImmortalSnail-0.7.5 |
Dependants | 798 other packages depend on this package |
This mod requires the following mods to function
README
ImmortalSnail
Adds the legendary Immortal Snail as an enemy.
When spawned, the snail selects the nearest player and slowly moves towards them, killing them instantly on contact. Then it chooses the closest living player as its next target. If the snail touches a non-targeted player, that player will be unaffected. If a snail's target is outside and the snail is inside (and vice versa), the snail will path towards the nearest entrance and chase the target player outside.
Configuration
Several config options are available for this mod including:
- Size
- Speed
- Max Snails Spawned
- Rarity
- Can Go Outside
- Can Enter Ship
- Can Explode
- Explosions Kill Other Players
- Gary Mode <3
- Show Target When Scanned
New as of Version 0.7.4:
- Kill any player
Config options will default to the hosts configuration. Compatible with LethalConfig.
It is recommended that you DO NOT change any pathing settings while landed. This can cause some weird untested behaviors.
All players in a lobby must have the mod installed.
Acknowledgements
This snail model is not my own, credit for the model goes to rudolfs on Sketchfab.
The same goes for this Gary model by Yanez Designs on Sketchfab.
Special thanks to grandmastersluggy for coming up with the idea for this mod, and to the amazing LC Modding Discord community, without whom this project wouldn't be possible.
If you like this mod, feel free to donate to support future updates for this and more mods by me!
Feel free to reach out on Discord (bigswandawg) for bug reports or suggestions!