Decompiled source of KnucklesMod v2.0.3

KnucklesMod.dll

Decompiled 9 months ago
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using KnucklesMod;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using LethalLib.Modules;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("AmesBoys")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Adds Knuckles as collectible scrap")]
[assembly: AssemblyFileVersion("2.0.3.0")]
[assembly: AssemblyInformationalVersion("2.0.3")]
[assembly: AssemblyProduct("KnucklesMod")]
[assembly: AssemblyTitle("KnucklesMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.3.0")]
[module: UnverifiableCode]
public class KnucklesItem : GrabbableObject
{
	private static ILogger logger = Debug.unityLogger;

	public AudioClip scream;

	public AudioSource screamPlayer;

	private bool isScared;

	private bool isScreaming;

	private float noiseInterval;

	private RoundManager roundManager;

	private int timesPlayedWithoutTurningOff;

	private const int LAYERMASK = 524288;

	public override void Start()
	{
		base.grabbable = true;
		base.isInFactory = true;
		((GrabbableObject)this).Start();
		isScreaming = false;
		roundManager = Object.FindObjectOfType<RoundManager>();
		screamPlayer.loop = true;
		screamPlayer.clip = scream;
	}

	public override void Update()
	{
		//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
		((GrabbableObject)this).Update();
		if (!KnucklesPlugin.screamNearEnemies.Value)
		{
			if (isScreaming)
			{
				screamPlayer.Stop();
				isScreaming = false;
				timesPlayedWithoutTurningOff = 0;
			}
			return;
		}
		if (nearEnemy())
		{
			isScared = true;
		}
		else
		{
			isScared = false;
		}
		if (isScared && base.isHeld)
		{
			screamPlayer.volume = KnucklesPlugin.screamVolume.Value;
			if (isScreaming)
			{
				if (noiseInterval <= 0f)
				{
					noiseInterval = 1f;
					timesPlayedWithoutTurningOff++;
					roundManager.PlayAudibleNoise(((Component)this).transform.position, 16f, KnucklesPlugin.screamVolume.Value, timesPlayedWithoutTurningOff, false, 5);
				}
				else
				{
					noiseInterval -= Time.deltaTime;
				}
			}
			else
			{
				screamPlayer.Play();
				isScreaming = true;
			}
		}
		else if (isScreaming)
		{
			screamPlayer.Stop();
			isScreaming = false;
			timesPlayedWithoutTurningOff = 0;
		}
	}

	private bool nearEnemy()
	{
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		//IL_0026: Unknown result type (might be due to invalid IL or missing references)
		int layer = ((Component)this).gameObject.layer;
		((Component)this).gameObject.layer = 0;
		Vector3 position = ((Component)this).transform.position;
		bool result = Physics.CheckSphere(position, KnucklesPlugin.enemyCheckRadius.Value, 524288);
		((Component)this).gameObject.layer = layer;
		return result;
	}
}
namespace KnucklesMod;

[BepInPlugin("KnucklesMod", "KnucklesMod", "2.0.3")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class KnucklesPlugin : BaseUnityPlugin
{
	public static AssetBundle knuckles_bundle;

	public static ConfigEntry<bool> screamNearEnemies;

	public static ConfigEntry<float> screamVolume;

	public static ConfigEntry<float> enemyCheckRadius;

	private void Awake()
	{
		screamNearEnemies = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Scream Near Enemies", true, "Whether or not Knucks screams when nearby enemies.");
		screamVolume = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Scream Volume", 0.7f, "Quantifies the level of Knucks' fear around enemies.");
		enemyCheckRadius = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Enemy Fear Radius", 20f, "How close an enemy needs to be for Knucks to be afraid of it.");
		if (Chainloader.PluginInfos.ContainsKey("ainavt.lc.lethalconfig"))
		{
			LethalConfiguration.setupLethalConfig();
		}
		string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
		knuckles_bundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "knucklesbundle"));
		if ((Object)(object)knuckles_bundle == (Object)null)
		{
			((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load custom assets.");
			return;
		}
		int num = 70;
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Loading Knuckles Item");
		Item val = knuckles_bundle.LoadAsset<Item>("Knuckles");
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Configuring KnucklesItem Component");
		val.spawnPrefab.AddComponent(typeof(KnucklesItem));
		val.spawnPrefab.GetComponent<KnucklesItem>().scream = knuckles_bundle.LoadAsset<AudioClip>("cartoon-scream");
		val.spawnPrefab.GetComponent<KnucklesItem>().screamPlayer = val.spawnPrefab.GetComponent<AudioSource>();
		((GrabbableObject)val.spawnPrefab.GetComponent<KnucklesItem>()).itemProperties = val;
		((GrabbableObject)val.spawnPrefab.GetComponent<KnucklesItem>()).mainObjectRenderer = val.spawnPrefab.GetComponent<MeshRenderer>();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Registering Knuckles as scrap");
		Utilities.FixMixerGroups(val.spawnPrefab);
		NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
		Items.RegisterScrap(val, num, (LevelTypes)(-1));
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin KnucklesMod is loaded!");
	}
}
internal class LethalConfiguration
{
	public static void setupLethalConfig()
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000d: Expected O, but got Unknown
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Expected O, but got Unknown
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Expected O, but got Unknown
		//IL_002f: Unknown result type (might be due to invalid IL or missing references)
		//IL_003c: Expected O, but got Unknown
		//IL_0037: Unknown result type (might be due to invalid IL or missing references)
		//IL_003d: Expected O, but got Unknown
		//IL_0042: Unknown result type (might be due to invalid IL or missing references)
		//IL_0047: Unknown result type (might be due to invalid IL or missing references)
		//IL_0052: Expected O, but got Unknown
		//IL_0053: Unknown result type (might be due to invalid IL or missing references)
		//IL_005e: Expected O, but got Unknown
		//IL_005f: Unknown result type (might be due to invalid IL or missing references)
		//IL_006c: Expected O, but got Unknown
		//IL_0067: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Expected O, but got Unknown
		BoolCheckBoxConfigItem val = new BoolCheckBoxConfigItem(KnucklesPlugin.screamNearEnemies, false);
		ConfigEntry<float> screamVolume = KnucklesPlugin.screamVolume;
		FloatSliderOptions val2 = new FloatSliderOptions();
		((BaseRangeOptions<float>)val2).Min = 0f;
		((BaseRangeOptions<float>)val2).Max = 1f;
		((BaseOptions)val2).RequiresRestart = false;
		FloatSliderConfigItem val3 = new FloatSliderConfigItem(screamVolume, val2);
		ConfigEntry<float> enemyCheckRadius = KnucklesPlugin.enemyCheckRadius;
		FloatSliderOptions val4 = new FloatSliderOptions();
		((BaseRangeOptions<float>)val4).Min = 0f;
		((BaseRangeOptions<float>)val4).Max = 30f;
		((BaseOptions)val4).RequiresRestart = false;
		FloatSliderConfigItem val5 = new FloatSliderConfigItem(enemyCheckRadius, val4);
		LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val);
		LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val3);
		LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val5);
	}
}
public static class PluginInfo
{
	public const string PLUGIN_GUID = "KnucklesMod";

	public const string PLUGIN_NAME = "KnucklesMod";

	public const string PLUGIN_VERSION = "2.0.3";
}