CHANGELOG

Change Log

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[1.2.5] - 9/17/2024

Minor changes version

Changed

  • Forgot to change c# project version lol

[1.2.4] - 9/16/2024

Minor changes to README

Changed

  • Minor changes to README

[1.2.3] - 9/16/2024

Minor changes spawning on item

Changed

  • Exclude the worm that's too brutal

[1.2.2] - 9/16/2024

Minor changes spawning on item

Changed

  • Exclude the dog and nutcracker because it was probably too brutal and add the worm back

[1.2.1] - 9/16/2024

Minor changes to the readme and changelog lol

Changed

  • Minor changes to the readme lol

[1.2.0] - 9/16/2024

Change and fixed a bunch of stuff

Changed

  • Enemy spawning sync with the time multiplier
  • Now it's possible for all mod enemy to actually spawn
  • Change chaotic item from changing the type every 1 secs to changing the value every 1 secs because it break the game and i can't fix it

Fixed

  • Fix move enemy now it should fucking work 100%
  • Fix Spawn rate doesn't actually change lol

[1.1.3] - 9/12/2024

globalTimeSpeedMultiplier changes

Changed

  • Changed globalTimeSpeedMultiplier random range to 0.25 - 1.75

[1.1.2] - 9/7/2024

Minor readme changes

Changed

  • Forgot to include someone to the readme

[1.1.1] - 9/7/2024

Minor chaotic item update

Changed

  • Rollback chaotic item changes

[1.1.0] - 9/7/2024

Major update

Changed

  • Add move enemy

Fixed

  • Fix only the host can see the deadline as 3 instead of the mod picked random deadline for the first round
  • Fix chaotic entities not despawning if you go to the same moon

[1.0.3] - 9/4/2024

Tweak chaotic item

Changed

  • Change chaotic item random scrap value range to 5 - 150
  • Change chaotic item spawn count to Random.Range(2, 5)

[1.0.2] - 9/4/2024

Change chaotic item because it was too op

Changed

  • Reduce random scrap value range for chaotic item from 0 - 300 to 25 - 150
  • Change chaotic item spawn count to Random.Range(5, 8)

Fixed

  • Fix chaotic item not setting scrap value at first time it spawn
  • Fix chaotic item clipping through ground
  • Fix chaotic item spawn rate not resetting after the first round

[1.0.1] - 9/4/2024

Nothing lol because i accidentally upload it to thunderstore

[1.0.0] - 7/4/2024

Initial release