Ship Plus
Protect ship with zap strikes around / Terminal tool
Date uploaded | 9 months ago |
Version | 1.0.8 |
Download link | Anonymouse-Ship_Plus-1.0.8.zip |
Downloads | 1326 |
Dependency string | Anonymouse-Ship_Plus-1.0.8 |
This mod requires the following mods to function
xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 2.1.4README
Ship_Plus
(My first mod)
Description
This mod allows you to buy protection for the ship. This can help on moons when there are a lot of monsters outside and you want to help your mates to get in. It zaps (the closest entities) also players if they are in radius or scan
Terminal commands:
- zapwave - buys zap wave protection for ship
- wave - uses wave to scan enemies/players around the ship and shock the closest of them (THIS SHUTS DOWN THE LIGHTS! WATCH OUT)
- waveup - buys upgrade for waves
!!!Important!!! 'wave' is one per round. In updates upgrades will increate this number, for now it's just on/off for round when you use it
Check terminal category OTHERS for more info
Upgrades Levels:
Level | Max targets to be shock | Radius(units) | Shock time(s) | Price | Countdown (s) | Wave uses per round |
---|---|---|---|---|---|---|
1 | 2 | 25 | 3 | 700 | 5 | 2 |
2 | 3 | 35 | 4 | 750 | 6 | 2 |
3 | 5 | 40 | 5 | 850 | 7 | 3 |
4 | 7 | 50 | 8 | 1200 | 10 | 3 |
TO-DO
- more upgrade levels and things to upgrade (speed,maybe take HP or monsters etc)
- bugfixes (this is first release of mod so I am looking forward for reports on git issues, link above)
Special thanks
Special thanks to members of discord server: Lethal Company Modding (omergunr100, xilophor <3)
CHANGELOG
1.0.8
New features:
- Fix in some cases looped sounds after use
1.0.7
New features:
- Added SAVES (when you buy it, it will save info about that, after starting new session on same SAVE file it will be setup, no need to buy again)
1.0.6
Major fixes:
- Added SOUNDS of laser
- Fixed price for zapwave
- Fixed bug when zapwave could be used few times when it was already bought
- Fixed bug when 'wave' in terminal was crashing/freezing game. Could not crash/crash not that often (need testers)
- Fixed display price in terminals
1.0.5
Major fixes:
- Fixed balance after waveup
- Fixed spawning after 'zapwave' to be applied on the same moon (to don't wait for start of next round to be able to use it)
1.0.4
New features:
- Added count down for using wave
- Added count of use wave per round depending of upgrade (look table at README)
- Added not using wave when there are no targets near
Major fixes:
- Fixed not working zapping for some scenarios
- Fixed displaying at terminal
- Fixed ZAPPING (before it could zap the same target from 1 to MAX - amount of targets randomly)
- Fixed displaying ZAPPED ppl and enemies screen (related to bug above)
1.0.3
Finished wave per round (was WIP and forgot about it), added no wasting 'wave' when no one was zapped
1.0.2
Fix screen OTHER with 'zapwave' to display price and adjust message when player can't afford to buy to show price.
1.0.1
Fix information on the main page
1.0.0
Init version