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Decompiled source of MorePlayersV80 v1.0.1
MorePlayersV80.dll
Decompiled 2 hours agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("MorePlayersV80")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("MorePlayersV80")] [assembly: AssemblyTitle("MorePlayersV80")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MorePlayersV80 { [BepInPlugin("fr.moreplayersv80.lethalcompany", "MorePlayersV80", "1.0.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Log; internal static ConfigEntry<int> MaxPlayers; private Harmony _harmony; private void Awake() { //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; MaxPlayers = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MaxPlayers", 16, "Nombre maximum de joueurs dans le lobby."); _harmony = new Harmony("fr.moreplayersv80.lethalcompany"); _harmony.PatchAll(typeof(LobbyCreatedPatch)); ((BaseUnityPlugin)this).Logger.LogInfo((object)$"MorePlayersV80 chargé ! MaxPlayers = {MaxPlayers.Value}"); } } [HarmonyPatch(typeof(GameNetworkManager), "SteamMatchmaking_OnLobbyCreated")] public static class LobbyCreatedPatch { [HarmonyPostfix] private static void Postfix(object result, object lobby) { try { if (lobby == null) { Plugin.Log.LogWarning((object)"[PATCH] Lobby null"); return; } Type type = lobby.GetType(); MethodInfo method = type.GetMethod("set_MaxMembers"); if (method != null) { method.Invoke(lobby, new object[1] { Plugin.MaxPlayers.Value }); Plugin.Log.LogInfo((object)$"[SUCCESS] Lobby MaxMembers définie à {Plugin.MaxPlayers.Value}"); } else { Plugin.Log.LogWarning((object)"[PATCH] set_MaxMembers introuvable"); } MethodInfo method2 = type.GetMethod("SetJoinable"); if (method2 != null) { method2.Invoke(lobby, new object[1] { true }); Plugin.Log.LogInfo((object)"[PATCH] SetJoinable(true)"); } else { Plugin.Log.LogWarning((object)"[PATCH] SetJoinable introuvable"); } } catch (Exception arg) { Plugin.Log.LogError((object)$"[PATCH] Erreur : {arg}"); } } } internal static class PluginInfo { public const string PLUGIN_GUID = "fr.moreplayersv80.lethalcompany"; public const string PLUGIN_NAME = "MorePlayersV80"; public const string PLUGIN_VERSION = "1.0.0"; } }